| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying |
| # file Copyright.txt or https://cmake.org/licensing for details. |
| |
| #.rst: |
| # FindosgShadow |
| # ------------- |
| # |
| # |
| # |
| # This is part of the Findosg* suite used to find OpenSceneGraph |
| # components. Each component is separate and you must opt in to each |
| # module. You must also opt into OpenGL and OpenThreads (and Producer |
| # if needed) as these modules won't do it for you. This is to allow you |
| # control over your own system piece by piece in case you need to opt |
| # out of certain components or change the Find behavior for a particular |
| # module (perhaps because the default FindOpenGL.cmake module doesn't |
| # work with your system as an example). If you want to use a more |
| # convenient module that includes everything, use the |
| # FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. |
| # |
| # Locate osgShadow This module defines |
| # |
| # OSGSHADOW_FOUND - Was osgShadow found? OSGSHADOW_INCLUDE_DIR - Where |
| # to find the headers OSGSHADOW_LIBRARIES - The libraries to link for |
| # osgShadow (use this) |
| # |
| # OSGSHADOW_LIBRARY - The osgShadow library OSGSHADOW_LIBRARY_DEBUG - |
| # The osgShadow debug library |
| # |
| # $OSGDIR is an environment variable that would correspond to the |
| # ./configure --prefix=$OSGDIR used in building osg. |
| # |
| # Created by Eric Wing. |
| |
| # Header files are presumed to be included like |
| # #include <osg/PositionAttitudeTransform> |
| # #include <osgShadow/ShadowTexture> |
| |
| include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) |
| OSG_FIND_PATH (OSGSHADOW osgShadow/ShadowTexture) |
| OSG_FIND_LIBRARY(OSGSHADOW osgShadow) |
| |
| include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgShadow DEFAULT_MSG |
| OSGSHADOW_LIBRARY OSGSHADOW_INCLUDE_DIR) |