| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame.Example; |
| |
| import com.google.flatbuffers.BaseVector; |
| import com.google.flatbuffers.BooleanVector; |
| import com.google.flatbuffers.ByteVector; |
| import com.google.flatbuffers.Constants; |
| import com.google.flatbuffers.DoubleVector; |
| import com.google.flatbuffers.FlatBufferBuilder; |
| import com.google.flatbuffers.FloatVector; |
| import com.google.flatbuffers.IntVector; |
| import com.google.flatbuffers.LongVector; |
| import com.google.flatbuffers.ShortVector; |
| import com.google.flatbuffers.StringVector; |
| import com.google.flatbuffers.Struct; |
| import com.google.flatbuffers.Table; |
| import com.google.flatbuffers.UnionVector; |
| import java.nio.ByteBuffer; |
| import java.nio.ByteOrder; |
| |
| public class ArrayTableT { |
| private MyGame.Example.ArrayStructT a; |
| |
| public MyGame.Example.ArrayStructT getA() { return a; } |
| |
| public void setA(MyGame.Example.ArrayStructT a) { this.a = a; } |
| |
| |
| public ArrayTableT() { |
| this.a = new MyGame.Example.ArrayStructT(); |
| } |
| public static ArrayTableT deserializeFromBinary(byte[] fbBuffer) { |
| return ArrayTable.getRootAsArrayTable(ByteBuffer.wrap(fbBuffer)).unpack(); |
| } |
| public byte[] serializeToBinary() { |
| FlatBufferBuilder fbb = new FlatBufferBuilder(); |
| ArrayTable.finishArrayTableBuffer(fbb, ArrayTable.pack(fbb, this)); |
| return fbb.sizedByteArray(); |
| } |
| } |
| |