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// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/flexbuffers.h"
namespace MyGame {
struct InParentNamespace;
struct InParentNamespaceT;
namespace Example2 {
struct Monster;
struct MonsterT;
} // namespace Example2
namespace Example {
struct Test;
struct TestSimpleTableWithEnum;
struct TestSimpleTableWithEnumT;
struct Vec3;
struct Ability;
struct Stat;
struct StatT;
struct Referrable;
struct ReferrableT;
struct Monster;
struct MonsterT;
struct TypeAliases;
struct TypeAliasesT;
} // namespace Example
inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
namespace Example2 {
inline const flatbuffers::TypeTable *MonsterTypeTable();
} // namespace Example2
namespace Example {
inline const flatbuffers::TypeTable *TestTypeTable();
inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
inline const flatbuffers::TypeTable *Vec3TypeTable();
inline const flatbuffers::TypeTable *AbilityTypeTable();
inline const flatbuffers::TypeTable *StatTypeTable();
inline const flatbuffers::TypeTable *ReferrableTypeTable();
inline const flatbuffers::TypeTable *MonsterTypeTable();
inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
enum Color {
Color_Red = 1,
Color_Green = 2,
Color_Blue = 8,
Color_NONE = 0,
Color_ANY = 11
};
inline const Color (&EnumValuesColor())[3] {
static const Color values[] = {
Color_Red,
Color_Green,
Color_Blue
};
return values;
}
inline const char * const *EnumNamesColor() {
static const char * const names[] = {
"Red",
"Green",
"",
"",
"",
"",
"",
"Blue",
nullptr
};
return names;
}
inline const char *EnumNameColor(Color e) {
const size_t index = static_cast<int>(e) - static_cast<int>(Color_Red);
return EnumNamesColor()[index];
}
enum Any {
Any_NONE = 0,
Any_Monster = 1,
Any_TestSimpleTableWithEnum = 2,
Any_MyGame_Example2_Monster = 3,
Any_MIN = Any_NONE,
Any_MAX = Any_MyGame_Example2_Monster
};
inline const Any (&EnumValuesAny())[4] {
static const Any values[] = {
Any_NONE,
Any_Monster,
Any_TestSimpleTableWithEnum,
Any_MyGame_Example2_Monster
};
return values;
}
inline const char * const *EnumNamesAny() {
static const char * const names[] = {
"NONE",
"Monster",
"TestSimpleTableWithEnum",
"MyGame_Example2_Monster",
nullptr
};
return names;
}
inline const char *EnumNameAny(Any e) {
const size_t index = static_cast<int>(e);
return EnumNamesAny()[index];
}
template<typename T> struct AnyTraits {
static const Any enum_value = Any_NONE;
};
template<> struct AnyTraits<Monster> {
static const Any enum_value = Any_Monster;
};
template<> struct AnyTraits<TestSimpleTableWithEnum> {
static const Any enum_value = Any_TestSimpleTableWithEnum;
};
template<> struct AnyTraits<MyGame::Example2::Monster> {
static const Any enum_value = Any_MyGame_Example2_Monster;
};
struct AnyUnion {
Any type;
void *value;
AnyUnion() : type(Any_NONE), value(nullptr) {}
AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
type(Any_NONE), value(nullptr)
{ std::swap(type, u.type); std::swap(value, u.value); }
AnyUnion(const AnyUnion &) FLATBUFFERS_NOEXCEPT;
AnyUnion &operator=(const AnyUnion &u) FLATBUFFERS_NOEXCEPT
{ AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
{ std::swap(type, u.type); std::swap(value, u.value); return *this; }
~AnyUnion() { Reset(); }
void Reset();
#ifndef FLATBUFFERS_CPP98_STL
template <typename T>
void Set(T&& val) {
Reset();
type = AnyTraits<typename T::TableType>::enum_value;
if (type != Any_NONE) {
value = new T(std::forward<T>(val));
}
}
#endif // FLATBUFFERS_CPP98_STL
static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
MonsterT *AsMonster() {
return type == Any_Monster ?
reinterpret_cast<MonsterT *>(value) : nullptr;
}
const MonsterT *AsMonster() const {
return type == Any_Monster ?
reinterpret_cast<const MonsterT *>(value) : nullptr;
}
TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
return type == Any_TestSimpleTableWithEnum ?
reinterpret_cast<TestSimpleTableWithEnumT *>(value) : nullptr;
}
const TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
return type == Any_TestSimpleTableWithEnum ?
reinterpret_cast<const TestSimpleTableWithEnumT *>(value) : nullptr;
}
MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
return type == Any_MyGame_Example2_Monster ?
reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
}
const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
return type == Any_MyGame_Example2_Monster ?
reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
}
};
bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
private:
int16_t a_;
int8_t b_;
int8_t padding0__;
public:
Test() {
memset(this, 0, sizeof(Test));
}
Test(int16_t _a, int8_t _b)
: a_(flatbuffers::EndianScalar(_a)),
b_(flatbuffers::EndianScalar(_b)),
padding0__(0) {
(void)padding0__;
}
int16_t a() const {
return flatbuffers::EndianScalar(a_);
}
void mutate_a(int16_t _a) {
flatbuffers::WriteScalar(&a_, _a);
}
int8_t b() const {
return flatbuffers::EndianScalar(b_);
}
void mutate_b(int8_t _b) {
flatbuffers::WriteScalar(&b_, _b);
}
};
STRUCT_END(Test, 4);
MANUALLY_ALIGNED_STRUCT(16) Vec3 FLATBUFFERS_FINAL_CLASS {
private:
float x_;
float y_;
float z_;
int32_t padding0__;
double test1_;
int8_t test2_;
int8_t padding1__;
Test test3_;
int16_t padding2__;
public:
Vec3() {
memset(this, 0, sizeof(Vec3));
}
Vec3(float _x, float _y, float _z, double _test1, Color _test2, const Test &_test3)
: x_(flatbuffers::EndianScalar(_x)),
y_(flatbuffers::EndianScalar(_y)),
z_(flatbuffers::EndianScalar(_z)),
padding0__(0),
test1_(flatbuffers::EndianScalar(_test1)),
test2_(flatbuffers::EndianScalar(static_cast<int8_t>(_test2))),
padding1__(0),
test3_(_test3),
padding2__(0) {
(void)padding0__;
(void)padding1__;
(void)padding2__;
}
float x() const {
return flatbuffers::EndianScalar(x_);
}
void mutate_x(float _x) {
flatbuffers::WriteScalar(&x_, _x);
}
float y() const {
return flatbuffers::EndianScalar(y_);
}
void mutate_y(float _y) {
flatbuffers::WriteScalar(&y_, _y);
}
float z() const {
return flatbuffers::EndianScalar(z_);
}
void mutate_z(float _z) {
flatbuffers::WriteScalar(&z_, _z);
}
double test1() const {
return flatbuffers::EndianScalar(test1_);
}
void mutate_test1(double _test1) {
flatbuffers::WriteScalar(&test1_, _test1);
}
Color test2() const {
return static_cast<Color>(flatbuffers::EndianScalar(test2_));
}
void mutate_test2(Color _test2) {
flatbuffers::WriteScalar(&test2_, static_cast<int8_t>(_test2));
}
const Test &test3() const {
return test3_;
}
Test &mutable_test3() {
return test3_;
}
};
STRUCT_END(Vec3, 32);
MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
private:
uint32_t id_;
uint32_t distance_;
public:
Ability() {
memset(this, 0, sizeof(Ability));
}
Ability(uint32_t _id, uint32_t _distance)
: id_(flatbuffers::EndianScalar(_id)),
distance_(flatbuffers::EndianScalar(_distance)) {
}
uint32_t id() const {
return flatbuffers::EndianScalar(id_);
}
void mutate_id(uint32_t _id) {
flatbuffers::WriteScalar(&id_, _id);
}
bool KeyCompareLessThan(const Ability *o) const {
return id() < o->id();
}
int KeyCompareWithValue(uint32_t val) const {
const auto key = id();
return static_cast<int>(key > val) - static_cast<int>(key < val);
}
uint32_t distance() const {
return flatbuffers::EndianScalar(distance_);
}
void mutate_distance(uint32_t _distance) {
flatbuffers::WriteScalar(&distance_, _distance);
}
};
STRUCT_END(Ability, 8);
} // namespace Example
struct InParentNamespaceT : public flatbuffers::NativeTable {
typedef InParentNamespace TableType;
InParentNamespaceT() {
}
};
struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef InParentNamespaceT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return InParentNamespaceTypeTable();
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct InParentNamespaceBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &);
flatbuffers::Offset<InParentNamespace> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<InParentNamespace>(end);
return o;
}
};
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
flatbuffers::FlatBufferBuilder &_fbb) {
InParentNamespaceBuilder builder_(_fbb);
return builder_.Finish();
}
flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
namespace Example2 {
struct MonsterT : public flatbuffers::NativeTable {
typedef Monster TableType;
MonsterT() {
}
};
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MonsterT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return MonsterTypeTable();
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct MonsterBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Monster>(end);
return o;
}
};
inline flatbuffers::Offset<Monster> CreateMonster(
flatbuffers::FlatBufferBuilder &_fbb) {
MonsterBuilder builder_(_fbb);
return builder_.Finish();
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
} // namespace Example2
namespace Example {
struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
typedef TestSimpleTableWithEnum TableType;
Color color;
TestSimpleTableWithEnumT()
: color(Color_Green) {
}
};
struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef TestSimpleTableWithEnumT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return TestSimpleTableWithEnumTypeTable();
}
enum {
VT_COLOR = 4
};
Color color() const {
return static_cast<Color>(GetField<int8_t>(VT_COLOR, 2));
}
bool mutate_color(Color _color) {
return SetField<int8_t>(VT_COLOR, static_cast<int8_t>(_color), 2);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int8_t>(verifier, VT_COLOR) &&
verifier.EndTable();
}
TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct TestSimpleTableWithEnumBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_color(Color color) {
fbb_.AddElement<int8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<int8_t>(color), 2);
}
explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &);
flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
return o;
}
};
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
flatbuffers::FlatBufferBuilder &_fbb,
Color color = Color_Green) {
TestSimpleTableWithEnumBuilder builder_(_fbb);
builder_.add_color(color);
return builder_.Finish();
}
flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct StatT : public flatbuffers::NativeTable {
typedef Stat TableType;
std::string id;
int64_t val;
uint16_t count;
StatT()
: val(0),
count(0) {
}
};
struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef StatT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return StatTypeTable();
}
enum {
VT_ID = 4,
VT_VAL = 6,
VT_COUNT = 8
};
const flatbuffers::String *id() const {
return GetPointer<const flatbuffers::String *>(VT_ID);
}
flatbuffers::String *mutable_id() {
return GetPointer<flatbuffers::String *>(VT_ID);
}
int64_t val() const {
return GetField<int64_t>(VT_VAL, 0);
}
bool mutate_val(int64_t _val) {
return SetField<int64_t>(VT_VAL, _val, 0);
}
uint16_t count() const {
return GetField<uint16_t>(VT_COUNT, 0);
}
bool mutate_count(uint16_t _count) {
return SetField<uint16_t>(VT_COUNT, _count, 0);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyOffset(verifier, VT_ID) &&
verifier.Verify(id()) &&
VerifyField<int64_t>(verifier, VT_VAL) &&
VerifyField<uint16_t>(verifier, VT_COUNT) &&
verifier.EndTable();
}
StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct StatBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(flatbuffers::Offset<flatbuffers::String> id) {
fbb_.AddOffset(Stat::VT_ID, id);
}
void add_val(int64_t val) {
fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
}
void add_count(uint16_t count) {
fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
}
explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
StatBuilder &operator=(const StatBuilder &);
flatbuffers::Offset<Stat> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Stat>(end);
return o;
}
};
inline flatbuffers::Offset<Stat> CreateStat(
flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> id = 0,
int64_t val = 0,
uint16_t count = 0) {
StatBuilder builder_(_fbb);
builder_.add_val(val);
builder_.add_id(id);
builder_.add_count(count);
return builder_.Finish();
}
inline flatbuffers::Offset<Stat> CreateStatDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const char *id = nullptr,
int64_t val = 0,
uint16_t count = 0) {
return MyGame::Example::CreateStat(
_fbb,
id ? _fbb.CreateString(id) : 0,
val,
count);
}
flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct ReferrableT : public flatbuffers::NativeTable {
typedef Referrable TableType;
uint64_t id;
ReferrableT()
: id(0) {
}
};
struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef ReferrableT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return ReferrableTypeTable();
}
enum {
VT_ID = 4
};
uint64_t id() const {
return GetField<uint64_t>(VT_ID, 0);
}
bool mutate_id(uint64_t _id) {
return SetField<uint64_t>(VT_ID, _id, 0);
}
bool KeyCompareLessThan(const Referrable *o) const {
return id() < o->id();
}
int KeyCompareWithValue(uint64_t val) const {
const auto key = id();
if (key < val) {
return -1;
} else if (key > val) {
return 1;
} else {
return 0;
}
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint64_t>(verifier, VT_ID) &&
verifier.EndTable();
}
ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct ReferrableBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(uint64_t id) {
fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
}
explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
ReferrableBuilder &operator=(const ReferrableBuilder &);
flatbuffers::Offset<Referrable> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Referrable>(end);
return o;
}
};
inline flatbuffers::Offset<Referrable> CreateReferrable(
flatbuffers::FlatBufferBuilder &_fbb,
uint64_t id = 0) {
ReferrableBuilder builder_(_fbb);
builder_.add_id(id);
return builder_.Finish();
}
flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct MonsterT : public flatbuffers::NativeTable {
typedef Monster TableType;
flatbuffers::unique_ptr<Vec3> pos;
int16_t mana;
int16_t hp;
std::string name;
std::vector<uint8_t> inventory;
Color color;
AnyUnion test;
std::vector<Test> test4;
std::vector<std::string> testarrayofstring;
std::vector<flatbuffers::unique_ptr<MonsterT>> testarrayoftables;
flatbuffers::unique_ptr<MonsterT> enemy;
std::vector<uint8_t> testnestedflatbuffer;
flatbuffers::unique_ptr<StatT> testempty;
bool testbool;
int32_t testhashs32_fnv1;
uint32_t testhashu32_fnv1;
int64_t testhashs64_fnv1;
uint64_t testhashu64_fnv1;
int32_t testhashs32_fnv1a;
Stat *testhashu32_fnv1a;
int64_t testhashs64_fnv1a;
uint64_t testhashu64_fnv1a;
std::vector<bool> testarrayofbools;
float testf;
float testf2;
float testf3;
std::vector<std::string> testarrayofstring2;
std::vector<Ability> testarrayofsortedstruct;
std::vector<uint8_t> flex;
std::vector<Test> test5;
std::vector<int64_t> vector_of_longs;
std::vector<double> vector_of_doubles;
flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test;
std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_referrables;
ReferrableT *single_weak_reference;
std::vector<ReferrableT *> vector_of_weak_references;
std::vector<std::unique_ptr<ReferrableT>> vector_of_strong_referrables;
ReferrableT *co_owning_reference;
std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references;
ReferrableT *non_owning_reference;
std::vector<ReferrableT *> vector_of_non_owning_references;
MonsterT()
: mana(150),
hp(100),
color(Color_Blue),
testbool(false),
testhashs32_fnv1(0),
testhashu32_fnv1(0),
testhashs64_fnv1(0),
testhashu64_fnv1(0),
testhashs32_fnv1a(0),
testhashu32_fnv1a(nullptr),
testhashs64_fnv1a(0),
testhashu64_fnv1a(0),
testf(3.14159f),
testf2(3.0f),
testf3(0.0f),
single_weak_reference(nullptr),
co_owning_reference(nullptr),
non_owning_reference(nullptr) {
}
};
/// an example documentation comment: monster object
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MonsterT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return MonsterTypeTable();
}
enum {
VT_POS = 4,
VT_MANA = 6,
VT_HP = 8,
VT_NAME = 10,
VT_INVENTORY = 14,
VT_COLOR = 16,
VT_TEST_TYPE = 18,
VT_TEST = 20,
VT_TEST4 = 22,
VT_TESTARRAYOFSTRING = 24,
VT_TESTARRAYOFTABLES = 26,
VT_ENEMY = 28,
VT_TESTNESTEDFLATBUFFER = 30,
VT_TESTEMPTY = 32,
VT_TESTBOOL = 34,
VT_TESTHASHS32_FNV1 = 36,
VT_TESTHASHU32_FNV1 = 38,
VT_TESTHASHS64_FNV1 = 40,
VT_TESTHASHU64_FNV1 = 42,
VT_TESTHASHS32_FNV1A = 44,
VT_TESTHASHU32_FNV1A = 46,
VT_TESTHASHS64_FNV1A = 48,
VT_TESTHASHU64_FNV1A = 50,
VT_TESTARRAYOFBOOLS = 52,
VT_TESTF = 54,
VT_TESTF2 = 56,
VT_TESTF3 = 58,
VT_TESTARRAYOFSTRING2 = 60,
VT_TESTARRAYOFSORTEDSTRUCT = 62,
VT_FLEX = 64,
VT_TEST5 = 66,
VT_VECTOR_OF_LONGS = 68,
VT_VECTOR_OF_DOUBLES = 70,
VT_PARENT_NAMESPACE_TEST = 72,
VT_VECTOR_OF_REFERRABLES = 74,
VT_SINGLE_WEAK_REFERENCE = 76,
VT_VECTOR_OF_WEAK_REFERENCES = 78,
VT_VECTOR_OF_STRONG_REFERRABLES = 80,
VT_CO_OWNING_REFERENCE = 82,
VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
VT_NON_OWNING_REFERENCE = 86,
VT_VECTOR_OF_NON_OWNING_REFERENCES = 88
};
const Vec3 *pos() const {
return GetStruct<const Vec3 *>(VT_POS);
}
Vec3 *mutable_pos() {
return GetStruct<Vec3 *>(VT_POS);
}
int16_t mana() const {
return GetField<int16_t>(VT_MANA, 150);
}
bool mutate_mana(int16_t _mana) {
return SetField<int16_t>(VT_MANA, _mana, 150);
}
int16_t hp() const {
return GetField<int16_t>(VT_HP, 100);
}
bool mutate_hp(int16_t _hp) {
return SetField<int16_t>(VT_HP, _hp, 100);
}
const flatbuffers::String *name() const {
return GetPointer<const flatbuffers::String *>(VT_NAME);
}
flatbuffers::String *mutable_name() {
return GetPointer<flatbuffers::String *>(VT_NAME);
}
bool KeyCompareLessThan(const Monster *o) const {
return *name() < *o->name();
}
int KeyCompareWithValue(const char *val) const {
return strcmp(name()->c_str(), val);
}
const flatbuffers::Vector<uint8_t> *inventory() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
}
flatbuffers::Vector<uint8_t> *mutable_inventory() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
}
Color color() const {
return static_cast<Color>(GetField<int8_t>(VT_COLOR, 8));
}
bool mutate_color(Color _color) {
return SetField<int8_t>(VT_COLOR, static_cast<int8_t>(_color), 8);
}
Any test_type() const {
return static_cast<Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
}
bool mutate_test_type(Any _test_type) {
return SetField<uint8_t>(VT_TEST_TYPE, static_cast<uint8_t>(_test_type), 0);
}
const void *test() const {
return GetPointer<const void *>(VT_TEST);
}
template<typename T> const T *test_as() const;
const Monster *test_as_Monster() const {
return test_type() == Any_Monster ? static_cast<const Monster *>(test()) : nullptr;
}
const TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
return test_type() == Any_TestSimpleTableWithEnum ? static_cast<const TestSimpleTableWithEnum *>(test()) : nullptr;
}
const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
return test_type() == Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
}
void *mutable_test() {
return GetPointer<void *>(VT_TEST);
}
const flatbuffers::Vector<const Test *> *test4() const {
return GetPointer<const flatbuffers::Vector<const Test *> *>(VT_TEST4);
}
flatbuffers::Vector<const Test *> *mutable_test4() {
return GetPointer<flatbuffers::Vector<const Test *> *>(VT_TEST4);
}
const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
}
flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
}
/// an example documentation comment: this will end up in the generated code
/// multiline too
const flatbuffers::Vector<flatbuffers::Offset<Monster>> *testarrayoftables() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES);
}
flatbuffers::Vector<flatbuffers::Offset<Monster>> *mutable_testarrayoftables() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES);
}
const Monster *enemy() const {
return GetPointer<const Monster *>(VT_ENEMY);
}
Monster *mutable_enemy() {
return GetPointer<Monster *>(VT_ENEMY);
}
const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
}
flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
}
const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
}
const Stat *testempty() const {
return GetPointer<const Stat *>(VT_TESTEMPTY);
}
Stat *mutable_testempty() {
return GetPointer<Stat *>(VT_TESTEMPTY);
}
bool testbool() const {
return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
}
bool mutate_testbool(bool _testbool) {
return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
}
int32_t testhashs32_fnv1() const {
return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
}
bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
}
uint32_t testhashu32_fnv1() const {
return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
}
bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
}
int64_t testhashs64_fnv1() const {
return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
}
bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
}
uint64_t testhashu64_fnv1() const {
return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
}
bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
}
int32_t testhashs32_fnv1a() const {
return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
}
bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
}
uint32_t testhashu32_fnv1a() const {
return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
}
bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
}
int64_t testhashs64_fnv1a() const {
return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
}
bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
}
uint64_t testhashu64_fnv1a() const {
return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
}
bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
}
const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
}
flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
}
float testf() const {
return GetField<float>(VT_TESTF, 3.14159f);
}
bool mutate_testf(float _testf) {
return SetField<float>(VT_TESTF, _testf, 3.14159f);
}
float testf2() const {
return GetField<float>(VT_TESTF2, 3.0f);
}
bool mutate_testf2(float _testf2) {
return SetField<float>(VT_TESTF2, _testf2, 3.0f);
}
float testf3() const {
return GetField<float>(VT_TESTF3, 0.0f);
}
bool mutate_testf3(float _testf3) {
return SetField<float>(VT_TESTF3, _testf3, 0.0f);
}
const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
}
flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
}
const flatbuffers::Vector<const Ability *> *testarrayofsortedstruct() const {
return GetPointer<const flatbuffers::Vector<const Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
}
flatbuffers::Vector<const Ability *> *mutable_testarrayofsortedstruct() {
return GetPointer<flatbuffers::Vector<const Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
}
const flatbuffers::Vector<uint8_t> *flex() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
}
flatbuffers::Vector<uint8_t> *mutable_flex() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
}
flexbuffers::Reference flex_flexbuffer_root() const {
auto v = flex();
return flexbuffers::GetRoot(v->Data(), v->size());
}
const flatbuffers::Vector<const Test *> *test5() const {
return GetPointer<const flatbuffers::Vector<const Test *> *>(VT_TEST5);
}
flatbuffers::Vector<const Test *> *mutable_test5() {
return GetPointer<flatbuffers::Vector<const Test *> *>(VT_TEST5);
}
const flatbuffers::Vector<int64_t> *vector_of_longs() const {
return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
}
flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
}
const flatbuffers::Vector<double> *vector_of_doubles() const {
return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
}
flatbuffers::Vector<double> *mutable_vector_of_doubles() {
return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
}
const MyGame::InParentNamespace *parent_namespace_test() const {
return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
}
MyGame::InParentNamespace *mutable_parent_namespace_test() {
return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
}
const flatbuffers::Vector<flatbuffers::Offset<Referrable>> *vector_of_referrables() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
}
flatbuffers::Vector<flatbuffers::Offset<Referrable>> *mutable_vector_of_referrables() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
}
uint64_t single_weak_reference() const {
return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
}
bool mutate_single_weak_reference(uint64_t _single_weak_reference) {
return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
}
const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
}
flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
}
const flatbuffers::Vector<flatbuffers::Offset<Referrable>> *vector_of_strong_referrables() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
}
flatbuffers::Vector<flatbuffers::Offset<Referrable>> *mutable_vector_of_strong_referrables() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
}
uint64_t co_owning_reference() const {
return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
}
bool mutate_co_owning_reference(uint64_t _co_owning_reference) {
return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
}
const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
}
flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
}
uint64_t non_owning_reference() const {
return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
}
bool mutate_non_owning_reference(uint64_t _non_owning_reference) {
return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
}
const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
}
flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
VerifyField<int16_t>(verifier, VT_MANA) &&
VerifyField<int16_t>(verifier, VT_HP) &&
VerifyOffsetRequired(verifier, VT_NAME) &&
verifier.Verify(name()) &&
VerifyOffset(verifier, VT_INVENTORY) &&
verifier.Verify(inventory()) &&
VerifyField<int8_t>(verifier, VT_COLOR) &&
VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
VerifyOffset(verifier, VT_TEST) &&
VerifyAny(verifier, test(), test_type()) &&
VerifyOffset(verifier, VT_TEST4) &&
verifier.Verify(test4()) &&
VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
verifier.Verify(testarrayofstring()) &&
verifier.VerifyVectorOfStrings(testarrayofstring()) &&
VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
verifier.Verify(testarrayoftables()) &&
verifier.VerifyVectorOfTables(testarrayoftables()) &&
VerifyOffset(verifier, VT_ENEMY) &&
verifier.VerifyTable(enemy()) &&
VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
verifier.Verify(testnestedflatbuffer()) &&
VerifyOffset(verifier, VT_TESTEMPTY) &&
verifier.VerifyTable(testempty()) &&
VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
verifier.Verify(testarrayofbools()) &&
VerifyField<float>(verifier, VT_TESTF) &&
VerifyField<float>(verifier, VT_TESTF2) &&
VerifyField<float>(verifier, VT_TESTF3) &&
VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
verifier.Verify(testarrayofstring2()) &&
verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
verifier.Verify(testarrayofsortedstruct()) &&
VerifyOffset(verifier, VT_FLEX) &&
verifier.Verify(flex()) &&
VerifyOffset(verifier, VT_TEST5) &&
verifier.Verify(test5()) &&
VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
verifier.Verify(vector_of_longs()) &&
VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
verifier.Verify(vector_of_doubles()) &&
VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
verifier.VerifyTable(parent_namespace_test()) &&
VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
verifier.Verify(vector_of_referrables()) &&
verifier.VerifyVectorOfTables(vector_of_referrables()) &&
VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) &&
VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
verifier.Verify(vector_of_weak_references()) &&
VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
verifier.Verify(vector_of_strong_referrables()) &&
verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) &&
VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
verifier.Verify(vector_of_co_owning_references()) &&
VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) &&
VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
verifier.Verify(vector_of_non_owning_references()) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
template<> inline const Monster *Monster::test_as<Monster>() const {
return test_as_Monster();
}
template<> inline const TestSimpleTableWithEnum *Monster::test_as<TestSimpleTableWithEnum>() const {
return test_as_TestSimpleTableWithEnum();
}
template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
return test_as_MyGame_Example2_Monster();
}
struct MonsterBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_pos(const Vec3 *pos) {
fbb_.AddStruct(Monster::VT_POS, pos);
}
void add_mana(int16_t mana) {
fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
}
void add_hp(int16_t hp) {
fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
}
void add_name(flatbuffers::Offset<flatbuffers::String> name) {
fbb_.AddOffset(Monster::VT_NAME, name);
}
void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
}
void add_color(Color color) {
fbb_.AddElement<int8_t>(Monster::VT_COLOR, static_cast<int8_t>(color), 8);
}
void add_test_type(Any test_type) {
fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
}
void add_test(flatbuffers::Offset<void> test) {
fbb_.AddOffset(Monster::VT_TEST, test);
}
void add_test4(flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4) {
fbb_.AddOffset(Monster::VT_TEST4, test4);
}
void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
}
void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
}
void add_enemy(flatbuffers::Offset<Monster> enemy) {
fbb_.AddOffset(Monster::VT_ENEMY, enemy);
}
void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
}
void add_testempty(flatbuffers::Offset<Stat> testempty) {
fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
}
void add_testbool(bool testbool) {
fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
}
void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
}
void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
}
void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
}
void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
}
void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
}
void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
}
void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
}
void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
}
void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
}
void add_testf(float testf) {
fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
}
void add_testf2(float testf2) {
fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
}
void add_testf3(float testf3) {
fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
}
void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
}
void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
}
void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
fbb_.AddOffset(Monster::VT_FLEX, flex);
}
void add_test5(flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5) {
fbb_.AddOffset(Monster::VT_TEST5, test5);
}
void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
}
void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
}
void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
}
void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Referrable>>> vector_of_referrables) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
}
void add_single_weak_reference(uint64_t single_weak_reference) {
fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
}
void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
}
void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Referrable>>> vector_of_strong_referrables) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
}
void add_co_owning_reference(uint64_t co_owning_reference) {
fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
}
void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
}
void add_non_owning_reference(uint64_t non_owning_reference) {
fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
}
void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
}
explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Monster>(end);
fbb_.Required(o, Monster::VT_NAME);
return o;
}
};
inline flatbuffers::Offset<Monster> CreateMonster(
flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
flatbuffers::Offset<flatbuffers::String> name = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4 = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables = 0,
flatbuffers::Offset<Monster> enemy = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5 = 0,
flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Referrable>>> vector_of_referrables = 0,
uint64_t single_weak_reference = 0,
flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Referrable>>> vector_of_strong_referrables = 0,
uint64_t co_owning_reference = 0,
flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
uint64_t non_owning_reference = 0,
flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_non_owning_reference(non_owning_reference);
builder_.add_co_owning_reference(co_owning_reference);
builder_.add_single_weak_reference(single_weak_reference);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
builder_.add_testhashu64_fnv1(testhashu64_fnv1);
builder_.add_testhashs64_fnv1(testhashs64_fnv1);
builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
builder_.add_vector_of_weak_references(vector_of_weak_references);
builder_.add_vector_of_referrables(vector_of_referrables);
builder_.add_parent_namespace_test(parent_namespace_test);
builder_.add_vector_of_doubles(vector_of_doubles);
builder_.add_vector_of_longs(vector_of_longs);
builder_.add_test5(test5);
builder_.add_flex(flex);
builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
builder_.add_testarrayofstring2(testarrayofstring2);
builder_.add_testf3(testf3);
builder_.add_testf2(testf2);
builder_.add_testf(testf);
builder_.add_testarrayofbools(testarrayofbools);
builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
builder_.add_testhashu32_fnv1(testhashu32_fnv1);
builder_.add_testhashs32_fnv1(testhashs32_fnv1);
builder_.add_testempty(testempty);
builder_.add_testnestedflatbuffer(testnestedflatbuffer);
builder_.add_enemy(enemy);
builder_.add_testarrayoftables(testarrayoftables);
builder_.add_testarrayofstring(testarrayofstring);
builder_.add_test4(test4);
builder_.add_test(test);
builder_.add_inventory(inventory);
builder_.add_name(name);
builder_.add_pos(pos);
builder_.add_hp(hp);
builder_.add_mana(mana);
builder_.add_testbool(testbool);
builder_.add_test_type(test_type);
builder_.add_color(color);
return builder_.Finish();
}
inline flatbuffers::Offset<Monster> CreateMonsterDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
const char *name = nullptr,
const std::vector<uint8_t> *inventory = nullptr,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
const std::vector<Test> *test4 = nullptr,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
const std::vector<flatbuffers::Offset<Monster>> *testarrayoftables = nullptr,
flatbuffers::Offset<Monster> enemy = 0,
const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
const std::vector<uint8_t> *testarrayofbools = nullptr,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
const std::vector<Ability> *testarrayofsortedstruct = nullptr,
const std::vector<uint8_t> *flex = nullptr,
const std::vector<Test> *test5 = nullptr,
const std::vector<int64_t> *vector_of_longs = nullptr,
const std::vector<double> *vector_of_doubles = nullptr,
flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
const std::vector<flatbuffers::Offset<Referrable>> *vector_of_referrables = nullptr,
uint64_t single_weak_reference = 0,
const std::vector<uint64_t> *vector_of_weak_references = nullptr,
const std::vector<flatbuffers::Offset<Referrable>> *vector_of_strong_referrables = nullptr,
uint64_t co_owning_reference = 0,
const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
uint64_t non_owning_reference = 0,
const std::vector<uint64_t> *vector_of_non_owning_references = nullptr) {
return MyGame::Example::CreateMonster(
_fbb,
pos,
mana,
hp,
name ? _fbb.CreateString(name) : 0,
inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0,
color,
test_type,
test,
test4 ? _fbb.CreateVectorOfStructs<Test>(*test4) : 0,
testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0,
testarrayoftables ? _fbb.CreateVector<flatbuffers::Offset<Monster>>(*testarrayoftables) : 0,
enemy,
testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0,
testempty,
testbool,
testhashs32_fnv1,
testhashu32_fnv1,
testhashs64_fnv1,
testhashu64_fnv1,
testhashs32_fnv1a,
testhashu32_fnv1a,
testhashs64_fnv1a,
testhashu64_fnv1a,
testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0,
testf,
testf2,
testf3,
testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0,
testarrayofsortedstruct ? _fbb.CreateVectorOfStructs<Ability>(*testarrayofsortedstruct) : 0,
flex ? _fbb.CreateVector<uint8_t>(*flex) : 0,
test5 ? _fbb.CreateVectorOfStructs<Test>(*test5) : 0,
vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0,
vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0,
parent_namespace_test,
vector_of_referrables ? _fbb.CreateVector<flatbuffers::Offset<Referrable>>(*vector_of_referrables) : 0,
single_weak_reference,
vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0,
vector_of_strong_referrables ? _fbb.CreateVector<flatbuffers::Offset<Referrable>>(*vector_of_strong_referrables) : 0,
co_owning_reference,
vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0,
non_owning_reference,
vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0);
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct TypeAliasesT : public flatbuffers::NativeTable {
typedef TypeAliases TableType;
int8_t i8;
uint8_t u8;
int16_t i16;
uint16_t u16;
int32_t i32;
uint32_t u32;
int64_t i64;
uint64_t u64;
float f32;
double f64;
std::vector<int8_t> v8;
std::vector<double> vf64;
TypeAliasesT()
: i8(0),
u8(0),
i16(0),
u16(0),
i32(0),
u32(0),
i64(0),
u64(0),
f32(0.0f),
f64(0.0) {
}
};
struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef TypeAliasesT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return TypeAliasesTypeTable();
}
enum {
VT_I8 = 4,
VT_U8 = 6,
VT_I16 = 8,
VT_U16 = 10,
VT_I32 = 12,
VT_U32 = 14,
VT_I64 = 16,
VT_U64 = 18,
VT_F32 = 20,
VT_F64 = 22,
VT_V8 = 24,
VT_VF64 = 26
};
int8_t i8() const {
return GetField<int8_t>(VT_I8, 0);
}
bool mutate_i8(int8_t _i8) {
return SetField<int8_t>(VT_I8, _i8, 0);
}
uint8_t u8() const {
return GetField<uint8_t>(VT_U8, 0);
}
bool mutate_u8(uint8_t _u8) {
return SetField<uint8_t>(VT_U8, _u8, 0);
}
int16_t i16() const {
return GetField<int16_t>(VT_I16, 0);
}
bool mutate_i16(int16_t _i16) {
return SetField<int16_t>(VT_I16, _i16, 0);
}
uint16_t u16() const {
return GetField<uint16_t>(VT_U16, 0);
}
bool mutate_u16(uint16_t _u16) {
return SetField<uint16_t>(VT_U16, _u16, 0);
}
int32_t i32() const {
return GetField<int32_t>(VT_I32, 0);
}
bool mutate_i32(int32_t _i32) {
return SetField<int32_t>(VT_I32, _i32, 0);
}
uint32_t u32() const {
return GetField<uint32_t>(VT_U32, 0);
}
bool mutate_u32(uint32_t _u32) {
return SetField<uint32_t>(VT_U32, _u32, 0);
}
int64_t i64() const {
return GetField<int64_t>(VT_I64, 0);
}
bool mutate_i64(int64_t _i64) {
return SetField<int64_t>(VT_I64, _i64, 0);
}
uint64_t u64() const {
return GetField<uint64_t>(VT_U64, 0);
}
bool mutate_u64(uint64_t _u64) {
return SetField<uint64_t>(VT_U64, _u64, 0);
}
float f32() const {
return GetField<float>(VT_F32, 0.0f);
}
bool mutate_f32(float _f32) {
return SetField<float>(VT_F32, _f32, 0.0f);
}
double f64() const {
return GetField<double>(VT_F64, 0.0);
}
bool mutate_f64(double _f64) {
return SetField<double>(VT_F64, _f64, 0.0);
}
const flatbuffers::Vector<int8_t> *v8() const {
return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
}
flatbuffers::Vector<int8_t> *mutable_v8() {
return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
}
const flatbuffers::Vector<double> *vf64() const {
return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
}
flatbuffers::Vector<double> *mutable_vf64() {
return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int8_t>(verifier, VT_I8) &&
VerifyField<uint8_t>(verifier, VT_U8) &&
VerifyField<int16_t>(verifier, VT_I16) &&
VerifyField<uint16_t>(verifier, VT_U16) &&
VerifyField<int32_t>(verifier, VT_I32) &&
VerifyField<uint32_t>(verifier, VT_U32) &&
VerifyField<int64_t>(verifier, VT_I64) &&
VerifyField<uint64_t>(verifier, VT_U64) &&
VerifyField<float>(verifier, VT_F32) &&
VerifyField<double>(verifier, VT_F64) &&
VerifyOffset(verifier, VT_V8) &&
verifier.Verify(v8()) &&
VerifyOffset(verifier, VT_VF64) &&
verifier.Verify(vf64()) &&
verifier.EndTable();
}
TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct TypeAliasesBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_i8(int8_t i8) {
fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
}
void add_u8(uint8_t u8) {
fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
}
void add_i16(int16_t i16) {
fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
}
void add_u16(uint16_t u16) {
fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
}
void add_i32(int32_t i32) {
fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
}
void add_u32(uint32_t u32) {
fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
}
void add_i64(int64_t i64) {
fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
}
void add_u64(uint64_t u64) {
fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
}
void add_f32(float f32) {
fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
}
void add_f64(double f64) {
fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
}
void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
fbb_.AddOffset(TypeAliases::VT_V8, v8);
}
void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
}
explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
TypeAliasesBuilder &operator=(const TypeAliasesBuilder &);
flatbuffers::Offset<TypeAliases> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<TypeAliases>(end);
return o;
}
};
inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
flatbuffers::FlatBufferBuilder &_fbb,
int8_t i8 = 0,
uint8_t u8 = 0,
int16_t i16 = 0,
uint16_t u16 = 0,
int32_t i32 = 0,
uint32_t u32 = 0,
int64_t i64 = 0,
uint64_t u64 = 0,
float f32 = 0.0f,
double f64 = 0.0,
flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
TypeAliasesBuilder builder_(_fbb);
builder_.add_f64(f64);
builder_.add_u64(u64);
builder_.add_i64(i64);
builder_.add_vf64(vf64);
builder_.add_v8(v8);
builder_.add_f32(f32);
builder_.add_u32(u32);
builder_.add_i32(i32);
builder_.add_u16(u16);
builder_.add_i16(i16);
builder_.add_u8(u8);
builder_.add_i8(i8);
return builder_.Finish();
}
inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
flatbuffers::FlatBufferBuilder &_fbb,
int8_t i8 = 0,
uint8_t u8 = 0,
int16_t i16 = 0,
uint16_t u16 = 0,
int32_t i32 = 0,
uint32_t u32 = 0,
int64_t i64 = 0,
uint64_t u64 = 0,
float f32 = 0.0f,
double f64 = 0.0,
const std::vector<int8_t> *v8 = nullptr,
const std::vector<double> *vf64 = nullptr) {
return MyGame::Example::CreateTypeAliases(
_fbb,
i8,
u8,
i16,
u16,
i32,
u32,
i64,
u64,
f32,
f64,
v8 ? _fbb.CreateVector<int8_t>(*v8) : 0,
vf64 ? _fbb.CreateVector<double>(*vf64) : 0);
}
flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
} // namespace Example
inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new InParentNamespaceT();
UnPackTo(_o, _resolver);
return _o;
}
inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
}
inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateInParentNamespace(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
return MyGame::CreateInParentNamespace(
_fbb);
}
namespace Example2 {
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMonster(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
return MyGame::Example2::CreateMonster(
_fbb);
}
} // namespace Example2
namespace Example {
inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TestSimpleTableWithEnumT();
UnPackTo(_o, _resolver);
return _o;
}
inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = color(); _o->color = _e; };
}
inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _color = _o->color;
return MyGame::Example::CreateTestSimpleTableWithEnum(
_fbb,
_color);
}
inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new StatT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = id(); if (_e) _o->id = _e->str(); };
{ auto _e = val(); _o->val = _e; };
{ auto _e = count(); _o->count = _e; };
}
inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateStat(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
auto _val = _o->val;
auto _count = _o->count;
return MyGame::Example::CreateStat(
_fbb,
_id,
_val,
_count);
}
inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new ReferrableT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = id(); _o->id = _e; };
}
inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateReferrable(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _id = _o->id;
return MyGame::Example::CreateReferrable(
_fbb,
_id);
}
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<Vec3>(new Vec3(*_e)); };
{ auto _e = mana(); _o->mana = _e; };
{ auto _e = hp(); _o->hp = _e; };
{ auto _e = name(); if (_e) _o->name = _e->str(); };
{ auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } };
{ auto _e = color(); _o->color = _e; };
{ auto _e = test_type(); _o->test.type = _e; };
{ auto _e = test(); if (_e) _o->test.value = AnyUnion::UnPack(_e, test_type(), _resolver); };
{ auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } };
{ auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } };
{ auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } };
{ auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr<MonsterT>(_e->UnPack(_resolver)); };
{ auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } };
{ auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr<StatT>(_e->UnPack(_resolver)); };
{ auto _e = testbool(); _o->testbool = _e; };
{ auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; };
{ auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; };
{ auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; };
{ auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; };
{ auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; };
{ auto _e = testhashu32_fnv1a(); //scalar resolver, naked
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; };
{ auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; };
{ auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; };
{ auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } };
{ auto _e = testf(); _o->testf = _e; };
{ auto _e = testf2(); _o->testf2 = _e; };
{ auto _e = testf3(); _o->testf3 = _e; };
{ auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } };
{ auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } };
{ auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } };
{ auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } };
{ auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } };
{ auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } };
{ auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); };
{ auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } };
{ auto _e = single_weak_reference(); //scalar resolver, naked
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; };
{ auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } };
{ auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = std::unique_ptr<ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } };
{ auto _e = co_owning_reference(); //scalar resolver, naked
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; };
{ auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, std::unique_ptr
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } };
{ auto _e = non_owning_reference(); //scalar resolver, naked
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; };
{ auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } };
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMonster(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _pos = _o->pos ? _o->pos.get() : 0;
auto _mana = _o->mana;
auto _hp = _o->hp;
auto _name = _fbb.CreateString(_o->name);
auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
auto _color = _o->color;
auto _test_type = _o->test.type;
auto _test = _o->test.Pack(_fbb);
auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
auto _testbool = _o->testbool;
auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
auto _testf = _o->testf;
auto _testf2 = _o->testf2;
auto _testf3 = _o->testf3;
auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
return MyGame::Example::CreateMonster(
_fbb,
_pos,
_mana,
_hp,
_name,
_inventory,
_color,
_test_type,
_test,
_test4,
_testarrayofstring,
_testarrayoftables,
_enemy,
_testnestedflatbuffer,
_testempty,
_testbool,
_testhashs32_fnv1,
_testhashu32_fnv1,
_testhashs64_fnv1,
_testhashu64_fnv1,
_testhashs32_fnv1a,
_testhashu32_fnv1a,
_testhashs64_fnv1a,
_testhashu64_fnv1a,
_testarrayofbools,
_testf,
_testf2,
_testf3,
_testarrayofstring2,
_testarrayofsortedstruct,
_flex,
_test5,
_vector_of_longs,
_vector_of_doubles,
_parent_namespace_test,
_vector_of_referrables,
_single_weak_reference,
_vector_of_weak_references,
_vector_of_strong_referrables,
_co_owning_reference,
_vector_of_co_owning_references,
_non_owning_reference,
_vector_of_non_owning_references);
}
inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TypeAliasesT();
UnPackTo(_o, _resolver);
return _o;
}
inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = i8(); _o->i8 = _e; };
{ auto _e = u8(); _o->u8 = _e; };
{ auto _e = i16(); _o->i16 = _e; };
{ auto _e = u16(); _o->u16 = _e; };
{ auto _e = i32(); _o->i32 = _e; };
{ auto _e = u32(); _o->u32 = _e; };
{ auto _e = i64(); _o->i64 = _e; };
{ auto _e = u64(); _o->u64 = _e; };
{ auto _e = f32(); _o->f32 = _e; };
{ auto _e = f64(); _o->f64 = _e; };
{ auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } };
{ auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } };
}
inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateTypeAliases(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _i8 = _o->i8;
auto _u8 = _o->u8;
auto _i16 = _o->i16;
auto _u16 = _o->u16;
auto _i32 = _o->i32;
auto _u32 = _o->u32;
auto _i64 = _o->i64;
auto _u64 = _o->u64;
auto _f32 = _o->f32;
auto _f64 = _o->f64;
auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
return MyGame::Example::CreateTypeAliases(
_fbb,
_i8,
_u8,
_i16,
_u16,
_i32,
_u32,
_i64,
_u64,
_f32,
_f64,
_v8,
_vf64);
}
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
switch (type) {
case Any_NONE: {
return true;
}
case Any_Monster: {
auto ptr = reinterpret_cast<const Monster *>(obj);
return verifier.VerifyTable(ptr);
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<const TestSimpleTableWithEnum *>(obj);
return verifier.VerifyTable(ptr);
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
return verifier.VerifyTable(ptr);
}
default: return false;
}
}
inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
if (!values || !types) return !values && !types;
if (values->size() != types->size()) return false;
for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
if (!VerifyAny(
verifier, values->Get(i), types->GetEnum<Any>(i))) {
return false;
}
}
return true;
}
inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
switch (type) {
case Any_Monster: {
auto ptr = reinterpret_cast<const Monster *>(obj);
return ptr->UnPack(resolver);
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<const TestSimpleTableWithEnum *>(obj);
return ptr->UnPack(resolver);
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
return ptr->UnPack(resolver);
}
default: return nullptr;
}
}
inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
switch (type) {
case Any_Monster: {
auto ptr = reinterpret_cast<const MonsterT *>(value);
return CreateMonster(_fbb, ptr, _rehasher).Union();
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<const TestSimpleTableWithEnumT *>(value);
return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
return CreateMonster(_fbb, ptr, _rehasher).Union();
}
default: return 0;
}
}
inline AnyUnion::AnyUnion(const AnyUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
switch (type) {
case Any_Monster: {
assert(false); // MonsterT not copyable.
break;
}
case Any_TestSimpleTableWithEnum: {
value = new TestSimpleTableWithEnumT(*reinterpret_cast<TestSimpleTableWithEnumT *>(u.value));
break;
}
case Any_MyGame_Example2_Monster: {
value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
break;
}
default:
break;
}
}
inline void AnyUnion::Reset() {
switch (type) {
case Any_Monster: {
auto ptr = reinterpret_cast<MonsterT *>(value);
delete ptr;
break;
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<TestSimpleTableWithEnumT *>(value);
delete ptr;
break;
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
delete ptr;
break;
}
default: break;
}
value = nullptr;
type = Any_NONE;
}
inline const flatbuffers::TypeTable *ColorTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_CHAR, 0, 0 },
{ flatbuffers::ET_CHAR, 0, 0 },
{ flatbuffers::ET_CHAR, 0, 0 }
};
static const flatbuffers::TypeFunction type_refs[] = {
ColorTypeTable
};
static const int32_t values[] = { 1, 2, 8 };
static const char * const names[] = {
"Red",
"Green",
"Blue"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names
};
return &tt;
}
inline const flatbuffers::TypeTable *AnyTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_SEQUENCE, 0, -1 },
{ flatbuffers::ET_SEQUENCE, 0, 0 },
{ flatbuffers::ET_SEQUENCE, 0, 1 },
{ flatbuffers::ET_SEQUENCE, 0, 2 }
};
static const flatbuffers::TypeFunction type_refs[] = {
MonsterTypeTable,
TestSimpleTableWithEnumTypeTable,
MyGame::Example2::MonsterTypeTable
};
static const char * const names[] = {
"NONE",
"Monster",
"TestSimpleTableWithEnum",
"MyGame_Example2_Monster"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
};
return &tt;
}
} // namespace Example
inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
};
return &tt;
}
namespace Example2 {
inline const flatbuffers::TypeTable *MonsterTypeTable() {
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
};
return &tt;
}
} // namespace Example2
namespace Example {
inline const flatbuffers::TypeTable *TestTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_SHORT, 0, -1 },
{ flatbuffers::ET_CHAR, 0, -1 }
};
static const int32_t values[] = { 0, 2, 4 };
static const char * const names[] = {
"a",
"b"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
};
return &tt;
}
inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_CHAR, 0, 0 }
};
static const flatbuffers::TypeFunction type_refs[] = {
ColorTypeTable
};
static const char * const names[] = {
"color"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names
};
return &tt;
}
inline const flatbuffers::TypeTable *Vec3TypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_DOUBLE, 0, -1 },
{ flatbuffers::ET_CHAR, 0, 0 },
{ flatbuffers::ET_SEQUENCE, 0, 1 }
};
static const flatbuffers::TypeFunction type_refs[] = {
ColorTypeTable,
TestTypeTable
};
static const int32_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
static const char * const names[] = {
"x",
"y",
"z",
"test1",
"test2",
"test3"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names
};
return &tt;
}
inline const flatbuffers::TypeTable *AbilityTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_UINT, 0, -1 },
{ flatbuffers::ET_UINT, 0, -1 }
};
static const int32_t values[] = { 0, 4, 8 };
static const char * const names[] = {
"id",
"distance"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
};
return &tt;
}
inline const flatbuffers::TypeTable *StatTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_STRING, 0, -1 },
{ flatbuffers::ET_LONG, 0, -1 },
{ flatbuffers::ET_USHORT, 0, -1 }
};
static const char * const names[] = {
"id",
"val",
"count"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names
};
return &tt;
}
inline const flatbuffers::TypeTable *ReferrableTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_ULONG, 0, -1 }
};
static const char * const names[] = {
"id"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
};
return &tt;
}
inline const flatbuffers::TypeTable *MonsterTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_SEQUENCE, 0, 0 },
{ flatbuffers::ET_SHORT, 0, -1 },
{ flatbuffers::ET_SHORT, 0, -1 },
{ flatbuffers::ET_STRING, 0, -1 },
{ flatbuffers::ET_BOOL, 0, -1 },
{ flatbuffers::ET_UCHAR, 1, -1 },
{ flatbuffers::ET_CHAR, 0, 1 },
{ flatbuffers::ET_UTYPE, 0, 2 },
{ flatbuffers::ET_SEQUENCE, 0, 2 },
{ flatbuffers::ET_SEQUENCE, 1, 3 },
{ flatbuffers::ET_STRING, 1, -1 },
{ flatbuffers::ET_SEQUENCE, 1, 4 },
{ flatbuffers::ET_SEQUENCE, 0, 4 },
{ flatbuffers::ET_UCHAR, 1, -1 },
{ flatbuffers::ET_SEQUENCE, 0, 5 },
{ flatbuffers::ET_BOOL, 0, -1 },
{ flatbuffers::ET_INT, 0, -1 },
{ flatbuffers::ET_UINT, 0, -1 },
{ flatbuffers::ET_LONG, 0, -1 },
{ flatbuffers::ET_ULONG, 0, -1 },
{ flatbuffers::ET_INT, 0, -1 },
{ flatbuffers::ET_UINT, 0, -1 },
{ flatbuffers::ET_LONG, 0, -1 },
{ flatbuffers::ET_ULONG, 0, -1 },
{ flatbuffers::ET_BOOL, 1, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_STRING, 1, -1 },
{ flatbuffers::ET_SEQUENCE, 1, 6 },
{ flatbuffers::ET_UCHAR, 1, -1 },
{ flatbuffers::ET_SEQUENCE, 1, 3 },
{ flatbuffers::ET_LONG, 1, -1 },
{ flatbuffers::ET_DOUBLE, 1, -1 },
{ flatbuffers::ET_SEQUENCE, 0, 7 },
{ flatbuffers::ET_SEQUENCE, 1, 8 },
{ flatbuffers::ET_ULONG, 0, -1 },
{ flatbuffers::ET_ULONG, 1, -1 },
{ flatbuffers::ET_SEQUENCE, 1, 8 },
{ flatbuffers::ET_ULONG, 0, -1 },
{ flatbuffers::ET_ULONG, 1, -1 },
{ flatbuffers::ET_ULONG, 0, -1 },
{ flatbuffers::ET_ULONG, 1, -1 }
};
static const flatbuffers::TypeFunction type_refs[] = {
Vec3TypeTable,
ColorTypeTable,
AnyTypeTable,
TestTypeTable,
MonsterTypeTable,
StatTypeTable,
AbilityTypeTable,
MyGame::InParentNamespaceTypeTable,
ReferrableTypeTable
};
static const char * const names[] = {
"pos",
"mana",
"hp",
"name",
"friendly",
"inventory",
"color",
"test_type",
"test",
"test4",
"testarrayofstring",
"testarrayoftables",
"enemy",
"testnestedflatbuffer",
"testempty",
"testbool",
"testhashs32_fnv1",
"testhashu32_fnv1",
"testhashs64_fnv1",
"testhashu64_fnv1",
"testhashs32_fnv1a",
"testhashu32_fnv1a",
"testhashs64_fnv1a",
"testhashu64_fnv1a",
"testarrayofbools",
"testf",
"testf2",
"testf3",
"testarrayofstring2",
"testarrayofsortedstruct",
"flex",
"test5",
"vector_of_longs",
"vector_of_doubles",
"parent_namespace_test",
"vector_of_referrables",
"single_weak_reference",
"vector_of_weak_references",
"vector_of_strong_referrables",
"co_owning_reference",
"vector_of_co_owning_references",
"non_owning_reference",
"vector_of_non_owning_references"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 43, type_codes, type_refs, nullptr, names
};
return &tt;
}
inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_CHAR, 0, -1 },
{ flatbuffers::ET_UCHAR, 0, -1 },
{ flatbuffers::ET_SHORT, 0, -1 },
{ flatbuffers::ET_USHORT, 0, -1 },
{ flatbuffers::ET_INT, 0, -1 },
{ flatbuffers::ET_UINT, 0, -1 },
{ flatbuffers::ET_LONG, 0, -1 },
{ flatbuffers::ET_ULONG, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_DOUBLE, 0, -1 },
{ flatbuffers::ET_CHAR, 1, -1 },
{ flatbuffers::ET_DOUBLE, 1, -1 }
};
static const char * const names[] = {
"i8",
"u8",
"i16",
"u16",
"i32",
"u32",
"i64",
"u64",
"f32",
"f64",
"v8",
"vf64"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names
};
return &tt;
}
inline const MyGame::Example::Monster *GetMonster(const void *buf) {
return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
}
inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
}
inline Monster *GetMutableMonster(void *buf) {
return flatbuffers::GetMutableRoot<Monster>(buf);
}
inline const char *MonsterIdentifier() {
return "MONS";
}
inline bool MonsterBufferHasIdentifier(const void *buf) {
return flatbuffers::BufferHasIdentifier(
buf, MonsterIdentifier());
}
inline bool VerifyMonsterBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
}
inline bool VerifySizePrefixedMonsterBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
}
inline const char *MonsterExtension() {
return "mon";
}
inline void FinishMonsterBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<MyGame::Example::Monster> root) {
fbb.Finish(root, MonsterIdentifier());
}
inline void FinishSizePrefixedMonsterBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<MyGame::Example::Monster> root) {
fbb.FinishSizePrefixed(root, MonsterIdentifier());
}
inline flatbuffers::unique_ptr<MonsterT> UnPackMonster(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return flatbuffers::unique_ptr<MonsterT>(GetMonster(buf)->UnPack(res));
}
} // namespace Example
} // namespace MyGame
#endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_