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third_party
/
cmake
/
27141eede739fb4376a6fe2cec1b1171841bf7fb
/
.
/
Tests
/
VSWinStorePhone
/
Direct3DApp1
/
SimplePixelShader.hlsl
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struct
PixelShaderInput
{
float4 pos
:
SV_POSITION
;
float3 color
:
COLOR0
;
};
float4 main
(
PixelShaderInput
input
)
:
SV_TARGET
{
return
float4
(
input
.
color
,
1.0f
);
}