| #pragma once |
| |
| #include "pch.h" |
| #include "CubeRenderer.h" |
| |
| ref class Direct3DApp1 sealed : public Windows::ApplicationModel::Core::IFrameworkView |
| { |
| public: |
| Direct3DApp1(); |
| |
| // IFrameworkView Methods. |
| virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); |
| virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); |
| virtual void Load(Platform::String^ entryPoint); |
| virtual void Run(); |
| virtual void Uninitialize(); |
| |
| protected: |
| // Event Handlers. |
| void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); |
| void OnLogicalDpiChanged(Platform::Object^ sender); |
| void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); |
| void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args); |
| void OnResuming(Platform::Object^ sender, Platform::Object^ args); |
| void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); |
| void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); |
| void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); |
| void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); |
| |
| private: |
| CubeRenderer^ m_renderer; |
| bool m_windowClosed; |
| bool m_windowVisible; |
| }; |
| |
| ref class Direct3DApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource |
| { |
| public: |
| virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView(); |
| }; |