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/** @file
Internal type and macro definitions for the Virtio GPU hybrid driver.
Copyright (C) 2016, Red Hat, Inc.
This program and the accompanying materials are licensed and made available
under the terms and conditions of the BSD License which accompanies this
distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#ifndef _VIRTIO_GPU_DXE_H_
#define _VIRTIO_GPU_DXE_H_
#include <IndustryStandard/VirtioGpu.h>
#include <Library/BaseMemoryLib.h>
#include <Library/DebugLib.h>
#include <Library/UefiLib.h>
#include <Protocol/GraphicsOutput.h>
#include <Protocol/VirtioDevice.h>
//
// Forward declaration of VGPU_GOP.
//
typedef struct VGPU_GOP_STRUCT VGPU_GOP;
//
// The abstraction that directly corresponds to a Virtio GPU device.
//
// This structure will be installed on the handle that has the VirtIo Device
// Protocol interface, with GUID gEfiCallerIdGuid. A similar trick is employed
// in TerminalDxe, and it is necessary so that we can look up VGPU_DEV just
// from the VirtIo Device Protocol handle in the Component Name 2 Protocol
// implementation.
//
typedef struct {
//
// VirtIo represents access to the Virtio GPU device. Never NULL.
//
VIRTIO_DEVICE_PROTOCOL *VirtIo;
//
// BusName carries a customized name for
// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
// form because it can theoretically support several languages. Never NULL.
//
EFI_UNICODE_STRING_TABLE *BusName;
//
// VirtIo ring used for VirtIo communication.
//
VRING Ring;
//
// Token associated with Ring's mapping for bus master common buffer
// operation, from VirtioRingMap().
//
VOID *RingMap;
//
// Event to be signaled at ExitBootServices().
//
EFI_EVENT ExitBoot;
//
// Common running counter for all VirtIo GPU requests that ask for fencing.
//
UINT64 FenceId;
//
// The Child field references the GOP wrapper structure. If this pointer is
// NULL, then the hybrid driver has bound (i.e., started) the
// VIRTIO_DEVICE_PROTOCOL controller without producing the child GOP
// controller (that is, after Start() was called with RemainingDevicePath
// pointing to and End of Device Path node). Child can be created and
// destroyed, even repeatedly, independently of VGPU_DEV.
//
// In practice, this field represents the single head (scanout) that we
// support.
//
VGPU_GOP *Child;
} VGPU_DEV;
//
// The Graphics Output Protocol wrapper structure.
//
#define VGPU_GOP_SIG SIGNATURE_64 ('V', 'G', 'P', 'U', '_', 'G', 'O', 'P')
struct VGPU_GOP_STRUCT {
UINT64 Signature;
//
// ParentBus points to the parent VGPU_DEV object. Never NULL.
//
VGPU_DEV *ParentBus;
//
// GopName carries a customized name for
// EFI_COMPONENT_NAME2_PROTOCOL.GetControllerName(). It is expressed in table
// form because it can theoretically support several languages. Never NULL.
//
EFI_UNICODE_STRING_TABLE *GopName;
//
// GopHandle is the UEFI child handle that carries the device path ending
// with the ACPI ADR node, and the Graphics Output Protocol. Never NULL.
//
EFI_HANDLE GopHandle;
//
// The GopDevicePath field is the device path installed on GopHandle,
// ending with an ACPI ADR node. Never NULL.
//
EFI_DEVICE_PATH_PROTOCOL *GopDevicePath;
//
// The Gop field is installed on the child handle as Graphics Output Protocol
// interface.
//
EFI_GRAPHICS_OUTPUT_PROTOCOL Gop;
//
// Referenced by Gop.Mode, GopMode provides a summary about the supported
// graphics modes, and the current mode.
//
EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GopMode;
//
// Referenced by GopMode.Info, GopModeInfo provides detailed information
// about the current mode.
//
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION GopModeInfo;
//
// Identifier of the 2D host resource that is in use by this head (scanout)
// of the VirtIo GPU device. Zero until the first successful -- internal --
// Gop.SetMode() call, never zero afterwards.
//
UINT32 ResourceId;
//
// A number of whole pages providing the backing store for the 2D host
// resource identified by ResourceId above. NULL until the first successful
// -- internal -- Gop.SetMode() call, never NULL afterwards.
//
UINT32 *BackingStore;
UINTN NumberOfPages;
//
// Token associated with BackingStore's mapping for bus master common
// buffer operation. BackingStoreMap is valid if, and only if,
// BackingStore is non-NULL.
//
VOID *BackingStoreMap;
};
//
// VirtIo GPU initialization, and commands (primitives) for the GPU device.
//
/**
Configure the VirtIo GPU device that underlies VgpuDev.
@param[in,out] VgpuDev The VGPU_DEV object to set up VirtIo messaging for.
On input, the caller is responsible for having
initialized VgpuDev->VirtIo. On output, VgpuDev->Ring
has been initialized, and synchronous VirtIo GPU
commands (primitives) can be submitted to the device.
@retval EFI_SUCCESS VirtIo GPU configuration successful.
@retval EFI_UNSUPPORTED The host-side configuration of the VirtIo GPU is not
supported by this driver.
@retval Error codes from underlying functions.
**/
EFI_STATUS
VirtioGpuInit (
IN OUT VGPU_DEV *VgpuDev
);
/**
De-configure the VirtIo GPU device that underlies VgpuDev.
@param[in,out] VgpuDev The VGPU_DEV object to tear down VirtIo messaging
for. On input, the caller is responsible for having
called VirtioGpuInit(). On output, VgpuDev->Ring has
been uninitialized; VirtIo GPU commands (primitives)
can no longer be submitted to the device.
**/
VOID
VirtioGpuUninit (
IN OUT VGPU_DEV *VgpuDev
);
/**
Allocate, zero and map memory, for bus master common buffer operation, to be
attached as backing store to a host-side VirtIo GPU resource.
@param[in] VgpuDev The VGPU_DEV object that represents the VirtIo GPU
device.
@param[in] NumberOfPages The number of whole pages to allocate and map.
@param[out] HostAddress The system memory address of the allocated area.
@param[out] DeviceAddress The bus master device address of the allocated
area. The VirtIo GPU device may be programmed to
access the allocated area through DeviceAddress;
DeviceAddress is to be passed to the
VirtioGpuResourceAttachBacking() function, as the
BackingStoreDeviceAddress parameter.
@param[out] Mapping A resulting token to pass to
VirtioGpuUnmapAndFreeBackingStore().
@retval EFI_SUCCESS The requested number of pages has been allocated, zeroed
and mapped.
@return Status codes propagated from
VgpuDev->VirtIo->AllocateSharedPages() and
VirtioMapAllBytesInSharedBuffer().
**/
EFI_STATUS
VirtioGpuAllocateZeroAndMapBackingStore (
IN VGPU_DEV *VgpuDev,
IN UINTN NumberOfPages,
OUT VOID **HostAddress,
OUT EFI_PHYSICAL_ADDRESS *DeviceAddress,
OUT VOID **Mapping
);
/**
Unmap and free memory originally allocated and mapped with
VirtioGpuAllocateZeroAndMapBackingStore().
If the memory allocated and mapped with
VirtioGpuAllocateZeroAndMapBackingStore() was attached to a host-side VirtIo
GPU resource with VirtioGpuResourceAttachBacking(), then the caller is
responsible for detaching the backing store from the same resource, with
VirtioGpuResourceDetachBacking(), before calling this function.
@param[in] VgpuDev The VGPU_DEV object that represents the VirtIo GPU
device.
@param[in] NumberOfPages The NumberOfPages parameter originally passed to
VirtioGpuAllocateZeroAndMapBackingStore().
@param[in] HostAddress The HostAddress value originally output by
VirtioGpuAllocateZeroAndMapBackingStore().
@param[in] Mapping The token that was originally output by
VirtioGpuAllocateZeroAndMapBackingStore().
**/
VOID
VirtioGpuUnmapAndFreeBackingStore (
IN VGPU_DEV *VgpuDev,
IN UINTN NumberOfPages,
IN VOID *HostAddress,
IN VOID *Mapping
);
/**
EFI_EVENT_NOTIFY function for the VGPU_DEV.ExitBoot event. It resets the
VirtIo device, causing it to release its resources and to forget its
configuration.
This function may only be called (that is, VGPU_DEV.ExitBoot may only be
signaled) after VirtioGpuInit() returns and before VirtioGpuUninit() is
called.
@param[in] Event Event whose notification function is being invoked.
@param[in] Context Pointer to the associated VGPU_DEV object.
**/
VOID
EFIAPI
VirtioGpuExitBoot (
IN EFI_EVENT Event,
IN VOID *Context
);
/**
The following functions send requests to the VirtIo GPU device model, await
the answer from the host, and return a status. They share the following
interface details:
@param[in,out] VgpuDev The VGPU_DEV object that represents the VirtIo GPU
device. The caller is responsible to have
successfully invoked VirtioGpuInit() on VgpuDev
previously, while VirtioGpuUninit() must not have
been called on VgpuDev.
@retval EFI_INVALID_PARAMETER Invalid command-specific parameters were
detected by this driver.
@retval EFI_SUCCESS Operation successful.
@retval EFI_DEVICE_ERROR The host rejected the request. The host error
code has been logged on the EFI_D_ERROR level.
@return Codes for unexpected errors in VirtIo
messaging.
For the command-specific parameters, please consult the GPU Device section of
the VirtIo 1.0 specification (see references in
"OvmfPkg/Include/IndustryStandard/VirtioGpu.h").
**/
EFI_STATUS
VirtioGpuResourceCreate2d (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId,
IN VIRTIO_GPU_FORMATS Format,
IN UINT32 Width,
IN UINT32 Height
);
EFI_STATUS
VirtioGpuResourceUnref (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuResourceAttachBacking (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId,
IN EFI_PHYSICAL_ADDRESS BackingStoreDeviceAddress,
IN UINTN NumberOfPages
);
EFI_STATUS
VirtioGpuResourceDetachBacking (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuSetScanout (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT32 ScanoutId,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuTransferToHost2d (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT64 Offset,
IN UINT32 ResourceId
);
EFI_STATUS
VirtioGpuResourceFlush (
IN OUT VGPU_DEV *VgpuDev,
IN UINT32 X,
IN UINT32 Y,
IN UINT32 Width,
IN UINT32 Height,
IN UINT32 ResourceId
);
/**
Release guest-side and host-side resources that are related to an initialized
VGPU_GOP.Gop.
param[in,out] VgpuGop The VGPU_GOP object to release resources for.
On input, the caller is responsible for having called
VgpuGop->Gop.SetMode() at least once successfully.
(This is equivalent to the requirement that
VgpuGop->BackingStore be non-NULL. It is also
equivalent to the requirement that VgpuGop->ResourceId
be nonzero.)
On output, resources will be released, and
VgpuGop->BackingStore and VgpuGop->ResourceId will be
nulled.
param[in] DisableHead Whether this head (scanout) currently references the
resource identified by VgpuGop->ResourceId. Only pass
FALSE when VgpuGop->Gop.SetMode() calls this function
while switching between modes, and set it to TRUE
every other time.
**/
VOID
ReleaseGopResources (
IN OUT VGPU_GOP *VgpuGop,
IN BOOLEAN DisableHead
);
//
// Template for initializing VGPU_GOP.Gop.
//
extern CONST EFI_GRAPHICS_OUTPUT_PROTOCOL mGopTemplate;
#endif // _VIRTIO_GPU_DXE_H_