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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalXCodeGenerator.h"
#include "cmsys/RegularExpression.hxx"
#include <assert.h>
#include <iomanip>
#include <memory> // IWYU pragma: keep
#include <sstream>
#include <stdio.h>
#include <string.h>
#include "cmAlgorithms.h"
#include "cmComputeLinkInformation.h"
#include "cmCustomCommand.h"
#include "cmCustomCommandGenerator.h"
#include "cmDocumentationEntry.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorExpression.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalGeneratorFactory.h"
#include "cmLocalGenerator.h"
#include "cmLocalXCodeGenerator.h"
#include "cmMakefile.h"
#include "cmMessageType.h"
#include "cmOutputConverter.h"
#include "cmSourceFile.h"
#include "cmSourceGroup.h"
#include "cmState.h"
#include "cmStateTypes.h"
#include "cmSystemTools.h"
#include "cmTarget.h"
#include "cmXCode21Object.h"
#include "cmXCodeObject.h"
#include "cmXCodeScheme.h"
#include "cmake.h"
struct cmLinkImplementation;
#if defined(CMAKE_BUILD_WITH_CMAKE) && defined(__APPLE__)
# define HAVE_APPLICATION_SERVICES
# include <ApplicationServices/ApplicationServices.h>
#endif
#if defined(CMAKE_BUILD_WITH_CMAKE)
# include "cmXMLParser.h"
// parse the xml file storing the installed version of Xcode on
// the machine
class cmXcodeVersionParser : public cmXMLParser
{
public:
cmXcodeVersionParser()
: Version("1.5")
{
}
void StartElement(const std::string&, const char**) override
{
this->Data = "";
}
void EndElement(const std::string& name) override
{
if (name == "key") {
this->Key = this->Data;
} else if (name == "string") {
if (this->Key == "CFBundleShortVersionString") {
this->Version = this->Data;
}
}
}
void CharacterDataHandler(const char* data, int length) override
{
this->Data.append(data, length);
}
std::string Version;
std::string Key;
std::string Data;
};
#endif
// Builds either an object list or a space-separated string from the
// given inputs.
class cmGlobalXCodeGenerator::BuildObjectListOrString
{
cmGlobalXCodeGenerator* Generator;
cmXCodeObject* Group;
bool Empty;
std::string String;
public:
BuildObjectListOrString(cmGlobalXCodeGenerator* gen, bool buildObjectList)
: Generator(gen)
, Group(nullptr)
, Empty(true)
{
if (buildObjectList) {
this->Group = this->Generator->CreateObject(cmXCodeObject::OBJECT_LIST);
}
}
bool IsEmpty() const { return this->Empty; }
void Add(const std::string& newString)
{
this->Empty = false;
if (this->Group) {
this->Group->AddObject(this->Generator->CreateString(newString));
} else {
this->String += newString;
this->String += ' ';
}
}
const std::string& GetString() const { return this->String; }
cmXCodeObject* CreateList()
{
if (this->Group) {
return this->Group;
}
return this->Generator->CreateString(this->String);
}
};
class cmGlobalXCodeGenerator::Factory : public cmGlobalGeneratorFactory
{
public:
cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
cmake* cm) const override;
void GetDocumentation(cmDocumentationEntry& entry) const override
{
cmGlobalXCodeGenerator::GetDocumentation(entry);
}
std::vector<std::string> GetGeneratorNames() const override
{
std::vector<std::string> names;
names.push_back(cmGlobalXCodeGenerator::GetActualName());
return names;
}
std::vector<std::string> GetGeneratorNamesWithPlatform() const override
{
return std::vector<std::string>();
}
bool SupportsToolset() const override { return true; }
bool SupportsPlatform() const override { return false; }
std::vector<std::string> GetKnownPlatforms() const override
{
return std::vector<std::string>();
}
std::string GetDefaultPlatformName() const override { return std::string(); }
};
cmGlobalXCodeGenerator::cmGlobalXCodeGenerator(
cmake* cm, std::string const& version_string, unsigned int version_number)
: cmGlobalGenerator(cm)
{
this->VersionString = version_string;
this->XcodeVersion = version_number;
this->RootObject = nullptr;
this->MainGroupChildren = nullptr;
this->CurrentMakefile = nullptr;
this->CurrentLocalGenerator = nullptr;
this->XcodeBuildCommandInitialized = false;
this->ObjectDirArchDefault = "$(CURRENT_ARCH)";
this->ObjectDirArch = this->ObjectDirArchDefault;
cm->GetState()->SetIsGeneratorMultiConfig(true);
}
cmGlobalGeneratorFactory* cmGlobalXCodeGenerator::NewFactory()
{
return new Factory;
}
cmGlobalGenerator* cmGlobalXCodeGenerator::Factory::CreateGlobalGenerator(
const std::string& name, cmake* cm) const
{
if (name != GetActualName()) {
return nullptr;
}
#if defined(CMAKE_BUILD_WITH_CMAKE)
cmXcodeVersionParser parser;
std::string versionFile;
{
std::string out;
bool commandResult = cmSystemTools::RunSingleCommand(
"xcode-select --print-path", &out, nullptr, nullptr, nullptr,
cmSystemTools::OUTPUT_NONE);
if (commandResult) {
std::string::size_type pos = out.find(".app/");
if (pos != std::string::npos) {
versionFile = out.substr(0, pos + 5) + "Contents/version.plist";
}
}
}
if (!versionFile.empty() && cmSystemTools::FileExists(versionFile)) {
parser.ParseFile(versionFile.c_str());
} else if (cmSystemTools::FileExists(
"/Applications/Xcode.app/Contents/version.plist")) {
parser.ParseFile("/Applications/Xcode.app/Contents/version.plist");
} else {
parser.ParseFile(
"/Developer/Applications/Xcode.app/Contents/version.plist");
}
std::string const& version_string = parser.Version;
// Compute an integer form of the version number.
unsigned int v[2] = { 0, 0 };
sscanf(version_string.c_str(), "%u.%u", &v[0], &v[1]);
unsigned int version_number = 10 * v[0] + v[1];
if (version_number < 50) {
cm->IssueMessage(MessageType::FATAL_ERROR,
"Xcode " + version_string + " not supported.");
return nullptr;
}
auto gg = cm::make_unique<cmGlobalXCodeGenerator>(cm, version_string,
version_number);
return gg.release();
#else
std::cerr << "CMake should be built with cmake to use Xcode, "
"default to Xcode 1.5\n";
return new cmGlobalXCodeGenerator(cm);
#endif
}
bool cmGlobalXCodeGenerator::FindMakeProgram(cmMakefile* mf)
{
// The Xcode generator knows how to lookup its build tool
// directly instead of needing a helper module to do it, so we
// do not actually need to put CMAKE_MAKE_PROGRAM into the cache.
if (cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM"))) {
mf->AddDefinition("CMAKE_MAKE_PROGRAM",
this->GetXcodeBuildCommand().c_str());
}
return true;
}
std::string const& cmGlobalXCodeGenerator::GetXcodeBuildCommand()
{
if (!this->XcodeBuildCommandInitialized) {
this->XcodeBuildCommandInitialized = true;
this->XcodeBuildCommand = this->FindXcodeBuildCommand();
}
return this->XcodeBuildCommand;
}
std::string cmGlobalXCodeGenerator::FindXcodeBuildCommand()
{
std::string makeProgram = cmSystemTools::FindProgram("xcodebuild");
if (makeProgram.empty()) {
makeProgram = "xcodebuild";
}
return makeProgram;
}
bool cmGlobalXCodeGenerator::SetGeneratorToolset(std::string const& ts,
cmMakefile* mf)
{
if (ts.find_first_of(",=") != std::string::npos) {
std::ostringstream e;
/* clang-format off */
e <<
"Generator\n"
" " << this->GetName() << "\n"
"does not recognize the toolset\n"
" " << ts << "\n"
"that was specified.";
/* clang-format on */
mf->IssueMessage(MessageType::FATAL_ERROR, e.str());
return false;
}
this->GeneratorToolset = ts;
if (!this->GeneratorToolset.empty()) {
mf->AddDefinition("CMAKE_XCODE_PLATFORM_TOOLSET",
this->GeneratorToolset.c_str());
}
return true;
}
void cmGlobalXCodeGenerator::EnableLanguage(
std::vector<std::string> const& lang, cmMakefile* mf, bool optional)
{
mf->AddDefinition("XCODE", "1");
mf->AddDefinition("XCODE_VERSION", this->VersionString.c_str());
if (!mf->GetDefinition("CMAKE_CONFIGURATION_TYPES")) {
mf->AddCacheDefinition(
"CMAKE_CONFIGURATION_TYPES", "Debug;Release;MinSizeRel;RelWithDebInfo",
"Semicolon separated list of supported configuration types, "
"only supports Debug, Release, MinSizeRel, and RelWithDebInfo, "
"anything else will be ignored.",
cmStateEnums::STRING);
}
mf->AddDefinition("CMAKE_GENERATOR_NO_COMPILER_ENV", "1");
this->cmGlobalGenerator::EnableLanguage(lang, mf, optional);
this->ComputeArchitectures(mf);
}
bool cmGlobalXCodeGenerator::Open(const std::string& bindir,
const std::string& projectName, bool dryRun)
{
bool ret = false;
#ifdef HAVE_APPLICATION_SERVICES
std::string url = bindir + "/" + projectName + ".xcodeproj";
if (dryRun) {
return cmSystemTools::FileExists(url, false);
}
CFStringRef cfStr = CFStringCreateWithCString(
kCFAllocatorDefault, url.c_str(), kCFStringEncodingUTF8);
if (cfStr) {
CFURLRef cfUrl = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, cfStr,
kCFURLPOSIXPathStyle, true);
if (cfUrl) {
OSStatus err = LSOpenCFURLRef(cfUrl, nullptr);
ret = err == noErr;
CFRelease(cfUrl);
}
CFRelease(cfStr);
}
#endif
return ret;
}
std::vector<cmGlobalGenerator::GeneratedMakeCommand>
cmGlobalXCodeGenerator::GenerateBuildCommand(
const std::string& makeProgram, const std::string& projectName,
const std::string& /*projectDir*/,
std::vector<std::string> const& targetNames, const std::string& config,
bool /*fast*/, int jobs, bool /*verbose*/,
std::vector<std::string> const& makeOptions)
{
GeneratedMakeCommand makeCommand;
// now build the test
makeCommand.Add(
this->SelectMakeProgram(makeProgram, this->GetXcodeBuildCommand()));
if (!projectName.empty()) {
makeCommand.Add("-project");
std::string projectArg = projectName;
projectArg += ".xcode";
projectArg += "proj";
makeCommand.Add(projectArg);
}
if (std::find(targetNames.begin(), targetNames.end(), "clean") !=
targetNames.end()) {
makeCommand.Add("clean");
makeCommand.Add("-target", "ALL_BUILD");
} else {
makeCommand.Add("build");
if (targetNames.empty() ||
((targetNames.size() == 1) && targetNames.front().empty())) {
makeCommand.Add("-target", "ALL_BUILD");
} else {
for (const auto& tname : targetNames) {
if (!tname.empty()) {
makeCommand.Add("-target", tname);
}
}
}
}
makeCommand.Add("-configuration", (config.empty() ? "Debug" : config));
if (jobs != cmake::NO_BUILD_PARALLEL_LEVEL) {
makeCommand.Add("-jobs");
if (jobs != cmake::DEFAULT_BUILD_PARALLEL_LEVEL) {
makeCommand.Add(std::to_string(jobs));
}
}
if (this->XcodeVersion >= 70) {
makeCommand.Add("-hideShellScriptEnvironment");
}
makeCommand.Add(makeOptions.begin(), makeOptions.end());
return { std::move(makeCommand) };
}
//! Create a local generator appropriate to this Global Generator
cmLocalGenerator* cmGlobalXCodeGenerator::CreateLocalGenerator(cmMakefile* mf)
{
return new cmLocalXCodeGenerator(this, mf);
}
void cmGlobalXCodeGenerator::AddExtraIDETargets()
{
// make sure extra targets are added before calling
// the parent generate which will call trace depends
for (auto keyVal : this->ProjectMap) {
cmLocalGenerator* root = keyVal.second[0];
this->SetGenerationRoot(root);
// add ALL_BUILD, INSTALL, etc
this->AddExtraTargets(root, keyVal.second);
}
}
void cmGlobalXCodeGenerator::ComputeTargetOrder()
{
size_t index = 0;
auto const& lgens = this->GetLocalGenerators();
for (cmLocalGenerator* lgen : lgens) {
auto const& targets = lgen->GetGeneratorTargets();
for (cmGeneratorTarget const* gt : targets) {
this->ComputeTargetOrder(gt, index);
}
}
assert(index == this->TargetOrderIndex.size());
}
void cmGlobalXCodeGenerator::ComputeTargetOrder(cmGeneratorTarget const* gt,
size_t& index)
{
std::map<cmGeneratorTarget const*, size_t>::value_type value(gt, 0);
auto insertion = this->TargetOrderIndex.insert(value);
if (!insertion.second) {
return;
}
auto entry = insertion.first;
auto& deps = this->GetTargetDirectDepends(gt);
for (auto& d : deps) {
this->ComputeTargetOrder(d, index);
}
entry->second = index++;
}
void cmGlobalXCodeGenerator::Generate()
{
this->cmGlobalGenerator::Generate();
if (cmSystemTools::GetErrorOccuredFlag()) {
return;
}
this->ComputeTargetOrder();
for (auto keyVal : this->ProjectMap) {
cmLocalGenerator* root = keyVal.second[0];
bool generateTopLevelProjectOnly =
root->GetMakefile()->IsOn("CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY");
if (generateTopLevelProjectOnly) {
cmStateSnapshot snp = root->GetStateSnapshot();
if (snp.GetBuildsystemDirectoryParent().IsValid()) {
continue;
}
}
this->SetGenerationRoot(root);
// now create the project
this->OutputXCodeProject(root, keyVal.second);
}
}
void cmGlobalXCodeGenerator::SetGenerationRoot(cmLocalGenerator* root)
{
this->CurrentProject = root->GetProjectName();
this->SetCurrentLocalGenerator(root);
cmSystemTools::SplitPath(
this->CurrentLocalGenerator->GetCurrentSourceDirectory(),
this->ProjectSourceDirectoryComponents);
cmSystemTools::SplitPath(
this->CurrentLocalGenerator->GetCurrentBinaryDirectory(),
this->ProjectOutputDirectoryComponents);
this->CurrentXCodeHackMakefile = root->GetCurrentBinaryDirectory();
this->CurrentXCodeHackMakefile += "/CMakeScripts";
cmSystemTools::MakeDirectory(this->CurrentXCodeHackMakefile);
this->CurrentXCodeHackMakefile += "/XCODE_DEPEND_HELPER.make";
}
std::string cmGlobalXCodeGenerator::PostBuildMakeTarget(
std::string const& tName, std::string const& configName)
{
std::string target = tName;
std::replace(target.begin(), target.end(), ' ', '_');
std::string out = "PostBuild." + target;
out += "." + configName;
return out;
}
#define CMAKE_CHECK_BUILD_SYSTEM_TARGET "ZERO_CHECK"
#define OBJECT_LIBRARY_ARTIFACT_DIR std::string()
void cmGlobalXCodeGenerator::AddExtraTargets(
cmLocalGenerator* root, std::vector<cmLocalGenerator*>& gens)
{
cmMakefile* mf = root->GetMakefile();
// Add ALL_BUILD
const char* no_working_directory = nullptr;
std::vector<std::string> no_depends;
cmTarget* allbuild = mf->AddUtilityCommand(
"ALL_BUILD", cmMakefile::TargetOrigin::Generator, true, no_depends,
no_working_directory, "echo", "Build all projects");
cmGeneratorTarget* allBuildGt = new cmGeneratorTarget(allbuild, root);
root->AddGeneratorTarget(allBuildGt);
// Add XCODE depend helper
std::string dir = root->GetCurrentBinaryDirectory();
cmCustomCommandLine makeHelper;
makeHelper.push_back("make");
makeHelper.push_back("-C");
makeHelper.push_back(dir);
makeHelper.push_back("-f");
makeHelper.push_back(this->CurrentXCodeHackMakefile);
makeHelper.push_back("OBJDIR=$(OBJDIR)");
makeHelper.push_back(""); // placeholder, see below
// Add ZERO_CHECK
bool regenerate = !this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION");
bool generateTopLevelProjectOnly =
mf->IsOn("CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY");
bool isTopLevel =
!root->GetStateSnapshot().GetBuildsystemDirectoryParent().IsValid();
if (regenerate && (isTopLevel || !generateTopLevelProjectOnly)) {
this->CreateReRunCMakeFile(root, gens);
std::string file =
this->ConvertToRelativeForMake(this->CurrentReRunCMakeMakefile);
cmSystemTools::ReplaceString(file, "\\ ", " ");
cmTarget* check = mf->AddUtilityCommand(
CMAKE_CHECK_BUILD_SYSTEM_TARGET, cmMakefile::TargetOrigin::Generator,
true, no_depends, no_working_directory, "make", "-f", file.c_str());
cmGeneratorTarget* checkGt = new cmGeneratorTarget(check, root);
root->AddGeneratorTarget(checkGt);
}
// now make the allbuild depend on all the non-utility targets
// in the project
for (auto& gen : gens) {
for (auto target : gen->GetGeneratorTargets()) {
if (target->GetType() == cmStateEnums::GLOBAL_TARGET) {
continue;
}
std::string targetName = target->GetName();
if (regenerate && (targetName != CMAKE_CHECK_BUILD_SYSTEM_TARGET)) {
target->Target->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
}
// make all exe, shared libs and modules
// run the depend check makefile as a post build rule
// this will make sure that when the next target is built
// things are up-to-date
if (target->GetType() == cmStateEnums::OBJECT_LIBRARY) {
makeHelper.back() = // fill placeholder
this->PostBuildMakeTarget(target->GetName(), "$(CONFIGURATION)");
cmCustomCommandLines commandLines;
commandLines.push_back(makeHelper);
std::vector<std::string> no_byproducts;
gen->GetMakefile()->AddCustomCommandToTarget(
target->GetName(), no_byproducts, no_depends, commandLines,
cmTarget::POST_BUILD, "Depend check for xcode", dir.c_str(), true,
false, "", "", false, cmMakefile::AcceptObjectLibraryCommands);
}
if (!this->IsExcluded(target)) {
allbuild->AddUtility(target->GetName());
}
}
}
}
void cmGlobalXCodeGenerator::CreateReRunCMakeFile(
cmLocalGenerator* root, std::vector<cmLocalGenerator*> const& gens)
{
std::vector<std::string> lfiles;
for (auto gen : gens) {
cmAppend(lfiles, gen->GetMakefile()->GetListFiles());
}
// sort the array
std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
std::vector<std::string>::iterator new_end =
std::unique(lfiles.begin(), lfiles.end());
lfiles.erase(new_end, lfiles.end());
cmake* cm = this->GetCMakeInstance();
if (cm->DoWriteGlobVerifyTarget()) {
lfiles.emplace_back(cm->GetGlobVerifyStamp());
}
this->CurrentReRunCMakeMakefile = root->GetCurrentBinaryDirectory();
this->CurrentReRunCMakeMakefile += "/CMakeScripts";
cmSystemTools::MakeDirectory(this->CurrentReRunCMakeMakefile);
this->CurrentReRunCMakeMakefile += "/ReRunCMake.make";
cmGeneratedFileStream makefileStream(this->CurrentReRunCMakeMakefile);
makefileStream.SetCopyIfDifferent(true);
makefileStream << "# Generated by CMake, DO NOT EDIT\n\n";
makefileStream << "TARGETS:= \n";
makefileStream << "empty:= \n";
makefileStream << "space:= $(empty) $(empty)\n";
makefileStream << "spaceplus:= $(empty)\\ $(empty)\n\n";
for (const auto& lfile : lfiles) {
makefileStream << "TARGETS += $(subst $(space),$(spaceplus),$(wildcard "
<< this->ConvertToRelativeForMake(lfile) << "))\n";
}
makefileStream << "\n";
std::string checkCache = root->GetBinaryDirectory();
checkCache += "/";
checkCache += "CMakeFiles/";
checkCache += "cmake.check_cache";
if (cm->DoWriteGlobVerifyTarget()) {
makefileStream << ".NOTPARALLEL:\n\n";
makefileStream << ".PHONY: all VERIFY_GLOBS\n\n";
makefileStream << "all: VERIFY_GLOBS "
<< this->ConvertToRelativeForMake(checkCache) << "\n\n";
makefileStream << "VERIFY_GLOBS:\n";
makefileStream << "\t"
<< this->ConvertToRelativeForMake(
cmSystemTools::GetCMakeCommand())
<< " -P "
<< this->ConvertToRelativeForMake(cm->GetGlobVerifyScript())
<< "\n\n";
}
makefileStream << this->ConvertToRelativeForMake(checkCache)
<< ": $(TARGETS)\n";
makefileStream << "\t"
<< this->ConvertToRelativeForMake(
cmSystemTools::GetCMakeCommand())
<< " -H"
<< this->ConvertToRelativeForMake(root->GetSourceDirectory())
<< " -B"
<< this->ConvertToRelativeForMake(root->GetBinaryDirectory())
<< "\n";
}
static bool objectIdLessThan(cmXCodeObject* l, cmXCodeObject* r)
{
return l->GetId() < r->GetId();
}
void cmGlobalXCodeGenerator::SortXCodeObjects()
{
std::sort(this->XCodeObjects.begin(), this->XCodeObjects.end(),
objectIdLessThan);
}
void cmGlobalXCodeGenerator::ClearXCodeObjects()
{
this->TargetDoneSet.clear();
for (auto& obj : this->XCodeObjects) {
delete obj;
}
this->XCodeObjects.clear();
this->XCodeObjectIDs.clear();
this->XCodeObjectMap.clear();
this->GroupMap.clear();
this->GroupNameMap.clear();
this->TargetGroup.clear();
this->FileRefs.clear();
}
void cmGlobalXCodeGenerator::addObject(cmXCodeObject* obj)
{
if (obj->GetType() == cmXCodeObject::OBJECT) {
const std::string& id = obj->GetId();
// If this is a duplicate id, it's an error:
//
if (this->XCodeObjectIDs.count(id)) {
cmSystemTools::Error(
"Xcode generator: duplicate object ids not allowed");
}
this->XCodeObjectIDs.insert(id);
}
this->XCodeObjects.push_back(obj);
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateObject(
cmXCodeObject::PBXType ptype)
{
cmXCodeObject* obj = new cmXCode21Object(ptype, cmXCodeObject::OBJECT);
this->addObject(obj);
return obj;
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateObject(cmXCodeObject::Type type)
{
cmXCodeObject* obj = new cmXCodeObject(cmXCodeObject::None, type);
this->addObject(obj);
return obj;
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateString(const std::string& s)
{
cmXCodeObject* obj = this->CreateObject(cmXCodeObject::STRING);
obj->SetString(s);
return obj;
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateObjectReference(
cmXCodeObject* ref)
{
cmXCodeObject* obj = this->CreateObject(cmXCodeObject::OBJECT_REF);
obj->SetObject(ref);
return obj;
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateFlatClone(cmXCodeObject* orig)
{
cmXCodeObject* obj = this->CreateObject(orig->GetType());
obj->CopyAttributes(orig);
return obj;
}
std::string GetGroupMapKeyFromPath(cmGeneratorTarget* target,
const std::string& fullpath)
{
std::string key(target->GetName());
key += "-";
key += fullpath;
return key;
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateXCodeSourceFileFromPath(
const std::string& fullpath, cmGeneratorTarget* target,
const std::string& lang, cmSourceFile* sf)
{
// Using a map and the full path guarantees that we will always get the same
// fileRef object for any given full path.
//
cmXCodeObject* fileRef =
this->CreateXCodeFileReferenceFromPath(fullpath, target, lang, sf);
cmXCodeObject* buildFile = this->CreateObject(cmXCodeObject::PBXBuildFile);
buildFile->SetComment(fileRef->GetComment());
buildFile->AddAttribute("fileRef", this->CreateObjectReference(fileRef));
return buildFile;
}
class XCodeGeneratorExpressionInterpreter
: public cmGeneratorExpressionInterpreter
{
public:
XCodeGeneratorExpressionInterpreter(cmSourceFile* sourceFile,
cmLocalGenerator* localGenerator,
cmGeneratorTarget* headTarget,
const std::string& lang)
: cmGeneratorExpressionInterpreter(
localGenerator, "NO-PER-CONFIG-SUPPORT-IN-XCODE", headTarget, lang)
, SourceFile(sourceFile)
{
}
XCodeGeneratorExpressionInterpreter(
XCodeGeneratorExpressionInterpreter const&) = delete;
XCodeGeneratorExpressionInterpreter& operator=(
XCodeGeneratorExpressionInterpreter const&) = delete;
using cmGeneratorExpressionInterpreter::Evaluate;
const std::string& Evaluate(const char* expression,
const std::string& property)
{
const std::string& processed =
this->cmGeneratorExpressionInterpreter::Evaluate(expression, property);
if (this->CompiledGeneratorExpression->GetHadContextSensitiveCondition()) {
std::ostringstream e;
/* clang-format off */
e <<
"Xcode does not support per-config per-source " << property << ":\n"
" " << expression << "\n"
"specified for source:\n"
" " << this->SourceFile->GetFullPath() << "\n";
/* clang-format on */
this->LocalGenerator->IssueMessage(MessageType::FATAL_ERROR, e.str());
}
return processed;
}
private:
cmSourceFile* SourceFile = nullptr;
};
cmXCodeObject* cmGlobalXCodeGenerator::CreateXCodeSourceFile(
cmLocalGenerator* lg, cmSourceFile* sf, cmGeneratorTarget* gtgt)
{
std::string lang = this->CurrentLocalGenerator->GetSourceFileLanguage(*sf);
XCodeGeneratorExpressionInterpreter genexInterpreter(sf, lg, gtgt, lang);
// Add flags from target and source file properties.
std::string flags;
const char* srcfmt = sf->GetProperty("Fortran_FORMAT");
switch (cmOutputConverter::GetFortranFormat(srcfmt)) {
case cmOutputConverter::FortranFormatFixed:
flags = "-fixed " + flags;
break;
case cmOutputConverter::FortranFormatFree:
flags = "-free " + flags;
break;
default:
break;
}
const std::string COMPILE_FLAGS("COMPILE_FLAGS");
if (const char* cflags = sf->GetProperty(COMPILE_FLAGS)) {
lg->AppendFlags(flags, genexInterpreter.Evaluate(cflags, COMPILE_FLAGS));
}
const std::string COMPILE_OPTIONS("COMPILE_OPTIONS");
if (const char* coptions = sf->GetProperty(COMPILE_OPTIONS)) {
lg->AppendCompileOptions(
flags, genexInterpreter.Evaluate(coptions, COMPILE_OPTIONS));
}
// Add per-source definitions.
BuildObjectListOrString flagsBuild(this, false);
const std::string COMPILE_DEFINITIONS("COMPILE_DEFINITIONS");
if (const char* compile_defs = sf->GetProperty(COMPILE_DEFINITIONS)) {
this->AppendDefines(
flagsBuild,
genexInterpreter.Evaluate(compile_defs, COMPILE_DEFINITIONS).c_str(),
true);
}
if (!flagsBuild.IsEmpty()) {
if (!flags.empty()) {
flags += ' ';
}
flags += flagsBuild.GetString();
}
// Add per-source include directories.
std::vector<std::string> includes;
const std::string INCLUDE_DIRECTORIES("INCLUDE_DIRECTORIES");
if (const char* cincludes = sf->GetProperty(INCLUDE_DIRECTORIES)) {
lg->AppendIncludeDirectories(
includes, genexInterpreter.Evaluate(cincludes, INCLUDE_DIRECTORIES),
*sf);
}
lg->AppendFlags(flags, lg->GetIncludeFlags(includes, gtgt, lang, true));
cmXCodeObject* buildFile =
this->CreateXCodeSourceFileFromPath(sf->GetFullPath(), gtgt, lang, sf);
cmXCodeObject* settings = this->CreateObject(cmXCodeObject::ATTRIBUTE_GROUP);
settings->AddAttributeIfNotEmpty("COMPILER_FLAGS",
this->CreateString(flags));
cmGeneratorTarget::SourceFileFlags tsFlags =
gtgt->GetTargetSourceFileFlags(sf);
cmXCodeObject* attrs = this->CreateObject(cmXCodeObject::OBJECT_LIST);
// Is this a "private" or "public" framework header file?
// Set the ATTRIBUTES attribute appropriately...
//
if (gtgt->IsFrameworkOnApple()) {
if (tsFlags.Type == cmGeneratorTarget::SourceFileTypePrivateHeader) {
attrs->AddObject(this->CreateString("Private"));
} else if (tsFlags.Type == cmGeneratorTarget::SourceFileTypePublicHeader) {
attrs->AddObject(this->CreateString("Public"));
}
}
// Add user-specified file attributes.
const char* extraFileAttributes = sf->GetProperty("XCODE_FILE_ATTRIBUTES");
if (extraFileAttributes) {
// Expand the list of attributes.
std::vector<std::string> attributes;
cmSystemTools::ExpandListArgument(extraFileAttributes, attributes);
// Store the attributes.
for (const auto& attribute : attributes) {
attrs->AddObject(this->CreateString(attribute));
}
}
settings->AddAttributeIfNotEmpty("ATTRIBUTES", attrs);
buildFile->AddAttributeIfNotEmpty("settings", settings);
return buildFile;
}
void cmGlobalXCodeGenerator::AddXCodeProjBuildRule(
cmGeneratorTarget* target, std::vector<cmSourceFile*>& sources) const
{
std::string listfile =
target->GetLocalGenerator()->GetCurrentSourceDirectory();
listfile += "/CMakeLists.txt";
cmSourceFile* srcCMakeLists = target->Makefile->GetOrCreateSource(listfile);
if (std::find(sources.begin(), sources.end(), srcCMakeLists) ==
sources.end()) {
sources.push_back(srcCMakeLists);
}
}
std::string GetSourcecodeValueFromFileExtension(const std::string& _ext,
const std::string& lang,
bool& keepLastKnownFileType)
{
std::string ext = cmSystemTools::LowerCase(_ext);
std::string sourcecode = "sourcecode";
if (ext == "o") {
sourcecode = "compiled.mach-o.objfile";
} else if (ext == "xctest") {
sourcecode = "wrapper.cfbundle";
} else if (ext == "xib") {
keepLastKnownFileType = true;
sourcecode = "file.xib";
} else if (ext == "storyboard") {
keepLastKnownFileType = true;
sourcecode = "file.storyboard";
} else if (ext == "mm") {
sourcecode += ".cpp.objcpp";
} else if (ext == "m") {
sourcecode += ".c.objc";
} else if (ext == "swift") {
sourcecode += ".swift";
} else if (ext == "plist") {
sourcecode += ".text.plist";
} else if (ext == "h") {
sourcecode += ".c.h";
} else if (ext == "hxx" || ext == "hpp" || ext == "txx" || ext == "pch" ||
ext == "hh") {
sourcecode += ".cpp.h";
} else if (ext == "png" || ext == "gif" || ext == "jpg") {
keepLastKnownFileType = true;
sourcecode = "image";
} else if (ext == "txt") {
sourcecode += ".text";
} else if (lang == "CXX") {
sourcecode += ".cpp.cpp";
} else if (lang == "C") {
sourcecode += ".c.c";
} else if (lang == "Fortran") {
sourcecode += ".fortran.f90";
} else if (lang == "ASM") {
sourcecode += ".asm";
} else if (ext == "metal") {
sourcecode += ".metal";
} else if (ext == "mig") {
sourcecode += ".mig";
}
// else
// {
// // Already specialized above or we leave sourcecode == "sourcecode"
// // which is probably the most correct choice. Extensionless headers,
// // for example... Or file types unknown to Xcode that do not map to a
// // valid explicitFileType value.
// }
return sourcecode;
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateXCodeFileReferenceFromPath(
const std::string& fullpath, cmGeneratorTarget* target,
const std::string& lang, cmSourceFile* sf)
{
std::string key = GetGroupMapKeyFromPath(target, fullpath);
cmXCodeObject* fileRef = this->FileRefs[key];
if (!fileRef) {
fileRef = this->CreateObject(cmXCodeObject::PBXFileReference);
fileRef->SetComment(fullpath);
this->FileRefs[key] = fileRef;
}
cmXCodeObject* group = this->GroupMap[key];
cmXCodeObject* children = group->GetObject("children");
if (!children->HasObject(fileRef)) {
children->AddObject(fileRef);
}
fileRef->AddAttribute("fileEncoding", this->CreateString("4"));
bool useLastKnownFileType = false;
std::string fileType;
if (sf) {
if (const char* e = sf->GetProperty("XCODE_EXPLICIT_FILE_TYPE")) {
fileType = e;
} else if (const char* l = sf->GetProperty("XCODE_LAST_KNOWN_FILE_TYPE")) {
useLastKnownFileType = true;
fileType = l;
}
}
if (fileType.empty()) {
// Compute the extension without leading '.'.
std::string ext = cmSystemTools::GetFilenameLastExtension(fullpath);
if (!ext.empty()) {
ext = ext.substr(1);
}
// If fullpath references a directory, then we need to specify
// lastKnownFileType as folder in order for Xcode to be able to
// open the contents of the folder.
// (Xcode 4.6 does not like explicitFileType=folder).
if (cmSystemTools::FileIsDirectory(fullpath)) {
fileType = (ext == "xcassets" ? "folder.assetcatalog" : "folder");
useLastKnownFileType = true;
} else {
fileType =
GetSourcecodeValueFromFileExtension(ext, lang, useLastKnownFileType);
}
}
fileRef->AddAttribute(useLastKnownFileType ? "lastKnownFileType"
: "explicitFileType",
this->CreateString(fileType));
// Store the file path relative to the top of the source tree.
std::string path = this->RelativeToSource(fullpath);
std::string name = cmSystemTools::GetFilenameName(path);
const char* sourceTree =
cmSystemTools::FileIsFullPath(path) ? "<absolute>" : "SOURCE_ROOT";
fileRef->AddAttribute("name", this->CreateString(name));
fileRef->AddAttribute("path", this->CreateString(path));
fileRef->AddAttribute("sourceTree", this->CreateString(sourceTree));
return fileRef;
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateXCodeFileReference(
cmSourceFile* sf, cmGeneratorTarget* target)
{
std::string lang = this->CurrentLocalGenerator->GetSourceFileLanguage(*sf);
return this->CreateXCodeFileReferenceFromPath(sf->GetFullPath(), target,
lang, sf);
}
bool cmGlobalXCodeGenerator::SpecialTargetEmitted(std::string const& tname)
{
if (tname == "ALL_BUILD" || tname == "XCODE_DEPEND_HELPER" ||
tname == "install" || tname == "package" || tname == "RUN_TESTS" ||
tname == CMAKE_CHECK_BUILD_SYSTEM_TARGET) {
if (this->TargetDoneSet.find(tname) != this->TargetDoneSet.end()) {
return true;
}
this->TargetDoneSet.insert(tname);
return false;
}
return false;
}
void cmGlobalXCodeGenerator::SetCurrentLocalGenerator(cmLocalGenerator* gen)
{
this->CurrentLocalGenerator = gen;
this->CurrentMakefile = gen->GetMakefile();
// Select the current set of configuration types.
this->CurrentConfigurationTypes.clear();
this->CurrentMakefile->GetConfigurations(this->CurrentConfigurationTypes);
if (this->CurrentConfigurationTypes.empty()) {
this->CurrentConfigurationTypes.emplace_back();
}
}
struct cmSourceFilePathCompare
{
bool operator()(cmSourceFile* l, cmSourceFile* r)
{
return l->GetFullPath() < r->GetFullPath();
}
};
struct cmCompareTargets
{
bool operator()(cmXCodeObject* l, cmXCodeObject* r) const
{
std::string const& a = l->GetTarget()->GetName();
std::string const& b = r->GetTarget()->GetName();
if (a == "ALL_BUILD") {
return true;
}
if (b == "ALL_BUILD") {
return false;
}
return a < b;
}
};
bool cmGlobalXCodeGenerator::CreateXCodeTargets(
cmLocalGenerator* gen, std::vector<cmXCodeObject*>& targets)
{
this->SetCurrentLocalGenerator(gen);
std::vector<cmGeneratorTarget*> gts =
this->CurrentLocalGenerator->GetGeneratorTargets();
std::sort(gts.begin(), gts.end(),
[this](cmGeneratorTarget const* l, cmGeneratorTarget const* r) {
return this->TargetOrderIndex[l] < this->TargetOrderIndex[r];
});
for (auto gtgt : gts) {
if (!this->CreateXCodeTarget(gtgt, targets)) {
return false;
}
}
std::sort(targets.begin(), targets.end(), cmCompareTargets());
return true;
}
bool cmGlobalXCodeGenerator::CreateXCodeTarget(
cmGeneratorTarget* gtgt, std::vector<cmXCodeObject*>& targets)
{
std::string targetName = gtgt->GetName();
// make sure ALL_BUILD, INSTALL, etc are only done once
if (this->SpecialTargetEmitted(targetName)) {
return true;
}
if (gtgt->GetType() == cmStateEnums::INTERFACE_LIBRARY) {
return true;
}
if (gtgt->GetType() == cmStateEnums::UTILITY ||
gtgt->GetType() == cmStateEnums::GLOBAL_TARGET) {
cmXCodeObject* t = this->CreateUtilityTarget(gtgt);
if (!t) {
return false;
}
targets.push_back(t);
return true;
}
// organize the sources
std::vector<cmSourceFile*> classes;
if (!gtgt->GetConfigCommonSourceFiles(classes)) {
return false;
}
// Add CMakeLists.txt file for user convenience.
this->AddXCodeProjBuildRule(gtgt, classes);
// Add the Info.plist we are about to generate for an App Bundle.
if (gtgt->GetPropertyAsBool("MACOSX_BUNDLE")) {
std::string plist = this->ComputeInfoPListLocation(gtgt);
cmSourceFile* sf = gtgt->Makefile->GetOrCreateSource(plist, true);
classes.push_back(sf);
}
std::sort(classes.begin(), classes.end(), cmSourceFilePathCompare());
gtgt->ComputeObjectMapping();
std::vector<cmXCodeObject*> externalObjFiles;
std::vector<cmXCodeObject*> headerFiles;
std::vector<cmXCodeObject*> resourceFiles;
std::vector<cmXCodeObject*> sourceFiles;
for (auto sourceFile : classes) {
cmXCodeObject* xsf = this->CreateXCodeSourceFile(
this->CurrentLocalGenerator, sourceFile, gtgt);
cmXCodeObject* fr = xsf->GetObject("fileRef");
cmXCodeObject* filetype = fr->GetObject()->GetObject("explicitFileType");
cmGeneratorTarget::SourceFileFlags tsFlags =
gtgt->GetTargetSourceFileFlags(sourceFile);
if (filetype && filetype->GetString() == "compiled.mach-o.objfile") {
if (sourceFile->GetObjectLibrary().empty()) {
externalObjFiles.push_back(xsf);
}
} else if (this->IsHeaderFile(sourceFile) ||
(tsFlags.Type ==
cmGeneratorTarget::SourceFileTypePrivateHeader) ||
(tsFlags.Type ==
cmGeneratorTarget::SourceFileTypePublicHeader)) {
headerFiles.push_back(xsf);
} else if (tsFlags.Type == cmGeneratorTarget::SourceFileTypeResource) {
resourceFiles.push_back(xsf);
} else if (!sourceFile->GetPropertyAsBool("HEADER_FILE_ONLY")) {
// Include this file in the build if it has a known language
// and has not been listed as an ignored extension for this
// generator.
if (!this->CurrentLocalGenerator->GetSourceFileLanguage(*sourceFile)
.empty() &&
!this->IgnoreFile(sourceFile->GetExtension().c_str())) {
sourceFiles.push_back(xsf);
}
}
}
// some build phases only apply to bundles and/or frameworks
bool isFrameworkTarget = gtgt->IsFrameworkOnApple();
bool isBundleTarget = gtgt->GetPropertyAsBool("MACOSX_BUNDLE");
bool isCFBundleTarget = gtgt->IsCFBundleOnApple();
cmXCodeObject* buildFiles = nullptr;
// create source build phase
cmXCodeObject* sourceBuildPhase = nullptr;
if (!sourceFiles.empty()) {
sourceBuildPhase = this->CreateObject(cmXCodeObject::PBXSourcesBuildPhase);
sourceBuildPhase->SetComment("Sources");
sourceBuildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
for (auto& sourceFile : sourceFiles) {
buildFiles->AddObject(sourceFile);
}
sourceBuildPhase->AddAttribute("files", buildFiles);
sourceBuildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
}
// create header build phase - only for framework targets
cmXCodeObject* headerBuildPhase = nullptr;
if (!headerFiles.empty() && isFrameworkTarget) {
headerBuildPhase = this->CreateObject(cmXCodeObject::PBXHeadersBuildPhase);
headerBuildPhase->SetComment("Headers");
headerBuildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
for (auto& headerFile : headerFiles) {
buildFiles->AddObject(headerFile);
}
headerBuildPhase->AddAttribute("files", buildFiles);
headerBuildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
}
// create resource build phase - only for framework or bundle targets
cmXCodeObject* resourceBuildPhase = nullptr;
if (!resourceFiles.empty() &&
(isFrameworkTarget || isBundleTarget || isCFBundleTarget)) {
resourceBuildPhase =
this->CreateObject(cmXCodeObject::PBXResourcesBuildPhase);
resourceBuildPhase->SetComment("Resources");
resourceBuildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
for (auto& resourceFile : resourceFiles) {
buildFiles->AddObject(resourceFile);
}
resourceBuildPhase->AddAttribute("files", buildFiles);
resourceBuildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
}
// create vector of "non-resource content file" build phases - only for
// framework or bundle targets
std::vector<cmXCodeObject*> contentBuildPhases;
if (isFrameworkTarget || isBundleTarget || isCFBundleTarget) {
typedef std::map<std::string, std::vector<cmSourceFile*>>
mapOfVectorOfSourceFiles;
mapOfVectorOfSourceFiles bundleFiles;
for (auto sourceFile : classes) {
cmGeneratorTarget::SourceFileFlags tsFlags =
gtgt->GetTargetSourceFileFlags(sourceFile);
if (tsFlags.Type == cmGeneratorTarget::SourceFileTypeMacContent) {
bundleFiles[tsFlags.MacFolder].push_back(sourceFile);
}
}
for (auto keySources : bundleFiles) {
cmXCodeObject* copyFilesBuildPhase =
this->CreateObject(cmXCodeObject::PBXCopyFilesBuildPhase);
copyFilesBuildPhase->SetComment("Copy files");
copyFilesBuildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
copyFilesBuildPhase->AddAttribute("dstSubfolderSpec",
this->CreateString("6"));
std::ostringstream ostr;
if (gtgt->IsFrameworkOnApple()) {
// dstPath in frameworks is relative to Versions/<version>
ostr << keySources.first;
} else if (keySources.first != "MacOS") {
if (gtgt->Target->GetMakefile()->PlatformIsAppleEmbedded()) {
ostr << keySources.first;
} else {
// dstPath in bundles is relative to Contents/MacOS
ostr << "../" << keySources.first;
}
}
copyFilesBuildPhase->AddAttribute("dstPath",
this->CreateString(ostr.str()));
copyFilesBuildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
copyFilesBuildPhase->AddAttribute("files", buildFiles);
for (auto sourceFile : keySources.second) {
cmXCodeObject* xsf = this->CreateXCodeSourceFile(
this->CurrentLocalGenerator, sourceFile, gtgt);
buildFiles->AddObject(xsf);
}
contentBuildPhases.push_back(copyFilesBuildPhase);
}
}
// create vector of "resource content file" build phases - only for
// framework or bundle targets
if (isFrameworkTarget || isBundleTarget || isCFBundleTarget) {
typedef std::map<std::string, std::vector<cmSourceFile*>>
mapOfVectorOfSourceFiles;
mapOfVectorOfSourceFiles bundleFiles;
for (auto sourceFile : classes) {
cmGeneratorTarget::SourceFileFlags tsFlags =
gtgt->GetTargetSourceFileFlags(sourceFile);
if (tsFlags.Type == cmGeneratorTarget::SourceFileTypeDeepResource) {
bundleFiles[tsFlags.MacFolder].push_back(sourceFile);
}
}
for (auto keySources : bundleFiles) {
cmXCodeObject* copyFilesBuildPhase =
this->CreateObject(cmXCodeObject::PBXCopyFilesBuildPhase);
copyFilesBuildPhase->SetComment("Copy files");
copyFilesBuildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
copyFilesBuildPhase->AddAttribute("dstSubfolderSpec",
this->CreateString("7"));
copyFilesBuildPhase->AddAttribute("dstPath",
this->CreateString(keySources.first));
copyFilesBuildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
copyFilesBuildPhase->AddAttribute("files", buildFiles);
for (auto sourceFile : keySources.second) {
cmXCodeObject* xsf = this->CreateXCodeSourceFile(
this->CurrentLocalGenerator, sourceFile, gtgt);
buildFiles->AddObject(xsf);
}
contentBuildPhases.push_back(copyFilesBuildPhase);
}
}
// create framework build phase
cmXCodeObject* frameworkBuildPhase = nullptr;
if (!externalObjFiles.empty()) {
frameworkBuildPhase =
this->CreateObject(cmXCodeObject::PBXFrameworksBuildPhase);
frameworkBuildPhase->SetComment("Frameworks");
frameworkBuildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
frameworkBuildPhase->AddAttribute("files", buildFiles);
for (auto& externalObjFile : externalObjFiles) {
buildFiles->AddObject(externalObjFile);
}
frameworkBuildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
}
// create list of build phases and create the Xcode target
cmXCodeObject* buildPhases = this->CreateObject(cmXCodeObject::OBJECT_LIST);
this->CreateCustomCommands(buildPhases, sourceBuildPhase, headerBuildPhase,
resourceBuildPhase, contentBuildPhases,
frameworkBuildPhase, gtgt);
targets.push_back(this->CreateXCodeTarget(gtgt, buildPhases));
return true;
}
void cmGlobalXCodeGenerator::ForceLinkerLanguages()
{
for (auto localGenerator : this->LocalGenerators) {
// All targets depend on the build-system check target.
for (auto tgt : localGenerator->GetGeneratorTargets()) {
// This makes sure all targets link using the proper language.
this->ForceLinkerLanguage(tgt);
}
}
}
void cmGlobalXCodeGenerator::ForceLinkerLanguage(cmGeneratorTarget* gtgt)
{
// This matters only for targets that link.
if (gtgt->GetType() != cmStateEnums::EXECUTABLE &&
gtgt->GetType() != cmStateEnums::SHARED_LIBRARY &&
gtgt->GetType() != cmStateEnums::MODULE_LIBRARY) {
return;
}
std::string llang = gtgt->GetLinkerLanguage("NOCONFIG");
if (llang.empty()) {
return;
}
// If the language is compiled as a source trust Xcode to link with it.
for (auto const& Language :
gtgt->GetLinkImplementation("NOCONFIG")->Languages) {
if (Language == llang) {
return;
}
}
// Add an empty source file to the target that compiles with the
// linker language. This should convince Xcode to choose the proper
// language.
cmMakefile* mf = gtgt->Target->GetMakefile();
std::string fname = gtgt->GetLocalGenerator()->GetCurrentBinaryDirectory();
fname += "/CMakeFiles";
fname += "/";
fname += gtgt->GetName();
fname += "-CMakeForceLinker";
fname += ".";
fname += cmSystemTools::LowerCase(llang);
{
cmGeneratedFileStream fout(fname);
fout << "\n";
}
if (cmSourceFile* sf = mf->GetOrCreateSource(fname)) {
sf->SetProperty("LANGUAGE", llang.c_str());
gtgt->AddSource(fname);
}
}
bool cmGlobalXCodeGenerator::IsHeaderFile(cmSourceFile* sf)
{
const std::vector<std::string>& hdrExts =
this->CMakeInstance->GetHeaderExtensions();
return (std::find(hdrExts.begin(), hdrExts.end(), sf->GetExtension()) !=
hdrExts.end());
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateBuildPhase(
const char* name, const char* name2, cmGeneratorTarget* target,
const std::vector<cmCustomCommand>& commands)
{
if (commands.empty() && strcmp(name, "CMake ReRun") != 0) {
return nullptr;
}
cmXCodeObject* buildPhase =
this->CreateObject(cmXCodeObject::PBXShellScriptBuildPhase);
buildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
cmXCodeObject* buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
buildPhase->AddAttribute("files", buildFiles);
buildPhase->AddAttribute("name", this->CreateString(name));
buildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
buildPhase->AddAttribute("shellPath", this->CreateString("/bin/sh"));
this->AddCommandsToBuildPhase(buildPhase, target, commands, name2);
return buildPhase;
}
void cmGlobalXCodeGenerator::CreateCustomCommands(
cmXCodeObject* buildPhases, cmXCodeObject* sourceBuildPhase,
cmXCodeObject* headerBuildPhase, cmXCodeObject* resourceBuildPhase,
std::vector<cmXCodeObject*> contentBuildPhases,
cmXCodeObject* frameworkBuildPhase, cmGeneratorTarget* gtgt)
{
std::vector<cmCustomCommand> const& prebuild = gtgt->GetPreBuildCommands();
std::vector<cmCustomCommand> const& prelink = gtgt->GetPreLinkCommands();
std::vector<cmCustomCommand> postbuild = gtgt->GetPostBuildCommands();
if (gtgt->GetType() == cmStateEnums::SHARED_LIBRARY &&
!gtgt->IsFrameworkOnApple()) {
cmCustomCommandLines cmd;
cmd.resize(1);
cmd[0].push_back(cmSystemTools::GetCMakeCommand());
cmd[0].push_back("-E");
cmd[0].push_back("cmake_symlink_library");
std::string str_file = "$<TARGET_FILE:";
str_file += gtgt->GetName();
str_file += ">";
std::string str_so_file = "$<TARGET_SONAME_FILE:";
str_so_file += gtgt->GetName();
str_so_file += ">";
std::string str_link_file = "$<TARGET_LINKER_FILE:";
str_link_file += gtgt->GetName();
str_link_file += ">";
cmd[0].push_back(str_file);
cmd[0].push_back(str_so_file);
cmd[0].push_back(str_link_file);
cmCustomCommand command(this->CurrentMakefile, std::vector<std::string>(),
std::vector<std::string>(),
std::vector<std::string>(), cmd,
"Creating symlinks", "");
postbuild.push_back(command);
}
std::vector<cmSourceFile*> classes;
if (!gtgt->GetConfigCommonSourceFiles(classes)) {
return;
}
// add all the sources
std::vector<cmCustomCommand> commands;
for (auto sourceFile : classes) {
if (sourceFile->GetCustomCommand()) {
commands.push_back(*sourceFile->GetCustomCommand());
}
}
// create prebuild phase
cmXCodeObject* cmakeRulesBuildPhase = this->CreateBuildPhase(
"CMake Rules", "cmakeRulesBuildPhase", gtgt, commands);
// create prebuild phase
cmXCodeObject* preBuildPhase = this->CreateBuildPhase(
"CMake PreBuild Rules", "preBuildCommands", gtgt, prebuild);
// create prelink phase
cmXCodeObject* preLinkPhase = this->CreateBuildPhase(
"CMake PreLink Rules", "preLinkCommands", gtgt, prelink);
// create postbuild phase
cmXCodeObject* postBuildPhase = this->CreateBuildPhase(
"CMake PostBuild Rules", "postBuildPhase", gtgt, postbuild);
// The order here is the order they will be built in.
// The order "headers, resources, sources" mimics a native project generated
// from an xcode template...
//
if (preBuildPhase) {
buildPhases->AddObject(preBuildPhase);
}
if (cmakeRulesBuildPhase) {
buildPhases->AddObject(cmakeRulesBuildPhase);
}
if (headerBuildPhase) {
buildPhases->AddObject(headerBuildPhase);
}
if (resourceBuildPhase) {
buildPhases->AddObject(resourceBuildPhase);
}
for (auto obj : contentBuildPhases) {
buildPhases->AddObject(obj);
}
if (sourceBuildPhase) {
buildPhases->AddObject(sourceBuildPhase);
}
if (preLinkPhase) {
buildPhases->AddObject(preLinkPhase);
}
if (frameworkBuildPhase) {
buildPhases->AddObject(frameworkBuildPhase);
}
if (postBuildPhase) {
buildPhases->AddObject(postBuildPhase);
}
}
// This function removes each occurrence of the flag and returns the last one
// (i.e., the dominant flag in GCC)
std::string cmGlobalXCodeGenerator::ExtractFlag(const char* flag,
std::string& flags)
{
std::string retFlag;
std::string::size_type lastOccurancePos = flags.rfind(flag);
bool saved = false;
while (lastOccurancePos != std::string::npos) {
// increment pos, we use lastOccurancePos to reduce search space on next
// inc
std::string::size_type pos = lastOccurancePos;
if (pos == 0 || flags[pos - 1] == ' ') {
while (pos < flags.size() && flags[pos] != ' ') {
if (!saved) {
retFlag += flags[pos];
}
flags[pos] = ' ';
pos++;
}
saved = true;
}
// decrement lastOccurancePos while making sure we don't loop around
// and become a very large positive number since size_type is unsigned
lastOccurancePos = lastOccurancePos == 0 ? 0 : lastOccurancePos - 1;
lastOccurancePos = flags.rfind(flag, lastOccurancePos);
}
return retFlag;
}
// This function removes each matching occurrence of the expression and
// returns the last one (i.e., the dominant flag in GCC)
std::string cmGlobalXCodeGenerator::ExtractFlagRegex(const char* exp,
int matchIndex,
std::string& flags)
{
std::string retFlag;
cmsys::RegularExpression regex(exp);
assert(regex.is_valid());
if (!regex.is_valid()) {
return retFlag;
}
std::string::size_type offset = 0;
while (regex.find(&flags[offset])) {
const std::string::size_type startPos = offset + regex.start(matchIndex);
const std::string::size_type endPos = offset + regex.end(matchIndex);
const std::string::size_type size = endPos - startPos;
offset = startPos + 1;
retFlag.assign(flags, startPos, size);
flags.replace(startPos, size, size, ' ');
}
return retFlag;
}
//----------------------------------------------------------------------------
// This function strips off Xcode attributes that do not target the current
// configuration
void cmGlobalXCodeGenerator::FilterConfigurationAttribute(
std::string const& configName, std::string& attribute)
{
// Handle [variant=<config>] condition explicitly here.
std::string::size_type beginVariant = attribute.find("[variant=");
if (beginVariant == std::string::npos) {
// There is no variant in this attribute.
return;
}
std::string::size_type endVariant = attribute.find(']', beginVariant + 9);
if (endVariant == std::string::npos) {
// There is no terminating bracket.
return;
}
// Compare the variant to the configuration.
std::string variant =
attribute.substr(beginVariant + 9, endVariant - beginVariant - 9);
if (variant == configName) {
// The variant matches the configuration so use this
// attribute but drop the [variant=<config>] condition.
attribute.erase(beginVariant, endVariant - beginVariant + 1);
} else {
// The variant does not match the configuration so
// do not use this attribute.
attribute.clear();
}
}
void cmGlobalXCodeGenerator::AddCommandsToBuildPhase(
cmXCodeObject* buildphase, cmGeneratorTarget* target,
std::vector<cmCustomCommand> const& commands, const char* name)
{
std::string dir = this->CurrentLocalGenerator->GetCurrentBinaryDirectory();
dir += "/CMakeScripts";
cmSystemTools::MakeDirectory(dir);
std::string makefile = dir;
makefile += "/";
makefile += target->GetName();
makefile += "_";
makefile += name;
makefile += ".make";
for (const auto& currentConfig : this->CurrentConfigurationTypes) {
this->CreateCustomRulesMakefile(makefile.c_str(), target, commands,
currentConfig);
}
std::string cdir = this->CurrentLocalGenerator->GetCurrentBinaryDirectory();
cdir = this->ConvertToRelativeForMake(cdir);
std::string makecmd = "make -C ";
makecmd += cdir;
makecmd += " -f ";
makecmd += this->ConvertToRelativeForMake((makefile + "$CONFIGURATION"));
makecmd += " OBJDIR=$(basename \"$OBJECT_FILE_DIR_normal\")";
makecmd += " all";
buildphase->AddAttribute("shellScript", this->CreateString(makecmd));
buildphase->AddAttribute("showEnvVarsInLog", this->CreateString("0"));
}
void cmGlobalXCodeGenerator::CreateCustomRulesMakefile(
const char* makefileBasename, cmGeneratorTarget* target,
std::vector<cmCustomCommand> const& commands, const std::string& configName)
{
std::string makefileName = makefileBasename;
makefileName += configName;
cmGeneratedFileStream makefileStream(makefileName);
if (!makefileStream) {
return;
}
makefileStream.SetCopyIfDifferent(true);
makefileStream << "# Generated by CMake, DO NOT EDIT\n";
makefileStream << "# Custom rules for " << target->GetName() << "\n";
// disable the implicit rules
makefileStream << ".SUFFIXES: "
<< "\n";
// have all depend on all outputs
makefileStream << "all: ";
std::map<const cmCustomCommand*, std::string> tname;
int count = 0;
for (auto const& command : commands) {
cmCustomCommandGenerator ccg(command, configName,
this->CurrentLocalGenerator);
if (ccg.GetNumberOfCommands() > 0) {
const std::vector<std::string>& outputs = ccg.GetOutputs();
if (!outputs.empty()) {
for (auto const& output : outputs) {
makefileStream << "\\\n\t" << this->ConvertToRelativeForMake(output);
}
} else {
std::ostringstream str;
str << "_buildpart_" << count++;
tname[&ccg.GetCC()] = target->GetName() + str.str();
makefileStream << "\\\n\t" << tname[&ccg.GetCC()];
}
}
}
makefileStream << "\n\n";
for (auto const& command : commands) {
cmCustomCommandGenerator ccg(command, configName,
this->CurrentLocalGenerator);
if (ccg.GetNumberOfCommands() > 0) {
makefileStream << "\n";
const std::vector<std::string>& outputs = ccg.GetOutputs();
if (!outputs.empty()) {
// There is at least one output, start the rule for it
const char* sep = "";
for (auto const& output : outputs) {
makefileStream << sep << this->ConvertToRelativeForMake(output);
sep = " ";
}
makefileStream << ": ";
} else {
// There are no outputs. Use the generated force rule name.
makefileStream << tname[&ccg.GetCC()] << ": ";
}
for (auto const& d : ccg.GetDepends()) {
std::string dep;
if (this->CurrentLocalGenerator->GetRealDependency(d, configName,
dep)) {
makefileStream << "\\\n" << this->ConvertToRelativeForMake(dep);
}
}
makefileStream << "\n";
if (const char* comment = ccg.GetComment()) {
std::string echo_cmd = "echo ";
echo_cmd += (this->CurrentLocalGenerator->EscapeForShell(
comment, ccg.GetCC().GetEscapeAllowMakeVars()));
makefileStream << "\t" << echo_cmd << "\n";
}
// Add each command line to the set of commands.
for (unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c) {
// Build the command line in a single string.
std::string cmd2 = ccg.GetCommand(c);
cmSystemTools::ReplaceString(cmd2, "/./", "/");
cmd2 = this->ConvertToRelativeForMake(cmd2);
std::string cmd;
std::string wd = ccg.GetWorkingDirectory();
if (!wd.empty()) {
cmd += "cd ";
cmd += this->ConvertToRelativeForMake(wd);
cmd += " && ";
}
cmd += cmd2;
ccg.AppendArguments(c, cmd);
makefileStream << "\t" << cmd << "\n";
}
}
}
}
void cmGlobalXCodeGenerator::AddPositionIndependentLinkAttribute(
cmGeneratorTarget* target, cmXCodeObject* buildSettings,
const std::string& configName)
{
// For now, only EXECUTABLE is concerned
if (target->GetType() != cmStateEnums::EXECUTABLE) {
return;
}
const char* PICValue = target->GetLinkPIEProperty(configName);
if (PICValue == nullptr) {
// POSITION_INDEPENDENT_CODE is not set
return;
}
buildSettings->AddAttribute(
"LD_NO_PIE",
this->CreateString(cmSystemTools::IsOn(PICValue) ? "NO" : "YES"));
}
void cmGlobalXCodeGenerator::CreateBuildSettings(cmGeneratorTarget* gtgt,
cmXCodeObject* buildSettings,
const std::string& configName)
{
if (gtgt->GetType() == cmStateEnums::INTERFACE_LIBRARY) {
return;
}
std::string defFlags;
bool shared = ((gtgt->GetType() == cmStateEnums::SHARED_LIBRARY) ||
(gtgt->GetType() == cmStateEnums::MODULE_LIBRARY));
bool binary = ((gtgt->GetType() == cmStateEnums::OBJECT_LIBRARY) ||
(gtgt->GetType() == cmStateEnums::STATIC_LIBRARY) ||
(gtgt->GetType() == cmStateEnums::EXECUTABLE) || shared);
// Compute the compilation flags for each language.
std::set<std::string> languages;
gtgt->GetLanguages(languages, configName);
std::map<std::string, std::string> cflags;
for (auto const& lang : languages) {
std::string& flags = cflags[lang];
// Add language-specific flags.
this->CurrentLocalGenerator->AddLanguageFlags(flags, gtgt, lang,
configName);
if (gtgt->IsIPOEnabled(lang, configName)) {
this->CurrentLocalGenerator->AppendFeatureOptions(flags, lang, "IPO");
}
// Add shared-library flags if needed.
this->CurrentLocalGenerator->AddCMP0018Flags(flags, gtgt, lang,
configName);
this->CurrentLocalGenerator->AddVisibilityPresetFlags(flags, gtgt, lang);
this->CurrentLocalGenerator->AddCompileOptions(flags, gtgt, lang,
configName);
}
std::string llang = gtgt->GetLinkerLanguage(configName);
if (binary && llang.empty()) {
cmSystemTools::Error(
"CMake can not determine linker language for target: " +
gtgt->GetName());
return;
}
std::string const& langForPreprocessor = llang;
if (gtgt->IsIPOEnabled(llang, configName)) {
const char* ltoValue =
this->CurrentMakefile->IsOn("_CMAKE_LTO_THIN") ? "YES_THIN" : "YES";
buildSettings->AddAttribute("LLVM_LTO", this->CreateString(ltoValue));
}
// Handle PIE linker configuration
this->AddPositionIndependentLinkAttribute(gtgt, buildSettings, configName);
// Add define flags
this->CurrentLocalGenerator->AppendFlags(
defFlags, this->CurrentMakefile->GetDefineFlags());
// Add preprocessor definitions for this target and configuration.
BuildObjectListOrString ppDefs(this, true);
this->AppendDefines(
ppDefs, "CMAKE_INTDIR=\"$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)\"");
if (const std::string* exportMacro = gtgt->GetExportMacro()) {
// Add the export symbol definition for shared library objects.
this->AppendDefines(ppDefs, exportMacro->c_str());
}
std::vector<std::string> targetDefines;
if (!langForPreprocessor.empty()) {
gtgt->GetCompileDefinitions(targetDefines, configName,
langForPreprocessor);
}
this->AppendDefines(ppDefs, targetDefines);
buildSettings->AddAttribute("GCC_PREPROCESSOR_DEFINITIONS",
ppDefs.CreateList());
std::string extraLinkOptionsVar;
std::string extraLinkOptions;
if (gtgt->GetType() == cmStateEnums::EXECUTABLE) {
extraLinkOptionsVar = "CMAKE_EXE_LINKER_FLAGS";
} else if (gtgt->GetType() == cmStateEnums::SHARED_LIBRARY) {
extraLinkOptionsVar = "CMAKE_SHARED_LINKER_FLAGS";
} else if (gtgt->GetType() == cmStateEnums::MODULE_LIBRARY) {
extraLinkOptionsVar = "CMAKE_MODULE_LINKER_FLAGS";
}
if (!extraLinkOptionsVar.empty()) {
this->CurrentLocalGenerator->AddConfigVariableFlags(
extraLinkOptions, extraLinkOptionsVar, configName);
}
if (gtgt->GetType() == cmStateEnums::OBJECT_LIBRARY ||
gtgt->GetType() == cmStateEnums::STATIC_LIBRARY) {
this->CurrentLocalGenerator->GetStaticLibraryFlags(
extraLinkOptions, cmSystemTools::UpperCase(configName), llang, gtgt);
} else {
const char* targetLinkFlags = gtgt->GetProperty("LINK_FLAGS");
if (targetLinkFlags) {
this->CurrentLocalGenerator->AppendFlags(extraLinkOptions,
targetLinkFlags);
}
if (!configName.empty()) {
std::string linkFlagsVar = "LINK_FLAGS_";
linkFlagsVar += cmSystemTools::UpperCase(configName);
if (const char* linkFlags = gtgt->GetProperty(linkFlagsVar)) {
this->CurrentLocalGenerator->AppendFlags(extraLinkOptions, linkFlags);
}
}
std::vector<std::string> opts;
gtgt->GetLinkOptions(opts, configName, llang);
// LINK_OPTIONS are escaped.
this->CurrentLocalGenerator->AppendCompileOptions(extraLinkOptions, opts);
}
// Set target-specific architectures.
std::vector<std::string> archs;
gtgt->GetAppleArchs(configName, archs);
if (!archs.empty()) {
// Enable ARCHS attribute.
buildSettings->AddAttribute("ONLY_ACTIVE_ARCH", this->CreateString("NO"));
// Store ARCHS value.
if (archs.size() == 1) {
buildSettings->AddAttribute("ARCHS", this->CreateString(archs[0]));
} else {
cmXCodeObject* archObjects =
this->CreateObject(cmXCodeObject::OBJECT_LIST);
for (auto& arch : archs) {
archObjects->AddObject(this->CreateString(arch));
}
buildSettings->AddAttribute("ARCHS", archObjects);
}
}
// Get the product name components.
std::string pnprefix;
std::string pnbase;
std::string pnsuffix;
gtgt->GetFullNameComponents(pnprefix, pnbase, pnsuffix, configName);
const char* version = gtgt->GetProperty("VERSION");
const char* soversion = gtgt->GetProperty("SOVERSION");
if (!gtgt->HasSOName(configName) || gtgt->IsFrameworkOnApple()) {
version = nullptr;
soversion = nullptr;
}
if (version && !soversion) {
soversion = version;
}
if (!version && soversion) {
version = soversion;
}
std::string realName = pnbase;
std::string soName = pnbase;
if (version && soversion) {
realName += ".";
realName += version;
soName += ".";
soName += soversion;
}
// Set attributes to specify the proper name for the target.
std::string pndir = this->CurrentLocalGenerator->GetCurrentBinaryDirectory();
if (gtgt->GetType() == cmStateEnums::STATIC_LIBRARY ||
gtgt->GetType() == cmStateEnums::SHARED_LIBRARY ||
gtgt->GetType() == cmStateEnums::MODULE_LIBRARY ||
gtgt->GetType() == cmStateEnums::EXECUTABLE) {
if (!gtgt->UsesDefaultOutputDir(configName,
cmStateEnums::RuntimeBinaryArtifact)) {
std::string pncdir = gtgt->GetDirectory(configName);
buildSettings->AddAttribute("CONFIGURATION_BUILD_DIR",
this->CreateString(pncdir));
}
if (gtgt->IsFrameworkOnApple() || gtgt->IsCFBundleOnApple()) {
pnprefix = "";
}
buildSettings->AddAttribute("EXECUTABLE_PREFIX",
this->CreateString(pnprefix));
buildSettings->AddAttribute("EXECUTABLE_SUFFIX",
this->CreateString(pnsuffix));
} else if (gtgt->GetType() == cmStateEnums::OBJECT_LIBRARY) {
pnprefix = "lib";
pnbase = gtgt->GetName();
pnsuffix = ".a";
std::string pncdir = this->GetObjectsDirectory(
this->CurrentProject, configName, gtgt, OBJECT_LIBRARY_ARTIFACT_DIR);
buildSettings->AddAttribute("CONFIGURATION_BUILD_DIR",
this->CreateString(pncdir));
}
// Store the product name for all target types.
buildSettings->AddAttribute("PRODUCT_NAME", this->CreateString(realName));
buildSettings->AddAttribute("SYMROOT", this->CreateString(pndir));
// Handle settings for each target type.
switch (gtgt->GetType()) {
case cmStateEnums::STATIC_LIBRARY:
if (gtgt->GetPropertyAsBool("FRAMEWORK")) {
std::string fw_version = gtgt->GetFrameworkVersion();
buildSettings->AddAttribute("FRAMEWORK_VERSION",
this->CreateString(fw_version));
const char* ext = gtgt->GetProperty("BUNDLE_EXTENSION");
if (ext) {
buildSettings->AddAttribute("WRAPPER_EXTENSION",
this->CreateString(ext));
}
std::string plist = this->ComputeInfoPListLocation(gtgt);
// Xcode will create the final version of Info.plist at build time,
// so let it replace the framework name. This avoids creating
// a per-configuration Info.plist file.
this->CurrentLocalGenerator->GenerateFrameworkInfoPList(
gtgt, "$(EXECUTABLE_NAME)", plist);
buildSettings->AddAttribute("INFOPLIST_FILE",
this->CreateString(plist));
buildSettings->AddAttribute("MACH_O_TYPE",
this->CreateString("staticlib"));
} else {
buildSettings->AddAttribute("LIBRARY_STYLE",
this->CreateString("STATIC"));
}
break;
case cmStateEnums::OBJECT_LIBRARY: {
buildSettings->AddAttribute("LIBRARY_STYLE",
this->CreateString("STATIC"));
break;
}
case cmStateEnums::MODULE_LIBRARY: {
buildSettings->AddAttribute("LIBRARY_STYLE",
this->CreateString("BUNDLE"));
if (gtgt->IsCFBundleOnApple()) {
// It turns out that a BUNDLE is basically the same
// in many ways as an application bundle, as far as
// link flags go
std::string createFlags = this->LookupFlags(
"CMAKE_SHARED_MODULE_CREATE_", llang, "_FLAGS", "-bundle");
if (!createFlags.empty()) {
extraLinkOptions += " ";
extraLinkOptions += createFlags;
}
const char* ext = gtgt->GetProperty("BUNDLE_EXTENSION");
if (ext) {
buildSettings->AddAttribute("WRAPPER_EXTENSION",
this->CreateString(ext));
}
std::string plist = this->ComputeInfoPListLocation(gtgt);
// Xcode will create the final version of Info.plist at build time,
// so let it replace the cfbundle name. This avoids creating
// a per-configuration Info.plist file. The cfbundle plist
// is very similar to the application bundle plist
this->CurrentLocalGenerator->GenerateAppleInfoPList(
gtgt, "$(EXECUTABLE_NAME)", plist);
buildSettings->AddAttribute("INFOPLIST_FILE",
this->CreateString(plist));
} else {
buildSettings->AddAttribute("MACH_O_TYPE",
this->CreateString("mh_bundle"));
buildSettings->AddAttribute("GCC_DYNAMIC_NO_PIC",
this->CreateString("NO"));
// Add the flags to create an executable.
std::string createFlags =
this->LookupFlags("CMAKE_", llang, "_LINK_FLAGS", "");
if (!createFlags.empty()) {
extraLinkOptions += " ";
extraLinkOptions += createFlags;
}
}
break;
}
case cmStateEnums::SHARED_LIBRARY: {
if (gtgt->GetPropertyAsBool("FRAMEWORK")) {
std::string fw_version = gtgt->GetFrameworkVersion();
buildSettings->AddAttribute("FRAMEWORK_VERSION",
this->CreateString(fw_version));
const char* ext = gtgt->GetProperty("BUNDLE_EXTENSION");
if (ext) {
buildSettings->AddAttribute("WRAPPER_EXTENSION",
this->CreateString(ext));
}
std::string plist = this->ComputeInfoPListLocation(gtgt);
// Xcode will create the final version of Info.plist at build time,
// so let it replace the framework name. This avoids creating
// a per-configuration Info.plist file.
this->CurrentLocalGenerator->GenerateFrameworkInfoPList(
gtgt, "$(EXECUTABLE_NAME)", plist);
buildSettings->AddAttribute("INFOPLIST_FILE",
this->CreateString(plist));
} else {
// Add the flags to create a shared library.
std::string createFlags = this->LookupFlags(
"CMAKE_SHARED_LIBRARY_CREATE_", llang, "_FLAGS", "-dynamiclib");
if (!createFlags.empty()) {
extraLinkOptions += " ";
extraLinkOptions += createFlags;
}
}
buildSettings->AddAttribute("LIBRARY_STYLE",
this->CreateString("DYNAMIC"));
break;
}
case cmStateEnums::EXECUTABLE: {
// Add the flags to create an executable.
std::string createFlags =
this->LookupFlags("CMAKE_", llang, "_LINK_FLAGS", "");
if (!createFlags.empty()) {
extraLinkOptions += " ";
extraLinkOptions += createFlags;
}
// Handle bundles and normal executables separately.
if (gtgt->GetPropertyAsBool("MACOSX_BUNDLE")) {
const char* ext = gtgt->GetProperty("BUNDLE_EXTENSION");
if (ext) {
buildSettings->AddAttribute("WRAPPER_EXTENSION",
this->CreateString(ext));
}
std::string plist = this->ComputeInfoPListLocation(gtgt);
// Xcode will create the final version of Info.plist at build time,
// so let it replace the executable name. This avoids creating
// a per-configuration Info.plist file.
this->CurrentLocalGenerator->GenerateAppleInfoPList(
gtgt, "$(EXECUTABLE_NAME)", plist);
buildSettings->AddAttribute("INFOPLIST_FILE",
this->CreateString(plist));
}
} break;
default:
break;
}
BuildObjectListOrString dirs(this, true);
BuildObjectListOrString fdirs(this, true);
BuildObjectListOrString sysdirs(this, true);
BuildObjectListOrString sysfdirs(this, true);
const bool emitSystemIncludes = this->XcodeVersion >= 83;
std::vector<std::string> includes;
if (!langForPreprocessor.empty()) {
this->CurrentLocalGenerator->GetIncludeDirectories(
includes, gtgt, langForPreprocessor, configName);
}
std::set<std::string> emitted;
emitted.insert("/System/Library/Frameworks");
for (auto& include : includes) {
if (this->NameResolvesToFramework(include)) {
std::string frameworkDir = include;
frameworkDir += "/../";
frameworkDir = cmSystemTools::CollapseFullPath(frameworkDir);
if (emitted.insert(frameworkDir).second) {
std::string incpath = this->XCodeEscapePath(frameworkDir);
if (emitSystemIncludes &&
gtgt->IsSystemIncludeDirectory(frameworkDir, configName,
langForPreprocessor)) {
sysfdirs.Add(incpath);
} else {
fdirs.Add(incpath);
}
}
} else {
std::string incpath = this->XCodeEscapePath(include);
if (emitSystemIncludes &&
gtgt->IsSystemIncludeDirectory(include, configName,
langForPreprocessor)) {
sysdirs.Add(incpath);
} else {
dirs.Add(incpath);
}
}
}
// Add framework search paths needed for linking.
if (cmComputeLinkInformation* cli = gtgt->GetLinkInformation(configName)) {
for (auto const& fwDir : cli->GetFrameworkPaths()) {
if (emitted.insert(fwDir).second) {
std::string incpath = this->XCodeEscapePath(fwDir);
if (emitSystemIncludes &&
gtgt->IsSystemIncludeDirectory(fwDir, configName,
langForPreprocessor)) {
sysfdirs.Add(incpath);
} else {
fdirs.Add(incpath);
}
}
}
}
if (!fdirs.IsEmpty()) {
buildSettings->AddAttribute("FRAMEWORK_SEARCH_PATHS", fdirs.CreateList());
}
if (!dirs.IsEmpty()) {
buildSettings->AddAttribute("HEADER_SEARCH_PATHS", dirs.CreateList());
}
if (!sysfdirs.IsEmpty()) {
buildSettings->AddAttribute("SYSTEM_FRAMEWORK_SEARCH_PATHS",
sysfdirs.CreateList());
}
if (!sysdirs.IsEmpty()) {
buildSettings->AddAttribute("SYSTEM_HEADER_SEARCH_PATHS",
sysdirs.CreateList());
}
if (this->XcodeVersion >= 60 && !emitSystemIncludes) {
// Add those per-language flags in addition to HEADER_SEARCH_PATHS to gain
// system include directory awareness. We need to also keep on setting
// HEADER_SEARCH_PATHS to work around a missing compile options flag for
// GNU assembly files (#16449)
for (auto const& language : languages) {
std::string includeFlags = this->CurrentLocalGenerator->GetIncludeFlags(
includes, gtgt, language, true, false, configName);
if (!includeFlags.empty()) {
cflags[language] += " " + includeFlags;
}
}
}
bool same_gflags = true;
std::map<std::string, std::string> gflags;
std::string const* last_gflag = nullptr;
std::string optLevel = "0";
// Minimal map of flags to build settings.
for (auto const& language : languages) {
std::string& flags = cflags[language];
std::string& gflag = gflags[language];
std::string oflag =
this->ExtractFlagRegex("(^| )(-Ofast|-Os|-O[0-9]*)( |$)", 2, flags);
if (oflag.size() == 2) {
optLevel = "1";
} else if (oflag.size() > 2) {
optLevel = oflag.substr(2);
}
gflag = this->ExtractFlag("-g", flags);
// put back gdwarf-2 if used since there is no way
// to represent it in the gui, but we still want debug yes
if (gflag == "-gdwarf-2") {
flags += " ";
flags += gflag;
}
if (last_gflag && *last_gflag != gflag) {
same_gflags = false;
}
last_gflag = &gflag;
}
const char* debugStr = "YES";
if (!same_gflags) {
// We can't set the Xcode flag differently depending on the language,
// so put them back in this case.
for (auto const& language : languages) {
cflags[language] += " ";
cflags[language] += gflags[language];
}
debugStr = "NO";
} else if (last_gflag && (last_gflag->empty() || *last_gflag == "-g0")) {
debugStr = "NO";
}
// extract C++ stdlib
for (auto const& language : languages) {
if (language != "CXX") {
continue;
}
std::string& flags = cflags[language];
auto stdlib =
this->ExtractFlagRegex("(^| )(-stdlib=[^ ]+)( |$)", 2, flags);
if (stdlib.size() > 8) {
const auto cxxLibrary = stdlib.substr(8);
buildSettings->AddAttribute("CLANG_CXX_LIBRARY",
this->CreateString(cxxLibrary));
}
}
buildSettings->AddAttribute("COMBINE_HIDPI_IMAGES",
this->CreateString("YES"));
buildSettings->AddAttribute("GCC_GENERATE_DEBUGGING_SYMBOLS",
this->CreateString(debugStr));
buildSettings->AddAttribute("GCC_OPTIMIZATION_LEVEL",
this->CreateString(optLevel));
buildSettings->AddAttribute("GCC_SYMBOLS_PRIVATE_EXTERN",
this->CreateString("NO"));
buildSettings->AddAttribute("GCC_INLINES_ARE_PRIVATE_EXTERN",
this->CreateString("NO"));
for (auto const& language : languages) {
std::string flags = cflags[language] + " " + defFlags;
if (language == "CXX") {
buildSettings->AddAttribute("OTHER_CPLUSPLUSFLAGS",
this->CreateString(flags));
} else if (language == "Fortran") {
buildSettings->AddAttribute("IFORT_OTHER_FLAGS",
this->CreateString(flags));
} else if (language == "C") {
buildSettings->AddAttribute("OTHER_CFLAGS", this->CreateString(flags));
} else if (language == "Swift") {
buildSettings->AddAttribute("OTHER_SWIFT_FLAGS",
this->CreateString(flags));
}
}
// Add Fortran source format attribute if property is set.
const char* format = nullptr;
const char* tgtfmt = gtgt->GetProperty("Fortran_FORMAT");
switch (cmOutputConverter::GetFortranFormat(tgtfmt)) {
case cmOutputConverter::FortranFormatFixed:
format = "fixed";
break;
case cmOutputConverter::FortranFormatFree:
format = "free";
break;
default:
break;
}
if (format) {
buildSettings->AddAttribute("IFORT_LANG_SRCFMT",
this->CreateString(format));
}
// Create the INSTALL_PATH attribute.
std::string install_name_dir;
if (gtgt->GetType() == cmStateEnums::SHARED_LIBRARY) {
// Get the install_name directory for the build tree.
install_name_dir = gtgt->GetInstallNameDirForBuildTree(configName);
// Xcode doesn't create the correct install_name in some cases.
// That is, if the INSTALL_PATH is empty, or if we have versioning
// of dylib libraries, we want to specify the install_name.
// This is done by adding a link flag to create an install_name
// with just the library soname.
std::string install_name;
if (!install_name_dir.empty()) {
// Convert to a path for the native build tool.
cmSystemTools::ConvertToUnixSlashes(install_name_dir);
install_name += install_name_dir;
install_name += "/";
}
install_name += gtgt->GetSOName(configName);
if ((realName != soName) || install_name_dir.empty()) {
install_name_dir = "";
extraLinkOptions += " -install_name ";
extraLinkOptions += XCodeEscapePath(install_name);
}
}
buildSettings->AddAttribute("INSTALL_PATH",
this->CreateString(install_name_dir));
// Create the LD_RUNPATH_SEARCH_PATHS
cmComputeLinkInformation* pcli = gtgt->GetLinkInformation(configName);
if (pcli) {
std::string search_paths;
std::vector<std::string> runtimeDirs;
pcli->GetRPath(runtimeDirs, false);
// runpath dirs needs to be unique to prevent corruption
std::set<std::string> unique_dirs;
for (auto runpath : runtimeDirs) {
runpath = this->ExpandCFGIntDir(runpath, configName);
if (unique_dirs.find(runpath) == unique_dirs.end()) {
unique_dirs.insert(runpath);
if (!search_paths.empty()) {
search_paths += " ";
}
search_paths += this->XCodeEscapePath(runpath);
}
}
if (!search_paths.empty()) {
buildSettings->AddAttribute("LD_RUNPATH_SEARCH_PATHS",
this->CreateString(search_paths));
}
}
buildSettings->AddAttribute(this->GetTargetLinkFlagsVar(gtgt),
this->CreateString(extraLinkOptions));
buildSettings->AddAttribute("OTHER_REZFLAGS", this->CreateString(""));
buildSettings->AddAttribute("SECTORDER_FLAGS", this->CreateString(""));
buildSettings->AddAttribute("USE_HEADERMAP", this->CreateString("NO"));
cmXCodeObject* group = this->CreateObject(cmXCodeObject::OBJECT_LIST);
group->AddObject(this->CreateString("-Wmost"));
group->AddObject(this->CreateString("-Wno-four-char-constants"));
group->AddObject(this->CreateString("-Wno-unknown-pragmas"));
group->AddObject(this->CreateString("$(inherited)"));
buildSettings->AddAttribute("WARNING_CFLAGS", group);
// Runtime version information.
if (gtgt->GetType() == cmStateEnums::SHARED_LIBRARY) {
int major;
int minor;
int patch;
// VERSION -> current_version
gtgt->GetTargetVersion(false, major, minor, patch);
std::ostringstream v;
// Xcode always wants at least 1.0.0 or nothing
if (!(major == 0 && minor == 0 && patch == 0)) {
v << major << "." << minor << "." << patch;
}
buildSettings->AddAttribute("DYLIB_CURRENT_VERSION",
this->CreateString(v.str()));
// SOVERSION -> compatibility_version
gtgt->GetTargetVersion(true, major, minor, patch);
std::ostringstream vso;
// Xcode always wants at least 1.0.0 or nothing
if (!(major == 0 && minor == 0 && patch == 0)) {
vso << major << "." << minor << "." << patch;
}
buildSettings->AddAttribute("DYLIB_COMPATIBILITY_VERSION",
this->CreateString(vso.str()));
}
// put this last so it can override existing settings
// Convert "XCODE_ATTRIBUTE_*" properties directly.
{
for (auto const& prop : gtgt->GetPropertyKeys()) {
if (prop.find("XCODE_ATTRIBUTE_") == 0) {
std::string attribute = prop.substr(16);
this->FilterConfigurationAttribute(configName, attribute);
if (!attribute.empty()) {
cmGeneratorExpression ge;
std::string processed =
ge.Parse(gtgt->GetProperty(prop))
->Evaluate(this->CurrentLocalGenerator, configName);
buildSettings->AddAttribute(attribute,
this->CreateString(processed));
}
}
}
}
}
cmXCodeObject* cmGlobalXCodeGenerator::CreateUtilityTarget(
cmGeneratorTarget* gtgt)
{
cmXCodeObject* shellBuildPhase =
this->CreateObject(cmXCodeObject::PBXShellScriptBuildPhase);
shellBuildPhase->AddAttribute("buildActionMask",
this->CreateString("2147483647"));
cmXCodeObject* buildFiles = this->CreateObject(cmXCodeObject::OBJECT_LIST);
shellBuildPhase->AddAttribute("files", buildFiles);
cmXCodeObject* inputPaths = this->CreateObject(cmXCodeObject::OBJECT_LIST);
shellBuildPhase->AddAttribute("inputPaths", inputPaths);
cmXCodeObject* outputPaths = this->CreateObject(cmXCodeObject::OBJECT_LIST);
shellBuildPhase->AddAttribute("outputPaths", outputPaths);
shellBuildPhase->AddAttribute("runOnlyForDeploymentPostprocessing",
this->CreateString("0"));
shellBuildPhase->AddAttribute("shellPath", this->CreateString("/bin/sh"));
shellBuildPhase->AddAttribute(
"shellScript", this->CreateString("# shell script goes here\nexit 0"));
shellBuildPhase->AddAttribute("showEnvVarsInLog", this->CreateString("0"));
cmXCodeObject* target =
this->CreateObject(cmXCodeObject::PBXAggregateTarget);
target->SetComment(gtgt->GetName());
cmXCodeObject* buildPhases = this->CreateObject(cmXCodeObject::OBJECT_LIST);
std::vector<cmXCodeObject*> emptyContentVector;
this->CreateCustomCommands(buildPhases, nullptr, nullptr, nullptr,
emptyContentVector, nullptr, gtgt);
target->AddAttribute("buildPhases", buildPhases);
this->AddConfigurations(target, gtgt);
cmXCodeObject* dependencies = this->CreateObject(cmXCodeObject::OBJECT_LIST);
target->AddAttribute("dependencies", dependencies);
target->AddAttribute("name", this->CreateString(gtgt->GetName()));
target->AddAttribute("productName", this->CreateString(gtgt->GetName()));
target->SetTarget(gtgt);
this->XCodeObjectMap[gtgt] = target;
// Add source files without build rules for editing convenience.
if (gtgt->GetType() == cmStateEnums::UTILITY &&
gtgt->GetName() != CMAKE_CHECK_BUILD_SYSTEM_TARGET) {
std::vector<cmSourceFile*> sources;
if (!gtgt->GetConfigCommonSourceFiles(sources)) {
return nullptr;
}
// Add CMakeLists.txt file for user convenience.
this->AddXCodeProjBuildRule(gtgt, sources);
for (auto sourceFile : sources) {
if (!sourceFile->GetIsGenerated()) {
this->CreateXCodeFileReference(sourceFile, gtgt);
}
}
}
target->SetId(this->GetOrCreateId(gtgt->GetName(), target->GetId()));
return target;
}
std::string cmGlobalXCodeGenerator::AddConfigurations(cmXCodeObject* target,
cmGeneratorTarget* gtgt)
{
std::vector<std::string> const configVector =
cmSystemTools::ExpandedListArgument(
this->CurrentMakefile->GetRequiredDefinition(
"CMAKE_CONFIGURATION_TYPES"));
cmXCodeObject* configlist =
this->CreateObject(cmXCodeObject::XCConfigurationList);
cmXCodeObject* buildConfigurations =
this->CreateObject(cmXCodeObject::OBJECT_LIST);
configlist->AddAttribute("buildConfigurations", buildConfigurations);
std::string comment = "Build configuration list for ";
comment += cmXCodeObject::PBXTypeNames[target->GetIsA()];
comment += " \"";
comment += gtgt->GetName();
comment += "\"";
configlist->SetComment(comment);
target->AddAttribute("buildConfigurationList",
this->CreateObjectReference(configlist));
for (auto const& i : configVector) {