blob: 3222fb0d2a8e04ae8c8aaddcbf581ff4d898f9b1 [file] [log] [blame]
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_UNIONVECTOR_H_
#define FLATBUFFERS_GENERATED_UNIONVECTOR_H_
#include "flatbuffers/flatbuffers.h"
struct Attacker;
struct AttackerT;
struct Rapunzel;
struct BookReader;
struct Movie;
struct MovieT;
enum Character {
Character_NONE = 0,
Character_MuLan = 1,
Character_Rapunzel = 2,
Character_Belle = 3,
Character_BookFan = 4,
Character_Other = 5,
Character_Unused = 6,
Character_MIN = Character_NONE,
Character_MAX = Character_Unused
};
inline Character (&EnumValuesCharacter())[7] {
static Character values[] = {
Character_NONE,
Character_MuLan,
Character_Rapunzel,
Character_Belle,
Character_BookFan,
Character_Other,
Character_Unused
};
return values;
}
inline const char **EnumNamesCharacter() {
static const char *names[] = {
"NONE",
"MuLan",
"Rapunzel",
"Belle",
"BookFan",
"Other",
"Unused",
nullptr
};
return names;
}
inline const char *EnumNameCharacter(Character e) {
const size_t index = static_cast<int>(e);
return EnumNamesCharacter()[index];
}
struct CharacterUnion {
Character type;
void *value;
CharacterUnion() : type(Character_NONE), value(nullptr) {}
CharacterUnion(CharacterUnion&& u) FLATBUFFERS_NOEXCEPT :
type(Character_NONE), value(nullptr)
{ std::swap(type, u.type); std::swap(value, u.value); }
CharacterUnion(const CharacterUnion &) FLATBUFFERS_NOEXCEPT;
CharacterUnion &operator=(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT
{ CharacterUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
CharacterUnion &operator=(CharacterUnion &&u) FLATBUFFERS_NOEXCEPT
{ std::swap(type, u.type); std::swap(value, u.value); return *this; }
~CharacterUnion() { Reset(); }
void Reset();
static void *UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver);
flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
AttackerT *AsMuLan() {
return type == Character_MuLan ?
reinterpret_cast<AttackerT *>(value) : nullptr;
}
const AttackerT *AsMuLan() const {
return type == Character_MuLan ?
reinterpret_cast<const AttackerT *>(value) : nullptr;
}
Rapunzel *AsRapunzel() {
return type == Character_Rapunzel ?
reinterpret_cast<Rapunzel *>(value) : nullptr;
}
const Rapunzel *AsRapunzel() const {
return type == Character_Rapunzel ?
reinterpret_cast<const Rapunzel *>(value) : nullptr;
}
BookReader *AsBelle() {
return type == Character_Belle ?
reinterpret_cast<BookReader *>(value) : nullptr;
}
const BookReader *AsBelle() const {
return type == Character_Belle ?
reinterpret_cast<const BookReader *>(value) : nullptr;
}
BookReader *AsBookFan() {
return type == Character_BookFan ?
reinterpret_cast<BookReader *>(value) : nullptr;
}
const BookReader *AsBookFan() const {
return type == Character_BookFan ?
reinterpret_cast<const BookReader *>(value) : nullptr;
}
std::string *AsOther() {
return type == Character_Other ?
reinterpret_cast<std::string *>(value) : nullptr;
}
const std::string *AsOther() const {
return type == Character_Other ?
reinterpret_cast<const std::string *>(value) : nullptr;
}
std::string *AsUnused() {
return type == Character_Unused ?
reinterpret_cast<std::string *>(value) : nullptr;
}
const std::string *AsUnused() const {
return type == Character_Unused ?
reinterpret_cast<const std::string *>(value) : nullptr;
}
};
bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type);
bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
MANUALLY_ALIGNED_STRUCT(4) Rapunzel FLATBUFFERS_FINAL_CLASS {
private:
int32_t hair_length_;
public:
Rapunzel() {
memset(this, 0, sizeof(Rapunzel));
}
Rapunzel(int32_t _hair_length)
: hair_length_(flatbuffers::EndianScalar(_hair_length)) {
}
int32_t hair_length() const {
return flatbuffers::EndianScalar(hair_length_);
}
void mutate_hair_length(int32_t _hair_length) {
flatbuffers::WriteScalar(&hair_length_, _hair_length);
}
};
STRUCT_END(Rapunzel, 4);
MANUALLY_ALIGNED_STRUCT(4) BookReader FLATBUFFERS_FINAL_CLASS {
private:
int32_t books_read_;
public:
BookReader() {
memset(this, 0, sizeof(BookReader));
}
BookReader(int32_t _books_read)
: books_read_(flatbuffers::EndianScalar(_books_read)) {
}
int32_t books_read() const {
return flatbuffers::EndianScalar(books_read_);
}
void mutate_books_read(int32_t _books_read) {
flatbuffers::WriteScalar(&books_read_, _books_read);
}
};
STRUCT_END(BookReader, 4);
struct AttackerT : public flatbuffers::NativeTable {
typedef Attacker TableType;
int32_t sword_attack_damage;
AttackerT()
: sword_attack_damage(0) {
}
};
struct Attacker FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef AttackerT NativeTableType;
enum {
VT_SWORD_ATTACK_DAMAGE = 4
};
int32_t sword_attack_damage() const {
return GetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, 0);
}
bool mutate_sword_attack_damage(int32_t _sword_attack_damage) {
return SetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, _sword_attack_damage, 0);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int32_t>(verifier, VT_SWORD_ATTACK_DAMAGE) &&
verifier.EndTable();
}
AttackerT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Attacker> Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct AttackerBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_sword_attack_damage(int32_t sword_attack_damage) {
fbb_.AddElement<int32_t>(Attacker::VT_SWORD_ATTACK_DAMAGE, sword_attack_damage, 0);
}
explicit AttackerBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
AttackerBuilder &operator=(const AttackerBuilder &);
flatbuffers::Offset<Attacker> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Attacker>(end);
return o;
}
};
inline flatbuffers::Offset<Attacker> CreateAttacker(
flatbuffers::FlatBufferBuilder &_fbb,
int32_t sword_attack_damage = 0) {
AttackerBuilder builder_(_fbb);
builder_.add_sword_attack_damage(sword_attack_damage);
return builder_.Finish();
}
flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct MovieT : public flatbuffers::NativeTable {
typedef Movie TableType;
CharacterUnion main_character;
std::vector<CharacterUnion> characters;
MovieT() {
}
};
struct Movie FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MovieT NativeTableType;
enum {
VT_MAIN_CHARACTER_TYPE = 4,
VT_MAIN_CHARACTER = 6,
VT_CHARACTERS_TYPE = 8,
VT_CHARACTERS = 10
};
Character main_character_type() const {
return static_cast<Character>(GetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, 0));
}
bool mutate_main_character_type(Character _main_character_type) {
return SetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(_main_character_type), 0);
}
const void *main_character() const {
return GetPointer<const void *>(VT_MAIN_CHARACTER);
}
template<typename T> const T *main_character_as() const;
const Attacker *main_character_as_MuLan() const {
return main_character_type() == Character_MuLan ? static_cast<const Attacker *>(main_character()) : nullptr;
}
const Rapunzel *main_character_as_Rapunzel() const {
return main_character_type() == Character_Rapunzel ? static_cast<const Rapunzel *>(main_character()) : nullptr;
}
const BookReader *main_character_as_Belle() const {
return main_character_type() == Character_Belle ? static_cast<const BookReader *>(main_character()) : nullptr;
}
const BookReader *main_character_as_BookFan() const {
return main_character_type() == Character_BookFan ? static_cast<const BookReader *>(main_character()) : nullptr;
}
const flatbuffers::String *main_character_as_Other() const {
return main_character_type() == Character_Other ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
}
const flatbuffers::String *main_character_as_Unused() const {
return main_character_type() == Character_Unused ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
}
void *mutable_main_character() {
return GetPointer<void *>(VT_MAIN_CHARACTER);
}
const flatbuffers::Vector<uint8_t> *characters_type() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
}
flatbuffers::Vector<uint8_t> *mutable_characters_type() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
}
const flatbuffers::Vector<flatbuffers::Offset<void>> *characters() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
}
flatbuffers::Vector<flatbuffers::Offset<void>> *mutable_characters() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint8_t>(verifier, VT_MAIN_CHARACTER_TYPE) &&
VerifyOffset(verifier, VT_MAIN_CHARACTER) &&
VerifyCharacter(verifier, main_character(), main_character_type()) &&
VerifyOffset(verifier, VT_CHARACTERS_TYPE) &&
verifier.Verify(characters_type()) &&
VerifyOffset(verifier, VT_CHARACTERS) &&
verifier.Verify(characters()) &&
VerifyCharacterVector(verifier, characters(), characters_type()) &&
verifier.EndTable();
}
MovieT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Movie> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct MovieBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_main_character_type(Character main_character_type) {
fbb_.AddElement<uint8_t>(Movie::VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(main_character_type), 0);
}
void add_main_character(flatbuffers::Offset<void> main_character) {
fbb_.AddOffset(Movie::VT_MAIN_CHARACTER, main_character);
}
void add_characters_type(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type) {
fbb_.AddOffset(Movie::VT_CHARACTERS_TYPE, characters_type);
}
void add_characters(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters) {
fbb_.AddOffset(Movie::VT_CHARACTERS, characters);
}
explicit MovieBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MovieBuilder &operator=(const MovieBuilder &);
flatbuffers::Offset<Movie> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Movie>(end);
return o;
}
};
inline flatbuffers::Offset<Movie> CreateMovie(
flatbuffers::FlatBufferBuilder &_fbb,
Character main_character_type = Character_NONE,
flatbuffers::Offset<void> main_character = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters = 0) {
MovieBuilder builder_(_fbb);
builder_.add_characters(characters);
builder_.add_characters_type(characters_type);
builder_.add_main_character(main_character);
builder_.add_main_character_type(main_character_type);
return builder_.Finish();
}
inline flatbuffers::Offset<Movie> CreateMovieDirect(
flatbuffers::FlatBufferBuilder &_fbb,
Character main_character_type = Character_NONE,
flatbuffers::Offset<void> main_character = 0,
const std::vector<uint8_t> *characters_type = nullptr,
const std::vector<flatbuffers::Offset<void>> *characters = nullptr) {
return CreateMovie(
_fbb,
main_character_type,
main_character,
characters_type ? _fbb.CreateVector<uint8_t>(*characters_type) : 0,
characters ? _fbb.CreateVector<flatbuffers::Offset<void>>(*characters) : 0);
}
flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline AttackerT *Attacker::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new AttackerT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Attacker::UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = sword_attack_damage(); _o->sword_attack_damage = _e; };
}
inline flatbuffers::Offset<Attacker> Attacker::Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateAttacker(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const AttackerT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _sword_attack_damage = _o->sword_attack_damage;
return CreateAttacker(
_fbb,
_sword_attack_damage);
}
inline MovieT *Movie::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MovieT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Movie::UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = main_character_type(); _o->main_character.type = _e; };
{ auto _e = main_character(); if (_e) _o->main_character.value = CharacterUnion::UnPack(_e, main_character_type(), _resolver); };
{ auto _e = characters_type(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].type = (Character)_e->Get(_i); } } };
{ auto _e = characters(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].value = CharacterUnion::UnPack(_e->Get(_i), characters_type()->GetEnum<Character>(_i), _resolver); } } };
}
inline flatbuffers::Offset<Movie> Movie::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMovie(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MovieT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _main_character_type = _o->main_character.type;
auto _main_character = _o->main_character.Pack(_fbb);
auto _characters_type = _o->characters.size() ? _fbb.CreateVector<uint8_t>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return static_cast<uint8_t>(__va->__o->characters[i].type); }, &_va) : 0;
auto _characters = _o->characters.size() ? _fbb.CreateVector<flatbuffers::Offset<void>>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return __va->__o->characters[i].Pack(*__va->__fbb, __va->__rehasher); }, &_va) : 0;
return CreateMovie(
_fbb,
_main_character_type,
_main_character,
_characters_type,
_characters);
}
inline bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type) {
switch (type) {
case Character_NONE: {
return true;
}
case Character_MuLan: {
auto ptr = reinterpret_cast<const Attacker *>(obj);
return verifier.VerifyTable(ptr);
}
case Character_Rapunzel: {
return true;
}
case Character_Belle: {
return true;
}
case Character_BookFan: {
return true;
}
case Character_Other: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return verifier.Verify(ptr);
}
case Character_Unused: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return verifier.Verify(ptr);
}
default: return false;
}
}
inline bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
if (values->size() != types->size()) return false;
for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
if (!VerifyCharacter(
verifier, values->Get(i), types->GetEnum<Character>(i))) {
return false;
}
}
return true;
}
inline void *CharacterUnion::UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver) {
switch (type) {
case Character_MuLan: {
auto ptr = reinterpret_cast<const Attacker *>(obj);
return ptr->UnPack(resolver);
}
case Character_Rapunzel: {
auto ptr = reinterpret_cast<const Rapunzel *>(obj);
return new Rapunzel(*ptr);
}
case Character_Belle: {
auto ptr = reinterpret_cast<const BookReader *>(obj);
return new BookReader(*ptr);
}
case Character_BookFan: {
auto ptr = reinterpret_cast<const BookReader *>(obj);
return new BookReader(*ptr);
}
case Character_Other: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return new std::string(ptr->c_str(), ptr->size());
}
case Character_Unused: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return new std::string(ptr->c_str(), ptr->size());
}
default: return nullptr;
}
}
inline flatbuffers::Offset<void> CharacterUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
switch (type) {
case Character_MuLan: {
auto ptr = reinterpret_cast<const AttackerT *>(value);
return CreateAttacker(_fbb, ptr, _rehasher).Union();
}
case Character_Rapunzel: {
auto ptr = reinterpret_cast<const Rapunzel *>(value);
return _fbb.CreateStruct(*ptr).Union();
}
case Character_Belle: {
auto ptr = reinterpret_cast<const BookReader *>(value);
return _fbb.CreateStruct(*ptr).Union();
}
case Character_BookFan: {
auto ptr = reinterpret_cast<const BookReader *>(value);
return _fbb.CreateStruct(*ptr).Union();
}
case Character_Other: {
auto ptr = reinterpret_cast<const std::string *>(value);
return _fbb.CreateString(*ptr).Union();
}
case Character_Unused: {
auto ptr = reinterpret_cast<const std::string *>(value);
return _fbb.CreateString(*ptr).Union();
}
default: return 0;
}
}
inline CharacterUnion::CharacterUnion(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
switch (type) {
case Character_MuLan: {
value = new AttackerT(*reinterpret_cast<AttackerT *>(u.value));
break;
}
case Character_Rapunzel: {
value = new Rapunzel(*reinterpret_cast<Rapunzel *>(u.value));
break;
}
case Character_Belle: {
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
break;
}
case Character_BookFan: {
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
break;
}
case Character_Other: {
value = new std::string(*reinterpret_cast<std::string *>(u.value));
break;
}
case Character_Unused: {
value = new std::string(*reinterpret_cast<std::string *>(u.value));
break;
}
default:
break;
}
}
inline void CharacterUnion::Reset() {
switch (type) {
case Character_MuLan: {
auto ptr = reinterpret_cast<AttackerT *>(value);
delete ptr;
break;
}
case Character_Rapunzel: {
auto ptr = reinterpret_cast<Rapunzel *>(value);
delete ptr;
break;
}
case Character_Belle: {
auto ptr = reinterpret_cast<BookReader *>(value);
delete ptr;
break;
}
case Character_BookFan: {
auto ptr = reinterpret_cast<BookReader *>(value);
delete ptr;
break;
}
case Character_Other: {
auto ptr = reinterpret_cast<std::string *>(value);
delete ptr;
break;
}
case Character_Unused: {
auto ptr = reinterpret_cast<std::string *>(value);
delete ptr;
break;
}
default: break;
}
value = nullptr;
type = Character_NONE;
}
inline flatbuffers::TypeTable *AttackerTypeTable();
inline flatbuffers::TypeTable *RapunzelTypeTable();
inline flatbuffers::TypeTable *BookReaderTypeTable();
inline flatbuffers::TypeTable *MovieTypeTable();
inline flatbuffers::TypeTable *CharacterTypeTable() {
static flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_SEQUENCE, 0, -1 },
{ flatbuffers::ET_SEQUENCE, 0, 0 },
{ flatbuffers::ET_SEQUENCE, 0, 1 },
{ flatbuffers::ET_SEQUENCE, 0, 2 },
{ flatbuffers::ET_SEQUENCE, 0, 2 },
{ flatbuffers::ET_STRING, 0, -1 },
{ flatbuffers::ET_STRING, 0, -1 }
};
static flatbuffers::TypeFunction type_refs[] = {
AttackerTypeTable,
RapunzelTypeTable,
BookReaderTypeTable
};
static const char *names[] = {
"NONE",
"MuLan",
"Rapunzel",
"Belle",
"BookFan",
"Other",
"Unused"
};
static flatbuffers::TypeTable tt = {
flatbuffers::ST_UNION, 7, type_codes, type_refs, nullptr, names
};
return &tt;
}
inline flatbuffers::TypeTable *AttackerTypeTable() {
static flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_INT, 0, -1 }
};
static const char *names[] = {
"sword_attack_damage"
};
static flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
};
return &tt;
}
inline flatbuffers::TypeTable *RapunzelTypeTable() {
static flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_INT, 0, -1 }
};
static const int32_t values[] = { 0, 4 };
static const char *names[] = {
"hair_length"
};
static flatbuffers::TypeTable tt = {
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
};
return &tt;
}
inline flatbuffers::TypeTable *BookReaderTypeTable() {
static flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_INT, 0, -1 }
};
static const int32_t values[] = { 0, 4 };
static const char *names[] = {
"books_read"
};
static flatbuffers::TypeTable tt = {
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
};
return &tt;
}
inline flatbuffers::TypeTable *MovieTypeTable() {
static flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_UTYPE, 0, 0 },
{ flatbuffers::ET_SEQUENCE, 0, 0 },
{ flatbuffers::ET_UTYPE, 1, 0 },
{ flatbuffers::ET_SEQUENCE, 1, 0 }
};
static flatbuffers::TypeFunction type_refs[] = {
CharacterTypeTable
};
static const char *names[] = {
"main_character_type",
"main_character",
"characters_type",
"characters"
};
static flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 4, type_codes, type_refs, nullptr, names
};
return &tt;
}
inline const Movie *GetMovie(const void *buf) {
return flatbuffers::GetRoot<Movie>(buf);
}
inline Movie *GetMutableMovie(void *buf) {
return flatbuffers::GetMutableRoot<Movie>(buf);
}
inline const char *MovieIdentifier() {
return "MOVI";
}
inline bool MovieBufferHasIdentifier(const void *buf) {
return flatbuffers::BufferHasIdentifier(
buf, MovieIdentifier());
}
inline bool VerifyMovieBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<Movie>(MovieIdentifier());
}
inline void FinishMovieBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<Movie> root) {
fbb.Finish(root, MovieIdentifier());
}
inline flatbuffers::unique_ptr<MovieT> UnPackMovie(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return flatbuffers::unique_ptr<MovieT>(GetMovie(buf)->UnPack(res));
}
#endif // FLATBUFFERS_GENERATED_UNIONVECTOR_H_