| |
| cmake_minimum_required(VERSION 3.7) |
| project (CudaOnlyWithDefs CUDA) |
| |
| #verify that we can pass explicit cuda arch flags |
| string(APPEND CMAKE_CUDA_FLAGS " -gencode arch=compute_30,code=compute_30") |
| set(debug_compile_flags --generate-code arch=compute_20,code=sm_20) |
| if(CMAKE_CUDA_SIMULATE_ID STREQUAL "MSVC") |
| list(APPEND debug_compile_flags -Xcompiler=-WX) |
| else() |
| list(APPEND debug_compile_flags -Xcompiler=-Werror) |
| endif() |
| set(release_compile_defs DEFREL) |
| |
| #Goal for this example: |
| #build a executable that needs to be passed a complex define through add_defintions |
| #this verifies we can pass things such as '_','(' to nvcc |
| add_definitions("-DPACKED_DEFINE=__attribute__((packed))") |
| |
| if(CMAKE_GENERATOR MATCHES "Visual Studio") |
| # CUDA MSBuild rules do not pass '-x cu' to nvcc |
| set(main main_for_vs.cu) |
| else() |
| set(main main.notcu) |
| set_source_files_properties(main.notcu PROPERTIES LANGUAGE CUDA) |
| endif() |
| add_executable(CudaOnlyWithDefs ${main}) |
| |
| target_compile_options(CudaOnlyWithDefs |
| PRIVATE |
| -Xcompiler=-DHOST_DEFINE |
| $<$<CONFIG:DEBUG>:$<BUILD_INTERFACE:${debug_compile_flags}>> |
| ) |
| |
| target_compile_definitions(CudaOnlyWithDefs |
| PRIVATE |
| $<$<CONFIG:RELEASE>:$<BUILD_INTERFACE:${release_compile_defs}>> |
| ) |
| |
| #we need to add an rpath for the cuda library so that everything |
| #loads properly on the mac |
| if(CMAKE_SYSTEM_NAME MATCHES "Darwin") |
| set_target_properties(CudaOnlyWithDefs PROPERTIES LINK_FLAGS "-Wl,-rpath,${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES}") |
| endif() |