Merge "Fix Windows warnings." into ub-games-master
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ad01c21..bee9322 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -122,7 +122,7 @@
set(CMAKE_CXX_FLAGS
"${CMAKE_CXX_FLAGS} -fsigned-char")
-elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
+elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
set(CMAKE_CXX_FLAGS
"${CMAKE_CXX_FLAGS} -std=c++0x -stdlib=libc++ -Wall -pedantic -Werror \
-Wextra")
diff --git a/src/idl_gen_text.cpp b/src/idl_gen_text.cpp
index 4ff13c8..17cd987 100644
--- a/src/idl_gen_text.cpp
+++ b/src/idl_gen_text.cpp
@@ -148,12 +148,12 @@
} else if (ucc <= 0x10FFFF) {
// Encode Unicode SMP values to a surrogate pair using two \u escapes.
uint32_t base = ucc - 0x10000;
- uint16_t highSurrogate = (base >> 10) + 0xD800;
- uint16_t lowSurrogate = (base & 0x03FF) + 0xDC00;
+ auto high_surrogate = (base >> 10) + 0xD800;
+ auto low_surrogate = (base & 0x03FF) + 0xDC00;
text += "\\u";
- text += IntToStringHex(highSurrogate, 4);
+ text += IntToStringHex(high_surrogate, 4);
text += "\\u";
- text += IntToStringHex(lowSurrogate, 4);
+ text += IntToStringHex(low_surrogate, 4);
}
// Skip past characters recognized.
i = static_cast<uoffset_t>(utf8 - s.c_str() - 1);