commit | ecca05efb23c43093afeb97a922cdfdb7c6248f6 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Sat Oct 31 21:32:08 2015 -0700 |
committer | Colin Cross <ccross@android.com> | Sat Oct 31 21:33:32 2015 -0700 |
tree | 27b98553c53c3a8c529c4234a14ca340c20a15d2 | |
parent | f72ef5023cd2554eb28bc9457c1d3b64575ecc43 [diff] |
Fix unpacking empty list Add a test for unpacking empty list properties and fix a bug that resulted in nil slice instead of an empty slice.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.