| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame.Example; |
| |
| import com.google.flatbuffers.FlatBufferBuilder; |
| |
| public class AnyAmbiguousAliasesUnion { |
| private byte type; |
| private Object value; |
| |
| public byte getType() { return type; } |
| |
| public void setType(byte type) { this.type = type; } |
| |
| public Object getValue() { return value; } |
| |
| public void setValue(Object value) { this.value = value; } |
| |
| public AnyAmbiguousAliasesUnion() { |
| this.type = AnyAmbiguousAliases.NONE; |
| this.value = null; |
| } |
| |
| public MyGame.Example.MonsterT asM1() { return (MyGame.Example.MonsterT) value; } |
| public MyGame.Example.MonsterT asM2() { return (MyGame.Example.MonsterT) value; } |
| public MyGame.Example.MonsterT asM3() { return (MyGame.Example.MonsterT) value; } |
| |
| public static int pack(FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o) { |
| switch (_o.type) { |
| case AnyAmbiguousAliases.M1: return MyGame.Example.Monster.pack(builder, _o.asM1()); |
| case AnyAmbiguousAliases.M2: return MyGame.Example.Monster.pack(builder, _o.asM2()); |
| case AnyAmbiguousAliases.M3: return MyGame.Example.Monster.pack(builder, _o.asM3()); |
| default: return 0; |
| } |
| } |
| } |
| |