| <?php |
| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| namespace MyGame\Example; |
| |
| use \Google\FlatBuffers\Struct; |
| use \Google\FlatBuffers\Table; |
| use \Google\FlatBuffers\ByteBuffer; |
| use \Google\FlatBuffers\FlatBufferBuilder; |
| |
| class StructOfStructs extends Struct |
| { |
| /** |
| * @param int $_i offset |
| * @param ByteBuffer $_bb |
| * @return StructOfStructs |
| **/ |
| public function init($_i, ByteBuffer $_bb) |
| { |
| $this->bb_pos = $_i; |
| $this->bb = $_bb; |
| return $this; |
| } |
| |
| /** |
| * @return Ability |
| */ |
| public function getA() |
| { |
| $obj = new Ability(); |
| $obj->init($this->bb_pos + 0, $this->bb); |
| return $obj; |
| } |
| |
| /** |
| * @return Test |
| */ |
| public function getB() |
| { |
| $obj = new Test(); |
| $obj->init($this->bb_pos + 8, $this->bb); |
| return $obj; |
| } |
| |
| /** |
| * @return Ability |
| */ |
| public function getC() |
| { |
| $obj = new Ability(); |
| $obj->init($this->bb_pos + 12, $this->bb); |
| return $obj; |
| } |
| |
| |
| /** |
| * @return int offset |
| */ |
| public static function createStructOfStructs(FlatBufferBuilder $builder, $a_id, $a_distance, $b_a, $b_b, $c_id, $c_distance) |
| { |
| $builder->prep(4, 20); |
| $builder->prep(4, 8); |
| $builder->putUint($c_distance); |
| $builder->putUint($c_id); |
| $builder->prep(2, 4); |
| $builder->pad(1); |
| $builder->putSbyte($b_b); |
| $builder->putShort($b_a); |
| $builder->prep(4, 8); |
| $builder->putUint($a_distance); |
| $builder->putUint($a_id); |
| return $builder->offset(); |
| } |
| } |