| /* |
| * Copyright (C) 2024 Niklas Haas |
| * |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef SWSCALE_LUT3D_H |
| #define SWSCALE_LUT3D_H |
| |
| #include <stdint.h> |
| |
| #include "libavutil/csp.h" |
| #include "libavutil/pixfmt.h" |
| |
| #include "cms.h" |
| #include "csputils.h" |
| #include "format.h" |
| |
| enum { |
| /* Input LUT size. This is only calculated once. */ |
| INPUT_LUT_BITS = 6, |
| INPUT_LUT_SIZE = (1 << INPUT_LUT_BITS) + 1, /* +1 to simplify interpolation */ |
| |
| /* Tone mapping LUT size. This is regenerated possibly per frame. */ |
| TONE_LUT_BITS = 8, |
| TONE_LUT_SIZE = (1 << TONE_LUT_BITS) + 1, |
| |
| /* Output LUT size (for dynamic tone mapping). This is only calculated once. */ |
| OUTPUT_LUT_BITS_I = 6, |
| OUTPUT_LUT_BITS_PT = 7, |
| |
| OUTPUT_LUT_SIZE_I = (1 << OUTPUT_LUT_BITS_I) + 1, |
| OUTPUT_LUT_SIZE_PT = (1 << OUTPUT_LUT_BITS_PT) + 1, |
| }; |
| |
| typedef struct SwsLut3D { |
| SwsColorMap map; |
| bool dynamic; |
| |
| /* Gamut mapping 3DLUT(s) */ |
| v3u16_t input[INPUT_LUT_SIZE][INPUT_LUT_SIZE][INPUT_LUT_SIZE]; |
| v3u16_t output[OUTPUT_LUT_SIZE_PT][OUTPUT_LUT_SIZE_PT][OUTPUT_LUT_SIZE_I]; |
| |
| /* Split tone mapping LUT (for dynamic tone mapping) */ |
| v2u16_t tone_map[TONE_LUT_SIZE]; /* new luma, desaturation */ |
| } SwsLut3D; |
| |
| SwsLut3D *ff_sws_lut3d_alloc(void); |
| void ff_sws_lut3d_free(SwsLut3D **lut3d); |
| |
| /** |
| * Test to see if a given format is supported by the 3DLUT input/output code. |
| */ |
| bool ff_sws_lut3d_test_fmt(enum AVPixelFormat fmt, int output); |
| |
| /** |
| * Pick the best compatible pixfmt for a given SwsFormat. |
| */ |
| enum AVPixelFormat ff_sws_lut3d_pick_pixfmt(SwsFormat fmt, int output); |
| |
| /** |
| * Recalculate the (static) 3DLUT state with new settings. This will recompute |
| * everything. To only update per-frame tone mapping state, instead call |
| * ff_sws_lut3d_update(). |
| * |
| * Returns 0 or a negative error code. |
| */ |
| int ff_sws_lut3d_generate(SwsLut3D *lut3d, enum AVPixelFormat fmt_in, |
| enum AVPixelFormat fmt_out, const SwsColorMap *map); |
| |
| /** |
| * Update the tone mapping state. This will only use per-frame metadata. The |
| * static metadata is ignored. |
| */ |
| void ff_sws_lut3d_update(SwsLut3D *lut3d, const SwsColor *new_src); |
| |
| /** |
| * Applies a color transformation to a plane. The format must match the format |
| * provided during ff_sws_lut3d_update(). |
| */ |
| void ff_sws_lut3d_apply(const SwsLut3D *lut3d, const uint8_t *in, int in_stride, |
| uint8_t *out, int out_stride, int w, int h); |
| |
| #endif /* SWSCALE_LUT3D_H */ |