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/* Header file for the format of Windows minidumps.
Copyright (C) 2020 Free Software Foundation, Inc.
Written by Google LLC.
Relicensed with permission, original at:
https://source.chromium.org/chromium/chromium/src/+/master:third_party/breakpad/breakpad/src/google_breakpad/common
This file is part of BFD, the Binary File Descriptor library.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
MA 02110-1301, USA. */
/* minidump_format.h: A cross-platform reimplementation of minidump-related
* portions of DbgHelp.h from the Windows Platform SDK.
*
* (This is C99 source, please don't corrupt it with C++.)
*
* This file contains the necessary definitions to read minidump files
* produced on amd64. These files may be read on any platform provided
* that the alignments of these structures on the processing system are
* identical to the alignments of these structures on the producing system.
* For this reason, precise-sized types are used. The structures defined
* by this file have been laid out to minimize alignment problems by ensuring
* ensuring that all members are aligned on their natural boundaries. In
* In some cases, tail-padding may be significant when different ABIs specify
* different tail-padding behaviors. To avoid problems when reading or
* writing affected structures, MD_*_SIZE macros are provided where needed,
* containing the useful size of the structures without padding.
*
* Structures that are defined by Microsoft to contain a zero-length array
* are instead defined here to contain an array with one element, as
* zero-length arrays are forbidden by standard C and C++. In these cases,
* *_minsize constants are provided to be used in place of sizeof. For a
* cleaner interface to these sizes when using C++, see minidump_size.h.
*
* These structures are also sufficient to populate minidump files.
*
* These definitions may be extended to support handling minidump files
* for other CPUs and other operating systems.
*
* Because precise data type sizes are crucial for this implementation to
* function properly and portably in terms of interoperability with minidumps
* produced by DbgHelp on Windows, a set of primitive types with known sizes
* are used as the basis of each structure defined by this file. DbgHelp
* on Windows is assumed to be the reference implementation; this file
* seeks to provide a cross-platform compatible implementation. To avoid
* collisions with the types and values defined and used by DbgHelp in the
* event that this implementation is used on Windows, each type and value
* defined here is given a new name, beginning with "MD". Names of the
* equivalent types and values in the Windows Platform SDK are given in
* comments.
*
* Author: Mark Mentovai
* Change to split into its own file: Neal Sidhwaney */
#ifndef GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_AMD64_H__
#define GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_AMD64_H__
/*
* AMD64 support, see WINNT.H
*/
typedef struct {
uint16_t control_word;
uint16_t status_word;
uint8_t tag_word;
uint8_t reserved1;
uint16_t error_opcode;
uint32_t error_offset;
uint16_t error_selector;
uint16_t reserved2;
uint32_t data_offset;
uint16_t data_selector;
uint16_t reserved3;
uint32_t mx_csr;
uint32_t mx_csr_mask;
uint128_struct float_registers[8];
uint128_struct xmm_registers[16];
uint8_t reserved4[96];
} MDXmmSaveArea32AMD64; /* XMM_SAVE_AREA32 */
#define MD_CONTEXT_AMD64_VR_COUNT 26
typedef struct {
/*
* Register parameter home addresses.
*/
uint64_t p1_home;
uint64_t p2_home;
uint64_t p3_home;
uint64_t p4_home;
uint64_t p5_home;
uint64_t p6_home;
/* The next field determines the layout of the structure, and which parts
* of it are populated */
uint32_t context_flags;
uint32_t mx_csr;
/* The next register is included with MD_CONTEXT_AMD64_CONTROL */
uint16_t cs;
/* The next 4 registers are included with MD_CONTEXT_AMD64_SEGMENTS */
uint16_t ds;
uint16_t es;
uint16_t fs;
uint16_t gs;
/* The next 2 registers are included with MD_CONTEXT_AMD64_CONTROL */
uint16_t ss;
uint32_t eflags;
/* The next 6 registers are included with MD_CONTEXT_AMD64_DEBUG_REGISTERS */
uint64_t dr0;
uint64_t dr1;
uint64_t dr2;
uint64_t dr3;
uint64_t dr6;
uint64_t dr7;
/* The next 4 registers are included with MD_CONTEXT_AMD64_INTEGER */
uint64_t rax;
uint64_t rcx;
uint64_t rdx;
uint64_t rbx;
/* The next register is included with MD_CONTEXT_AMD64_CONTROL */
uint64_t rsp;
/* The next 11 registers are included with MD_CONTEXT_AMD64_INTEGER */
uint64_t rbp;
uint64_t rsi;
uint64_t rdi;
uint64_t r8;
uint64_t r9;
uint64_t r10;
uint64_t r11;
uint64_t r12;
uint64_t r13;
uint64_t r14;
uint64_t r15;
/* The next register is included with MD_CONTEXT_AMD64_CONTROL */
uint64_t rip;
/* The next set of registers are included with
* MD_CONTEXT_AMD64_FLOATING_POINT
*/
union {
MDXmmSaveArea32AMD64 flt_save;
struct {
uint128_struct header[2];
uint128_struct legacy[8];
uint128_struct xmm0;
uint128_struct xmm1;
uint128_struct xmm2;
uint128_struct xmm3;
uint128_struct xmm4;
uint128_struct xmm5;
uint128_struct xmm6;
uint128_struct xmm7;
uint128_struct xmm8;
uint128_struct xmm9;
uint128_struct xmm10;
uint128_struct xmm11;
uint128_struct xmm12;
uint128_struct xmm13;
uint128_struct xmm14;
uint128_struct xmm15;
} sse_registers;
};
uint128_struct vector_register[MD_CONTEXT_AMD64_VR_COUNT];
uint64_t vector_control;
/* The next 5 registers are included with MD_CONTEXT_AMD64_DEBUG_REGISTERS */
uint64_t debug_control;
uint64_t last_branch_to_rip;
uint64_t last_branch_from_rip;
uint64_t last_exception_to_rip;
uint64_t last_exception_from_rip;
} MDRawContextAMD64; /* CONTEXT */
/* For (MDRawContextAMD64).context_flags. These values indicate the type of
* context stored in the structure. The high 24 bits identify the CPU, the
* low 8 bits identify the type of context saved. */
#define MD_CONTEXT_AMD64 0x00100000 /* CONTEXT_AMD64 */
#define MD_CONTEXT_AMD64_CONTROL (MD_CONTEXT_AMD64 | 0x00000001)
/* CONTEXT_CONTROL */
#define MD_CONTEXT_AMD64_INTEGER (MD_CONTEXT_AMD64 | 0x00000002)
/* CONTEXT_INTEGER */
#define MD_CONTEXT_AMD64_SEGMENTS (MD_CONTEXT_AMD64 | 0x00000004)
/* CONTEXT_SEGMENTS */
#define MD_CONTEXT_AMD64_FLOATING_POINT (MD_CONTEXT_AMD64 | 0x00000008)
/* CONTEXT_FLOATING_POINT */
#define MD_CONTEXT_AMD64_DEBUG_REGISTERS (MD_CONTEXT_AMD64 | 0x00000010)
/* CONTEXT_DEBUG_REGISTERS */
#define MD_CONTEXT_AMD64_XSTATE (MD_CONTEXT_AMD64 | 0x00000040)
/* CONTEXT_XSTATE */
/* WinNT.h refers to CONTEXT_MMX_REGISTERS but doesn't appear to define it
* I think it really means CONTEXT_FLOATING_POINT.
*/
#define MD_CONTEXT_AMD64_FULL (MD_CONTEXT_AMD64_CONTROL | \
MD_CONTEXT_AMD64_INTEGER | \
MD_CONTEXT_AMD64_FLOATING_POINT)
/* CONTEXT_FULL */
#define MD_CONTEXT_AMD64_ALL (MD_CONTEXT_AMD64_FULL | \
MD_CONTEXT_AMD64_SEGMENTS | \
MD_CONTEXT_X86_DEBUG_REGISTERS)
/* CONTEXT_ALL */
#endif /* GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_AMD64_H__ */