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// Copyright 2015 The Crashpad Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CRASHPAD_SNAPSHOT_WIN_SYSTEM_SNAPSHOT_WIN_H_
#define CRASHPAD_SNAPSHOT_WIN_SYSTEM_SNAPSHOT_WIN_H_
#include <stdint.h>
#include <sys/time.h>
#include <string>
#include "snapshot/system_snapshot.h"
#include "snapshot/win/process_reader_win.h"
#include "util/misc/initialization_state_dcheck.h"
namespace crashpad {
class ProcessReaderWin;
namespace internal {
//! \brief A SystemSnapshot of the running system, when the system runs Windows.
class SystemSnapshotWin final : public SystemSnapshot {
public:
SystemSnapshotWin();
SystemSnapshotWin(const SystemSnapshotWin&) = delete;
SystemSnapshotWin& operator=(const SystemSnapshotWin&) = delete;
~SystemSnapshotWin() override;
//! \brief Initializes the object.
//!
//! \param[in] process_reader A reader for the process being snapshotted.
//!
//! It seems odd that a system snapshot implementation would need a
//! ProcessReaderWin, but some of the information reported about the
//! system depends on the process it's being reported for. For example,
//! the architecture returned by GetCPUArchitecture() should be the
//! architecture of the process, which may be different than the native
//! architecture of the system: an x86_64 system can run both x86_64 and
//! 32-bit x86 processes.
void Initialize(ProcessReaderWin* process_reader);
// SystemSnapshot:
CPUArchitecture GetCPUArchitecture() const override;
uint32_t CPURevision() const override;
uint8_t CPUCount() const override;
std::string CPUVendor() const override;
void CPUFrequency(uint64_t* current_hz, uint64_t* max_hz) const override;
uint32_t CPUX86Signature() const override;
uint64_t CPUX86Features() const override;
uint64_t CPUX86ExtendedFeatures() const override;
uint32_t CPUX86Leaf7Features() const override;
bool CPUX86SupportsDAZ() const override;
OperatingSystem GetOperatingSystem() const override;
bool OSServer() const override;
void OSVersion(int* major,
int* minor,
int* bugfix,
std::string* build) const override;
std::string OSVersionFull() const override;
bool NXEnabled() const override;
std::string MachineDescription() const override;
void TimeZone(DaylightSavingTimeStatus* dst_status,
int* standard_offset_seconds,
int* daylight_offset_seconds,
std::string* standard_name,
std::string* daylight_name) const override;
uint64_t AddressMask() const override { return 0; }
private:
std::string os_version_full_;
std::string os_version_build_;
ProcessReaderWin* process_reader_; // weak
int os_version_major_;
int os_version_minor_;
int os_version_bugfix_;
bool os_server_;
InitializationStateDcheck initialized_;
};
} // namespace internal
} // namespace crashpad
#endif // CRASHPAD_SNAPSHOT_WIN_SYSTEM_SNAPSHOT_WIN_H_