blob: 9490be0313d9aad716389551448e48c1b4339461 [file] [log] [blame]
/**
* Copyright (C) 2025 Niklas Haas
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "ops_backend.h"
#ifndef BIT_DEPTH
# error Should only be included from ops_tmpl_*.c!
#endif
#define WRAP_CONVERT_UINT(N) \
DECL_PATTERN(convert_uint##N) \
{ \
u##N##block_t xu, yu, zu, wu; \
\
SWS_LOOP \
for (int i = 0; i < SWS_BLOCK_SIZE; i++) { \
if (X) \
xu[i] = x[i]; \
if (Y) \
yu[i] = y[i]; \
if (Z) \
zu[i] = z[i]; \
if (W) \
wu[i] = w[i]; \
} \
\
CONTINUE(u##N##block_t, xu, yu, zu, wu); \
} \
\
WRAP_COMMON_PATTERNS(convert_uint##N, \
.op = SWS_OP_CONVERT, \
.convert.to = SWS_PIXEL_U##N, \
);
#if BIT_DEPTH != 8
WRAP_CONVERT_UINT(8)
#endif
#if BIT_DEPTH != 16
WRAP_CONVERT_UINT(16)
#endif
#if BIT_DEPTH != 32 || defined(IS_FLOAT)
WRAP_CONVERT_UINT(32)
#endif
DECL_PATTERN(clear)
{
SWS_LOOP
for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
if (!X)
x[i] = impl->priv.px[0];
if (!Y)
y[i] = impl->priv.px[1];
if (!Z)
z[i] = impl->priv.px[2];
if (!W)
w[i] = impl->priv.px[3];
}
CONTINUE(block_t, x, y, z, w);
}
#define WRAP_CLEAR(X, Y, Z, W) \
DECL_IMPL(clear##_##X##Y##Z##W) \
{ \
CALL(clear, X, Y, Z, W); \
} \
\
DECL_ENTRY(clear##_##X##Y##Z##W, \
.setup = ff_sws_setup_q4, \
.op = SWS_OP_CLEAR, \
.flexible = true, \
.unused = { !X, !Y, !Z, !W }, \
);
WRAP_CLEAR(1, 1, 1, 0) /* rgba alpha */
WRAP_CLEAR(0, 1, 1, 1) /* argb alpha */
WRAP_CLEAR(0, 0, 1, 1) /* vuya chroma */
WRAP_CLEAR(1, 0, 0, 1) /* yuva chroma */
WRAP_CLEAR(1, 1, 0, 0) /* ayuv chroma */
WRAP_CLEAR(0, 1, 0, 1) /* uyva chroma */
WRAP_CLEAR(1, 0, 1, 0) /* xvyu chroma */
WRAP_CLEAR(1, 0, 0, 0) /* gray -> yuva */
WRAP_CLEAR(0, 1, 0, 0) /* gray -> ayuv */
WRAP_CLEAR(0, 0, 1, 0) /* gray -> vuya */
DECL_PATTERN(min)
{
SWS_LOOP
for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
if (X)
x[i] = FFMIN(x[i], impl->priv.px[0]);
if (Y)
y[i] = FFMIN(y[i], impl->priv.px[1]);
if (Z)
z[i] = FFMIN(z[i], impl->priv.px[2]);
if (W)
w[i] = FFMIN(w[i], impl->priv.px[3]);
}
CONTINUE(block_t, x, y, z, w);
}
DECL_PATTERN(max)
{
SWS_LOOP
for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
if (X)
x[i] = FFMAX(x[i], impl->priv.px[0]);
if (Y)
y[i] = FFMAX(y[i], impl->priv.px[1]);
if (Z)
z[i] = FFMAX(z[i], impl->priv.px[2]);
if (W)
w[i] = FFMAX(w[i], impl->priv.px[3]);
}
CONTINUE(block_t, x, y, z, w);
}
WRAP_COMMON_PATTERNS(min,
.op = SWS_OP_MIN,
.setup = ff_sws_setup_q4,
.flexible = true,
);
WRAP_COMMON_PATTERNS(max,
.op = SWS_OP_MAX,
.setup = ff_sws_setup_q4,
.flexible = true,
);
DECL_PATTERN(scale)
{
const pixel_t scale = impl->priv.px[0];
SWS_LOOP
for (int i = 0; i < SWS_BLOCK_SIZE; i++) {
if (X)
x[i] *= scale;
if (Y)
y[i] *= scale;
if (Z)
z[i] *= scale;
if (W)
w[i] *= scale;
}
CONTINUE(block_t, x, y, z, w);
}
WRAP_COMMON_PATTERNS(scale,
.op = SWS_OP_SCALE,
.setup = ff_sws_setup_q,
.flexible = true,
);