commit | e491e9cd35c8765dfe027bbe90ff31efa011e3ba | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Fri May 15 22:02:24 2015 -0700 |
committer | colincross <github@colincross.com> | Fri May 15 22:02:24 2015 -0700 |
tree | f4413ad83470d540b605245f0f130a1e6ceb2079 | |
parent | 36bb07cf3cb6563a5f3b6afeddb0e811444470df [diff] | |
parent | fe7f7c46e1db71ae441c9ccdf37fe79ea226115a [diff] |
Merge pull request #27 from wangying1015/small-fix Fix insertion to Context.moduleNinjaNames
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.