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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or for details. */
#ifndef cmGlobalVisualStudioVersionedGenerator_h
#define cmGlobalVisualStudioVersionedGenerator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <memory>
#include <string>
#include "cmGlobalVisualStudio14Generator.h"
#include "cmVSSetupHelper.h"
class cmGlobalGeneratorFactory;
class cmake;
/** \class cmGlobalVisualStudioVersionedGenerator */
class cmGlobalVisualStudioVersionedGenerator
: public cmGlobalVisualStudio14Generator
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory15();
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory16();
bool MatchesGeneratorName(const std::string& name) const override;
bool SetGeneratorInstance(std::string const& i, cmMakefile* mf) override;
bool GetVSInstance(std::string& dir) const;
bool IsDefaultToolset(const std::string& version) const override;
std::string GetAuxiliaryToolset() const override;
VSVersion version, cmake* cm, const std::string& name,
std::string const& platformInGeneratorName);
bool InitializeWindows(cmMakefile* mf) override;
bool SelectWindowsStoreToolset(std::string& toolset) const override;
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
bool IsWindowsDesktopToolsetInstalled() const override;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsStoreToolsetInstalled() const;
// Check for a Win 8 SDK known to the registry or VS installer tool.
bool IsWin81SDKInstalled() const;
std::string GetWindows10SDKMaxVersion() const override;
std::string FindMSBuildCommand() override;
std::string FindDevEnvCommand() override;
class Factory15;
friend class Factory15;
class Factory16;
friend class Factory16;
mutable cmVSSetupAPIHelper vsSetupAPIHelper;