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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmAddCustomCommandCommand_h
#define cmAddCustomCommandCommand_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include <vector>
#include "cm_memory.hxx"
#include "cmCommand.h"
class cmExecutionStatus;
/** \class cmAddCustomCommandCommand
* \brief cmAddCustomCommandCommand defines a new command (rule) that can
* be executed within the build process
*
*/
class cmAddCustomCommandCommand : public cmCommand
{
public:
/**
* This is a virtual constructor for the command.
*/
std::unique_ptr<cmCommand> Clone() override
{
return cm::make_unique<cmAddCustomCommandCommand>();
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus& status) override;
protected:
bool CheckOutputs(const std::vector<std::string>& outputs);
};
#endif