blob: 62e774ef86f20dbd1f27339ddaa9bdd8f42140a2 [file] [log] [blame]
/*
* FFv1 codec
*
* Copyright (c) 2024 Lynne <dev@lynne.ee>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma shader_stage(compute)
#extension GL_GOOGLE_include_directive : require
#define FULL_RENORM
#include "common.glsl"
#include "ffv1_common.glsl"
void init_slice(inout SliceContext sc, uint slice_idx)
{
/* Set coordinates */
uint sxs = slice_coord(img_size.x, gl_WorkGroupID.x + 0,
gl_NumWorkGroups.x, chroma_shift.x);
uint sxe = slice_coord(img_size.x, gl_WorkGroupID.x + 1,
gl_NumWorkGroups.x, chroma_shift.x);
uint sys = slice_coord(img_size.y, gl_WorkGroupID.y + 0,
gl_NumWorkGroups.y, chroma_shift.y);
uint sye = slice_coord(img_size.y, gl_WorkGroupID.y + 1,
gl_NumWorkGroups.y, chroma_shift.y);
sc.slice_pos = ivec2(sxs, sys);
sc.slice_dim = ivec2(sxe - sxs, sye - sys);
sc.slice_coding_mode = int(force_pcm);
sc.slice_reset_contexts = sc.slice_coding_mode == 1;
sc.quant_table_idx = u8vec3(context_model);
if (!rct_search || force_pcm)
sc.slice_rct_coef = ivec2(1, 1);
rac_init(slice_idx*slice_size_max, slice_size_max);
}
void put_usymbol(uint v)
{
bool is_nil = (v == 0);
put_rac(rc_state[0], is_nil);
if (is_nil)
return;
const int e = findMSB(v);
for (int i = 0; i <= e; i++)
put_rac(rc_state[1 + min(i, 9)], i < e);
for (int i = e - 1; i >= 0; i--)
put_rac(rc_state[22 + min(i, 9)], bool(bitfieldExtract(v, i, 1)));
}
shared uint hdr_sym[4 + 4 + 3];
const int nb_hdr_sym = 4 + codec_planes + 3;
void write_slice_header(inout SliceContext sc)
{
[[unroll]]
for (int i = 0; i < CONTEXT_SIZE; i++)
rc_state[i] = uint8_t(128);
hdr_sym[0] = gl_WorkGroupID.x;
hdr_sym[1] = gl_WorkGroupID.y;
hdr_sym[2] = 0;
hdr_sym[3] = 0;
[[unroll]]
for (int i = 0; i < codec_planes; i++)
hdr_sym[4 + i] = context_model;
hdr_sym[nb_hdr_sym - 3] = pic_mode;
hdr_sym[nb_hdr_sym - 2] = sar.x;
hdr_sym[nb_hdr_sym - 1] = sar.y;
for (int i = 0; i < nb_hdr_sym; i++)
put_usymbol(hdr_sym[i]);
if (version >= 4) {
put_rac(rc_state[0], force_pcm);
put_usymbol(uint(force_pcm));
if (!force_pcm && colorspace == 1) {
put_usymbol(sc.slice_rct_coef.g);
put_usymbol(sc.slice_rct_coef.r);
}
}
}
void write_frame_header(inout SliceContext sc)
{
put_rac_equi(bool(key_frame));
}
void main(void)
{
const uint slice_idx = gl_WorkGroupID.y*gl_NumWorkGroups.x + gl_WorkGroupID.x;
init_slice(slice_ctx[slice_idx], slice_idx);
if (slice_idx == 0)
write_frame_header(slice_ctx[slice_idx]);
write_slice_header(slice_ctx[slice_idx]);
slice_ctx[slice_idx].c = rc;
}