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/** @file
*
* Copyright (c) 2011-2015, ARM Limited. All rights reserved.
*
* This program and the accompanying materials
* are licensed and made available under the terms and conditions of the BSD License
* which accompanies this distribution. The full text of the license may be found at
* http://opensource.org/licenses/bsd-license.php
*
* THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
* WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
*
**/
#include <PiDxe.h>
#include <Library/HobLib.h>
#include <Library/TimerLib.h>
#include <Library/SerialPortLib.h>
#include "LinuxLoader.h"
STATIC CONST CHAR8 *mTokenList[] = {
/*"SEC",*/
"PEI",
"DXE",
"BDS",
NULL
};
VOID
PrintPerformance (
VOID
)
{
UINTN Key;
CONST VOID *Handle;
CONST CHAR8 *Token, *Module;
UINT64 Start, Stop, TimeStamp;
UINT64 Delta, TicksPerSecond, Milliseconds;
UINTN Index;
CHAR8 Buffer[100];
UINTN CharCount;
BOOLEAN CountUp;
TicksPerSecond = GetPerformanceCounterProperties (&Start, &Stop);
if (Start < Stop) {
CountUp = TRUE;
} else {
CountUp = FALSE;
}
TimeStamp = 0;
Key = 0;
do {
Key = GetPerformanceMeasurement (Key, (CONST VOID **)&Handle, &Token, &Module, &Start, &Stop);
if (Key != 0) {
for (Index = 0; mTokenList[Index] != NULL; Index++) {
if (AsciiStriCmp (mTokenList[Index], Token) == 0) {
Delta = CountUp ? (Stop - Start) : (Start - Stop);
TimeStamp += Delta;
Milliseconds = DivU64x64Remainder (MultU64x32 (Delta, 1000), TicksPerSecond, NULL);
CharCount = AsciiSPrint (Buffer, sizeof (Buffer), "%6a %6ld ms\n", Token, Milliseconds);
SerialPortWrite ((UINT8 *) Buffer, CharCount);
break;
}
}
}
} while (Key != 0);
CharCount = AsciiSPrint (Buffer, sizeof (Buffer), "Total Time = %ld ms\n\n",
DivU64x64Remainder (MultU64x32 (TimeStamp, 1000), TicksPerSecond, NULL));
SerialPortWrite ((UINT8 *) Buffer, CharCount);
}
STATIC
EFI_STATUS
InsertSystemMemoryResources (
LIST_ENTRY *ResourceList,
EFI_HOB_RESOURCE_DESCRIPTOR *ResHob
)
{
SYSTEM_MEMORY_RESOURCE *NewResource;
LIST_ENTRY *Link;
LIST_ENTRY *NextLink;
LIST_ENTRY AttachedResources;
SYSTEM_MEMORY_RESOURCE *Resource;
EFI_PHYSICAL_ADDRESS NewResourceEnd;
if (IsListEmpty (ResourceList)) {
NewResource = AllocateZeroPool (sizeof (SYSTEM_MEMORY_RESOURCE));
NewResource->PhysicalStart = ResHob->PhysicalStart;
NewResource->ResourceLength = ResHob->ResourceLength;
InsertTailList (ResourceList, &NewResource->Link);
return EFI_SUCCESS;
}
InitializeListHead (&AttachedResources);
Link = ResourceList->ForwardLink;
ASSERT (Link != NULL);
while (Link != ResourceList) {
Resource = (SYSTEM_MEMORY_RESOURCE*)Link;
// Sanity Check. The resources should not overlapped.
ASSERT (!((ResHob->PhysicalStart >= Resource->PhysicalStart) && (ResHob->PhysicalStart < (Resource->PhysicalStart + Resource->ResourceLength))));
ASSERT (!((ResHob->PhysicalStart + ResHob->ResourceLength - 1 >= Resource->PhysicalStart) &&
((ResHob->PhysicalStart + ResHob->ResourceLength - 1) < (Resource->PhysicalStart + Resource->ResourceLength))));
// The new resource is attached after this resource descriptor
if (ResHob->PhysicalStart == Resource->PhysicalStart + Resource->ResourceLength) {
Resource->ResourceLength = Resource->ResourceLength + ResHob->ResourceLength;
NextLink = RemoveEntryList (&Resource->Link);
InsertTailList (&AttachedResources, &Resource->Link);
Link = NextLink;
}
// The new resource is attached before this resource descriptor
else if (ResHob->PhysicalStart + ResHob->ResourceLength == Resource->PhysicalStart) {
Resource->PhysicalStart = ResHob->PhysicalStart;
Resource->ResourceLength = Resource->ResourceLength + ResHob->ResourceLength;
NextLink = RemoveEntryList (&Resource->Link);
InsertTailList (&AttachedResources, &Resource->Link);
Link = NextLink;
} else {
Link = Link->ForwardLink;
}
}
if (!IsListEmpty (&AttachedResources)) {
// See if we can merge the attached resource with other resources
NewResource = (SYSTEM_MEMORY_RESOURCE*)GetFirstNode (&AttachedResources);
Link = RemoveEntryList (&NewResource->Link);
while (!IsListEmpty (&AttachedResources)) {
// Merge resources
Resource = (SYSTEM_MEMORY_RESOURCE*)Link;
// Ensure they overlap each other
ASSERT (
((NewResource->PhysicalStart >= Resource->PhysicalStart) && (NewResource->PhysicalStart < (Resource->PhysicalStart + Resource->ResourceLength))) ||
(((NewResource->PhysicalStart + NewResource->ResourceLength) >= Resource->PhysicalStart) && ((NewResource->PhysicalStart + NewResource->ResourceLength) < (Resource->PhysicalStart + Resource->ResourceLength)))
);
NewResourceEnd = MAX (NewResource->PhysicalStart + NewResource->ResourceLength, Resource->PhysicalStart + Resource->ResourceLength);
NewResource->PhysicalStart = MIN (NewResource->PhysicalStart, Resource->PhysicalStart);
NewResource->ResourceLength = NewResourceEnd - NewResource->PhysicalStart;
Link = RemoveEntryList (Link);
}
} else {
// None of the Resource of the list is attached to this ResHob. Create a new entry for it
NewResource = AllocateZeroPool (sizeof (SYSTEM_MEMORY_RESOURCE));
NewResource->PhysicalStart = ResHob->PhysicalStart;
NewResource->ResourceLength = ResHob->ResourceLength;
}
InsertTailList (ResourceList, &NewResource->Link);
return EFI_SUCCESS;
}
EFI_STATUS
GetSystemMemoryResources (
IN LIST_ENTRY *ResourceList
)
{
EFI_HOB_RESOURCE_DESCRIPTOR *ResHob;
InitializeListHead (ResourceList);
// Find the first System Memory Resource Descriptor
ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetFirstHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR);
while ((ResHob != NULL) && (ResHob->ResourceType != EFI_RESOURCE_SYSTEM_MEMORY)) {
ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR, (VOID *)((UINTN)ResHob + ResHob->Header.HobLength));
}
// Did not find any
if (ResHob == NULL) {
return EFI_NOT_FOUND;
} else {
InsertSystemMemoryResources (ResourceList, ResHob);
}
ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR, (VOID *)((UINTN)ResHob + ResHob->Header.HobLength));
while (ResHob != NULL) {
if (ResHob->ResourceType == EFI_RESOURCE_SYSTEM_MEMORY) {
InsertSystemMemoryResources (ResourceList, ResHob);
}
ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR, (VOID *)((UINTN)ResHob + ResHob->Header.HobLength));
}
return EFI_SUCCESS;
}