blob: c1b2e765cf85faf54e8fd854e8c4c102a198ba61 [file] [log] [blame]
import 'dart:typed_data';
import '../../internal/bit_operators.dart';
import '../../util/input_buffer.dart';
import 'vp8.dart';
class VP8Filter {
VP8Filter() {
_initTables();
}
void simpleVFilter16(InputBuffer p, int stride, int thresh) {
InputBuffer p2 = InputBuffer.from(p);
for (int i = 0; i < 16; ++i) {
p2.offset = p.offset + i;
if (_needsFilter(p2, stride, thresh)) {
_doFilter2(p2, stride);
}
}
}
void simpleHFilter16(InputBuffer p, int stride, int thresh) {
InputBuffer p2 = InputBuffer.from(p);
for (int i = 0; i < 16; ++i) {
p2.offset = p.offset + i * stride;
if (_needsFilter(p2, 1, thresh)) {
_doFilter2(p2, 1);
}
}
}
void simpleVFilter16i(InputBuffer p, int stride, int thresh) {
InputBuffer p2 = InputBuffer.from(p);
for (int k = 3; k > 0; --k) {
p2.offset += 4 * stride;
simpleVFilter16(p2, stride, thresh);
}
}
void simpleHFilter16i(InputBuffer p, int stride, int thresh) {
InputBuffer p2 = InputBuffer.from(p);
for (int k = 3; k > 0; --k) {
p2.offset += 4;
simpleHFilter16(p2, stride, thresh);
}
}
// on macroblock edges
void vFilter16(
InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) {
_filterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh);
}
void hFilter16(
InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) {
_filterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh);
}
// on three inner edges
void vFilter16i(
InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) {
InputBuffer p2 = InputBuffer.from(p);
for (int k = 3; k > 0; --k) {
p2.offset += 4 * stride;
_filterLoop24(p2, stride, 1, 16, thresh, ithresh, hev_thresh);
}
}
void hFilter16i(
InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) {
InputBuffer p2 = InputBuffer.from(p);
for (int k = 3; k > 0; --k) {
p2.offset += 4;
_filterLoop24(p2, 1, stride, 16, thresh, ithresh, hev_thresh);
}
}
/// 8-pixels wide variant, for chroma filtering
void vFilter8(InputBuffer u, InputBuffer v, int stride, int thresh,
int ithresh, int hev_thresh) {
_filterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh);
_filterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh);
}
void hFilter8(InputBuffer u, InputBuffer v, int stride, int thresh,
int ithresh, int hev_thresh) {
_filterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh);
_filterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh);
}
void vFilter8i(InputBuffer u, InputBuffer v, int stride, int thresh,
int ithresh, int hev_thresh) {
InputBuffer u2 = InputBuffer.from(u, offset: 4 * stride);
InputBuffer v2 = InputBuffer.from(v, offset: 4 * stride);
_filterLoop24(u2, stride, 1, 8, thresh, ithresh, hev_thresh);
_filterLoop24(v2, stride, 1, 8, thresh, ithresh, hev_thresh);
}
void hFilter8i(InputBuffer u, InputBuffer v, int stride, int thresh,
int ithresh, int hev_thresh) {
InputBuffer u2 = InputBuffer.from(u, offset: 4);
InputBuffer v2 = InputBuffer.from(v, offset: 4);
_filterLoop24(u2, 1, stride, 8, thresh, ithresh, hev_thresh);
_filterLoop24(v2, 1, stride, 8, thresh, ithresh, hev_thresh);
}
void _filterLoop26(InputBuffer p, int hstride, int vstride, int size,
int thresh, int ithresh, int hev_thresh) {
InputBuffer p2 = InputBuffer.from(p);
while (size-- > 0) {
if (_needsFilter2(p2, hstride, thresh, ithresh)) {
if (_hev(p2, hstride, hev_thresh)) {
_doFilter2(p2, hstride);
} else {
_doFilter6(p2, hstride);
}
}
p2.offset += vstride;
}
}
void _filterLoop24(InputBuffer p, int hstride, int vstride, int size,
int thresh, int ithresh, int hev_thresh) {
InputBuffer p2 = InputBuffer.from(p);
while (size-- > 0) {
if (_needsFilter2(p2, hstride, thresh, ithresh)) {
if (_hev(p2, hstride, hev_thresh)) {
_doFilter2(p2, hstride);
} else {
_doFilter4(p2, hstride);
}
}
p2.offset += vstride;
}
}
/// 4 pixels in, 2 pixels out
void _doFilter2(InputBuffer p, int step) {
final int p1 = p[-2 * step];
final int p0 = p[-step];
final int q0 = p[0];
final int q1 = p[step];
final int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1];
final int a1 = sclip2[112 + shiftR((a + 4), 3)];
final int a2 = sclip2[112 + shiftR((a + 3), 3)];
p[-step] = clip1[255 + p0 + a2];
p[0] = clip1[255 + q0 - a1];
}
/// 4 pixels in, 4 pixels out
void _doFilter4(InputBuffer p, int step) {
final int p1 = p[-2 * step];
final int p0 = p[-step];
final int q0 = p[0];
final int q1 = p[step];
final int a = 3 * (q0 - p0);
final int a1 = sclip2[112 + shiftR((a + 4), 3)];
final int a2 = sclip2[112 + shiftR((a + 3), 3)];
final int a3 = shiftR(a1 + 1, 1);
p[-2 * step] = clip1[255 + p1 + a3];
p[-step] = clip1[255 + p0 + a2];
p[0] = clip1[255 + q0 - a1];
p[step] = clip1[255 + q1 - a3];
}
/// 6 pixels in, 6 pixels out
void _doFilter6(InputBuffer p, int step) {
final int p2 = p[-3 * step];
final int p1 = p[-2 * step];
final int p0 = p[-step];
final int q0 = p[0];
final int q1 = p[step];
final int q2 = p[2 * step];
final int a = sclip1[1020 + 3 * (q0 - p0) + sclip1[1020 + p1 - q1]];
final int a1 = shiftR(27 * a + 63, 7); // eq. to ((3 * a + 7) * 9) >> 7
final int a2 = shiftR(18 * a + 63, 7); // eq. to ((2 * a + 7) * 9) >> 7
final int a3 = shiftR(9 * a + 63, 7); // eq. to ((1 * a + 7) * 9) >> 7
p[-3 * step] = clip1[255 + p2 + a3];
p[-2 * step] = clip1[255 + p1 + a2];
p[-step] = clip1[255 + p0 + a1];
p[0] = clip1[255 + q0 - a1];
p[step] = clip1[255 + q1 - a2];
p[2 * step] = clip1[255 + q2 - a3];
}
bool _hev(InputBuffer p, int step, int thresh) {
final int p1 = p[-2 * step];
final int p0 = p[-step];
final int q0 = p[0];
final int q1 = p[step];
return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh);
}
bool _needsFilter(InputBuffer p, int step, int thresh) {
final int p1 = p[-2 * step];
final int p0 = p[-step];
final int q0 = p[0];
final int q1 = p[step];
return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh;
}
bool _needsFilter2(InputBuffer p, int step, int t, int it) {
final int p3 = p[-4 * step];
final int p2 = p[-3 * step];
final int p1 = p[-2 * step];
final int p0 = p[-step];
final int q0 = p[0];
final int q1 = p[step];
final int q2 = p[2 * step];
final int q3 = p[3 * step];
if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t) {
return false;
}
return abs0[255 + p3 - p2] <= it &&
abs0[255 + p2 - p1] <= it &&
abs0[255 + p1 - p0] <= it &&
abs0[255 + q3 - q2] <= it &&
abs0[255 + q2 - q1] <= it &&
abs0[255 + q1 - q0] <= it;
}
void transformOne(InputBuffer src, InputBuffer dst) {
Int32List C = Int32List(4 * 4);
int si = 0;
int di = 0;
int tmp = 0;
for (int i = 0; i < 4; ++i) {
// vertical pass
final int a = src[si] + src[si + 8]; // [-4096, 4094]
final int b = src[si] - src[si + 8]; // [-4095, 4095]
final int c =
_mul(src[si + 4], kC2) - _mul(src[si + 12], kC1); // [-3783, 3783]
final int d =
_mul(src[si + 4], kC1) + _mul(src[si + 12], kC2); // [-3785, 3781]
C[tmp++] = a + d; // [-7881, 7875]
C[tmp++] = b + c; // [-7878, 7878]
C[tmp++] = b - c; // [-7878, 7878]
C[tmp++] = a - d; // [-7877, 7879]
si++;
}
// Each pass is expanding the dynamic range by ~3.85 (upper bound).
// The exact value is (2. + (kC1 + kC2) / 65536).
// After the second pass, maximum interval is [-3794, 3794], assuming
// an input in [-2048, 2047] interval. We then need to add a dst value
// in the [0, 255] range.
// In the worst case scenario, the input to clip_8b() can be as large as
// [-60713, 60968].
tmp = 0;
for (int i = 0; i < 4; ++i) {
// horizontal pass
final int dc = C[tmp] + 4;
final int a = dc + C[tmp + 8];
final int b = dc - C[tmp + 8];
final int c = _mul(C[tmp + 4], kC2) - _mul(C[tmp + 12], kC1);
final int d = _mul(C[tmp + 4], kC1) + _mul(C[tmp + 12], kC2);
_store(dst, di, 0, 0, a + d);
_store(dst, di, 1, 0, b + c);
_store(dst, di, 2, 0, b - c);
_store(dst, di, 3, 0, a - d);
tmp++;
di += VP8.BPS;
}
}
void transform(InputBuffer src, InputBuffer dst, bool doTwo) {
transformOne(src, dst);
if (doTwo) {
transformOne(new InputBuffer.from(src, offset: 16),
new InputBuffer.from(dst, offset: 4));
}
}
void transformUV(InputBuffer src, InputBuffer dst) {
transform(src, dst, true);
transform(new InputBuffer.from(src, offset: 2 * 16),
new InputBuffer.from(dst, offset: 4 * VP8.BPS), true);
}
void transformDC(InputBuffer src, InputBuffer dst) {
final int DC = src[0] + 4;
for (int j = 0; j < 4; ++j) {
for (int i = 0; i < 4; ++i) {
_store(dst, 0, i, j, DC);
}
}
}
void transformDCUV(InputBuffer src, InputBuffer dst) {
if (src[0 * 16] != 0) {
transformDC(src, dst);
}
if (src[1 * 16] != 0) {
transformDC(new InputBuffer.from(src, offset: 1 * 16),
new InputBuffer.from(dst, offset: 4));
}
if (src[2 * 16] != 0) {
transformDC(new InputBuffer.from(src, offset: 2 * 16),
new InputBuffer.from(dst, offset: 4 * VP8.BPS));
}
if (src[3 * 16] != 0) {
transformDC(new InputBuffer.from(src, offset: 3 * 16),
new InputBuffer.from(dst, offset: 4 * VP8.BPS + 4));
}
}
/// Simplified transform when only in[0], in[1] and in[4] are non-zero
void transformAC3(InputBuffer src, InputBuffer dst) {
final int a = src[0] + 4;
final int c4 = _mul(src[4], kC2);
final int d4 = _mul(src[4], kC1);
final int c1 = _mul(src[1], kC2);
final int d1 = _mul(src[1], kC1);
_store2(dst, 0, a + d4, d1, c1);
_store2(dst, 1, a + c4, d1, c1);
_store2(dst, 2, a - c4, d1, c1);
_store2(dst, 3, a - d4, d1, c1);
}
static int AVG3(int a, int b, int c) => shiftR(((a) + 2 * (b) + (c) + 2), 2);
static int AVG2(int a, int b) => shiftR(((a) + (b) + 1), 1);
static void VE4(InputBuffer dst) {
int top = -VP8.BPS; // dst +
final List<int> vals = [
AVG3(dst[top - 1], dst[top], dst[top + 1]),
AVG3(dst[top], dst[top + 1], dst[top + 2]),
AVG3(dst[top + 1], dst[top + 2], dst[top + 3]),
AVG3(dst[top + 2], dst[top + 3], dst[top + 4])
];
for (int i = 0; i < 4; ++i) {
dst.memcpy(i * VP8.BPS, 4, vals);
}
}
static void HE4(InputBuffer dst) {
final int A = dst[-1 - VP8.BPS];
final int B = dst[-1];
final int C = dst[-1 + VP8.BPS];
final int D = dst[-1 + 2 * VP8.BPS];
final int E = dst[-1 + 3 * VP8.BPS];
InputBuffer d2 = InputBuffer.from(dst);
d2.toUint32List()[0] = 0x01010101 * AVG3(A, B, C);
d2.offset += VP8.BPS;
d2.toUint32List()[0] = 0x01010101 * AVG3(B, C, D);
d2.offset += VP8.BPS;
d2.toUint32List()[0] = 0x01010101 * AVG3(C, D, E);
d2.offset += VP8.BPS;
d2.toUint32List()[0] = 0x01010101 * AVG3(D, E, E);
}
static void DC4(InputBuffer dst) {
// DC
int dc = 4;
for (int i = 0; i < 4; ++i) {
dc += dst[i - VP8.BPS] + dst[-1 + i * VP8.BPS];
}
dc >>= 3;
for (int i = 0; i < 4; ++i) {
dst.memset(i * VP8.BPS, 4, dc);
}
}
static void trueMotion(InputBuffer dst, int size) {
int di = 0;
int top = -VP8.BPS; // dst +
int clip0 = 255 - dst[top - 1]; // clip1 +
for (int y = 0; y < size; ++y) {
int clip = clip0 + dst[di - 1];
for (int x = 0; x < size; ++x) {
dst[di + x] = clip1[clip + dst[top + x]];
}
di += VP8.BPS;
}
}
static void TM4(InputBuffer dst) {
trueMotion(dst, 4);
}
static void TM8uv(InputBuffer dst) {
trueMotion(dst, 8);
}
static void TM16(InputBuffer dst) {
trueMotion(dst, 16);
}
static int DST(int x, int y) => x + y * VP8.BPS;
/// Down-right
static void RD4(InputBuffer dst) {
final int I = dst[-1 + 0 * VP8.BPS];
final int J = dst[-1 + 1 * VP8.BPS];
final int K = dst[-1 + 2 * VP8.BPS];
final int L = dst[-1 + 3 * VP8.BPS];
final int X = dst[-1 - VP8.BPS];
final int A = dst[0 - VP8.BPS];
final int B = dst[1 - VP8.BPS];
final int C = dst[2 - VP8.BPS];
final int D = dst[3 - VP8.BPS];
dst[DST(0, 3)] = AVG3(J, K, L);
dst[DST(0, 2)] = dst[DST(1, 3)] = AVG3(I, J, K);
dst[DST(0, 1)] = dst[DST(1, 2)] = dst[DST(2, 3)] = AVG3(X, I, J);
dst[DST(0, 0)] =
dst[DST(1, 1)] = dst[DST(2, 2)] = dst[DST(3, 3)] = AVG3(A, X, I);
dst[DST(1, 0)] = dst[DST(2, 1)] = dst[DST(3, 2)] = AVG3(B, A, X);
dst[DST(2, 0)] = dst[DST(3, 1)] = AVG3(C, B, A);
dst[DST(3, 0)] = AVG3(D, C, B);
}
/// Down-Left
static void LD4(InputBuffer dst) {
final int A = dst[0 - VP8.BPS];
final int B = dst[1 - VP8.BPS];
final int C = dst[2 - VP8.BPS];
final int D = dst[3 - VP8.BPS];
final int E = dst[4 - VP8.BPS];
final int F = dst[5 - VP8.BPS];
final int G = dst[6 - VP8.BPS];
final int H = dst[7 - VP8.BPS];
dst[DST(0, 0)] = AVG3(A, B, C);
dst[DST(1, 0)] = dst[DST(0, 1)] = AVG3(B, C, D);
dst[DST(2, 0)] = dst[DST(1, 1)] = dst[DST(0, 2)] = AVG3(C, D, E);
dst[DST(3, 0)] =
dst[DST(2, 1)] = dst[DST(1, 2)] = dst[DST(0, 3)] = AVG3(D, E, F);
dst[DST(3, 1)] = dst[DST(2, 2)] = dst[DST(1, 3)] = AVG3(E, F, G);
dst[DST(3, 2)] = dst[DST(2, 3)] = AVG3(F, G, H);
dst[DST(3, 3)] = AVG3(G, H, H);
}
/// Vertical-Right
static void VR4(InputBuffer dst) {
final int I = dst[-1 + 0 * VP8.BPS];
final int J = dst[-1 + 1 * VP8.BPS];
final int K = dst[-1 + 2 * VP8.BPS];
final int X = dst[-1 - VP8.BPS];
final int A = dst[0 - VP8.BPS];
final int B = dst[1 - VP8.BPS];
final int C = dst[2 - VP8.BPS];
final int D = dst[3 - VP8.BPS];
dst[DST(0, 0)] = dst[DST(1, 2)] = AVG2(X, A);
dst[DST(1, 0)] = dst[DST(2, 2)] = AVG2(A, B);
dst[DST(2, 0)] = dst[DST(3, 2)] = AVG2(B, C);
dst[DST(3, 0)] = AVG2(C, D);
dst[DST(0, 3)] = AVG3(K, J, I);
dst[DST(0, 2)] = AVG3(J, I, X);
dst[DST(0, 1)] = dst[DST(1, 3)] = AVG3(I, X, A);
dst[DST(1, 1)] = dst[DST(2, 3)] = AVG3(X, A, B);
dst[DST(2, 1)] = dst[DST(3, 3)] = AVG3(A, B, C);
dst[DST(3, 1)] = AVG3(B, C, D);
}
/// Vertical-Left
static void VL4(InputBuffer dst) {
final int A = dst[0 - VP8.BPS];
final int B = dst[1 - VP8.BPS];
final int C = dst[2 - VP8.BPS];
final int D = dst[3 - VP8.BPS];
final int E = dst[4 - VP8.BPS];
final int F = dst[5 - VP8.BPS];
final int G = dst[6 - VP8.BPS];
final int H = dst[7 - VP8.BPS];
dst[DST(0, 0)] = AVG2(A, B);
dst[DST(1, 0)] = dst[DST(0, 2)] = AVG2(B, C);
dst[DST(2, 0)] = dst[DST(1, 2)] = AVG2(C, D);
dst[DST(3, 0)] = dst[DST(2, 2)] = AVG2(D, E);
dst[DST(0, 1)] = AVG3(A, B, C);
dst[DST(1, 1)] = dst[DST(0, 3)] = AVG3(B, C, D);
dst[DST(2, 1)] = dst[DST(1, 3)] = AVG3(C, D, E);
dst[DST(3, 1)] = dst[DST(2, 3)] = AVG3(D, E, F);
dst[DST(3, 2)] = AVG3(E, F, G);
dst[DST(3, 3)] = AVG3(F, G, H);
}
/// Horizontal-Up
static void HU4(InputBuffer dst) {
final int I = dst[-1 + 0 * VP8.BPS];
final int J = dst[-1 + 1 * VP8.BPS];
final int K = dst[-1 + 2 * VP8.BPS];
final int L = dst[-1 + 3 * VP8.BPS];
dst[DST(0, 0)] = AVG2(I, J);
dst[DST(2, 0)] = dst[DST(0, 1)] = AVG2(J, K);
dst[DST(2, 1)] = dst[DST(0, 2)] = AVG2(K, L);
dst[DST(1, 0)] = AVG3(I, J, K);
dst[DST(3, 0)] = dst[DST(1, 1)] = AVG3(J, K, L);
dst[DST(3, 1)] = dst[DST(1, 2)] = AVG3(K, L, L);
dst[DST(3, 2)] = dst[DST(2, 2)] =
dst[DST(0, 3)] = dst[DST(1, 3)] = dst[DST(2, 3)] = dst[DST(3, 3)] = L;
}
/// Horizontal-Down
static void HD4(InputBuffer dst) {
final int I = dst[-1 + 0 * VP8.BPS];
final int J = dst[-1 + 1 * VP8.BPS];
final int K = dst[-1 + 2 * VP8.BPS];
final int L = dst[-1 + 3 * VP8.BPS];
final int X = dst[-1 - VP8.BPS];
final int A = dst[0 - VP8.BPS];
final int B = dst[1 - VP8.BPS];
final int C = dst[2 - VP8.BPS];
dst[DST(0, 0)] = dst[DST(2, 1)] = AVG2(I, X);
dst[DST(0, 1)] = dst[DST(2, 2)] = AVG2(J, I);
dst[DST(0, 2)] = dst[DST(2, 3)] = AVG2(K, J);
dst[DST(0, 3)] = AVG2(L, K);
dst[DST(3, 0)] = AVG3(A, B, C);
dst[DST(2, 0)] = AVG3(X, A, B);
dst[DST(1, 0)] = dst[DST(3, 1)] = AVG3(I, X, A);
dst[DST(1, 1)] = dst[DST(3, 2)] = AVG3(J, I, X);
dst[DST(1, 2)] = dst[DST(3, 3)] = AVG3(K, J, I);
dst[DST(1, 3)] = AVG3(L, K, J);
}
static void VE16(InputBuffer dst) {
// vertical
for (int j = 0; j < 16; ++j) {
dst.memcpy(j * VP8.BPS, 16, dst, -VP8.BPS);
}
}
static void HE16(InputBuffer dst) {
// horizontal
int di = 0;
for (int j = 16; j > 0; --j) {
dst.memset(di, 16, dst[di - 1]);
di += VP8.BPS;
}
}
static void Put16(int v, InputBuffer dst) {
for (int j = 0; j < 16; ++j) {
dst.memset(j * VP8.BPS, 16, v);
}
}
static void DC16(InputBuffer dst) {
// DC
int DC = 16;
for (int j = 0; j < 16; ++j) {
DC += dst[-1 + j * VP8.BPS] + dst[j - VP8.BPS];
}
Put16(DC >> 5, dst);
}
/// DC with top samples not available
static void DC16NoTop(InputBuffer dst) {
int DC = 8;
for (int j = 0; j < 16; ++j) {
DC += dst[-1 + j * VP8.BPS];
}
Put16(DC >> 4, dst);
}
/// DC with left samples not available
static void DC16NoLeft(InputBuffer dst) {
int DC = 8;
for (int i = 0; i < 16; ++i) {
DC += dst[i - VP8.BPS];
}
Put16(DC >> 4, dst);
}
/// DC with no top and left samples
static void DC16NoTopLeft(InputBuffer dst) {
Put16(0x80, dst);
}
static void VE8uv(InputBuffer dst) {
for (int j = 0; j < 8; ++j) {
dst.memcpy(j * VP8.BPS, 8, dst, -VP8.BPS);
}
}
static void HE8uv(InputBuffer dst) {
int di = 0;
for (int j = 0; j < 8; ++j) {
dst.memset(di, 8, dst[di - 1]);
di += VP8.BPS;
}
}
/// helper for chroma-DC predictions
static void Put8x8uv(int value, InputBuffer dst) {
for (int j = 0; j < 8; ++j) {
dst.memset(j * VP8.BPS, 8, value);
}
}
static void DC8uv(InputBuffer dst) {
int dc0 = 8;
for (int i = 0; i < 8; ++i) {
dc0 += dst[i - VP8.BPS] + dst[-1 + i * VP8.BPS];
}
Put8x8uv(dc0 >> 4, dst);
}
/// DC with no left samples
static void DC8uvNoLeft(InputBuffer dst) {
int dc0 = 4;
for (int i = 0; i < 8; ++i) {
dc0 += dst[i - VP8.BPS];
}
Put8x8uv(dc0 >> 3, dst);
}
/// DC with no top samples
static void DC8uvNoTop(InputBuffer dst) {
int dc0 = 4;
for (int i = 0; i < 8; ++i) {
dc0 += dst[-1 + i * VP8.BPS];
}
Put8x8uv(dc0 >> 3, dst);
}
/// DC with nothing
static void DC8uvNoTopLeft(InputBuffer dst) {
Put8x8uv(0x80, dst);
}
static const PredLuma4 = [
DC4,
TM4,
VE4,
HE4,
RD4,
VR4,
LD4,
VL4,
HD4,
HU4
];
static const PredLuma16 = [
DC16,
TM16,
VE16,
HE16,
DC16NoTop,
DC16NoLeft,
DC16NoTopLeft
];
static const PredChroma8 = [
DC8uv,
TM8uv,
VE8uv,
HE8uv,
DC8uvNoTop,
DC8uvNoLeft,
DC8uvNoTopLeft
];
static const int kC1 = 20091 + (1 << 16);
static const int kC2 = 35468;
static int _mul(int a, int b) {
int c = a * b;
return shiftR(c, 16);
}
static void _store(InputBuffer dst, int di, int x, int y, int v) {
dst[di + x + y * VP8.BPS] = _clip8b(dst[di + x + y * VP8.BPS] + (v >> 3));
}
static void _store2(InputBuffer dst, int y, int dc, int d, int c) {
_store(dst, 0, 0, y, dc + d);
_store(dst, 0, 1, y, dc + c);
_store(dst, 0, 2, y, dc - c);
_store(dst, 0, 3, y, dc - d);
}
/// abs(i)
static Uint8List abs0 = Uint8List(255 + 255 + 1);
/// abs(i)>>1
static Uint8List abs1 = Uint8List(255 + 255 + 1);
/// clips [-1020, 1020] to [-128, 127]
static Int8List sclip1 = Int8List(1020 + 1020 + 1);
/// clips [-112, 112] to [-16, 15]
static Int8List sclip2 = Int8List(112 + 112 + 1);
/// clips [-255,510] to [0,255]
static Uint8List clip1 = Uint8List(255 + 510 + 1);
static void _initTables() {
if (!_tablesInitialized) {
for (int i = -255; i <= 255; ++i) {
abs0[255 + i] = (i < 0) ? -i : i;
abs1[255 + i] = abs0[255 + i] >> 1;
}
for (int i = -1020; i <= 1020; ++i) {
sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i;
}
for (int i = -112; i <= 112; ++i) {
sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i;
}
for (int i = -255; i <= 255 + 255; ++i) {
clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
}
_tablesInitialized = true;
}
}
static int _clip8b(int v) {
return ((v & -256) == 0) ? v : (v < 0) ? 0 : 255;
}
//static int __maxN = 0;
static bool _tablesInitialized = false;
}