| /*========================================================================= |
| |
| Program: CMake - Cross-Platform Makefile Generator |
| Module: $RCSfile$ |
| Language: C++ |
| Date: $Date$ |
| Version: $Revision$ |
| |
| Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. |
| See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. |
| |
| This software is distributed WITHOUT ANY WARRANTY; without even |
| the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
| PURPOSE. See the above copyright notices for more information. |
| |
| =========================================================================*/ |
| #include "cmMakefileExecutableTargetGenerator.h" |
| |
| #include "cmGeneratedFileStream.h" |
| #include "cmGlobalUnixMakefileGenerator3.h" |
| #include "cmLocalUnixMakefileGenerator3.h" |
| #include "cmMakefile.h" |
| #include "cmSourceFile.h" |
| #include "cmTarget.h" |
| #include "cmake.h" |
| |
| //---------------------------------------------------------------------------- |
| cmMakefileExecutableTargetGenerator |
| ::cmMakefileExecutableTargetGenerator(cmTarget* target): |
| cmMakefileTargetGenerator(target) |
| { |
| this->CustomCommandDriver = OnDepends; |
| this->Target->GetExecutableNames( |
| this->TargetNameOut, this->TargetNameReal, this->TargetNameImport, |
| this->TargetNamePDB, this->LocalGenerator->ConfigurationName.c_str()); |
| |
| if(this->Target->IsAppBundleOnApple()) |
| { |
| this->MacContentDirectory = this->Target->GetDirectory(); |
| this->MacContentDirectory += "/"; |
| this->MacContentDirectory += this->TargetNameOut; |
| this->MacContentDirectory += ".app/Contents/"; |
| } |
| } |
| |
| //---------------------------------------------------------------------------- |
| void cmMakefileExecutableTargetGenerator::WriteRuleFiles() |
| { |
| // create the build.make file and directory, put in the common blocks |
| this->CreateRuleFile(); |
| |
| // write rules used to help build object files |
| this->WriteCommonCodeRules(); |
| |
| // write in rules for object files and custom commands |
| this->WriteTargetBuildRules(); |
| |
| // write the per-target per-language flags |
| this->WriteTargetLanguageFlags(); |
| |
| // write the link rules |
| this->WriteExecutableRule(false); |
| if(this->Target->NeedRelinkBeforeInstall()) |
| { |
| // Write rules to link an installable version of the target. |
| this->WriteExecutableRule(true); |
| } |
| |
| // Write the requires target. |
| this->WriteTargetRequiresRules(); |
| |
| // Write clean target |
| this->WriteTargetCleanRules(); |
| |
| // Write the dependency generation rule. This must be done last so |
| // that multiple output pair information is available. |
| this->WriteTargetDependRules(); |
| |
| // close the streams |
| this->CloseFileStreams(); |
| } |
| |
| |
| |
| //---------------------------------------------------------------------------- |
| void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink) |
| { |
| std::vector<std::string> commands; |
| |
| std::string relPath = this->LocalGenerator->GetHomeRelativeOutputPath(); |
| std::string objTarget; |
| |
| // Build list of dependencies. |
| std::vector<std::string> depends; |
| for(std::vector<std::string>::const_iterator obj = this->Objects.begin(); |
| obj != this->Objects.end(); ++obj) |
| { |
| objTarget = relPath; |
| objTarget += *obj; |
| depends.push_back(objTarget); |
| } |
| |
| // Add dependencies on targets that must be built first. |
| this->AppendTargetDepends(depends); |
| |
| // Add a dependency on the rule file itself. |
| this->LocalGenerator->AppendRuleDepend(depends, |
| this->BuildFileNameFull.c_str()); |
| |
| for(std::vector<std::string>::const_iterator obj = |
| this->ExternalObjects.begin(); |
| obj != this->ExternalObjects.end(); ++obj) |
| { |
| depends.push_back(*obj); |
| } |
| |
| // from here up is the same for exe or lib |
| |
| // Get the name of the executable to generate. |
| std::string targetName; |
| std::string targetNameReal; |
| std::string targetNameImport; |
| std::string targetNamePDB; |
| this->Target->GetExecutableNames |
| (targetName, targetNameReal, targetNameImport, targetNamePDB, |
| this->LocalGenerator->ConfigurationName.c_str()); |
| |
| // Construct the full path version of the names. |
| std::string outpath = this->Target->GetDirectory(); |
| outpath += "/"; |
| if(this->Target->IsAppBundleOnApple()) |
| { |
| this->CreateAppBundle(targetName, outpath); |
| } |
| std::string outpathImp; |
| if(relink) |
| { |
| outpath = this->Makefile->GetStartOutputDirectory(); |
| outpath += cmake::GetCMakeFilesDirectory(); |
| outpath += "/CMakeRelink.dir"; |
| cmSystemTools::MakeDirectory(outpath.c_str()); |
| outpath += "/"; |
| if(!targetNameImport.empty()) |
| { |
| outpathImp = outpath; |
| } |
| } |
| else |
| { |
| cmSystemTools::MakeDirectory(outpath.c_str()); |
| if(!targetNameImport.empty()) |
| { |
| outpathImp = this->Target->GetDirectory(0, true); |
| cmSystemTools::MakeDirectory(outpathImp.c_str()); |
| outpathImp += "/"; |
| } |
| } |
| std::string targetFullPath = outpath + targetName; |
| std::string targetFullPathReal = outpath + targetNameReal; |
| std::string targetFullPathPDB = outpath + targetNamePDB; |
| std::string targetFullPathImport = outpathImp + targetNameImport; |
| std::string targetOutPathPDB = |
| this->Convert(targetFullPathPDB.c_str(), |
| cmLocalGenerator::FULL, |
| cmLocalGenerator::SHELL); |
| // Convert to the output path to use in constructing commands. |
| std::string targetOutPath = |
| this->Convert(targetFullPath.c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::SHELL); |
| std::string targetOutPathReal = |
| this->Convert(targetFullPathReal.c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::SHELL); |
| std::string targetOutPathImport = |
| this->Convert(targetFullPathImport.c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::SHELL); |
| |
| // Get the language to use for linking this executable. |
| const char* linkLanguage = |
| this->Target->GetLinkerLanguage(this->GlobalGenerator); |
| |
| // Make sure we have a link language. |
| if(!linkLanguage) |
| { |
| cmSystemTools::Error("Cannot determine link language for target \"", |
| this->Target->GetName(), "\"."); |
| return; |
| } |
| |
| // Add the link message. |
| std::string buildEcho = "Linking "; |
| buildEcho += linkLanguage; |
| buildEcho += " executable "; |
| buildEcho += targetOutPath; |
| this->LocalGenerator->AppendEcho(commands, buildEcho.c_str(), |
| cmLocalUnixMakefileGenerator3::EchoLink); |
| |
| // Build a list of compiler flags and linker flags. |
| std::string flags; |
| std::string linkFlags; |
| |
| // Add flags to deal with shared libraries. Any library being |
| // linked in might be shared, so always use shared flags for an |
| // executable. |
| this->LocalGenerator->AddSharedFlags(linkFlags, linkLanguage, true); |
| |
| // Add flags to create an executable. |
| this->LocalGenerator-> |
| AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS", |
| this->LocalGenerator->ConfigurationName.c_str()); |
| |
| |
| if(this->Target->GetPropertyAsBool("WIN32_EXECUTABLE")) |
| { |
| this->LocalGenerator->AppendFlags |
| (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE")); |
| } |
| else |
| { |
| this->LocalGenerator->AppendFlags |
| (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE")); |
| } |
| |
| // Add symbol export flags if necessary. |
| if(this->Target->IsExecutableWithExports()) |
| { |
| std::string export_flag_var = "CMAKE_EXE_EXPORTS_"; |
| export_flag_var += linkLanguage; |
| export_flag_var += "_FLAG"; |
| this->LocalGenerator->AppendFlags |
| (linkFlags, this->Makefile->GetDefinition(export_flag_var.c_str())); |
| } |
| |
| // Add language-specific flags. |
| this->LocalGenerator |
| ->AddLanguageFlags(flags, linkLanguage, |
| this->LocalGenerator->ConfigurationName.c_str()); |
| |
| // Add target-specific linker flags. |
| this->LocalGenerator->AppendFlags |
| (linkFlags, this->Target->GetProperty("LINK_FLAGS")); |
| std::string linkFlagsConfig = "LINK_FLAGS_"; |
| linkFlagsConfig += |
| cmSystemTools::UpperCase(this->LocalGenerator->ConfigurationName.c_str()); |
| this->LocalGenerator->AppendFlags |
| (linkFlags, this->Target->GetProperty(linkFlagsConfig.c_str())); |
| |
| // Construct a list of files associated with this executable that |
| // may need to be cleaned. |
| std::vector<std::string> exeCleanFiles; |
| { |
| std::string cleanName; |
| std::string cleanRealName; |
| std::string cleanImportName; |
| std::string cleanPDBName; |
| this->Target->GetExecutableCleanNames |
| (cleanName, cleanRealName, cleanImportName, cleanPDBName, |
| this->LocalGenerator->ConfigurationName.c_str()); |
| |
| std::string cleanFullName = outpath + cleanName; |
| std::string cleanFullRealName = outpath + cleanRealName; |
| std::string cleanFullPDBName = outpath + cleanPDBName; |
| std::string cleanFullImportName = outpathImp + cleanImportName; |
| exeCleanFiles.push_back(this->Convert(cleanFullName.c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::UNCHANGED)); |
| #ifdef _WIN32 |
| // There may be a manifest file for this target. Add it to the |
| // clean set just in case. |
| exeCleanFiles.push_back(this->Convert((cleanFullName+".manifest").c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::UNCHANGED)); |
| #endif |
| if(cleanRealName != cleanName) |
| { |
| exeCleanFiles.push_back(this->Convert(cleanFullRealName.c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::UNCHANGED)); |
| } |
| if(!cleanImportName.empty()) |
| { |
| exeCleanFiles.push_back(this->Convert(cleanFullImportName.c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::UNCHANGED)); |
| } |
| |
| // List the PDB for cleaning only when the whole target is |
| // cleaned. We do not want to delete the .pdb file just before |
| // linking the target. |
| this->CleanFiles.push_back |
| (this->Convert(cleanFullPDBName.c_str(), |
| cmLocalGenerator::START_OUTPUT, |
| cmLocalGenerator::UNCHANGED)); |
| } |
| |
| // Add the pre-build and pre-link rules building but not when relinking. |
| if(!relink) |
| { |
| this->LocalGenerator |
| ->AppendCustomCommands(commands, this->Target->GetPreBuildCommands()); |
| this->LocalGenerator |
| ->AppendCustomCommands(commands, this->Target->GetPreLinkCommands()); |
| } |
| |
| // Determine whether a link script will be used. |
| bool useLinkScript = this->GlobalGenerator->GetUseLinkScript(); |
| |
| // Construct the main link rule. |
| std::vector<std::string> real_link_commands; |
| std::string linkRuleVar = "CMAKE_"; |
| linkRuleVar += linkLanguage; |
| linkRuleVar += "_LINK_EXECUTABLE"; |
| std::string linkRule = |
| this->Makefile->GetRequiredDefinition(linkRuleVar.c_str()); |
| std::vector<std::string> commands1; |
| cmSystemTools::ExpandListArgument(linkRule, real_link_commands); |
| if(this->Target->IsExecutableWithExports()) |
| { |
| // If a separate rule for creating an import library is specified |
| // add it now. |
| std::string implibRuleVar = "CMAKE_"; |
| implibRuleVar += linkLanguage; |
| implibRuleVar += "_CREATE_IMPORT_LIBRARY"; |
| if(const char* rule = |
| this->Makefile->GetDefinition(implibRuleVar.c_str())) |
| { |
| cmSystemTools::ExpandListArgument(rule, real_link_commands); |
| } |
| } |
| |
| // Select whether to use a response file for objects. |
| bool useResponseFile = false; |
| { |
| std::string responseVar = "CMAKE_"; |
| responseVar += linkLanguage; |
| responseVar += "_USE_RESPONSE_FILE_FOR_OBJECTS"; |
| if(this->Makefile->IsOn(responseVar.c_str())) |
| { |
| useResponseFile = true; |
| } |
| } |
| |
| // Expand the rule variables. |
| { |
| // Set path conversion for link script shells. |
| this->LocalGenerator->SetLinkScriptShell(useLinkScript); |
| |
| // Collect up flags to link in needed libraries. |
| cmOStringStream linklibs; |
| this->LocalGenerator->OutputLinkLibraries(linklibs, *this->Target, relink); |
| |
| // Construct object file lists that may be needed to expand the |
| // rule. |
| std::string variableName; |
| std::string variableNameExternal; |
| this->WriteObjectsVariable(variableName, variableNameExternal); |
| std::string buildObjs; |
| if(useResponseFile) |
| { |
| std::string objects; |
| this->WriteObjectsString(objects); |
| std::string objects_rsp = |
| this->CreateResponseFile("objects.rsp", objects, depends); |
| buildObjs = "@"; |
| buildObjs += this->Convert(objects_rsp.c_str(), |
| cmLocalGenerator::NONE, |
| cmLocalGenerator::SHELL); |
| } |
| else if(useLinkScript) |
| { |
| this->WriteObjectsString(buildObjs); |
| } |
| else |
| { |
| buildObjs = "$("; |
| buildObjs += variableName; |
| buildObjs += ") $("; |
| buildObjs += variableNameExternal; |
| buildObjs += ")"; |
| } |
| std::string cleanObjs = "$("; |
| cleanObjs += variableName; |
| cleanObjs += ")"; |
| |
| cmLocalGenerator::RuleVariables vars; |
| vars.Language = linkLanguage; |
| vars.Objects = buildObjs.c_str(); |
| vars.Target = targetOutPathReal.c_str(); |
| vars.TargetPDB = targetOutPathPDB.c_str(); |
| |
| // Setup the target version. |
| std::string targetVersionMajor; |
| std::string targetVersionMinor; |
| { |
| cmOStringStream majorStream; |
| cmOStringStream minorStream; |
| int major; |
| int minor; |
| this->Target->GetTargetVersion(major, minor); |
| majorStream << major; |
| minorStream << minor; |
| targetVersionMajor = majorStream.str(); |
| targetVersionMinor = minorStream.str(); |
| } |
| vars.TargetVersionMajor = targetVersionMajor.c_str(); |
| vars.TargetVersionMinor = targetVersionMinor.c_str(); |
| |
| std::string linkString = linklibs.str(); |
| vars.LinkLibraries = linkString.c_str(); |
| vars.Flags = flags.c_str(); |
| vars.LinkFlags = linkFlags.c_str(); |
| // Expand placeholders in the commands. |
| this->LocalGenerator->TargetImplib = targetOutPathImport; |
| for(std::vector<std::string>::iterator i = real_link_commands.begin(); |
| i != real_link_commands.end(); ++i) |
| { |
| this->LocalGenerator->ExpandRuleVariables(*i, vars); |
| } |
| this->LocalGenerator->TargetImplib = ""; |
| |
| // Restore path conversion to normal shells. |
| this->LocalGenerator->SetLinkScriptShell(false); |
| } |
| |
| // Optionally convert the build rule to use a script to avoid long |
| // command lines in the make shell. |
| if(useLinkScript) |
| { |
| // Use a link script. |
| const char* name = (relink? "relink.txt" : "link.txt"); |
| this->CreateLinkScript(name, real_link_commands, commands1, depends); |
| } |
| else |
| { |
| // No link script. Just use the link rule directly. |
| commands1 = real_link_commands; |
| } |
| this->LocalGenerator->CreateCDCommand |
| (commands1, |
| this->Makefile->GetStartOutputDirectory(), |
| this->Makefile->GetHomeOutputDirectory()); |
| commands.insert(commands.end(), commands1.begin(), commands1.end()); |
| commands1.clear(); |
| |
| // Add a rule to create necessary symlinks for the library. |
| if(targetOutPath != targetOutPathReal) |
| { |
| std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable "; |
| symlink += targetOutPathReal; |
| symlink += " "; |
| symlink += targetOutPath; |
| commands1.push_back(symlink); |
| this->LocalGenerator->CreateCDCommand(commands1, |
| this->Makefile->GetStartOutputDirectory(), |
| this->Makefile->GetHomeOutputDirectory()); |
| commands.insert(commands.end(), commands1.begin(), commands1.end()); |
| commands1.clear(); |
| } |
| |
| // Add the post-build rules when building but not when relinking. |
| if(!relink) |
| { |
| this->LocalGenerator-> |
| AppendCustomCommands(commands, this->Target->GetPostBuildCommands()); |
| } |
| |
| // Write the build rule. |
| this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, |
| 0, |
| targetFullPathReal.c_str(), |
| depends, commands, false); |
| |
| // The symlink name for the target should depend on the real target |
| // so if the target version changes it rebuilds and recreates the |
| // symlink. |
| if(targetFullPath != targetFullPathReal) |
| { |
| depends.clear(); |
| commands.clear(); |
| depends.push_back(targetFullPathReal.c_str()); |
| this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, |
| targetFullPath.c_str(), |
| depends, commands, false); |
| } |
| |
| // Write the main driver rule to build everything in this target. |
| this->WriteTargetDriverRule(targetFullPath.c_str(), relink); |
| |
| // Clean all the possible executable names and symlinks. |
| this->CleanFiles.insert(this->CleanFiles.end(), |
| exeCleanFiles.begin(), |
| exeCleanFiles.end()); |
| } |
| |
| //---------------------------------------------------------------------------- |
| void |
| cmMakefileExecutableTargetGenerator::CreateAppBundle(std::string& targetName, |
| std::string& outpath) |
| { |
| // Compute bundle directory names. |
| outpath = this->MacContentDirectory; |
| outpath += "MacOS"; |
| cmSystemTools::MakeDirectory(outpath.c_str()); |
| outpath += "/"; |
| this->Makefile->AddCMakeDependFile(outpath.c_str()); |
| |
| // Configure the Info.plist file. Note that it needs the executable name |
| // to be set. |
| std::string plist = this->MacContentDirectory + "Info.plist"; |
| this->LocalGenerator->GenerateAppleInfoPList(this->Target, |
| targetName.c_str(), |
| plist.c_str()); |
| this->Makefile->AddCMakeDependFile(plist.c_str()); |
| } |