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/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.IO;
using System.Text;
using MyGame.Example;
namespace FlatBuffers.Test
{
[FlatBuffersTestClass]
public class FlatBuffersExampleTests
{
public void RunTests()
{
CanCreateNewFlatBufferFromScratch();
CanReadCppGeneratedWireFile();
TestEnums();
}
[FlatBuffersTestMethod]
public void CanCreateNewFlatBufferFromScratch()
{
CanCreateNewFlatBufferFromScratch(true);
CanCreateNewFlatBufferFromScratch(false);
}
private void CanCreateNewFlatBufferFromScratch(bool sizePrefix)
{
// Second, let's create a FlatBuffer from scratch in C#, and test it also.
// We use an initial size of 1 to exercise the reallocation algorithm,
// normally a size larger than the typical FlatBuffer you generate would be
// better for performance.
var fbb = new FlatBufferBuilder(1);
StringOffset[] names = { fbb.CreateString("Frodo"), fbb.CreateString("Barney"), fbb.CreateString("Wilma") };
Offset<Monster>[] off = new Offset<Monster>[3];
Monster.StartMonster(fbb);
Monster.AddName(fbb, names[0]);
off[0] = Monster.EndMonster(fbb);
Monster.StartMonster(fbb);
Monster.AddName(fbb, names[1]);
off[1] = Monster.EndMonster(fbb);
Monster.StartMonster(fbb);
Monster.AddName(fbb, names[2]);
off[2] = Monster.EndMonster(fbb);
var sortMons = Monster.CreateSortedVectorOfMonster(fbb, off);
// We set up the same values as monsterdata.json:
var str = fbb.CreateString("MyMonster");
var test1 = fbb.CreateString("test1");
var test2 = fbb.CreateString("test2");
Monster.StartInventoryVector(fbb, 5);
for (int i = 4; i >= 0; i--)
{
fbb.AddByte((byte)i);
}
var inv = fbb.EndVector();
var fred = fbb.CreateString("Fred");
Monster.StartMonster(fbb);
Monster.AddName(fbb, fred);
var mon2 = Monster.EndMonster(fbb);
Monster.StartTest4Vector(fbb, 2);
MyGame.Example.Test.CreateTest(fbb, (short)10, (sbyte)20);
MyGame.Example.Test.CreateTest(fbb, (short)30, (sbyte)40);
var test4 = fbb.EndVector();
Monster.StartTestarrayofstringVector(fbb, 2);
fbb.AddOffset(test2.Value);
fbb.AddOffset(test1.Value);
var testArrayOfString = fbb.EndVector();
Monster.StartMonster(fbb);
Monster.AddPos(fbb, Vec3.CreateVec3(fbb, 1.0f, 2.0f, 3.0f, 3.0,
Color.Green, (short)5, (sbyte)6));
Monster.AddHp(fbb, (short)80);
Monster.AddName(fbb, str);
Monster.AddInventory(fbb, inv);
Monster.AddTestType(fbb, Any.Monster);
Monster.AddTest(fbb, mon2.Value);
Monster.AddTest4(fbb, test4);
Monster.AddTestarrayofstring(fbb, testArrayOfString);
Monster.AddTestbool(fbb, true);
Monster.AddTestarrayoftables(fbb, sortMons);
var mon = Monster.EndMonster(fbb);
if (sizePrefix)
{
Monster.FinishSizePrefixedMonsterBuffer(fbb, mon);
}
else
{
Monster.FinishMonsterBuffer(fbb, mon);
}
// Dump to output directory so we can inspect later, if needed
#if ENABLE_SPAN_T
var data = fbb.DataBuffer.ToSizedArray();
string filename = @"Resources/monsterdata_cstest" + (sizePrefix ? "_sp" : "") + ".mon";
File.WriteAllBytes(filename, data);
#else
using (var ms = fbb.DataBuffer.ToMemoryStream(fbb.DataBuffer.Position, fbb.Offset))
{
var data = ms.ToArray();
string filename = @"Resources/monsterdata_cstest" + (sizePrefix ? "_sp" : "") + ".mon";
File.WriteAllBytes(filename, data);
}
#endif
// Remove the size prefix if necessary for further testing
ByteBuffer dataBuffer = fbb.DataBuffer;
if (sizePrefix)
{
Assert.AreEqual(ByteBufferUtil.GetSizePrefix(dataBuffer) + FlatBufferConstants.SizePrefixLength,
dataBuffer.Length - dataBuffer.Position);
dataBuffer = ByteBufferUtil.RemoveSizePrefix(dataBuffer);
}
// Now assert the buffer
TestBuffer(dataBuffer);
//Attempt to mutate Monster fields and check whether the buffer has been mutated properly
// revert to original values after testing
Monster monster = Monster.GetRootAsMonster(dataBuffer);
// mana is optional and does not exist in the buffer so the mutation should fail
// the mana field should retain its default value
Assert.AreEqual(monster.MutateMana((short)10), false);
Assert.AreEqual(monster.Mana, (short)150);
// Accessing a vector of sorted by the key tables
Assert.AreEqual(monster.Testarrayoftables(0).Value.Name, "Barney");
Assert.AreEqual(monster.Testarrayoftables(1).Value.Name, "Frodo");
Assert.AreEqual(monster.Testarrayoftables(2).Value.Name, "Wilma");
// Example of searching for a table by the key
Assert.IsTrue(monster.TestarrayoftablesByKey("Frodo") != null);
Assert.IsTrue(monster.TestarrayoftablesByKey("Barney") != null);
Assert.IsTrue(monster.TestarrayoftablesByKey("Wilma") != null);
// testType is an existing field
Assert.AreEqual(monster.TestType, Any.Monster);
//mutate the inventory vector
Assert.AreEqual(monster.MutateInventory(0, 1), true);
Assert.AreEqual(monster.MutateInventory(1, 2), true);
Assert.AreEqual(monster.MutateInventory(2, 3), true);
Assert.AreEqual(monster.MutateInventory(3, 4), true);
Assert.AreEqual(monster.MutateInventory(4, 5), true);
for (int i = 0; i < monster.InventoryLength; i++)
{
Assert.AreEqual(monster.Inventory(i), i + 1);
}
//reverse mutation
Assert.AreEqual(monster.MutateInventory(0, 0), true);
Assert.AreEqual(monster.MutateInventory(1, 1), true);
Assert.AreEqual(monster.MutateInventory(2, 2), true);
Assert.AreEqual(monster.MutateInventory(3, 3), true);
Assert.AreEqual(monster.MutateInventory(4, 4), true);
// get a struct field and edit one of its fields
Vec3 pos = (Vec3)monster.Pos;
Assert.AreEqual(pos.X, 1.0f);
pos.MutateX(55.0f);
Assert.AreEqual(pos.X, 55.0f);
pos.MutateX(1.0f);
Assert.AreEqual(pos.X, 1.0f);
TestBuffer(dataBuffer);
TestObjectAPI(Monster.GetRootAsMonster(dataBuffer));
}
private void TestBuffer(ByteBuffer bb)
{
Monster monster = Monster.GetRootAsMonster(bb);
Assert.AreEqual(80, monster.Hp);
Assert.AreEqual(150, monster.Mana);
Assert.AreEqual("MyMonster", monster.Name);
var pos = monster.Pos.Value;
Assert.AreEqual(1.0f, pos.X);
Assert.AreEqual(2.0f, pos.Y);
Assert.AreEqual(3.0f, pos.Z);
Assert.AreEqual(3.0f, pos.Test1);
Assert.AreEqual(Color.Green, pos.Test2);
var t = (MyGame.Example.Test)pos.Test3;
Assert.AreEqual((short)5, t.A);
Assert.AreEqual((sbyte)6, t.B);
Assert.AreEqual(Any.Monster, monster.TestType);
var monster2 = monster.Test<Monster>().Value;
Assert.AreEqual("Fred", monster2.Name);
Assert.AreEqual(5, monster.InventoryLength);
var invsum = 0;
for (var i = 0; i < monster.InventoryLength; i++)
{
invsum += monster.Inventory(i);
}
Assert.AreEqual(10, invsum);
// Get the inventory as an array and subtract the
// sum to get it back to 0
var inventoryArray = monster.GetInventoryArray();
Assert.AreEqual(5, inventoryArray.Length);
foreach(var inv in inventoryArray)
{
invsum -= inv;
}
Assert.AreEqual(0, invsum);
var test0 = monster.Test4(0).Value;
var test1 = monster.Test4(1).Value;
Assert.AreEqual(2, monster.Test4Length);
Assert.AreEqual(100, test0.A + test0.B + test1.A + test1.B);
Assert.AreEqual(2, monster.TestarrayofstringLength);
Assert.AreEqual("test1", monster.Testarrayofstring(0));
Assert.AreEqual("test2", monster.Testarrayofstring(1));
Assert.AreEqual(true, monster.Testbool);
#if ENABLE_SPAN_T
var nameBytes = monster.GetNameBytes();
Assert.AreEqual("MyMonster", Encoding.UTF8.GetString(nameBytes.ToArray(), 0, nameBytes.Length));
if (0 == monster.TestarrayofboolsLength)
{
Assert.IsFalse(monster.GetTestarrayofboolsBytes().Length != 0);
}
else
{
Assert.IsTrue(monster.GetTestarrayofboolsBytes().Length != 0);
}
var longArrayBytes = monster.GetVectorOfLongsBytes();
Assert.IsTrue(monster.VectorOfLongsLength * 8 == longArrayBytes.Length);
var doubleArrayBytes = monster.GetVectorOfDoublesBytes();
Assert.IsTrue(monster.VectorOfDoublesLength * 8 == doubleArrayBytes.Length);
#else
var nameBytes = monster.GetNameBytes().Value;
Assert.AreEqual("MyMonster", Encoding.UTF8.GetString(nameBytes.Array, nameBytes.Offset, nameBytes.Count));
if (0 == monster.TestarrayofboolsLength)
{
Assert.IsFalse(monster.GetTestarrayofboolsBytes().HasValue);
}
else
{
Assert.IsTrue(monster.GetTestarrayofboolsBytes().HasValue);
}
#endif
}
[FlatBuffersTestMethod]
public void CanReadCppGeneratedWireFile()
{
var data = File.ReadAllBytes(@"Resources/monsterdata_test.mon");
var bb = new ByteBuffer(data);
TestBuffer(bb);
TestObjectAPI(Monster.GetRootAsMonster(bb));
}
[FlatBuffersTestMethod]
public void CanReadJsonFile()
{
var jsonText = File.ReadAllText(@"Resources/monsterdata_test.json");
var mon = MonsterT.DeserializeFromJson(jsonText);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(Monster.Pack(fbb, mon).Value);
TestBuffer(fbb.DataBuffer);
}
[FlatBuffersTestMethod]
public void TestEnums()
{
Assert.AreEqual("Red", Color.Red.ToString());
Assert.AreEqual("Blue", Color.Blue.ToString());
Assert.AreEqual("NONE", Any.NONE.ToString());
Assert.AreEqual("Monster", Any.Monster.ToString());
}
[FlatBuffersTestMethod]
public void TestVectorOfEnums()
{
const string monsterName = "TestVectorOfEnumsMonster";
var colorVec = new Color[] { Color.Red, Color.Green, Color.Blue };
var fbb = new FlatBufferBuilder(32);
var str1 = fbb.CreateString(monsterName);
var vec1 = Monster.CreateVectorOfEnumsVector(fbb, colorVec);
Monster.StartMonster(fbb);
Monster.AddName(fbb, str1);
Monster.AddVectorOfEnums(fbb, vec1);
var monster1 = Monster.EndMonster(fbb);
Monster.FinishMonsterBuffer(fbb, monster1);
var mons = Monster.GetRootAsMonster(fbb.DataBuffer);
var colors = mons.GetVectorOfEnumsArray();
Assert.ArrayEqual(colorVec, colors);
TestObjectAPI(mons);
}
[FlatBuffersTestMethod]
public void TestNestedFlatBuffer()
{
const string nestedMonsterName = "NestedMonsterName";
const short nestedMonsterHp = 600;
const short nestedMonsterMana = 1024;
// Create nested buffer as a Monster type
var fbb1 = new FlatBufferBuilder(16);
var str1 = fbb1.CreateString(nestedMonsterName);
Monster.StartMonster(fbb1);
Monster.AddName(fbb1, str1);
Monster.AddHp(fbb1, nestedMonsterHp);
Monster.AddMana(fbb1, nestedMonsterMana);
var monster1 = Monster.EndMonster(fbb1);
Monster.FinishMonsterBuffer(fbb1, monster1);
var fbb1Bytes = fbb1.SizedByteArray();
fbb1 = null;
// Create a Monster which has the first buffer as a nested buffer
var fbb2 = new FlatBufferBuilder(16);
var str2 = fbb2.CreateString("My Monster");
var nestedBuffer = Monster.CreateTestnestedflatbufferVector(fbb2, fbb1Bytes);
Monster.StartMonster(fbb2);
Monster.AddName(fbb2, str2);
Monster.AddHp(fbb2, 50);
Monster.AddMana(fbb2, 32);
Monster.AddTestnestedflatbuffer(fbb2, nestedBuffer);
var monster = Monster.EndMonster(fbb2);
Monster.FinishMonsterBuffer(fbb2, monster);
// Now test the data extracted from the nested buffer
var mons = Monster.GetRootAsMonster(fbb2.DataBuffer);
var nestedMonster = mons.GetTestnestedflatbufferAsMonster().Value;
Assert.AreEqual(nestedMonsterMana, nestedMonster.Mana);
Assert.AreEqual(nestedMonsterHp, nestedMonster.Hp);
Assert.AreEqual(nestedMonsterName, nestedMonster.Name);
TestObjectAPI(mons);
TestObjectAPI(nestedMonster);
}
[FlatBuffersTestMethod]
public void TestFixedLenghtArrays()
{
FlatBufferBuilder builder = new FlatBufferBuilder(100);
float a;
int[] b = new int[15];
sbyte c;
int[,] d_a = new int[2, 2];
TestEnum[] d_b = new TestEnum[2];
TestEnum[,] d_c = new TestEnum[2, 2];
long[,] d_d = new long[2, 2];
int e;
long[] f = new long[2];
a = 0.5f;
for (int i = 0; i < 15; i++) b[i] = i;
c = 1;
d_a[0, 0] = 1;
d_a[0, 1] = 2;
d_a[1, 0] = 3;
d_a[1, 1] = 4;
d_b[0] = TestEnum.B;
d_b[1] = TestEnum.C;
d_c[0, 0] = TestEnum.A;
d_c[0, 1] = TestEnum.B;
d_c[1, 0] = TestEnum.C;
d_c[1, 1] = TestEnum.B;
d_d[0, 0] = -1;
d_d[0, 1] = 1;
d_d[1, 0] = -2;
d_d[1, 1] = 2;
e = 2;
f[0] = -1;
f[1] = 1;
Offset<ArrayStruct> arrayOffset = ArrayStruct.CreateArrayStruct(
builder, a, b, c, d_a, d_b, d_c, d_d, e, f);
// Create a table with the ArrayStruct.
ArrayTable.StartArrayTable(builder);
ArrayTable.AddA(builder, arrayOffset);
Offset<ArrayTable> tableOffset = ArrayTable.EndArrayTable(builder);
ArrayTable.FinishArrayTableBuffer(builder, tableOffset);
ArrayTable table = ArrayTable.GetRootAsArrayTable(builder.DataBuffer);
Assert.AreEqual(table.A.Value.A, 0.5f);
for (int i = 0; i < 15; i++) Assert.AreEqual(table.A.Value.B(i), i);
Assert.AreEqual(table.A.Value.C, (sbyte)1);
Assert.AreEqual(table.A.Value.D(0).A(0), 1);
Assert.AreEqual(table.A.Value.D(0).A(1), 2);
Assert.AreEqual(table.A.Value.D(1).A(0), 3);
Assert.AreEqual(table.A.Value.D(1).A(1), 4);
Assert.AreEqual(table.A.Value.D(0).B, TestEnum.B);
Assert.AreEqual(table.A.Value.D(1).B, TestEnum.C);
Assert.AreEqual(table.A.Value.D(0).C(0), TestEnum.A);
Assert.AreEqual(table.A.Value.D(0).C(1), TestEnum.B);
Assert.AreEqual(table.A.Value.D(1).C(0), TestEnum.C);
Assert.AreEqual(table.A.Value.D(1).C(1), TestEnum.B);
Assert.AreEqual(table.A.Value.D(0).D(0), -1);
Assert.AreEqual(table.A.Value.D(0).D(1), 1);
Assert.AreEqual(table.A.Value.D(1).D(0), -2);
Assert.AreEqual(table.A.Value.D(1).D(1), 2);
Assert.AreEqual(table.A.Value.E, 2);
Assert.AreEqual(table.A.Value.F(0), -1);
Assert.AreEqual(table.A.Value.F(1), 1);
TestObjectAPI(table);
}
[FlatBuffersTestMethod]
public void TestUnionVector()
{
var fbb = new FlatBufferBuilder(100);
var rapunzel = Rapunzel.CreateRapunzel(fbb, 40).Value;
var characterTypes = new[]
{
Character.MuLan,
Character.Belle,
Character.Other,
};
var characterTypesOffset = Movie.CreateCharactersTypeVector(fbb, characterTypes);
var characters = new[]
{
Attacker.CreateAttacker(fbb, 10).Value,
BookReader.CreateBookReader(fbb, 20).Value,
fbb.CreateSharedString("Chip").Value,
};
var charactersOffset = Movie.CreateCharactersVector(fbb, characters);
var movieOffset = Movie.CreateMovie(
fbb,
Character.Rapunzel,
rapunzel,
characterTypesOffset,
charactersOffset);
Movie.FinishMovieBuffer(fbb, movieOffset);
var movie = Movie.GetRootAsMovie(fbb.DataBuffer);
Assert.AreEqual(Character.Rapunzel, movie.MainCharacterType);
Assert.AreEqual(40, movie.MainCharacter<Rapunzel>().Value.HairLength);
Assert.AreEqual(3, movie.CharactersLength);
Assert.AreEqual(Character.MuLan, movie.CharactersType(0));
Assert.AreEqual(10, movie.Characters<Attacker>(0).Value.SwordAttackDamage);
Assert.AreEqual(Character.Belle, movie.CharactersType(1));
Assert.AreEqual(20, movie.Characters<BookReader>(1).Value.BooksRead);
Assert.AreEqual(Character.Other, movie.CharactersType(2));
Assert.AreEqual("Chip", movie.CharactersAsString(2));
TestObjectAPI(movie);
}
private void AreEqual(Monster a, MonsterT b)
{
Assert.AreEqual(a.Hp, b.Hp);
Assert.AreEqual(a.Mana, b.Mana);
Assert.AreEqual(a.Name, b.Name);
var posA = a.Pos;
var posB = b.Pos;
if (posA != null)
{
Assert.AreEqual(posA.Value.X, posB.X);
Assert.AreEqual(posA.Value.Y, posB.Y);
Assert.AreEqual(posA.Value.Z, posB.Z);
Assert.AreEqual(posA.Value.Test1, posB.Test1);
Assert.AreEqual(posA.Value.Test2, posB.Test2);
var tA = posA.Value.Test3;
var tB = posB.Test3;
Assert.AreEqual(tA.A, tB.A);
Assert.AreEqual(tA.B, tB.B);
}
Assert.AreEqual(a.TestType, b.Test.Type);
if (a.TestType == Any.Monster)
{
var monster2A = a.Test<Monster>().Value;
var monster2B = b.Test.AsMonster();
Assert.AreEqual(monster2A.Name, monster2B.Name);
}
Assert.AreEqual(a.InventoryLength, b.Inventory.Count);
for (var i = 0; i < a.InventoryLength; ++i)
{
Assert.AreEqual(a.Inventory(i), b.Inventory[i]);
}
var inventoryArray = a.GetInventoryArray();
var inventoryArrayLength = inventoryArray == null ? 0 : inventoryArray.Length;
Assert.AreEqual(inventoryArrayLength, b.Inventory.Count);
for (var i = 0; i < inventoryArrayLength; ++i)
{
Assert.AreEqual(inventoryArray[i], b.Inventory[i]);
}
Assert.AreEqual(a.Test4Length, b.Test4.Count);
for (var i = 0; i < a.Test4Length; ++i)
{
var t4A = a.Test4(i);
var t4B = b.Test4[i];
Assert.AreEqual(t4A.Value.A, t4B.A);
Assert.AreEqual(t4A.Value.B, t4B.B);
}
Assert.AreEqual(a.TestarrayofstringLength, b.Testarrayofstring.Count);
for (var i = 0; i < a.TestarrayofstringLength; ++i)
{
Assert.AreEqual(a.Testarrayofstring(i), b.Testarrayofstring[i]);
}
Assert.AreEqual(a.Testbool, b.Testbool);
Assert.AreEqual(a.TestarrayofboolsLength, b.Testarrayofbools.Count);
for (var i = 0; i < a.TestarrayofboolsLength; ++i)
{
Assert.AreEqual(a.Testarrayofbools(i), b.Testarrayofbools[i]);
}
Assert.AreEqual(a.VectorOfLongsLength, b.VectorOfLongs.Count);
for (var i = 0; i < a.VectorOfLongsLength; ++i)
{
Assert.AreEqual(a.VectorOfLongs(i), b.VectorOfLongs[i]);
}
Assert.AreEqual(a.VectorOfDoublesLength, b.VectorOfDoubles.Count);
for (var i = 0; i < a.VectorOfDoublesLength; ++i)
{
Assert.AreEqual(a.VectorOfDoubles(i), b.VectorOfDoubles[i]);
}
Assert.AreEqual(a.VectorOfEnumsLength, b.VectorOfEnums.Count);
for (var i = 0; i < a.VectorOfEnumsLength; ++i)
{
Assert.AreEqual(a.VectorOfEnums(i), b.VectorOfEnums[i]);
}
}
private void AreEqual(Monster a, Monster b)
{
Assert.AreEqual(a.Hp, b.Hp);
Assert.AreEqual(a.Mana, b.Mana);
Assert.AreEqual(a.Name, b.Name);
var posA = a.Pos;
var posB = b.Pos;
if (posA != null)
{
Assert.AreEqual(posA.Value.X, posB.Value.X);
Assert.AreEqual(posA.Value.Y, posB.Value.Y);
Assert.AreEqual(posA.Value.Z, posB.Value.Z);
Assert.AreEqual(posA.Value.Test1, posB.Value.Test1);
Assert.AreEqual(posA.Value.Test2, posB.Value.Test2);
var tA = posA.Value.Test3;
var tB = posB.Value.Test3;
Assert.AreEqual(tA.A, tB.A);
Assert.AreEqual(tA.B, tB.B);
}
Assert.AreEqual(a.TestType, b.TestType);
if (a.TestType == Any.Monster)
{
var monster2A = a.Test<Monster>().Value;
var monster2B = b.Test<Monster>().Value;
Assert.AreEqual(monster2A.Name, monster2B.Name);
}
Assert.AreEqual(a.InventoryLength, b.InventoryLength);
for (var i = 0; i < a.InventoryLength; ++i)
{
Assert.AreEqual(a.Inventory(i), b.Inventory(i));
}
var inventoryArrayA = a.GetInventoryArray();
var inventoryArrayALength = inventoryArrayA == null ? 0 : inventoryArrayA.Length;
var inventoryArrayB = b.GetInventoryArray();
var inventoryArrayBLength = inventoryArrayB == null ? 0 : inventoryArrayB.Length;
Assert.AreEqual(inventoryArrayALength, inventoryArrayBLength);
for (var i = 0; i < inventoryArrayALength; ++i)
{
Assert.AreEqual(inventoryArrayA[i], inventoryArrayB[i]);
}
Assert.AreEqual(a.Test4Length, b.Test4Length);
for (var i = 0; i < a.Test4Length; ++i)
{
var t4A = a.Test4(i);
var t4B = b.Test4(i);
Assert.AreEqual(t4A.Value.A, t4B.Value.A);
Assert.AreEqual(t4A.Value.B, t4B.Value.B);
}
Assert.AreEqual(a.TestarrayofstringLength, b.TestarrayofstringLength);
for (var i = 0; i < a.TestarrayofstringLength; ++i)
{
Assert.AreEqual(a.Testarrayofstring(i), b.Testarrayofstring(i));
}
Assert.AreEqual(a.Testbool, b.Testbool);
Assert.AreEqual(a.TestarrayofboolsLength, b.TestarrayofboolsLength);
for (var i = 0; i < a.TestarrayofboolsLength; ++i)
{
Assert.AreEqual(a.Testarrayofbools(i), b.Testarrayofbools(i));
}
Assert.AreEqual(a.VectorOfLongsLength, b.VectorOfLongsLength);
for (var i = 0; i < a.VectorOfLongsLength; ++i)
{
Assert.AreEqual(a.VectorOfLongs(i), b.VectorOfLongs(i));
}
Assert.AreEqual(a.VectorOfDoublesLength, b.VectorOfDoublesLength);
for (var i = 0; i < a.VectorOfDoublesLength; ++i)
{
Assert.AreEqual(a.VectorOfDoubles(i), b.VectorOfDoubles(i));
}
Assert.AreEqual(a.VectorOfEnumsLength, b.VectorOfEnumsLength);
for (var i = 0; i < a.VectorOfEnumsLength; ++i)
{
Assert.AreEqual(a.VectorOfEnums(i), b.VectorOfEnums(i));
}
}
private void TestObjectAPI(Monster a)
{
var b = a.UnPack();
AreEqual(a, b);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(Monster.Pack(fbb, b).Value);
var c = Monster.GetRootAsMonster(fbb.DataBuffer);
AreEqual(a, c);
var jsonText = b.SerializeToJson();
var d = MonsterT.DeserializeFromJson(jsonText);
AreEqual(a, d);
var fbBuffer = b.SerializeToBinary();
var e = MonsterT.DeserializeFromBinary(fbBuffer);
AreEqual(a, e);
}
private void AreEqual(ArrayTable a, ArrayTableT b)
{
Assert.AreEqual(a.A.Value.A, b.A.A);
for (int i = 0; i < 15; ++i)
{
Assert.AreEqual(a.A.Value.B(i), b.A.B[i]);
}
Assert.AreEqual(a.A.Value.C, b.A.C);
for (int i = 0; i < 2; ++i)
{
var ad = a.A.Value.D(i);
var bd = b.A.D[i];
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.A(j), bd.A[j]);
}
Assert.AreEqual(ad.B, bd.B);
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.C(j), bd.C[j]);
}
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.D(j), bd.D[j]);
}
}
Assert.AreEqual(a.A.Value.E, b.A.E);
for (int i = 0; i < 2; ++i)
{
Assert.AreEqual(a.A.Value.F(i), b.A.F[i]);
}
}
private void AreEqual(ArrayTable a, ArrayTable b)
{
Assert.AreEqual(a.A.Value.A, b.A.Value.A);
for (int i = 0; i < 15; ++i)
{
Assert.AreEqual(a.A.Value.B(i), b.A.Value.B(i));
}
Assert.AreEqual(a.A.Value.C, b.A.Value.C);
for (int i = 0; i < 2; ++i)
{
var ad = a.A.Value.D(i);
var bd = b.A.Value.D(i);
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.A(j), bd.A(j));
}
Assert.AreEqual(ad.B, bd.B);
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.C(j), bd.C(j));
}
for (int j = 0; j < 2; ++j)
{
Assert.AreEqual(ad.D(j), bd.D(j));
}
}
Assert.AreEqual(a.A.Value.E, b.A.Value.E);
for (int i = 0; i < 2; ++i)
{
Assert.AreEqual(a.A.Value.F(i), b.A.Value.F(i));
}
}
private void TestObjectAPI(ArrayTable a)
{
var b = a.UnPack();
AreEqual(a, b);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(ArrayTable.Pack(fbb, b).Value);
var c = ArrayTable.GetRootAsArrayTable(fbb.DataBuffer);
AreEqual(a, c);
var jsonText = b.SerializeToJson();
var d = ArrayTableT.DeserializeFromJson(jsonText);
AreEqual(a, d);
var fbBuffer = b.SerializeToBinary();
var e = ArrayTableT.DeserializeFromBinary(fbBuffer);
AreEqual(a, e);
}
private void AreEqual(Movie a, MovieT b)
{
Assert.AreEqual(a.MainCharacterType, b.MainCharacter.Type);
Assert.AreEqual(a.MainCharacter<Rapunzel>().Value.HairLength, b.MainCharacter.AsRapunzel().HairLength);
Assert.AreEqual(a.CharactersLength, b.Characters.Count);
Assert.AreEqual(a.CharactersType(0), b.Characters[0].Type);
Assert.AreEqual(a.Characters<Attacker>(0).Value.SwordAttackDamage, b.Characters[0].AsMuLan().SwordAttackDamage);
Assert.AreEqual(a.CharactersType(1), b.Characters[1].Type);
Assert.AreEqual(a.Characters<BookReader>(1).Value.BooksRead, b.Characters[1].AsBelle().BooksRead);
Assert.AreEqual(a.CharactersType(2), b.Characters[2].Type);
Assert.AreEqual(a.CharactersAsString(2), b.Characters[2].AsOther());
}
private void AreEqual(Movie a, Movie b)
{
Assert.AreEqual(a.MainCharacterType, b.MainCharacterType);
Assert.AreEqual(a.MainCharacter<Rapunzel>().Value.HairLength, b.MainCharacter<Rapunzel>().Value.HairLength);
Assert.AreEqual(a.CharactersLength, b.CharactersLength);
Assert.AreEqual(a.CharactersType(0), b.CharactersType(0));
Assert.AreEqual(a.Characters<Attacker>(0).Value.SwordAttackDamage, b.Characters<Attacker>(0).Value.SwordAttackDamage);
Assert.AreEqual(a.CharactersType(1), b.CharactersType(1));
Assert.AreEqual(a.Characters<BookReader>(1).Value.BooksRead, b.Characters<BookReader>(1).Value.BooksRead);
Assert.AreEqual(a.CharactersType(2), b.CharactersType(2));
Assert.AreEqual(a.CharactersAsString(2), b.CharactersAsString(2));
}
private void TestObjectAPI(Movie a)
{
var b = a.UnPack();
AreEqual(a, b);
var fbb = new FlatBufferBuilder(1);
fbb.Finish(Movie.Pack(fbb, b).Value);
var c = Movie.GetRootAsMovie(fbb.DataBuffer);
AreEqual(a, c);
var jsonText = b.SerializeToJson();
var d = MovieT.DeserializeFromJson(jsonText);
AreEqual(a, d);
var fbBuffer = b.SerializeToBinary();
var e = MovieT.DeserializeFromBinary(fbBuffer);
AreEqual(a, e);
}
}
}