blob: 800a93db66557b6d1c24bda23316e0db7f836756 [file] [log] [blame]
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#version 460
#pragma shader_stage(compute)
#extension GL_GOOGLE_include_directive : require
#include "common.comp"
#include "dct.glsl"
layout (constant_id = 0) const bool interlaced = false;
layout (set = 0, binding = 0) readonly buffer quant_idx_buf {
uint8_t quant_idx[];
};
layout (set = 0, binding = 1) readonly buffer qmat_buf {
uint8_t qmat[];
};
layout (set = 0, binding = 2) uniform uimage2D dst[];
layout (push_constant, scalar) uniform pushConstants {
u8buf slice_data;
uint bitstream_size;
uint16_t width;
uint16_t height;
uint16_t mb_width;
uint16_t mb_height;
uint16_t slice_width;
uint16_t slice_height;
uint8_t log2_slice_width;
uint8_t log2_chroma_w;
uint8_t depth;
uint8_t alpha_info;
uint8_t bottom_field;
};
uint get_px(uint tex_idx, ivec2 pos)
{
if (interlaced)
pos = ivec2(pos.x, (pos.y << 1) + bottom_field);
return uint(imageLoad(dst[nonuniformEXT(tex_idx)], pos).x);
}
void put_px(uint tex_idx, ivec2 pos, uint v)
{
if (interlaced)
pos = ivec2(pos.x, (pos.y << 1) + bottom_field);
imageStore(dst[nonuniformEXT(tex_idx)], pos, uvec4(v));
}
void main(void)
{
uvec3 gid = gl_GlobalInvocationID, lid = gl_LocalInvocationID;
uint comp = gid.z, block = (lid.y << 2) | (lid.x >> 3), idx = lid.x & 0x7;
uint chroma_shift = comp != 0 ? log2_chroma_w : 0;
bool act = gid.x < mb_width << (4 - chroma_shift);
/**
* Normalize coefficients to [-1, 1] for increased precision during the iDCT.
* DCT coeffs have the range of a 12-bit signed integer (7.4 Inverse Transform).
*/
const float norm = 1.0f / (1 << 11);
/* Coalesced load of DCT coeffs in shared memory, inverse quantization */
if (act) {
/* Table 15 */
uint8_t qidx = quant_idx[(gid.y >> 1) * mb_width + (gid.x >> (4 - chroma_shift))];
int qscale = qidx > 128 ? (qidx - 96) << 2 : qidx, mat = int(gid.z != 0) << 6;
[[unroll]] for (uint i = 0; i < 8; ++i) {
uint cidx = (i << 3) + idx;
int c = sign_extend(int(get_px(comp, ivec2(gid.x, (gid.y << 3) + i))), 16);
float v = float(c * qscale * int(qmat[mat + cidx])) * norm;
blocks[block][i * 9 + idx] = v * idct_scale[cidx];
}
}
/* Column-wise iDCT */
idct8(block, idx, 9);
barrier();
/* Remap [-1, 1] to [0, 2] to remove a per-element addition in the output loop */
blocks[block][idx * 9] += 1.0f;
/* Row-wise iDCT */
idct8(block, idx * 9, 1);
barrier();
float fact = 1 << (depth - 1);
int maxv = (1 << depth) - 1;
/* 7.5.1 Color Component Samples. Rescale, clamp and write back to global memory */
if (act) {
[[unroll]] for (uint i = 0; i < 8; ++i) {
float v = round(blocks[block][i * 9 + idx] * fact);
put_px(comp, ivec2(gid.x, (gid.y << 3) + i), clamp(int(v), 0, maxv));
}
}
}