| /*============================================================================ |
| CMake - Cross Platform Makefile Generator |
| Copyright 2000-2009 Kitware, Inc., Insight Software Consortium |
| |
| Distributed under the OSI-approved BSD License (the "License"); |
| see accompanying file Copyright.txt for details. |
| |
| This software is distributed WITHOUT ANY WARRANTY; without even the |
| implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| See the License for more information. |
| ============================================================================*/ |
| #ifndef cmExecProgramCommand_h |
| #define cmExecProgramCommand_h |
| |
| #include "cmCommand.h" |
| |
| /** \class cmExecProgramCommand |
| * \brief Command that adds a target to the build system. |
| * |
| * cmExecProgramCommand adds an extra target to the build system. |
| * This is useful when you would like to add special |
| * targets like "install,", "clean," and so on. |
| */ |
| class cmExecProgramCommand : public cmCommand |
| { |
| public: |
| /** |
| * This is a virtual constructor for the command. |
| */ |
| virtual cmCommand* Clone() |
| { |
| return new cmExecProgramCommand; |
| } |
| |
| /** |
| * This is called when the command is first encountered in |
| * the CMakeLists.txt file. |
| */ |
| virtual bool InitialPass(std::vector<std::string> const& args, |
| cmExecutionStatus &status); |
| |
| /** |
| * The name of the command as specified in CMakeList.txt. |
| */ |
| virtual std::string GetName() const |
| {return "exec_program";} |
| |
| /** |
| * This determines if the command is invoked when in script mode. |
| */ |
| virtual bool IsScriptable() const { return true; } |
| |
| /** This command is kept for compatibility with older CMake versions. */ |
| virtual bool IsDiscouraged() const |
| { |
| return true; |
| } |
| |
| cmTypeMacro(cmExecProgramCommand, cmCommand); |
| private: |
| static bool RunCommand(const char* command, std::string& output, |
| int &retVal, const char* directory = 0, |
| bool verbose = true); |
| }; |
| |
| #endif |