enum Normal { | |
red, | |
blue, | |
green | |
}; | |
short enum Small { | |
pink, | |
cyan, | |
grey | |
}; | |
char enum Tiny { | |
orange, | |
yellow, | |
brown | |
}; | |
main() | |
{ | |
enum Normal normal[3]; | |
short enum Small small[3]; | |
char enum Tiny tiny[3]; | |
int i; | |
for (i=0; i < 3; i++) | |
{ | |
normal[i] = (enum Normal) i; | |
small[i] = (short enum Small) i; | |
tiny[i] = (char enum Tiny) i; | |
} | |
normal[0] = 0; /* place to hang a breakpoint */ | |
} | |