// automatically generated by the FlatBuffers compiler, do not modify | |
package MyGame.Example; | |
public final class Any { | |
private Any() { } | |
public static final byte NONE = 0; | |
public static final byte Monster = 1; | |
public static final byte TestSimpleTableWithEnum = 2; | |
public static final byte MyGame_Example2_Monster = 3; | |
public static final String[] names = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster", }; | |
public static String name(int e) { return names[e]; } | |
} | |