Merge "Documentation improvements: style guide & guide lines." into ub-games-master
diff --git a/samples/monster_generated.h b/samples/monster_generated.h
index 1833c62..ded7846 100644
--- a/samples/monster_generated.h
+++ b/samples/monster_generated.h
@@ -38,21 +38,6 @@
Equipment_MAX = Equipment_Weapon
};
-struct EquipmentUnion {
- Equipment type;
-
- flatbuffers::NativeTable *table;
- EquipmentUnion() : type(Equipment_NONE), table(nullptr) {}
- EquipmentUnion(const EquipmentUnion &);
- EquipmentUnion &operator=(const EquipmentUnion &);
- ~EquipmentUnion();
-
- static flatbuffers::NativeTable *UnPack(const void *union_obj, Equipment type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *rehasher = nullptr) const;
-
- WeaponT *AsWeapon() { return type == Equipment_Weapon ? reinterpret_cast<WeaponT *>(table) : nullptr; }
-};
-
inline const char **EnumNamesEquipment() {
static const char *names[] = { "NONE", "Weapon", nullptr };
return names;
@@ -68,6 +53,31 @@
static const Equipment enum_value = Equipment_Weapon;
};
+struct EquipmentUnion {
+ Equipment type = Equipment_NONE;
+
+ flatbuffers::NativeTable *table = nullptr;
+ EquipmentUnion() : type(Equipment_NONE), table(nullptr) {}
+ EquipmentUnion(const EquipmentUnion &);
+ EquipmentUnion &operator=(const EquipmentUnion &);
+ ~EquipmentUnion() { Reset(); }
+ void Reset();
+
+ template <typename T>
+ void Set(T&& value) {
+ Reset();
+ type = EquipmentTraits<typename T::TableType>::enum_value;
+ if (type != Equipment_NONE) {
+ table = new T(std::move(value));
+ }
+ }
+
+ static flatbuffers::NativeTable *UnPack(const void *union_obj, Equipment type, const flatbuffers::resolver_function_t *resolver);
+ flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *rehasher = nullptr) const;
+
+ WeaponT *AsWeapon() { return type == Equipment_Weapon ? reinterpret_cast<WeaponT *>(table) : nullptr; }
+};
+
inline bool VerifyEquipment(flatbuffers::Verifier &verifier, const void *union_obj, Equipment type);
MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS {
@@ -101,6 +111,10 @@
Color color;
std::vector<std::unique_ptr<WeaponT>> weapons;
EquipmentUnion equipped;
+ MonsterT()
+ : mana(150),
+ hp(100),
+ color(Color_Blue) {}
};
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
@@ -218,6 +232,8 @@
typedef Weapon TableType;
std::string name;
int16_t damage;
+ WeaponT()
+ : damage(0) {}
};
struct Weapon FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
@@ -347,11 +363,13 @@
}
}
-inline EquipmentUnion::~EquipmentUnion() {
+inline void EquipmentUnion::Reset() {
switch (type) {
case Equipment_Weapon: delete reinterpret_cast<WeaponT *>(table); break;
- default:;
+ default: break;
}
+ table = nullptr;
+ type = Equipment_NONE;
}
inline const MyGame::Sample::Monster *GetMonster(const void *buf) {
diff --git a/src/idl_gen_cpp.cpp b/src/idl_gen_cpp.cpp
index 8681e17..0436f4d 100644
--- a/src/idl_gen_cpp.cpp
+++ b/src/idl_gen_cpp.cpp
@@ -472,36 +472,6 @@
GenTypeBasic(enum_def.underlying_type, false) + ")\n";
code += "\n";
- if (parser_.opts.generate_object_based_api && enum_def.is_union) {
- // Generate a union type
- code += "struct " + enum_def.name + "Union {\n";
- code += " " + enum_def.name + " type;\n\n";
- code += " flatbuffers::NativeTable *table;\n";
- code += " " + enum_def.name + "Union() : type(";
- code += GetEnumValUse(enum_def, *enum_def.vals.Lookup("NONE"), parser_.opts);
- code += "), table(nullptr) {}\n";
- code += " " + enum_def.name + "Union(const ";
- code += enum_def.name + "Union &);\n";
- code += " " + enum_def.name + "Union &operator=(const ";
- code += enum_def.name + "Union &);\n";
- code += " ~" + enum_def.name + "Union();\n\n";
- code += " " + UnionUnPackSignature(enum_def, true) + ";\n";
- code += " " + UnionPackSignature(enum_def, true) + ";\n\n";
- for (auto it = enum_def.vals.vec.begin(); it != enum_def.vals.vec.end();
- ++it) {
- auto &ev = **it;
- if (ev.value) {
- auto native_name = NativeName(WrapInNameSpace(*ev.struct_def));
- code += " " + native_name + " *As";
- code += ev.name + "() { return type == ";
- code += GetEnumValUse(enum_def, ev, parser_.opts);
- code += " ? reinterpret_cast<" + native_name;
- code += " *>(table) : nullptr; }\n";
- }
- }
- code += "};\n\n";
- }
-
// Generate a generate string table for enum values.
// Problem is, if values are very sparse that could generate really big
// tables. Ideally in that case we generate a map lookup instead, but for
@@ -552,6 +522,50 @@
}
}
+ if (parser_.opts.generate_object_based_api && enum_def.is_union) {
+ // Generate a union type
+ code += "struct " + enum_def.name + "Union {\n";
+ code += " " + enum_def.name + " type = ";
+ code += GetEnumValUse(enum_def, *enum_def.vals.Lookup("NONE"), parser_.opts);
+ code += ";\n\n";
+ code += " flatbuffers::NativeTable *table = nullptr;\n";
+ code += " " + enum_def.name + "Union() : type(";
+ code += GetEnumValUse(enum_def, *enum_def.vals.Lookup("NONE"), parser_.opts);
+ code += "), table(nullptr) {}\n";
+ code += " " + enum_def.name + "Union(const ";
+ code += enum_def.name + "Union &);\n";
+ code += " " + enum_def.name + "Union &operator=(const ";
+ code += enum_def.name + "Union &);\n";
+ code += " ~" + enum_def.name + "Union() { Reset(); }\n";
+ code += " void Reset();\n\n";
+ code += " template <typename T>\n";
+ code += " void Set(T&& value) {\n";
+ code += " Reset();\n";
+ code += " type = " + enum_def.name;
+ code += "Traits<typename T::TableType>::enum_value;\n";
+ code += " if (type != ";
+ code += GetEnumValUse(enum_def, *enum_def.vals.Lookup("NONE"), parser_.opts);
+ code += ") {\n";
+ code += " table = new T(std::forward<T>(value));\n";
+ code += " }\n";
+ code += " }\n\n";
+ code += " " + UnionUnPackSignature(enum_def, true) + ";\n";
+ code += " " + UnionPackSignature(enum_def, true) + ";\n\n";
+ for (auto it = enum_def.vals.vec.begin(); it != enum_def.vals.vec.end();
+ ++it) {
+ auto &ev = **it;
+ if (ev.value) {
+ auto native_name = NativeName(WrapInNameSpace(*ev.struct_def));
+ code += " " + native_name + " *As";
+ code += ev.name + "() { return type == ";
+ code += GetEnumValUse(enum_def, ev, parser_.opts);
+ code += " ? reinterpret_cast<" + native_name;
+ code += " *>(table) : nullptr; }\n";
+ }
+ }
+ code += "};\n\n";
+ }
+
if (enum_def.is_union) {
code += UnionVerifySignature(enum_def) + ";\n\n";
}
@@ -614,8 +628,7 @@
code += " default: return 0;\n }\n}\n\n";
// Generate a union destructor.
- code += "inline " + enum_def.name + "Union::~";
- code += enum_def.name + "Union() {\n";
+ code += "inline void " + enum_def.name + "Union::Reset() {\n";
code += " switch (type) {\n";
for (auto it = enum_def.vals.vec.begin(); it != enum_def.vals.vec.end();
++it) {
@@ -627,7 +640,13 @@
code += " *>(table); break;\n";
}
}
- code += " default:;\n }\n}\n\n";
+ code += " default: break;\n";
+ code += " }\n";
+ code += " table = nullptr;\n";
+ code += " type = ";
+ code += GetEnumValUse(enum_def, *enum_def.vals.Lookup("NONE"), parser_.opts);
+ code += ";\n";
+ code += "}\n\n";
}
}
@@ -672,26 +691,72 @@
: field.value.constant;
}
- void GenSimpleParam(std::string &code, FieldDef &field) {
- code += ",\n " + GenTypeWire(field.value.type, " ", true);
- code += field.name + " = ";
+ std::string GetDefaultScalarValue(const FieldDef &field) {
if (field.value.type.enum_def && IsScalar(field.value.type.base_type)) {
auto ev = field.value.type.enum_def->ReverseLookup(
static_cast<int>(StringToInt(field.value.constant.c_str())), false);
if (ev) {
- code += WrapInNameSpace(
+ return WrapInNameSpace(
field.value.type.enum_def->defined_namespace,
GetEnumValUse(*field.value.type.enum_def, *ev, parser_.opts));
} else {
- code += GenUnderlyingCast(field, true, field.value.constant);
+ return GenUnderlyingCast(field, true, field.value.constant);
}
} else if (field.value.type.base_type == BASE_TYPE_BOOL) {
- code += field.value.constant == "0" ? "false" : "true";
+ return field.value.constant == "0" ? "false" : "true";
} else {
- code += GenDefaultConstant(field);
+ return GenDefaultConstant(field);
}
}
+ void GenSimpleParam(std::string &code, FieldDef &field) {
+ code += ",\n " + GenTypeWire(field.value.type, " ", true);
+ code += field.name + " = " + GetDefaultScalarValue(field);
+ }
+
+ // Generate a member, including a default value for scalars and raw pointers.
+ void GenMember(std::string& code, const FieldDef &field) {
+ if (!field.deprecated && // Deprecated fields won't be accessible.
+ field.value.type.base_type != BASE_TYPE_UTYPE) {
+ auto type = GenTypeNative(field.value.type, false, field);
+ auto cpp_type = field.attributes.Lookup("cpp_type");
+ code += " " + (cpp_type ? cpp_type->constant + " *" : type+ " ") +
+ field.name + ";\n";
+ }
+ }
+
+ // Generate the default constructor for this struct. Properly initialize all
+ // scalar members with default values.
+ void GenDefaultConstructor(std::string& code, const StructDef& struct_def) {
+ code += " " + NativeName(struct_def.name) + "()";
+ std::string initializer_list;
+ for (auto it = struct_def.fields.vec.begin();
+ it != struct_def.fields.vec.end(); ++it) {
+ auto &field = **it;
+ if (!field.deprecated && // Deprecated fields won't be accessible.
+ field.value.type.base_type != BASE_TYPE_UTYPE) {
+ auto cpp_type = field.attributes.Lookup("cpp_type");
+ // Scalar types get parsed defaults, raw pointers get nullptrs.
+ if (IsScalar(field.value.type.base_type)) {
+ if (!initializer_list.empty()) {
+ initializer_list += ",\n ";
+ }
+ initializer_list += field.name + "(" +GetDefaultScalarValue(field) +
+ ")";
+ } else if (cpp_type) {
+ if (!initializer_list.empty()) {
+ code += ",\n ";
+ }
+ initializer_list += field.name + "(0)";
+ }
+ }
+ }
+ if (!initializer_list.empty()) {
+ code += "\n : " + initializer_list;
+ }
+ code += " {}\n";
+ }
+
// Generate an accessor struct, builder structs & function for a table.
void GenTable(StructDef &struct_def, std::string *code_ptr) {
std::string &code = *code_ptr;
@@ -707,14 +772,9 @@
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
auto &field = **it;
- if (!field.deprecated && // Deprecated fields won't be accessible.
- field.value.type.base_type != BASE_TYPE_UTYPE) {
- auto type = GenTypeNative(field.value.type, false, field);
- auto cpp_type = field.attributes.Lookup("cpp_type");
- code += " " + (cpp_type ? cpp_type->constant + " *" : type+ " ") +
- field.name + ";\n";
- }
+ GenMember(code, field);
}
+ GenDefaultConstructor(code, struct_def);
code += "};\n\n";
}
diff --git a/tests/monster_test_generated.h b/tests/monster_test_generated.h
index f1be4ac..5714f58 100644
--- a/tests/monster_test_generated.h
+++ b/tests/monster_test_generated.h
@@ -52,23 +52,6 @@
Any_MAX = Any_MyGame_Example2_Monster
};
-struct AnyUnion {
- Any type;
-
- flatbuffers::NativeTable *table;
- AnyUnion() : type(Any_NONE), table(nullptr) {}
- AnyUnion(const AnyUnion &);
- AnyUnion &operator=(const AnyUnion &);
- ~AnyUnion();
-
- static flatbuffers::NativeTable *UnPack(const void *union_obj, Any type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *rehasher = nullptr) const;
-
- MonsterT *AsMonster() { return type == Any_Monster ? reinterpret_cast<MonsterT *>(table) : nullptr; }
- TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() { return type == Any_TestSimpleTableWithEnum ? reinterpret_cast<TestSimpleTableWithEnumT *>(table) : nullptr; }
- MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() { return type == Any_MyGame_Example2_Monster ? reinterpret_cast<MyGame::Example2::MonsterT *>(table) : nullptr; }
-};
-
inline const char **EnumNamesAny() {
static const char *names[] = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster", nullptr };
return names;
@@ -92,6 +75,33 @@
static const Any enum_value = Any_MyGame_Example2_Monster;
};
+struct AnyUnion {
+ Any type = Any_NONE;
+
+ flatbuffers::NativeTable *table = nullptr;
+ AnyUnion() : type(Any_NONE), table(nullptr) {}
+ AnyUnion(const AnyUnion &);
+ AnyUnion &operator=(const AnyUnion &);
+ ~AnyUnion() { Reset(); }
+ void Reset();
+
+ template <typename T>
+ void Set(T&& value) {
+ Reset();
+ type = AnyTraits<typename T::TableType>::enum_value;
+ if (type != Any_NONE) {
+ table = new T(std::move(value));
+ }
+ }
+
+ static flatbuffers::NativeTable *UnPack(const void *union_obj, Any type, const flatbuffers::resolver_function_t *resolver);
+ flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *rehasher = nullptr) const;
+
+ MonsterT *AsMonster() { return type == Any_Monster ? reinterpret_cast<MonsterT *>(table) : nullptr; }
+ TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() { return type == Any_TestSimpleTableWithEnum ? reinterpret_cast<TestSimpleTableWithEnumT *>(table) : nullptr; }
+ MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() { return type == Any_MyGame_Example2_Monster ? reinterpret_cast<MyGame::Example2::MonsterT *>(table) : nullptr; }
+};
+
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, Any type);
MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
@@ -152,6 +162,7 @@
struct MonsterT : public flatbuffers::NativeTable {
typedef Monster TableType;
+ MonsterT() {}
};
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
@@ -189,6 +200,8 @@
struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
typedef TestSimpleTableWithEnum TableType;
Color color;
+ TestSimpleTableWithEnumT()
+ : color(Color_Green) {}
};
struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
@@ -233,6 +246,9 @@
std::string id;
int64_t val;
uint16_t count;
+ StatT()
+ : val(0),
+ count(0) {}
};
struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
@@ -323,6 +339,22 @@
float testf2;
float testf3;
std::vector<std::string> testarrayofstring2;
+ MonsterT()
+ : mana(150),
+ hp(100),
+ color(Color_Blue),
+ testbool(false),
+ testhashs32_fnv1(0),
+ testhashu32_fnv1(0),
+ testhashs64_fnv1(0),
+ testhashu64_fnv1(0),
+ testhashs32_fnv1a(0),
+ testhashu32_fnv1a(0),
+ testhashs64_fnv1a(0),
+ testhashu64_fnv1a(0),
+ testf(3.14159f),
+ testf2(3.0f),
+ testf3(0.0f) {}
};
/// an example documentation comment: monster object
@@ -767,13 +799,15 @@
}
}
-inline AnyUnion::~AnyUnion() {
+inline void AnyUnion::Reset() {
switch (type) {
case Any_Monster: delete reinterpret_cast<MonsterT *>(table); break;
case Any_TestSimpleTableWithEnum: delete reinterpret_cast<TestSimpleTableWithEnumT *>(table); break;
case Any_MyGame_Example2_Monster: delete reinterpret_cast<MyGame::Example2::MonsterT *>(table); break;
- default:;
+ default: break;
}
+ table = nullptr;
+ type = Any_NONE;
}
inline const MyGame::Example::Monster *GetMonster(const void *buf) {