blob: cfaebade47c18c4301c5c612eeec5fe7d3dc5a11 [file] [log] [blame]
cmake_minimum_required (VERSION 2.6)
project(LoadCommand)
# set a definition
set (TEST_COMMAND_TEST1 1)
include (${CMAKE_ROOT}/Modules/CheckTypeSize.cmake)
CHECK_TYPE_SIZE(char SIZEOF_CHAR)
CHECK_TYPE_SIZE(short SIZEOF_SHORT)
configure_file(${LoadCommand_SOURCE_DIR}/LoadedCommand.h.in
${LoadCommand_BINARY_DIR}/LoadedCommand.h)
include_directories(${LoadCommand_BINARY_DIR})
# try to compile the command
# make sure it is not already loaded
if(COMMAND CMAKE_TEST_COMMAND)
else()
try_compile(COMPILE_OK
${LoadCommand_BINARY_DIR}/CMakeCommands
${LoadCommand_SOURCE_DIR}/CMakeCommands
CMAKE_LOADED_COMMANDS CMAKE_FLAGS -DMUDSLIDE_TYPE:STRING=MUCHO
OUTPUT_VARIABLE OUTPUT )
endif()
message("Output from try compile: ${OUTPUT}")
# if the compile was OK, try loading the command
if (COMPILE_OK)
load_command(CMAKE_TEST_COMMAND
${LoadCommand_BINARY_DIR}/CMakeCommands
${LoadCommand_BINARY_DIR}/CMakeCommands/Debug
${LoadCommand_BINARY_DIR}/CMakeCommands/Development
)
# if the command loaded, execute the command
if (COMMAND CMAKE_TEST_COMMAND)
CMAKE_TEST_COMMAND(
"${LoadCommand_SOURCE_DIR}/LoadedCommand.cxx.in"
"${LoadCommand_BINARY_DIR}/LoadedCommand2.cxx.in"
"${LoadCommand_BINARY_DIR}/LoadedCommand3.cxx"
)
endif ()
else ()
message("failed to compile CMAKE_LOADED_COMMANDS")
endif ()
# TEST_DEF is set by the loaded command cmTestCommand.c
if (TEST_DEF AND SOME_CACHE_VARIABLE AND TEST_EXEC)
add_definitions(-DCMAKE_IS_FUN)
endif ()