| <?php |
| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| namespace MyGame\Example; |
| |
| use \Google\FlatBuffers\Struct; |
| use \Google\FlatBuffers\Table; |
| use \Google\FlatBuffers\ByteBuffer; |
| use \Google\FlatBuffers\FlatBufferBuilder; |
| |
| class Vec3 extends Struct |
| { |
| /** |
| * @param int $_i offset |
| * @param ByteBuffer $_bb |
| * @return Vec3 |
| **/ |
| public function init($_i, ByteBuffer $_bb) |
| { |
| $this->bb_pos = $_i; |
| $this->bb = $_bb; |
| return $this; |
| } |
| |
| /** |
| * @return float |
| */ |
| public function GetX() |
| { |
| return $this->bb->getFloat($this->bb_pos + 0); |
| } |
| |
| /** |
| * @return float |
| */ |
| public function GetY() |
| { |
| return $this->bb->getFloat($this->bb_pos + 4); |
| } |
| |
| /** |
| * @return float |
| */ |
| public function GetZ() |
| { |
| return $this->bb->getFloat($this->bb_pos + 8); |
| } |
| |
| /** |
| * @return double |
| */ |
| public function GetTest1() |
| { |
| return $this->bb->getDouble($this->bb_pos + 16); |
| } |
| |
| /** |
| * @return byte |
| */ |
| public function GetTest2() |
| { |
| return $this->bb->getByte($this->bb_pos + 24); |
| } |
| |
| /** |
| * @return Test |
| */ |
| public function getTest3() |
| { |
| $obj = new Test(); |
| $obj->init($this->bb_pos + 26, $this->bb); |
| return $obj; |
| } |
| |
| |
| /** |
| * @return int offset |
| */ |
| public static function createVec3(FlatBufferBuilder $builder, $x, $y, $z, $test1, $test2, $test3_a, $test3_b) |
| { |
| $builder->prep(8, 32); |
| $builder->pad(2); |
| $builder->prep(2, 4); |
| $builder->pad(1); |
| $builder->putSbyte($test3_b); |
| $builder->putShort($test3_a); |
| $builder->pad(1); |
| $builder->putByte($test2); |
| $builder->putDouble($test1); |
| $builder->pad(4); |
| $builder->putFloat($z); |
| $builder->putFloat($y); |
| $builder->putFloat($x); |
| return $builder->offset(); |
| } |
| } |