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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or for details. */
#ifndef cmLocalVisualStudio10Generator_h
#define cmLocalVisualStudio10Generator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include "cmLocalVisualStudio7Generator.h"
class cmGlobalGenerator;
class cmMakefile;
/** \class cmLocalVisualStudio10Generator
* \brief Write Visual Studio 10 project files.
* cmLocalVisualStudio10Generator produces a Visual Studio 10 project
* file for each target in its directory.
class cmLocalVisualStudio10Generator : public cmLocalVisualStudio7Generator
//! Set cache only and recurse to false by default.
cmLocalVisualStudio10Generator(cmGlobalGenerator* gg, cmMakefile* mf);
virtual ~cmLocalVisualStudio10Generator();
* Generate the makefile for this directory.
void Generate() override;
void ReadAndStoreExternalGUID(const std::string& name,
const char* path) override;
std::set<cmSourceFile const*>& GetSourcesVisited(cmGeneratorTarget* target)
return SourcesVisited[target];
const char* ReportErrorLabel() const override;
bool CustomCommandUseLocal() const override { return true; }
void GenerateTargetsDepthFirst(cmGeneratorTarget* target,
std::vector<cmGeneratorTarget*>& remaining);
std::map<cmGeneratorTarget*, std::set<cmSourceFile const*>> SourcesVisited;