| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| |
| pub mod my_game { |
| #![allow(dead_code)] |
| #![allow(unused_imports)] |
| |
| use std::mem; |
| use std::marker::PhantomData; |
| use std::cmp::Ordering; |
| |
| extern crate flatbuffers; |
| use self::flatbuffers::EndianScalar; |
| pub mod sample { |
| #![allow(dead_code)] |
| #![allow(unused_imports)] |
| |
| use std::mem; |
| use std::marker::PhantomData; |
| use std::cmp::Ordering; |
| |
| extern crate flatbuffers; |
| use self::flatbuffers::EndianScalar; |
| |
| #[allow(non_camel_case_types)] |
| #[repr(i8)] |
| #[derive(Clone, Copy, PartialEq, Debug)] |
| pub enum Color { |
| Red = 0, |
| Green = 1, |
| Blue = 2 |
| } |
| |
| const ENUM_MIN_COLOR: i8 = 0; |
| const ENUM_MAX_COLOR: i8 = 2; |
| |
| impl<'a> flatbuffers::Follow<'a> for Color { |
| type Inner = Self; |
| #[inline] |
| fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { |
| flatbuffers::read_scalar_at::<Self>(buf, loc) |
| } |
| } |
| |
| impl flatbuffers::EndianScalar for Color { |
| #[inline] |
| fn to_little_endian(self) -> Self { |
| let n = i8::to_le(self as i8); |
| let p = &n as *const i8 as *const Color; |
| unsafe { *p } |
| } |
| #[inline] |
| fn from_little_endian(self) -> Self { |
| let n = i8::from_le(self as i8); |
| let p = &n as *const i8 as *const Color; |
| unsafe { *p } |
| } |
| } |
| |
| impl flatbuffers::Push for Color { |
| type Output = Color; |
| #[inline] |
| fn push(&self, dst: &mut [u8], _rest: &[u8]) { |
| flatbuffers::emplace_scalar::<Color>(dst, *self); |
| } |
| } |
| |
| #[allow(non_camel_case_types)] |
| const ENUM_VALUES_COLOR:[Color; 3] = [ |
| Color::Red, |
| Color::Green, |
| Color::Blue |
| ]; |
| |
| #[allow(non_camel_case_types)] |
| const ENUM_NAMES_COLOR:[&'static str; 3] = [ |
| "Red", |
| "Green", |
| "Blue" |
| ]; |
| |
| pub fn enum_name_color(e: Color) -> &'static str { |
| let index: usize = e as usize; |
| ENUM_NAMES_COLOR[index] |
| } |
| |
| #[allow(non_camel_case_types)] |
| #[repr(u8)] |
| #[derive(Clone, Copy, PartialEq, Debug)] |
| pub enum Equipment { |
| NONE = 0, |
| Weapon = 1 |
| } |
| |
| const ENUM_MIN_EQUIPMENT: u8 = 0; |
| const ENUM_MAX_EQUIPMENT: u8 = 1; |
| |
| impl<'a> flatbuffers::Follow<'a> for Equipment { |
| type Inner = Self; |
| #[inline] |
| fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { |
| flatbuffers::read_scalar_at::<Self>(buf, loc) |
| } |
| } |
| |
| impl flatbuffers::EndianScalar for Equipment { |
| #[inline] |
| fn to_little_endian(self) -> Self { |
| let n = u8::to_le(self as u8); |
| let p = &n as *const u8 as *const Equipment; |
| unsafe { *p } |
| } |
| #[inline] |
| fn from_little_endian(self) -> Self { |
| let n = u8::from_le(self as u8); |
| let p = &n as *const u8 as *const Equipment; |
| unsafe { *p } |
| } |
| } |
| |
| impl flatbuffers::Push for Equipment { |
| type Output = Equipment; |
| #[inline] |
| fn push(&self, dst: &mut [u8], _rest: &[u8]) { |
| flatbuffers::emplace_scalar::<Equipment>(dst, *self); |
| } |
| } |
| |
| #[allow(non_camel_case_types)] |
| const ENUM_VALUES_EQUIPMENT:[Equipment; 2] = [ |
| Equipment::NONE, |
| Equipment::Weapon |
| ]; |
| |
| #[allow(non_camel_case_types)] |
| const ENUM_NAMES_EQUIPMENT:[&'static str; 2] = [ |
| "NONE", |
| "Weapon" |
| ]; |
| |
| pub fn enum_name_equipment(e: Equipment) -> &'static str { |
| let index: usize = e as usize; |
| ENUM_NAMES_EQUIPMENT[index] |
| } |
| |
| pub struct EquipmentUnionTableOffset {} |
| // struct Vec3, aligned to 4 |
| #[repr(C, align(4))] |
| #[derive(Clone, Copy, Debug, PartialEq)] |
| pub struct Vec3 { |
| x_: f32, |
| y_: f32, |
| z_: f32, |
| } // pub struct Vec3 |
| impl flatbuffers::SafeSliceAccess for Vec3 {} |
| impl<'a> flatbuffers::Follow<'a> for Vec3 { |
| type Inner = &'a Vec3; |
| #[inline] |
| fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { |
| <&'a Vec3>::follow(buf, loc) |
| //flatbuffers::follow_cast_ref::<Vec3>(buf, loc) |
| } |
| } |
| impl<'a> flatbuffers::Follow<'a> for &'a Vec3 { |
| type Inner = &'a Vec3; |
| #[inline] |
| fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { |
| flatbuffers::follow_cast_ref::<Vec3>(buf, loc) |
| } |
| } |
| impl<'b> flatbuffers::Push for Vec3 { |
| type Output = Vec3; |
| #[inline] |
| fn push(&self, dst: &mut [u8], _rest: &[u8]) { |
| let src = unsafe { |
| ::std::slice::from_raw_parts(self as *const Vec3 as *const u8, Self::size()) |
| }; |
| dst.copy_from_slice(src); |
| } |
| } |
| impl<'b> flatbuffers::Push for &'b Vec3 { |
| type Output = Vec3; |
| |
| #[inline] |
| fn push(&self, dst: &mut [u8], _rest: &[u8]) { |
| let src = unsafe { |
| ::std::slice::from_raw_parts(*self as *const Vec3 as *const u8, Self::size()) |
| }; |
| dst.copy_from_slice(src); |
| } |
| } |
| |
| |
| impl Vec3 { |
| pub fn new<'a>(_x: f32, _y: f32, _z: f32) -> Self { |
| Vec3 { |
| x_: _x.to_little_endian(), |
| y_: _y.to_little_endian(), |
| z_: _z.to_little_endian(), |
| |
| } |
| } |
| pub fn x<'a>(&'a self) -> f32 { |
| self.x_.from_little_endian() |
| } |
| pub fn y<'a>(&'a self) -> f32 { |
| self.y_.from_little_endian() |
| } |
| pub fn z<'a>(&'a self) -> f32 { |
| self.z_.from_little_endian() |
| } |
| } |
| |
| pub enum MonsterOffset {} |
| #[derive(Copy, Clone, Debug, PartialEq)] |
| |
| pub struct Monster<'a> { |
| pub _tab: flatbuffers::Table<'a>, |
| } |
| |
| impl<'a> flatbuffers::Follow<'a> for Monster<'a> { |
| type Inner = Monster<'a>; |
| #[inline] |
| fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { |
| Self { |
| _tab: flatbuffers::Table { buf: buf, loc: loc }, |
| } |
| } |
| } |
| |
| impl<'a> Monster<'a> { |
| #[inline] |
| pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self { |
| Monster { |
| _tab: table, |
| } |
| } |
| #[allow(unused_mut)] |
| pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>( |
| _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>, |
| args: &'args MonsterArgs<'args>) -> flatbuffers::WIPOffset<Monster<'bldr>> { |
| let mut builder = MonsterBuilder::new(_fbb); |
| if let Some(x) = args.equipped { builder.add_equipped(x); } |
| if let Some(x) = args.weapons { builder.add_weapons(x); } |
| if let Some(x) = args.inventory { builder.add_inventory(x); } |
| if let Some(x) = args.name { builder.add_name(x); } |
| if let Some(x) = args.pos { builder.add_pos(x); } |
| builder.add_hp(args.hp); |
| builder.add_mana(args.mana); |
| builder.add_equipped_type(args.equipped_type); |
| builder.add_color(args.color); |
| builder.finish() |
| } |
| |
| pub const VT_POS: flatbuffers::VOffsetT = 4; |
| pub const VT_MANA: flatbuffers::VOffsetT = 6; |
| pub const VT_HP: flatbuffers::VOffsetT = 8; |
| pub const VT_NAME: flatbuffers::VOffsetT = 10; |
| pub const VT_INVENTORY: flatbuffers::VOffsetT = 14; |
| pub const VT_COLOR: flatbuffers::VOffsetT = 16; |
| pub const VT_WEAPONS: flatbuffers::VOffsetT = 18; |
| pub const VT_EQUIPPED_TYPE: flatbuffers::VOffsetT = 20; |
| pub const VT_EQUIPPED: flatbuffers::VOffsetT = 22; |
| |
| #[inline] |
| pub fn pos(&'a self) -> Option<&'a Vec3> { |
| self._tab.get::<Vec3>(Monster::VT_POS, None) |
| } |
| #[inline] |
| pub fn mana(&'a self) -> i16 { |
| self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap() |
| } |
| #[inline] |
| pub fn hp(&'a self) -> i16 { |
| self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap() |
| } |
| #[inline] |
| pub fn name(&'a self) -> Option<&'a str> { |
| self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None) |
| } |
| #[inline] |
| pub fn inventory(&'a self) -> Option<&'a [u8]> { |
| self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None).map(|v| v.safe_slice()) |
| } |
| #[inline] |
| pub fn color(&'a self) -> Color { |
| self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap() |
| } |
| #[inline] |
| pub fn weapons(&'a self) -> Option<flatbuffers::Vector<flatbuffers::ForwardsUOffset<Weapon<'a>>>> { |
| self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<flatbuffers::ForwardsUOffset<Weapon<'a>>>>>(Monster::VT_WEAPONS, None) |
| } |
| #[inline] |
| pub fn equipped_type(&'a self) -> Equipment { |
| self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap() |
| } |
| #[inline] |
| pub fn equipped(&'a self) -> Option<flatbuffers::Table<'a>> { |
| self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None) |
| } |
| #[inline] |
| #[allow(non_snake_case)] |
| pub fn equipped_as_weapon(&'a self) -> Option<Weapon> { |
| if self.equipped_type() == Equipment::Weapon { |
| self.equipped().map(|u| Weapon::init_from_table(u)) |
| } else { |
| None |
| } |
| } |
| |
| } |
| |
| pub struct MonsterArgs<'a> { |
| pub pos: Option<&'a Vec3>, |
| pub mana: i16, |
| pub hp: i16, |
| pub name: Option<flatbuffers::WIPOffset<&'a str>>, |
| pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a , u8>>>, |
| pub color: Color, |
| pub weapons: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a , flatbuffers::ForwardsUOffset<Weapon<'a >>>>>, |
| pub equipped_type: Equipment, |
| pub equipped: Option<flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>>, |
| } |
| impl<'a> Default for MonsterArgs<'a> { |
| #[inline] |
| fn default() -> Self { |
| MonsterArgs { |
| pos: None, |
| mana: 150, |
| hp: 100, |
| name: None, |
| inventory: None, |
| color: Color::Blue, |
| weapons: None, |
| equipped_type: Equipment::NONE, |
| equipped: None, |
| } |
| } |
| } |
| pub struct MonsterBuilder<'a: 'b, 'b> { |
| fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>, |
| start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>, |
| } |
| impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> { |
| #[inline] |
| pub fn add_pos(&mut self, pos: &'b Vec3) { |
| self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos); |
| } |
| #[inline] |
| pub fn add_mana(&mut self, mana: i16) { |
| self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150); |
| } |
| #[inline] |
| pub fn add_hp(&mut self, hp: i16) { |
| self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100); |
| } |
| #[inline] |
| pub fn add_name(&mut self, name: flatbuffers::WIPOffset<&'b str>) { |
| self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name); |
| } |
| #[inline] |
| pub fn add_inventory(&mut self, inventory: flatbuffers::WIPOffset<flatbuffers::Vector<'b , u8>>) { |
| self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory); |
| } |
| #[inline] |
| pub fn add_color(&mut self, color: Color) { |
| self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue); |
| } |
| #[inline] |
| pub fn add_weapons(&mut self, weapons: flatbuffers::WIPOffset<flatbuffers::Vector<'b , flatbuffers::ForwardsUOffset<Weapon<'b >>>>) { |
| self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons); |
| } |
| #[inline] |
| pub fn add_equipped_type(&mut self, equipped_type: Equipment) { |
| self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE); |
| } |
| #[inline] |
| pub fn add_equipped(&mut self, equipped: flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>) { |
| self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped); |
| } |
| #[inline] |
| pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> { |
| let start = _fbb.start_table(); |
| MonsterBuilder { |
| fbb_: _fbb, |
| start_: start, |
| } |
| } |
| #[inline] |
| pub fn finish(self) -> flatbuffers::WIPOffset<Monster<'a>> { |
| let o = self.fbb_.end_table(self.start_); |
| flatbuffers::WIPOffset::new(o.value()) |
| } |
| } |
| |
| pub enum WeaponOffset {} |
| #[derive(Copy, Clone, Debug, PartialEq)] |
| |
| pub struct Weapon<'a> { |
| pub _tab: flatbuffers::Table<'a>, |
| } |
| |
| impl<'a> flatbuffers::Follow<'a> for Weapon<'a> { |
| type Inner = Weapon<'a>; |
| #[inline] |
| fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { |
| Self { |
| _tab: flatbuffers::Table { buf: buf, loc: loc }, |
| } |
| } |
| } |
| |
| impl<'a> Weapon<'a> { |
| #[inline] |
| pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self { |
| Weapon { |
| _tab: table, |
| } |
| } |
| #[allow(unused_mut)] |
| pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>( |
| _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>, |
| args: &'args WeaponArgs<'args>) -> flatbuffers::WIPOffset<Weapon<'bldr>> { |
| let mut builder = WeaponBuilder::new(_fbb); |
| if let Some(x) = args.name { builder.add_name(x); } |
| builder.add_damage(args.damage); |
| builder.finish() |
| } |
| |
| pub const VT_NAME: flatbuffers::VOffsetT = 4; |
| pub const VT_DAMAGE: flatbuffers::VOffsetT = 6; |
| |
| #[inline] |
| pub fn name(&'a self) -> Option<&'a str> { |
| self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Weapon::VT_NAME, None) |
| } |
| #[inline] |
| pub fn damage(&'a self) -> i16 { |
| self._tab.get::<i16>(Weapon::VT_DAMAGE, Some(0)).unwrap() |
| } |
| } |
| |
| pub struct WeaponArgs<'a> { |
| pub name: Option<flatbuffers::WIPOffset<&'a str>>, |
| pub damage: i16, |
| } |
| impl<'a> Default for WeaponArgs<'a> { |
| #[inline] |
| fn default() -> Self { |
| WeaponArgs { |
| name: None, |
| damage: 0, |
| } |
| } |
| } |
| pub struct WeaponBuilder<'a: 'b, 'b> { |
| fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>, |
| start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>, |
| } |
| impl<'a: 'b, 'b> WeaponBuilder<'a, 'b> { |
| #[inline] |
| pub fn add_name(&mut self, name: flatbuffers::WIPOffset<&'b str>) { |
| self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Weapon::VT_NAME, name); |
| } |
| #[inline] |
| pub fn add_damage(&mut self, damage: i16) { |
| self.fbb_.push_slot::<i16>(Weapon::VT_DAMAGE, damage, 0); |
| } |
| #[inline] |
| pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> WeaponBuilder<'a, 'b> { |
| let start = _fbb.start_table(); |
| WeaponBuilder { |
| fbb_: _fbb, |
| start_: start, |
| } |
| } |
| #[inline] |
| pub fn finish(self) -> flatbuffers::WIPOffset<Weapon<'a>> { |
| let o = self.fbb_.end_table(self.start_); |
| flatbuffers::WIPOffset::new(o.value()) |
| } |
| } |
| |
| #[inline] |
| pub fn get_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> { |
| flatbuffers::get_root::<Monster<'a>>(buf) |
| } |
| |
| #[inline] |
| pub fn get_size_prefixed_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> { |
| flatbuffers::get_size_prefixed_root::<Monster<'a>>(buf) |
| } |
| |
| #[inline] |
| pub fn finish_monster_buffer<'a, 'b>( |
| fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>, |
| root: flatbuffers::WIPOffset<Monster<'a>>) { |
| fbb.finish(root, None); |
| } |
| |
| #[inline] |
| pub fn finish_size_prefixed_monster_buffer<'a, 'b>(fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>, root: flatbuffers::WIPOffset<Monster<'a>>) { |
| fbb.finish_size_prefixed(root, None); |
| } |
| } // pub mod Sample |
| } // pub mod MyGame |
| |