blob: 00535b0b7298fe6a122199344e2d78a4323abe5d [file] [log] [blame]
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
import java.nio.*;
import java.lang.*;
import java.util.*;
import com.google.flatbuffers.*;
@SuppressWarnings("unused")
public final class ArrayStruct extends Struct {
public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
public ArrayStruct __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public float a() { return bb.getFloat(bb_pos + 0); }
public void mutateA(float a) { bb.putFloat(bb_pos + 0, a); }
public int b(int j) { return bb.getInt(bb_pos + 4 + j * 4); }
public void mutateB(int j, int b) { bb.putInt(bb_pos + 4 + j * 4, b); }
public byte c() { return bb.get(bb_pos + 64); }
public void mutateC(byte c) { bb.put(bb_pos + 64, c); }
public MyGame.Example.NestedStruct d(int j) { return d(new MyGame.Example.NestedStruct(), j); }
public MyGame.Example.NestedStruct d(MyGame.Example.NestedStruct obj, int j) { return obj.__assign(bb_pos + 72 + j * 32, bb); }
public int e() { return bb.getInt(bb_pos + 136); }
public void mutateE(int e) { bb.putInt(bb_pos + 136, e); }
public long f(int j) { return bb.getLong(bb_pos + 144 + j * 8); }
public void mutateF(int j, long f) { bb.putLong(bb_pos + 144 + j * 8, f); }
public static int createArrayStruct(FlatBufferBuilder builder, float a, int[] b, byte c, int[][] d_a, byte[] d_b, byte[][] d_c, long[][] d_d, int e, long[] f) {
builder.prep(8, 160);
for (int _idx0 = 2; _idx0 > 0; _idx0--) {
builder.putLong(f[_idx0-1]);
}
builder.pad(4);
builder.putInt(e);
for (int _idx0 = 2; _idx0 > 0; _idx0--) {
builder.prep(8, 32);
for (int _idx1 = 2; _idx1 > 0; _idx1--) {
builder.putLong(d_d[_idx0-1][_idx1-1]);
}
builder.pad(5);
for (int _idx1 = 2; _idx1 > 0; _idx1--) {
builder.putByte(d_c[_idx0-1][_idx1-1]);
}
builder.putByte(d_b[_idx0-1]);
for (int _idx1 = 2; _idx1 > 0; _idx1--) {
builder.putInt(d_a[_idx0-1][_idx1-1]);
}
}
builder.pad(7);
builder.putByte(c);
for (int _idx0 = 15; _idx0 > 0; _idx0--) {
builder.putInt(b[_idx0-1]);
}
builder.putFloat(a);
return builder.offset();
}
public static final class Vector extends BaseVector {
public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; }
public ArrayStruct get(int j) { return get(new ArrayStruct(), j); }
public ArrayStruct get(ArrayStruct obj, int j) { return obj.__assign(__element(j), bb); }
}
public ArrayStructT unpack() {
ArrayStructT _o = new ArrayStructT();
unpackTo(_o);
return _o;
}
public void unpackTo(ArrayStructT _o) {
float _oA = a();
_o.setA(_oA);
int[] _oB = _o.getB();
for (int _j = 0; _j < 15; ++_j) { _oB[_j] = b(_j); }
byte _oC = c();
_o.setC(_oC);
MyGame.Example.NestedStructT[] _oD = _o.getD();
for (int _j = 0; _j < 2; ++_j) { _oD[_j] = d(_j).unpack(); }
int _oE = e();
_o.setE(_oE);
long[] _oF = _o.getF();
for (int _j = 0; _j < 2; ++_j) { _oF[_j] = f(_j); }
}
public static int pack(FlatBufferBuilder builder, ArrayStructT _o) {
if (_o == null) return 0;
int[] _b = _o.getB();
int[][] _d_a = new int[2][2];
for (int idx0 = 0; idx0 < 2; ++idx0) {for (int idx1 = 0; idx1 < 2; ++idx1) {_d_a[idx0][idx1] = _o.getD()[idx0].getA()[idx1];}}
byte[] _d_b = new byte[2];
for (int idx0 = 0; idx0 < 2; ++idx0) {_d_b[idx0] = _o.getD()[idx0].getB();}
byte[][] _d_c = new byte[2][2];
for (int idx0 = 0; idx0 < 2; ++idx0) {for (int idx1 = 0; idx1 < 2; ++idx1) {_d_c[idx0][idx1] = _o.getD()[idx0].getC()[idx1];}}
long[][] _d_d = new long[2][2];
for (int idx0 = 0; idx0 < 2; ++idx0) {for (int idx1 = 0; idx1 < 2; ++idx1) {_d_d[idx0][idx1] = _o.getD()[idx0].getD()[idx1];}}
long[] _f = _o.getF();
return createArrayStruct(
builder,
_o.getA(),
_b,
_o.getC(),
_d_a,
_d_b,
_d_c,
_d_d,
_o.getE(),
_f);
}
}