| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying |
| # file Copyright.txt or https://cmake.org/licensing for details. |
| |
| #[=======================================================================[.rst: |
| FindosgSim |
| ---------- |
| |
| |
| |
| This is part of the Findosg* suite used to find OpenSceneGraph |
| components. Each component is separate and you must opt in to each |
| module. You must also opt into OpenGL and OpenThreads (and Producer |
| if needed) as these modules won't do it for you. This is to allow you |
| control over your own system piece by piece in case you need to opt |
| out of certain components or change the Find behavior for a particular |
| module (perhaps because the default FindOpenGL.cmake module doesn't |
| work with your system as an example). If you want to use a more |
| convenient module that includes everything, use the |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. |
| |
| Locate osgSim This module defines |
| |
| OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find |
| the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use |
| this) |
| |
| OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim |
| debug library |
| |
| $OSGDIR is an environment variable that would correspond to the |
| ./configure --prefix=$OSGDIR used in building osg. |
| |
| Created by Eric Wing. |
| #]=======================================================================] |
| |
| # Header files are presumed to be included like |
| # #include <osg/PositionAttitudeTransform> |
| # #include <osgSim/ImpostorSprite> |
| |
| include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) |
| OSG_FIND_PATH (OSGSIM osgSim/ImpostorSprite) |
| OSG_FIND_LIBRARY(OSGSIM osgSim) |
| |
| include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgSim DEFAULT_MSG |
| OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR) |