| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame.Example; |
| |
| /** |
| * Composite components of Monster color. |
| */ |
| @SuppressWarnings("unused") |
| public final class Color { |
| private Color() { } |
| public static final int Red = 1; |
| /** |
| * \brief color Green |
| * Green is bit_flag with value (1u << 1) |
| */ |
| public static final int Green = 2; |
| /** |
| * \brief color Blue (1u << 3) |
| */ |
| public static final int Blue = 8; |
| |
| public static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", }; |
| |
| public static String name(int e) { return names[e - Red]; } |
| } |
| |