blob: ec5c17a879ef385e4392f1b7ec2a292e07ee3d2c [file] [log] [blame]
/* Support routines for manipulating internal types for GDB.
Copyright (C) 1992-2016 Free Software Foundation, Inc.
Contributed by Cygnus Support, using pieces from other GDB modules.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
#include "bfd.h"
#include "symtab.h"
#include "symfile.h"
#include "objfiles.h"
#include "gdbtypes.h"
#include "expression.h"
#include "language.h"
#include "target.h"
#include "value.h"
#include "demangle.h"
#include "complaints.h"
#include "gdbcmd.h"
#include "cp-abi.h"
#include "hashtab.h"
#include "cp-support.h"
#include "bcache.h"
#include "dwarf2loc.h"
#include "gdbcore.h"
/* Initialize BADNESS constants. */
const struct rank LENGTH_MISMATCH_BADNESS = {100,0};
const struct rank TOO_FEW_PARAMS_BADNESS = {100,0};
const struct rank INCOMPATIBLE_TYPE_BADNESS = {100,0};
const struct rank EXACT_MATCH_BADNESS = {0,0};
const struct rank INTEGER_PROMOTION_BADNESS = {1,0};
const struct rank FLOAT_PROMOTION_BADNESS = {1,0};
const struct rank BASE_PTR_CONVERSION_BADNESS = {1,0};
const struct rank INTEGER_CONVERSION_BADNESS = {2,0};
const struct rank FLOAT_CONVERSION_BADNESS = {2,0};
const struct rank INT_FLOAT_CONVERSION_BADNESS = {2,0};
const struct rank VOID_PTR_CONVERSION_BADNESS = {2,0};
const struct rank BOOL_CONVERSION_BADNESS = {3,0};
const struct rank BASE_CONVERSION_BADNESS = {2,0};
const struct rank REFERENCE_CONVERSION_BADNESS = {2,0};
const struct rank NULL_POINTER_CONVERSION_BADNESS = {2,0};
const struct rank NS_POINTER_CONVERSION_BADNESS = {10,0};
const struct rank NS_INTEGER_POINTER_CONVERSION_BADNESS = {3,0};
/* Floatformat pairs. */
const struct floatformat *floatformats_ieee_half[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_half_big,
&floatformat_ieee_half_little
};
const struct floatformat *floatformats_ieee_single[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_single_big,
&floatformat_ieee_single_little
};
const struct floatformat *floatformats_ieee_double[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_double_big,
&floatformat_ieee_double_little
};
const struct floatformat *floatformats_ieee_double_littlebyte_bigword[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_double_big,
&floatformat_ieee_double_littlebyte_bigword
};
const struct floatformat *floatformats_i387_ext[BFD_ENDIAN_UNKNOWN] = {
&floatformat_i387_ext,
&floatformat_i387_ext
};
const struct floatformat *floatformats_m68881_ext[BFD_ENDIAN_UNKNOWN] = {
&floatformat_m68881_ext,
&floatformat_m68881_ext
};
const struct floatformat *floatformats_arm_ext[BFD_ENDIAN_UNKNOWN] = {
&floatformat_arm_ext_big,
&floatformat_arm_ext_littlebyte_bigword
};
const struct floatformat *floatformats_ia64_spill[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ia64_spill_big,
&floatformat_ia64_spill_little
};
const struct floatformat *floatformats_ia64_quad[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ia64_quad_big,
&floatformat_ia64_quad_little
};
const struct floatformat *floatformats_vax_f[BFD_ENDIAN_UNKNOWN] = {
&floatformat_vax_f,
&floatformat_vax_f
};
const struct floatformat *floatformats_vax_d[BFD_ENDIAN_UNKNOWN] = {
&floatformat_vax_d,
&floatformat_vax_d
};
const struct floatformat *floatformats_ibm_long_double[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ibm_long_double_big,
&floatformat_ibm_long_double_little
};
/* Should opaque types be resolved? */
static int opaque_type_resolution = 1;
/* A flag to enable printing of debugging information of C++
overloading. */
unsigned int overload_debug = 0;
/* A flag to enable strict type checking. */
static int strict_type_checking = 1;
/* A function to show whether opaque types are resolved. */
static void
show_opaque_type_resolution (struct ui_file *file, int from_tty,
struct cmd_list_element *c,
const char *value)
{
fprintf_filtered (file, _("Resolution of opaque struct/class/union types "
"(if set before loading symbols) is %s.\n"),
value);
}
/* A function to show whether C++ overload debugging is enabled. */
static void
show_overload_debug (struct ui_file *file, int from_tty,
struct cmd_list_element *c, const char *value)
{
fprintf_filtered (file, _("Debugging of C++ overloading is %s.\n"),
value);
}
/* A function to show the status of strict type checking. */
static void
show_strict_type_checking (struct ui_file *file, int from_tty,
struct cmd_list_element *c, const char *value)
{
fprintf_filtered (file, _("Strict type checking is %s.\n"), value);
}
/* Allocate a new OBJFILE-associated type structure and fill it
with some defaults. Space for the type structure is allocated
on the objfile's objfile_obstack. */
struct type *
alloc_type (struct objfile *objfile)
{
struct type *type;
gdb_assert (objfile != NULL);
/* Alloc the structure and start off with all fields zeroed. */
type = OBSTACK_ZALLOC (&objfile->objfile_obstack, struct type);
TYPE_MAIN_TYPE (type) = OBSTACK_ZALLOC (&objfile->objfile_obstack,
struct main_type);
OBJSTAT (objfile, n_types++);
TYPE_OBJFILE_OWNED (type) = 1;
TYPE_OWNER (type).objfile = objfile;
/* Initialize the fields that might not be zero. */
TYPE_CODE (type) = TYPE_CODE_UNDEF;
TYPE_CHAIN (type) = type; /* Chain back to itself. */
return type;
}
/* Allocate a new GDBARCH-associated type structure and fill it
with some defaults. Space for the type structure is allocated
on the obstack associated with GDBARCH. */
struct type *
alloc_type_arch (struct gdbarch *gdbarch)
{
struct type *type;
gdb_assert (gdbarch != NULL);
/* Alloc the structure and start off with all fields zeroed. */
type = GDBARCH_OBSTACK_ZALLOC (gdbarch, struct type);
TYPE_MAIN_TYPE (type) = GDBARCH_OBSTACK_ZALLOC (gdbarch, struct main_type);
TYPE_OBJFILE_OWNED (type) = 0;
TYPE_OWNER (type).gdbarch = gdbarch;
/* Initialize the fields that might not be zero. */
TYPE_CODE (type) = TYPE_CODE_UNDEF;
TYPE_CHAIN (type) = type; /* Chain back to itself. */
return type;
}
/* If TYPE is objfile-associated, allocate a new type structure
associated with the same objfile. If TYPE is gdbarch-associated,
allocate a new type structure associated with the same gdbarch. */
struct type *
alloc_type_copy (const struct type *type)
{
if (TYPE_OBJFILE_OWNED (type))
return alloc_type (TYPE_OWNER (type).objfile);
else
return alloc_type_arch (TYPE_OWNER (type).gdbarch);
}
/* If TYPE is gdbarch-associated, return that architecture.
If TYPE is objfile-associated, return that objfile's architecture. */
struct gdbarch *
get_type_arch (const struct type *type)
{
if (TYPE_OBJFILE_OWNED (type))
return get_objfile_arch (TYPE_OWNER (type).objfile);
else
return TYPE_OWNER (type).gdbarch;
}
/* See gdbtypes.h. */
struct type *
get_target_type (struct type *type)
{
if (type != NULL)
{
type = TYPE_TARGET_TYPE (type);
if (type != NULL)
type = check_typedef (type);
}
return type;
}
/* See gdbtypes.h. */
unsigned int
type_length_units (struct type *type)
{
struct gdbarch *arch = get_type_arch (type);
int unit_size = gdbarch_addressable_memory_unit_size (arch);
return TYPE_LENGTH (type) / unit_size;
}
/* Alloc a new type instance structure, fill it with some defaults,
and point it at OLDTYPE. Allocate the new type instance from the
same place as OLDTYPE. */
static struct type *
alloc_type_instance (struct type *oldtype)
{
struct type *type;
/* Allocate the structure. */
if (! TYPE_OBJFILE_OWNED (oldtype))
type = XCNEW (struct type);
else
type = OBSTACK_ZALLOC (&TYPE_OBJFILE (oldtype)->objfile_obstack,
struct type);
TYPE_MAIN_TYPE (type) = TYPE_MAIN_TYPE (oldtype);
TYPE_CHAIN (type) = type; /* Chain back to itself for now. */
return type;
}
/* Clear all remnants of the previous type at TYPE, in preparation for
replacing it with something else. Preserve owner information. */
static void
smash_type (struct type *type)
{
int objfile_owned = TYPE_OBJFILE_OWNED (type);
union type_owner owner = TYPE_OWNER (type);
memset (TYPE_MAIN_TYPE (type), 0, sizeof (struct main_type));
/* Restore owner information. */
TYPE_OBJFILE_OWNED (type) = objfile_owned;
TYPE_OWNER (type) = owner;
/* For now, delete the rings. */
TYPE_CHAIN (type) = type;
/* For now, leave the pointer/reference types alone. */
}
/* Lookup a pointer to a type TYPE. TYPEPTR, if nonzero, points
to a pointer to memory where the pointer type should be stored.
If *TYPEPTR is zero, update it to point to the pointer type we return.
We allocate new memory if needed. */
struct type *
make_pointer_type (struct type *type, struct type **typeptr)
{
struct type *ntype; /* New type */
struct type *chain;
ntype = TYPE_POINTER_TYPE (type);
if (ntype)
{
if (typeptr == 0)
return ntype; /* Don't care about alloc,
and have new type. */
else if (*typeptr == 0)
{
*typeptr = ntype; /* Tracking alloc, and have new type. */
return ntype;
}
}
if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
{
ntype = alloc_type_copy (type);
if (typeptr)
*typeptr = ntype;
}
else /* We have storage, but need to reset it. */
{
ntype = *typeptr;
chain = TYPE_CHAIN (ntype);
smash_type (ntype);
TYPE_CHAIN (ntype) = chain;
}
TYPE_TARGET_TYPE (ntype) = type;
TYPE_POINTER_TYPE (type) = ntype;
/* FIXME! Assumes the machine has only one representation for pointers! */
TYPE_LENGTH (ntype)
= gdbarch_ptr_bit (get_type_arch (type)) / TARGET_CHAR_BIT;
TYPE_CODE (ntype) = TYPE_CODE_PTR;
/* Mark pointers as unsigned. The target converts between pointers
and addresses (CORE_ADDRs) using gdbarch_pointer_to_address and
gdbarch_address_to_pointer. */
TYPE_UNSIGNED (ntype) = 1;
/* Update the length of all the other variants of this type. */
chain = TYPE_CHAIN (ntype);
while (chain != ntype)
{
TYPE_LENGTH (chain) = TYPE_LENGTH (ntype);
chain = TYPE_CHAIN (chain);
}
return ntype;
}
/* Given a type TYPE, return a type of pointers to that type.
May need to construct such a type if this is the first use. */
struct type *
lookup_pointer_type (struct type *type)
{
return make_pointer_type (type, (struct type **) 0);
}
/* Lookup a C++ `reference' to a type TYPE. TYPEPTR, if nonzero,
points to a pointer to memory where the reference type should be
stored. If *TYPEPTR is zero, update it to point to the reference
type we return. We allocate new memory if needed. */
struct type *
make_reference_type (struct type *type, struct type **typeptr)
{
struct type *ntype; /* New type */
struct type *chain;
ntype = TYPE_REFERENCE_TYPE (type);
if (ntype)
{
if (typeptr == 0)
return ntype; /* Don't care about alloc,
and have new type. */
else if (*typeptr == 0)
{
*typeptr = ntype; /* Tracking alloc, and have new type. */
return ntype;
}
}
if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
{
ntype = alloc_type_copy (type);
if (typeptr)
*typeptr = ntype;
}
else /* We have storage, but need to reset it. */
{
ntype = *typeptr;
chain = TYPE_CHAIN (ntype);
smash_type (ntype);
TYPE_CHAIN (ntype) = chain;
}
TYPE_TARGET_TYPE (ntype) = type;
TYPE_REFERENCE_TYPE (type) = ntype;
/* FIXME! Assume the machine has only one representation for
references, and that it matches the (only) representation for
pointers! */
TYPE_LENGTH (ntype) =
gdbarch_ptr_bit (get_type_arch (type)) / TARGET_CHAR_BIT;
TYPE_CODE (ntype) = TYPE_CODE_REF;
if (!TYPE_REFERENCE_TYPE (type)) /* Remember it, if don't have one. */
TYPE_REFERENCE_TYPE (type) = ntype;
/* Update the length of all the other variants of this type. */
chain = TYPE_CHAIN (ntype);
while (chain != ntype)
{
TYPE_LENGTH (chain) = TYPE_LENGTH (ntype);
chain = TYPE_CHAIN (chain);
}
return ntype;
}
/* Same as above, but caller doesn't care about memory allocation
details. */
struct type *
lookup_reference_type (struct type *type)
{
return make_reference_type (type, (struct type **) 0);
}
/* Lookup a function type that returns type TYPE. TYPEPTR, if
nonzero, points to a pointer to memory where the function type
should be stored. If *TYPEPTR is zero, update it to point to the
function type we return. We allocate new memory if needed. */
struct type *
make_function_type (struct type *type, struct type **typeptr)
{
struct type *ntype; /* New type */
if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
{
ntype = alloc_type_copy (type);
if (typeptr)
*typeptr = ntype;
}
else /* We have storage, but need to reset it. */
{
ntype = *typeptr;
smash_type (ntype);
}
TYPE_TARGET_TYPE (ntype) = type;
TYPE_LENGTH (ntype) = 1;
TYPE_CODE (ntype) = TYPE_CODE_FUNC;
INIT_FUNC_SPECIFIC (ntype);
return ntype;
}
/* Given a type TYPE, return a type of functions that return that type.
May need to construct such a type if this is the first use. */
struct type *
lookup_function_type (struct type *type)
{
return make_function_type (type, (struct type **) 0);
}
/* Given a type TYPE and argument types, return the appropriate
function type. If the final type in PARAM_TYPES is NULL, make a
varargs function. */
struct type *
lookup_function_type_with_arguments (struct type *type,
int nparams,
struct type **param_types)
{
struct type *fn = make_function_type (type, (struct type **) 0);
int i;
if (nparams > 0)
{
if (param_types[nparams - 1] == NULL)
{
--nparams;
TYPE_VARARGS (fn) = 1;
}
else if (TYPE_CODE (check_typedef (param_types[nparams - 1]))
== TYPE_CODE_VOID)
{
--nparams;
/* Caller should have ensured this. */
gdb_assert (nparams == 0);
TYPE_PROTOTYPED (fn) = 1;
}
}
TYPE_NFIELDS (fn) = nparams;
TYPE_FIELDS (fn)
= (struct field *) TYPE_ZALLOC (fn, nparams * sizeof (struct field));
for (i = 0; i < nparams; ++i)
TYPE_FIELD_TYPE (fn, i) = param_types[i];
return fn;
}
/* Identify address space identifier by name --
return the integer flag defined in gdbtypes.h. */
int
address_space_name_to_int (struct gdbarch *gdbarch, char *space_identifier)
{
int type_flags;
/* Check for known address space delimiters. */
if (!strcmp (space_identifier, "code"))
return TYPE_INSTANCE_FLAG_CODE_SPACE;
else if (!strcmp (space_identifier, "data"))
return TYPE_INSTANCE_FLAG_DATA_SPACE;
else if (gdbarch_address_class_name_to_type_flags_p (gdbarch)
&& gdbarch_address_class_name_to_type_flags (gdbarch,
space_identifier,
&type_flags))
return type_flags;
else
error (_("Unknown address space specifier: \"%s\""), space_identifier);
}
/* Identify address space identifier by integer flag as defined in
gdbtypes.h -- return the string version of the adress space name. */
const char *
address_space_int_to_name (struct gdbarch *gdbarch, int space_flag)
{
if (space_flag & TYPE_INSTANCE_FLAG_CODE_SPACE)
return "code";
else if (space_flag & TYPE_INSTANCE_FLAG_DATA_SPACE)
return "data";
else if ((space_flag & TYPE_INSTANCE_FLAG_ADDRESS_CLASS_ALL)
&& gdbarch_address_class_type_flags_to_name_p (gdbarch))
return gdbarch_address_class_type_flags_to_name (gdbarch, space_flag);
else
return NULL;
}
/* Create a new type with instance flags NEW_FLAGS, based on TYPE.
If STORAGE is non-NULL, create the new type instance there.
STORAGE must be in the same obstack as TYPE. */
static struct type *
make_qualified_type (struct type *type, int new_flags,
struct type *storage)
{
struct type *ntype;
ntype = type;
do
{
if (TYPE_INSTANCE_FLAGS (ntype) == new_flags)
return ntype;
ntype = TYPE_CHAIN (ntype);
}
while (ntype != type);
/* Create a new type instance. */
if (storage == NULL)
ntype = alloc_type_instance (type);
else
{
/* If STORAGE was provided, it had better be in the same objfile
as TYPE. Otherwise, we can't link it into TYPE's cv chain:
if one objfile is freed and the other kept, we'd have
dangling pointers. */
gdb_assert (TYPE_OBJFILE (type) == TYPE_OBJFILE (storage));
ntype = storage;
TYPE_MAIN_TYPE (ntype) = TYPE_MAIN_TYPE (type);
TYPE_CHAIN (ntype) = ntype;
}
/* Pointers or references to the original type are not relevant to
the new type. */
TYPE_POINTER_TYPE (ntype) = (struct type *) 0;
TYPE_REFERENCE_TYPE (ntype) = (struct type *) 0;
/* Chain the new qualified type to the old type. */
TYPE_CHAIN (ntype) = TYPE_CHAIN (type);
TYPE_CHAIN (type) = ntype;
/* Now set the instance flags and return the new type. */
TYPE_INSTANCE_FLAGS (ntype) = new_flags;
/* Set length of new type to that of the original type. */
TYPE_LENGTH (ntype) = TYPE_LENGTH (type);
return ntype;
}
/* Make an address-space-delimited variant of a type -- a type that
is identical to the one supplied except that it has an address
space attribute attached to it (such as "code" or "data").
The space attributes "code" and "data" are for Harvard
architectures. The address space attributes are for architectures
which have alternately sized pointers or pointers with alternate
representations. */
struct type *
make_type_with_address_space (struct type *type, int space_flag)
{
int new_flags = ((TYPE_INSTANCE_FLAGS (type)
& ~(TYPE_INSTANCE_FLAG_CODE_SPACE
| TYPE_INSTANCE_FLAG_DATA_SPACE
| TYPE_INSTANCE_FLAG_ADDRESS_CLASS_ALL))
| space_flag);
return make_qualified_type (type, new_flags, NULL);
}
/* Make a "c-v" variant of a type -- a type that is identical to the
one supplied except that it may have const or volatile attributes
CNST is a flag for setting the const attribute
VOLTL is a flag for setting the volatile attribute
TYPE is the base type whose variant we are creating.
If TYPEPTR and *TYPEPTR are non-zero, then *TYPEPTR points to
storage to hold the new qualified type; *TYPEPTR and TYPE must be
in the same objfile. Otherwise, allocate fresh memory for the new
type whereever TYPE lives. If TYPEPTR is non-zero, set it to the
new type we construct. */
struct type *
make_cv_type (int cnst, int voltl,
struct type *type,
struct type **typeptr)
{
struct type *ntype; /* New type */
int new_flags = (TYPE_INSTANCE_FLAGS (type)
& ~(TYPE_INSTANCE_FLAG_CONST
| TYPE_INSTANCE_FLAG_VOLATILE));
if (cnst)
new_flags |= TYPE_INSTANCE_FLAG_CONST;
if (voltl)
new_flags |= TYPE_INSTANCE_FLAG_VOLATILE;
if (typeptr && *typeptr != NULL)
{
/* TYPE and *TYPEPTR must be in the same objfile. We can't have
a C-V variant chain that threads across objfiles: if one
objfile gets freed, then the other has a broken C-V chain.
This code used to try to copy over the main type from TYPE to
*TYPEPTR if they were in different objfiles, but that's
wrong, too: TYPE may have a field list or member function
lists, which refer to types of their own, etc. etc. The
whole shebang would need to be copied over recursively; you
can't have inter-objfile pointers. The only thing to do is
to leave stub types as stub types, and look them up afresh by
name each time you encounter them. */
gdb_assert (TYPE_OBJFILE (*typeptr) == TYPE_OBJFILE (type));
}
ntype = make_qualified_type (type, new_flags,
typeptr ? *typeptr : NULL);
if (typeptr != NULL)
*typeptr = ntype;
return ntype;
}
/* Make a 'restrict'-qualified version of TYPE. */
struct type *
make_restrict_type (struct type *type)
{
return make_qualified_type (type,
(TYPE_INSTANCE_FLAGS (type)
| TYPE_INSTANCE_FLAG_RESTRICT),
NULL);
}
/* Make a type without const, volatile, or restrict. */
struct type *
make_unqualified_type (struct type *type)
{
return make_qualified_type (type,
(TYPE_INSTANCE_FLAGS (type)
& ~(TYPE_INSTANCE_FLAG_CONST
| TYPE_INSTANCE_FLAG_VOLATILE
| TYPE_INSTANCE_FLAG_RESTRICT)),
NULL);
}
/* Make a '_Atomic'-qualified version of TYPE. */
struct type *
make_atomic_type (struct type *type)
{
return make_qualified_type (type,
(TYPE_INSTANCE_FLAGS (type)
| TYPE_INSTANCE_FLAG_ATOMIC),
NULL);
}
/* Replace the contents of ntype with the type *type. This changes the
contents, rather than the pointer for TYPE_MAIN_TYPE (ntype); thus
the changes are propogated to all types in the TYPE_CHAIN.
In order to build recursive types, it's inevitable that we'll need
to update types in place --- but this sort of indiscriminate
smashing is ugly, and needs to be replaced with something more
controlled. TYPE_MAIN_TYPE is a step in this direction; it's not
clear if more steps are needed. */
void
replace_type (struct type *ntype, struct type *type)
{
struct type *chain;
/* These two types had better be in the same objfile. Otherwise,
the assignment of one type's main type structure to the other
will produce a type with references to objects (names; field
lists; etc.) allocated on an objfile other than its own. */
gdb_assert (TYPE_OBJFILE (ntype) == TYPE_OBJFILE (type));
*TYPE_MAIN_TYPE (ntype) = *TYPE_MAIN_TYPE (type);
/* The type length is not a part of the main type. Update it for
each type on the variant chain. */
chain = ntype;
do
{
/* Assert that this element of the chain has no address-class bits
set in its flags. Such type variants might have type lengths
which are supposed to be different from the non-address-class
variants. This assertion shouldn't ever be triggered because
symbol readers which do construct address-class variants don't
call replace_type(). */
gdb_assert (TYPE_ADDRESS_CLASS_ALL (chain) == 0);
TYPE_LENGTH (chain) = TYPE_LENGTH (type);
chain = TYPE_CHAIN (chain);
}
while (ntype != chain);
/* Assert that the two types have equivalent instance qualifiers.
This should be true for at least all of our debug readers. */
gdb_assert (TYPE_INSTANCE_FLAGS (ntype) == TYPE_INSTANCE_FLAGS (type));
}
/* Implement direct support for MEMBER_TYPE in GNU C++.
May need to construct such a type if this is the first use.
The TYPE is the type of the member. The DOMAIN is the type
of the aggregate that the member belongs to. */
struct type *
lookup_memberptr_type (struct type *type, struct type *domain)
{
struct type *mtype;
mtype = alloc_type_copy (type);
smash_to_memberptr_type (mtype, domain, type);
return mtype;
}
/* Return a pointer-to-method type, for a method of type TO_TYPE. */
struct type *
lookup_methodptr_type (struct type *to_type)
{
struct type *mtype;
mtype = alloc_type_copy (to_type);
smash_to_methodptr_type (mtype, to_type);
return mtype;
}
/* Allocate a stub method whose return type is TYPE. This apparently
happens for speed of symbol reading, since parsing out the
arguments to the method is cpu-intensive, the way we are doing it.
So, we will fill in arguments later. This always returns a fresh
type. */
struct type *
allocate_stub_method (struct type *type)
{
struct type *mtype;
mtype = alloc_type_copy (type);
TYPE_CODE (mtype) = TYPE_CODE_METHOD;
TYPE_LENGTH (mtype) = 1;
TYPE_STUB (mtype) = 1;
TYPE_TARGET_TYPE (mtype) = type;
/* TYPE_SELF_TYPE (mtype) = unknown yet */
return mtype;
}
/* Create a range type with a dynamic range from LOW_BOUND to
HIGH_BOUND, inclusive. See create_range_type for further details. */
struct type *
create_range_type (struct type *result_type, struct type *index_type,
const struct dynamic_prop *low_bound,
const struct dynamic_prop *high_bound)
{
if (result_type == NULL)
result_type = alloc_type_copy (index_type);
TYPE_CODE (result_type) = TYPE_CODE_RANGE;
TYPE_TARGET_TYPE (result_type) = index_type;
if (TYPE_STUB (index_type))
TYPE_TARGET_STUB (result_type) = 1;
else
TYPE_LENGTH (result_type) = TYPE_LENGTH (check_typedef (index_type));
TYPE_RANGE_DATA (result_type) = (struct range_bounds *)
TYPE_ZALLOC (result_type, sizeof (struct range_bounds));
TYPE_RANGE_DATA (result_type)->low = *low_bound;
TYPE_RANGE_DATA (result_type)->high = *high_bound;
if (low_bound->kind == PROP_CONST && low_bound->data.const_val >= 0)
TYPE_UNSIGNED (result_type) = 1;
/* Ada allows the declaration of range types whose upper bound is
less than the lower bound, so checking the lower bound is not
enough. Make sure we do not mark a range type whose upper bound
is negative as unsigned. */
if (high_bound->kind == PROP_CONST && high_bound->data.const_val < 0)
TYPE_UNSIGNED (result_type) = 0;
return result_type;
}
/* Create a range type using either a blank type supplied in
RESULT_TYPE, or creating a new type, inheriting the objfile from
INDEX_TYPE.
Indices will be of type INDEX_TYPE, and will range from LOW_BOUND
to HIGH_BOUND, inclusive.
FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make
sure it is TYPE_CODE_UNDEF before we bash it into a range type? */
struct type *
create_static_range_type (struct type *result_type, struct type *index_type,
LONGEST low_bound, LONGEST high_bound)
{
struct dynamic_prop low, high;
low.kind = PROP_CONST;
low.data.const_val = low_bound;
high.kind = PROP_CONST;
high.data.const_val = high_bound;
result_type = create_range_type (result_type, index_type, &low, &high);
return result_type;
}
/* Predicate tests whether BOUNDS are static. Returns 1 if all bounds values
are static, otherwise returns 0. */
static int
has_static_range (const struct range_bounds *bounds)
{
return (bounds->low.kind == PROP_CONST
&& bounds->high.kind == PROP_CONST);
}
/* Set *LOWP and *HIGHP to the lower and upper bounds of discrete type
TYPE. Return 1 if type is a range type, 0 if it is discrete (and
bounds will fit in LONGEST), or -1 otherwise. */
int
get_discrete_bounds (struct type *type, LONGEST *lowp, LONGEST *highp)
{
type = check_typedef (type);
switch (TYPE_CODE (type))
{
case TYPE_CODE_RANGE:
*lowp = TYPE_LOW_BOUND (type);
*highp = TYPE_HIGH_BOUND (type);
return 1;
case TYPE_CODE_ENUM:
if (TYPE_NFIELDS (type) > 0)
{
/* The enums may not be sorted by value, so search all
entries. */
int i;
*lowp = *highp = TYPE_FIELD_ENUMVAL (type, 0);
for (i = 0; i < TYPE_NFIELDS (type); i++)
{
if (TYPE_FIELD_ENUMVAL (type, i) < *lowp)
*lowp = TYPE_FIELD_ENUMVAL (type, i);
if (TYPE_FIELD_ENUMVAL (type, i) > *highp)
*highp = TYPE_FIELD_ENUMVAL (type, i);
}
/* Set unsigned indicator if warranted. */
if (*lowp >= 0)
{
TYPE_UNSIGNED (type) = 1;
}
}
else
{
*lowp = 0;
*highp = -1;
}
return 0;
case TYPE_CODE_BOOL:
*lowp = 0;
*highp = 1;
return 0;
case TYPE_CODE_INT:
if (TYPE_LENGTH (type) > sizeof (LONGEST)) /* Too big */
return -1;
if (!TYPE_UNSIGNED (type))
{
*lowp = -(1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1));
*highp = -*lowp - 1;
return 0;
}
/* ... fall through for unsigned ints ... */
case TYPE_CODE_CHAR:
*lowp = 0;
/* This round-about calculation is to avoid shifting by
TYPE_LENGTH (type) * TARGET_CHAR_BIT, which will not work
if TYPE_LENGTH (type) == sizeof (LONGEST). */
*highp = 1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1);
*highp = (*highp - 1) | *highp;
return 0;
default:
return -1;
}
}
/* Assuming TYPE is a simple, non-empty array type, compute its upper
and lower bound. Save the low bound into LOW_BOUND if not NULL.
Save the high bound into HIGH_BOUND if not NULL.
Return 1 if the operation was successful. Return zero otherwise,
in which case the values of LOW_BOUND and HIGH_BOUNDS are unmodified.
We now simply use get_discrete_bounds call to get the values
of the low and high bounds.
get_discrete_bounds can return three values:
1, meaning that index is a range,
0, meaning that index is a discrete type,
or -1 for failure. */
int
get_array_bounds (struct type *type, LONGEST *low_bound, LONGEST *high_bound)
{
struct type *index = TYPE_INDEX_TYPE (type);
LONGEST low = 0;
LONGEST high = 0;
int res;
if (index == NULL)
return 0;
res = get_discrete_bounds (index, &low, &high);
if (res == -1)
return 0;
/* Check if the array bounds are undefined. */
if (res == 1
&& ((low_bound && TYPE_ARRAY_LOWER_BOUND_IS_UNDEFINED (type))
|| (high_bound && TYPE_ARRAY_UPPER_BOUND_IS_UNDEFINED (type))))
return 0;
if (low_bound)
*low_bound = low;
if (high_bound)
*high_bound = high;
return 1;
}
/* Assuming that TYPE is a discrete type and VAL is a valid integer
representation of a value of this type, save the corresponding
position number in POS.
Its differs from VAL only in the case of enumeration types. In
this case, the position number of the value of the first listed
enumeration literal is zero; the position number of the value of
each subsequent enumeration literal is one more than that of its
predecessor in the list.
Return 1 if the operation was successful. Return zero otherwise,
in which case the value of POS is unmodified.
*/
int
discrete_position (struct type *type, LONGEST val, LONGEST *pos)
{
if (TYPE_CODE (type) == TYPE_CODE_ENUM)
{
int i;
for (i = 0; i < TYPE_NFIELDS (type); i += 1)
{
if (val == TYPE_FIELD_ENUMVAL (type, i))
{
*pos = i;
return 1;
}
}
/* Invalid enumeration value. */
return 0;
}
else
{
*pos = val;
return 1;
}
}
/* Create an array type using either a blank type supplied in
RESULT_TYPE, or creating a new type, inheriting the objfile from
RANGE_TYPE.
Elements will be of type ELEMENT_TYPE, the indices will be of type
RANGE_TYPE.
If BIT_STRIDE is not zero, build a packed array type whose element
size is BIT_STRIDE. Otherwise, ignore this parameter.
FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make
sure it is TYPE_CODE_UNDEF before we bash it into an array
type? */
struct type *
create_array_type_with_stride (struct type *result_type,
struct type *element_type,
struct type *range_type,
unsigned int bit_stride)
{
if (result_type == NULL)
result_type = alloc_type_copy (range_type);
TYPE_CODE (result_type) = TYPE_CODE_ARRAY;
TYPE_TARGET_TYPE (result_type) = element_type;
if (has_static_range (TYPE_RANGE_DATA (range_type))
&& (!type_not_associated (result_type)
&& !type_not_allocated (result_type)))
{
LONGEST low_bound, high_bound;
if (get_discrete_bounds (range_type, &low_bound, &high_bound) < 0)
low_bound = high_bound = 0;
element_type = check_typedef (element_type);
/* Be careful when setting the array length. Ada arrays can be
empty arrays with the high_bound being smaller than the low_bound.
In such cases, the array length should be zero. */
if (high_bound < low_bound)
TYPE_LENGTH (result_type) = 0;
else if (bit_stride > 0)
TYPE_LENGTH (result_type) =
(bit_stride * (high_bound - low_bound + 1) + 7) / 8;
else
TYPE_LENGTH (result_type) =
TYPE_LENGTH (element_type) * (high_bound - low_bound + 1);
}
else
{
/* This type is dynamic and its length needs to be computed
on demand. In the meantime, avoid leaving the TYPE_LENGTH
undefined by setting it to zero. Although we are not expected
to trust TYPE_LENGTH in this case, setting the size to zero
allows us to avoid allocating objects of random sizes in case
we accidently do. */
TYPE_LENGTH (result_type) = 0;
}
TYPE_NFIELDS (result_type) = 1;
TYPE_FIELDS (result_type) =
(struct field *) TYPE_ZALLOC (result_type, sizeof (struct field));
TYPE_INDEX_TYPE (result_type) = range_type;
if (bit_stride > 0)
TYPE_FIELD_BITSIZE (result_type, 0) = bit_stride;
/* TYPE_FLAG_TARGET_STUB will take care of zero length arrays. */
if (TYPE_LENGTH (result_type) == 0)
TYPE_TARGET_STUB (result_type) = 1;
return result_type;
}
/* Same as create_array_type_with_stride but with no bit_stride
(BIT_STRIDE = 0), thus building an unpacked array. */
struct type *
create_array_type (struct type *result_type,
struct type *element_type,
struct type *range_type)
{
return create_array_type_with_stride (result_type, element_type,
range_type, 0);
}
struct type *
lookup_array_range_type (struct type *element_type,
LONGEST low_bound, LONGEST high_bound)
{
struct gdbarch *gdbarch = get_type_arch (element_type);
struct type *index_type = builtin_type (gdbarch)->builtin_int;
struct type *range_type
= create_static_range_type (NULL, index_type, low_bound, high_bound);
return create_array_type (NULL, element_type, range_type);
}
/* Create a string type using either a blank type supplied in
RESULT_TYPE, or creating a new type. String types are similar
enough to array of char types that we can use create_array_type to
build the basic type and then bash it into a string type.
For fixed length strings, the range type contains 0 as the lower
bound and the length of the string minus one as the upper bound.
FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make
sure it is TYPE_CODE_UNDEF before we bash it into a string
type? */
struct type *
create_string_type (struct type *result_type,
struct type *string_char_type,
struct type *range_type)
{
result_type = create_array_type (result_type,
string_char_type,
range_type);
TYPE_CODE (result_type) = TYPE_CODE_STRING;
return result_type;
}
struct type *
lookup_string_range_type (struct type *string_char_type,
LONGEST low_bound, LONGEST high_bound)
{
struct type *result_type;
result_type = lookup_array_range_type (string_char_type,
low_bound, high_bound);
TYPE_CODE (result_type) = TYPE_CODE_STRING;
return result_type;
}
struct type *
create_set_type (struct type *result_type, struct type *domain_type)
{
if (result_type == NULL)
result_type = alloc_type_copy (domain_type);
TYPE_CODE (result_type) = TYPE_CODE_SET;
TYPE_NFIELDS (result_type) = 1;
TYPE_FIELDS (result_type)
= (struct field *) TYPE_ZALLOC (result_type, sizeof (struct field));
if (!TYPE_STUB (domain_type))
{
LONGEST low_bound, high_bound, bit_length;
if (get_discrete_bounds (domain_type, &low_bound, &high_bound) < 0)
low_bound = high_bound = 0;
bit_length = high_bound - low_bound + 1;
TYPE_LENGTH (result_type)
= (bit_length + TARGET_CHAR_BIT - 1) / TARGET_CHAR_BIT;
if (low_bound >= 0)
TYPE_UNSIGNED (result_type) = 1;
}
TYPE_FIELD_TYPE (result_type, 0) = domain_type;
return result_type;
}
/* Convert ARRAY_TYPE to a vector type. This may modify ARRAY_TYPE
and any array types nested inside it. */
void
make_vector_type (struct type *array_type)
{
struct type *inner_array, *elt_type;
int flags;
/* Find the innermost array type, in case the array is
multi-dimensional. */
inner_array = array_type;
while (TYPE_CODE (TYPE_TARGET_TYPE (inner_array)) == TYPE_CODE_ARRAY)
inner_array = TYPE_TARGET_TYPE (inner_array);
elt_type = TYPE_TARGET_TYPE (inner_array);
if (TYPE_CODE (elt_type) == TYPE_CODE_INT)
{
flags = TYPE_INSTANCE_FLAGS (elt_type) | TYPE_INSTANCE_FLAG_NOTTEXT;
elt_type = make_qualified_type (elt_type, flags, NULL);
TYPE_TARGET_TYPE (inner_array) = elt_type;
}
TYPE_VECTOR (array_type) = 1;
}
struct type *
init_vector_type (struct type *elt_type, int n)
{
struct type *array_type;
array_type = lookup_array_range_type (elt_type, 0, n - 1);
make_vector_type (array_type);
return array_type;
}
/* Internal routine called by TYPE_SELF_TYPE to return the type that TYPE
belongs to. In c++ this is the class of "this", but TYPE_THIS_TYPE is too
confusing. "self" is a common enough replacement for "this".
TYPE must be one of TYPE_CODE_METHODPTR, TYPE_CODE_MEMBERPTR, or
TYPE_CODE_METHOD. */
struct type *
internal_type_self_type (struct type *type)
{
switch (TYPE_CODE (type))
{
case TYPE_CODE_METHODPTR:
case TYPE_CODE_MEMBERPTR:
if (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_NONE)
return NULL;
gdb_assert (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_SELF_TYPE);
return TYPE_MAIN_TYPE (type)->type_specific.self_type;
case TYPE_CODE_METHOD:
if (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_NONE)
return NULL;
gdb_assert (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_FUNC);
return TYPE_MAIN_TYPE (type)->type_specific.func_stuff->self_type;
default:
gdb_assert_not_reached ("bad type");
}
}
/* Set the type of the class that TYPE belongs to.
In c++ this is the class of "this".
TYPE must be one of TYPE_CODE_METHODPTR, TYPE_CODE_MEMBERPTR, or
TYPE_CODE_METHOD. */
void
set_type_self_type (struct type *type, struct type *self_type)
{
switch (TYPE_CODE (type))
{
case TYPE_CODE_METHODPTR:
case TYPE_CODE_MEMBERPTR:
if (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_NONE)
TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_SELF_TYPE;
gdb_assert (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_SELF_TYPE);
TYPE_MAIN_TYPE (type)->type_specific.self_type = self_type;
break;
case TYPE_CODE_METHOD:
if (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_NONE)
INIT_FUNC_SPECIFIC (type);
gdb_assert (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_FUNC);
TYPE_MAIN_TYPE (type)->type_specific.func_stuff->self_type = self_type;
break;
default:
gdb_assert_not_reached ("bad type");
}
}
/* Smash TYPE to be a type of pointers to members of SELF_TYPE with type
TO_TYPE. A member pointer is a wierd thing -- it amounts to a
typed offset into a struct, e.g. "an int at offset 8". A MEMBER
TYPE doesn't include the offset (that's the value of the MEMBER
itself), but does include the structure type into which it points
(for some reason).
When "smashing" the type, we preserve the objfile that the old type
pointed to, since we aren't changing where the type is actually
allocated. */
void
smash_to_memberptr_type (struct type *type, struct type *self_type,
struct type *to_type)
{
smash_type (type);
TYPE_CODE (type) = TYPE_CODE_MEMBERPTR;
TYPE_TARGET_TYPE (type) = to_type;
set_type_self_type (type, self_type);
/* Assume that a data member pointer is the same size as a normal
pointer. */
TYPE_LENGTH (type)
= gdbarch_ptr_bit (get_type_arch (to_type)) / TARGET_CHAR_BIT;
}
/* Smash TYPE to be a type of pointer to methods type TO_TYPE.
When "smashing" the type, we preserve the objfile that the old type
pointed to, since we aren't changing where the type is actually
allocated. */
void
smash_to_methodptr_type (struct type *type, struct type *to_type)
{
smash_type (type);
TYPE_CODE (type) = TYPE_CODE_METHODPTR;
TYPE_TARGET_TYPE (type) = to_type;
set_type_self_type (type, TYPE_SELF_TYPE (to_type));
TYPE_LENGTH (type) = cplus_method_ptr_size (to_type);
}
/* Smash TYPE to be a type of method of SELF_TYPE with type TO_TYPE.
METHOD just means `function that gets an extra "this" argument'.
When "smashing" the type, we preserve the objfile that the old type
pointed to, since we aren't changing where the type is actually
allocated. */
void
smash_to_method_type (struct type *type, struct type *self_type,
struct type *to_type, struct field *args,
int nargs, int varargs)
{
smash_type (type);
TYPE_CODE (type) = TYPE_CODE_METHOD;
TYPE_TARGET_TYPE (type) = to_type;
set_type_self_type (type, self_type);
TYPE_FIELDS (type) = args;
TYPE_NFIELDS (type) = nargs;
if (varargs)
TYPE_VARARGS (type) = 1;
TYPE_LENGTH (type) = 1; /* In practice, this is never needed. */
}
/* Return a typename for a struct/union/enum type without "struct ",
"union ", or "enum ". If the type has a NULL name, return NULL. */
const char *
type_name_no_tag (const struct type *type)
{
if (TYPE_TAG_NAME (type) != NULL)
return TYPE_TAG_NAME (type);
/* Is there code which expects this to return the name if there is
no tag name? My guess is that this is mainly used for C++ in
cases where the two will always be the same. */
return TYPE_NAME (type);
}
/* A wrapper of type_name_no_tag which calls error if the type is anonymous.
Since GCC PR debug/47510 DWARF provides associated information to detect the
anonymous class linkage name from its typedef.
Parameter TYPE should not yet have CHECK_TYPEDEF applied, this function will
apply it itself. */
const char *
type_name_no_tag_or_error (struct type *type)
{
struct type *saved_type = type;
const char *name;
struct objfile *objfile;
type = check_typedef (type);
name = type_name_no_tag (type);
if (name != NULL)
return name;
name = type_name_no_tag (saved_type);
objfile = TYPE_OBJFILE (saved_type);
error (_("Invalid anonymous type %s [in module %s], GCC PR debug/47510 bug?"),
name ? name : "<anonymous>",
objfile ? objfile_name (objfile) : "<arch>");
}
/* Lookup a typedef or primitive type named NAME, visible in lexical
block BLOCK. If NOERR is nonzero, return zero if NAME is not
suitably defined. */
struct type *
lookup_typename (const struct language_defn *language,
struct gdbarch *gdbarch, const char *name,
const struct block *block, int noerr)
{
struct symbol *sym;
sym = lookup_symbol_in_language (name, block, VAR_DOMAIN,
language->la_language, NULL).symbol;
if (sym != NULL && SYMBOL_CLASS (sym) == LOC_TYPEDEF)
return SYMBOL_TYPE (sym);
if (noerr)
return NULL;
error (_("No type named %s."), name);
}
struct type *
lookup_unsigned_typename (const struct language_defn *language,
struct gdbarch *gdbarch, const char *name)
{
char *uns = (char *) alloca (strlen (name) + 10);
strcpy (uns, "unsigned ");
strcpy (uns + 9, name);
return lookup_typename (language, gdbarch, uns, (struct block *) NULL, 0);
}
struct type *
lookup_signed_typename (const struct language_defn *language,
struct gdbarch *gdbarch, const char *name)
{
struct type *t;
char *uns = (char *) alloca (strlen (name) + 8);
strcpy (uns, "signed ");
strcpy (uns + 7, name);
t = lookup_typename (language, gdbarch, uns, (struct block *) NULL, 1);
/* If we don't find "signed FOO" just try again with plain "FOO". */
if (t != NULL)
return t;
return lookup_typename (language, gdbarch, name, (struct block *) NULL, 0);
}
/* Lookup a structure type named "struct NAME",
visible in lexical block BLOCK. */
struct type *
lookup_struct (const char *name, const struct block *block)
{
struct symbol *sym;
sym = lookup_symbol (name, block, STRUCT_DOMAIN, 0).symbol;
if (sym == NULL)
{
error (_("No struct type named %s."), name);
}
if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_STRUCT)
{
error (_("This context has class, union or enum %s, not a struct."),
name);
}
return (SYMBOL_TYPE (sym));
}
/* Lookup a union type named "union NAME",
visible in lexical block BLOCK. */
struct type *
lookup_union (const char *name, const struct block *block)
{
struct symbol *sym;
struct type *t;
sym = lookup_symbol (name, block, STRUCT_DOMAIN, 0).symbol;
if (sym == NULL)
error (_("No union type named %s."), name);
t = SYMBOL_TYPE (sym);
if (TYPE_CODE (t) == TYPE_CODE_UNION)
return t;
/* If we get here, it's not a union. */
error (_("This context has class, struct or enum %s, not a union."),
name);
}
/* Lookup an enum type named "enum NAME",
visible in lexical block BLOCK. */
struct type *
lookup_enum (const char *name, const struct block *block)
{
struct symbol *sym;
sym = lookup_symbol (name, block, STRUCT_DOMAIN, 0).symbol;
if (sym == NULL)
{
error (_("No enum type named %s."), name);
}
if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_ENUM)
{
error (_("This context has class, struct or union %s, not an enum."),
name);
}
return (SYMBOL_TYPE (sym));
}
/* Lookup a template type named "template NAME<TYPE>",
visible in lexical block BLOCK. */
struct type *
lookup_template_type (char *name, struct type *type,
const struct block *block)
{
struct symbol *sym;
char *nam = (char *)
alloca (strlen (name) + strlen (TYPE_NAME (type)) + 4);
strcpy (nam, name);
strcat (nam, "<");
strcat (nam, TYPE_NAME (type));
strcat (nam, " >"); /* FIXME, extra space still introduced in gcc? */
sym = lookup_symbol (nam, block, VAR_DOMAIN, 0).symbol;
if (sym == NULL)
{
error (_("No template type named %s."), name);
}
if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_STRUCT)
{
error (_("This context has class, union or enum %s, not a struct."),
name);
}
return (SYMBOL_TYPE (sym));
}
/* Given a type TYPE, lookup the type of the component of type named
NAME.
TYPE can be either a struct or union, or a pointer or reference to
a struct or union. If it is a pointer or reference, its target
type is automatically used. Thus '.' and '->' are interchangable,
as specified for the definitions of the expression element types
STRUCTOP_STRUCT and STRUCTOP_PTR.
If NOERR is nonzero, return zero if NAME is not suitably defined.
If NAME is the name of a baseclass type, return that type. */
struct type *
lookup_struct_elt_type (struct type *type, const char *name, int noerr)
{
int i;
char *type_name;
for (;;)
{
type = check_typedef (type);
if (TYPE_CODE (type) != TYPE_CODE_PTR
&& TYPE_CODE (type) != TYPE_CODE_REF)
break;
type = TYPE_TARGET_TYPE (type);
}
if (TYPE_CODE (type) != TYPE_CODE_STRUCT
&& TYPE_CODE (type) != TYPE_CODE_UNION)
{
type_name = type_to_string (type);
make_cleanup (xfree, type_name);
error (_("Type %s is not a structure or union type."), type_name);
}
#if 0
/* FIXME: This change put in by Michael seems incorrect for the case
where the structure tag name is the same as the member name.
I.e. when doing "ptype bell->bar" for "struct foo { int bar; int
foo; } bell;" Disabled by fnf. */
{
char *type_name;
type_name = type_name_no_tag (type);
if (type_name != NULL && strcmp (type_name, name) == 0)
return type;
}
#endif
for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--)
{
const char *t_field_name = TYPE_FIELD_NAME (type, i);
if (t_field_name && (strcmp_iw (t_field_name, name) == 0))
{
return TYPE_FIELD_TYPE (type, i);
}
else if (!t_field_name || *t_field_name == '\0')
{
struct type *subtype
= lookup_struct_elt_type (TYPE_FIELD_TYPE (type, i), name, 1);
if (subtype != NULL)
return subtype;
}
}
/* OK, it's not in this class. Recursively check the baseclasses. */
for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
{
struct type *t;
t = lookup_struct_elt_type (TYPE_BASECLASS (type, i), name, 1);
if (t != NULL)
{
return t;
}
}
if (noerr)
{
return NULL;
}
type_name = type_to_string (type);
make_cleanup (xfree, type_name);
error (_("Type %s has no component named %s."), type_name, name);
}
/* Store in *MAX the largest number representable by unsigned integer type
TYPE. */
void
get_unsigned_type_max (struct type *type, ULONGEST *max)
{
unsigned int n;
type = check_typedef (type);
gdb_assert (TYPE_CODE (type) == TYPE_CODE_INT && TYPE_UNSIGNED (type));
gdb_assert (TYPE_LENGTH (type) <= sizeof (ULONGEST));
/* Written this way to avoid overflow. */
n = TYPE_LENGTH (type) * TARGET_CHAR_BIT;
*max = ((((ULONGEST) 1 << (n - 1)) - 1) << 1) | 1;
}
/* Store in *MIN, *MAX the smallest and largest numbers representable by
signed integer type TYPE. */
void
get_signed_type_minmax (struct type *type, LONGEST *min, LONGEST *max)
{
unsigned int n;
type = check_typedef (type);
gdb_assert (TYPE_CODE (type) == TYPE_CODE_INT && !TYPE_UNSIGNED (type));
gdb_assert (TYPE_LENGTH (type) <= sizeof (LONGEST));
n = TYPE_LENGTH (type) * TARGET_CHAR_BIT;
*min = -((ULONGEST) 1 << (n - 1));
*max = ((ULONGEST) 1 << (n - 1)) - 1;
}
/* Internal routine called by TYPE_VPTR_FIELDNO to return the value of
cplus_stuff.vptr_fieldno.
cplus_stuff is initialized to cplus_struct_default which does not
set vptr_fieldno to -1 for portability reasons (IWBN to use C99
designated initializers). We cope with that here. */
int
internal_type_vptr_fieldno (struct type *type)
{
type = check_typedef (type);
gdb_assert (TYPE_CODE (type) == TYPE_CODE_STRUCT
|| TYPE_CODE (type) == TYPE_CODE_UNION);
if (!HAVE_CPLUS_STRUCT (type))
return -1;
return TYPE_RAW_CPLUS_SPECIFIC (type)->vptr_fieldno;
}
/* Set the value of cplus_stuff.vptr_fieldno. */
void
set_type_vptr_fieldno (struct type *type, int fieldno)
{
type = check_typedef (type);
gdb_assert (TYPE_CODE (type) == TYPE_CODE_STRUCT
|| TYPE_CODE (type) == TYPE_CODE_UNION);
if (!HAVE_CPLUS_STRUCT (type))
ALLOCATE_CPLUS_STRUCT_TYPE (type);
TYPE_RAW_CPLUS_SPECIFIC (type)->vptr_fieldno = fieldno;
}
/* Internal routine called by TYPE_VPTR_BASETYPE to return the value of
cplus_stuff.vptr_basetype. */
struct type *
internal_type_vptr_basetype (struct type *type)
{
type = check_typedef (type);
gdb_assert (TYPE_CODE (type) == TYPE_CODE_STRUCT
|| TYPE_CODE (type) == TYPE_CODE_UNION);
gdb_assert (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_CPLUS_STUFF);
return TYPE_RAW_CPLUS_SPECIFIC (type)->vptr_basetype;
}
/* Set the value of cplus_stuff.vptr_basetype. */
void
set_type_vptr_basetype (struct type *type, struct type *basetype)
{
type = check_typedef (type);
gdb_assert (TYPE_CODE (type) == TYPE_CODE_STRUCT
|| TYPE_CODE (type) == TYPE_CODE_UNION);
if (!HAVE_CPLUS_STRUCT (type))
ALLOCATE_CPLUS_STRUCT_TYPE (type);
TYPE_RAW_CPLUS_SPECIFIC (type)->vptr_basetype = basetype;
}
/* Lookup the vptr basetype/fieldno values for TYPE.
If found store vptr_basetype in *BASETYPEP if non-NULL, and return
vptr_fieldno. Also, if found and basetype is from the same objfile,
cache the results.
If not found, return -1 and ignore BASETYPEP.
Callers should be aware that in some cases (for example,
the type or one of its baseclasses is a stub type and we are
debugging a .o file, or the compiler uses DWARF-2 and is not GCC),
this function will not be able to find the
virtual function table pointer, and vptr_fieldno will remain -1 and
vptr_basetype will remain NULL or incomplete. */
int
get_vptr_fieldno (struct type *type, struct type **basetypep)
{
type = check_typedef (type);
if (TYPE_VPTR_FIELDNO (type) < 0)
{
int i;
/* We must start at zero in case the first (and only) baseclass
is virtual (and hence we cannot share the table pointer). */
for (i = 0; i < TYPE_N_BASECLASSES (type); i++)
{
struct type *baseclass = check_typedef (TYPE_BASECLASS (type, i));
int fieldno;
struct type *basetype;
fieldno = get_vptr_fieldno (baseclass, &basetype);
if (fieldno >= 0)
{
/* If the type comes from a different objfile we can't cache
it, it may have a different lifetime. PR 2384 */
if (TYPE_OBJFILE (type) == TYPE_OBJFILE (basetype))
{
set_type_vptr_fieldno (type, fieldno);
set_type_vptr_basetype (type, basetype);
}
if (basetypep)
*basetypep = basetype;
return fieldno;
}
}
/* Not found. */
return -1;
}
else
{
if (basetypep)
*basetypep = TYPE_VPTR_BASETYPE (type);
return TYPE_VPTR_FIELDNO (type);
}
}
static void
stub_noname_complaint (void)
{
complaint (&symfile_complaints, _("stub type has NULL name"));
}
/* Worker for is_dynamic_type. */
static int
is_dynamic_type_internal (struct type *type, int top_level)
{
type = check_typedef (type);
/* We only want to recognize references at the outermost level. */
if (top_level && TYPE_CODE (type) == TYPE_CODE_REF)
type = check_typedef (TYPE_TARGET_TYPE (type));
/* Types that have a dynamic TYPE_DATA_LOCATION are considered
dynamic, even if the type itself is statically defined.
From a user's point of view, this may appear counter-intuitive;
but it makes sense in this context, because the point is to determine
whether any part of the type needs to be resolved before it can
be exploited. */
if (TYPE_DATA_LOCATION (type) != NULL
&& (TYPE_DATA_LOCATION_KIND (type) == PROP_LOCEXPR
|| TYPE_DATA_LOCATION_KIND (type) == PROP_LOCLIST))
return 1;
if (TYPE_ASSOCIATED_PROP (type))
return 1;
if (TYPE_ALLOCATED_PROP (type))
return 1;
switch (TYPE_CODE (type))
{
case TYPE_CODE_RANGE:
{
/* A range type is obviously dynamic if it has at least one
dynamic bound. But also consider the range type to be
dynamic when its subtype is dynamic, even if the bounds
of the range type are static. It allows us to assume that
the subtype of a static range type is also static. */
return (!has_static_range (TYPE_RANGE_DATA (type))
|| is_dynamic_type_internal (TYPE_TARGET_TYPE (type), 0));
}
case TYPE_CODE_ARRAY:
{
gdb_assert (TYPE_NFIELDS (type) == 1);
/* The array is dynamic if either the bounds are dynamic,
or the elements it contains have a dynamic contents. */
if (is_dynamic_type_internal (TYPE_INDEX_TYPE (type), 0))
return 1;
return is_dynamic_type_internal (TYPE_TARGET_TYPE (type), 0);
}
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
{
int i;
for (i = 0; i < TYPE_NFIELDS (type); ++i)
if (!field_is_static (&TYPE_FIELD (type, i))
&& is_dynamic_type_internal (TYPE_FIELD_TYPE (type, i), 0))
return 1;
}
break;
}
return 0;
}
/* See gdbtypes.h. */
int
is_dynamic_type (struct type *type)
{
return is_dynamic_type_internal (type, 1);
}
static struct type *resolve_dynamic_type_internal
(struct type *type, struct property_addr_info *addr_stack, int top_level);
/* Given a dynamic range type (dyn_range_type) and a stack of
struct property_addr_info elements, return a static version
of that type. */
static struct type *
resolve_dynamic_range (struct type *dyn_range_type,
struct property_addr_info *addr_stack)
{
CORE_ADDR value;
struct type *static_range_type, *static_target_type;
const struct dynamic_prop *prop;
struct dynamic_prop low_bound, high_bound;
gdb_assert (TYPE_CODE (dyn_range_type) == TYPE_CODE_RANGE);
prop = &TYPE_RANGE_DATA (dyn_range_type)->low;
if (dwarf2_evaluate_property (prop, NULL, addr_stack, &value))
{
low_bound.kind = PROP_CONST;
low_bound.data.const_val = value;
}
else
{
low_bound.kind = PROP_UNDEFINED;
low_bound.data.const_val = 0;
}
prop = &TYPE_RANGE_DATA (dyn_range_type)->high;
if (dwarf2_evaluate_property (prop, NULL, addr_stack, &value))
{
high_bound.kind = PROP_CONST;
high_bound.data.const_val = value;
if (TYPE_RANGE_DATA (dyn_range_type)->flag_upper_bound_is_count)
high_bound.data.const_val
= low_bound.data.const_val + high_bound.data.const_val - 1;
}
else
{
high_bound.kind = PROP_UNDEFINED;
high_bound.data.const_val = 0;
}
static_target_type
= resolve_dynamic_type_internal (TYPE_TARGET_TYPE (dyn_range_type),
addr_stack, 0);
static_range_type = create_range_type (copy_type (dyn_range_type),
static_target_type,
&low_bound, &high_bound);
TYPE_RANGE_DATA (static_range_type)->flag_bound_evaluated = 1;
return static_range_type;
}
/* Resolves dynamic bound values of an array type TYPE to static ones.
ADDR_STACK is a stack of struct property_addr_info to be used
if needed during the dynamic resolution. */
static struct type *
resolve_dynamic_array (struct type *type,
struct property_addr_info *addr_stack)
{
CORE_ADDR value;
struct type *elt_type;
struct type *range_type;
struct type *ary_dim;
struct dynamic_prop *prop;
gdb_assert (TYPE_CODE (type) == TYPE_CODE_ARRAY);
type = copy_type (type);
elt_type = type;
range_type = check_typedef (TYPE_INDEX_TYPE (elt_type));
range_type = resolve_dynamic_range (range_type, addr_stack);
/* Resolve allocated/associated here before creating a new array type, which
will update the length of the array accordingly. */
prop = TYPE_ALLOCATED_PROP (type);
if (prop != NULL && dwarf2_evaluate_property (prop, NULL, addr_stack, &value))
{
TYPE_DYN_PROP_ADDR (prop) = value;
TYPE_DYN_PROP_KIND (prop) = PROP_CONST;
}
prop = TYPE_ASSOCIATED_PROP (type);
if (prop != NULL && dwarf2_evaluate_property (prop, NULL, addr_stack, &value))
{
TYPE_DYN_PROP_ADDR (prop) = value;
TYPE_DYN_PROP_KIND (prop) = PROP_CONST;
}
ary_dim = check_typedef (TYPE_TARGET_TYPE (elt_type));
if (ary_dim != NULL && TYPE_CODE (ary_dim) == TYPE_CODE_ARRAY)
elt_type = resolve_dynamic_array (ary_dim, addr_stack);
else
elt_type = TYPE_TARGET_TYPE (type);
return create_array_type_with_stride (type, elt_type, range_type,
TYPE_FIELD_BITSIZE (type, 0));
}
/* Resolve dynamic bounds of members of the union TYPE to static
bounds. ADDR_STACK is a stack of struct property_addr_info
to be used if needed during the dynamic resolution. */
static struct type *
resolve_dynamic_union (struct type *type,
struct property_addr_info *addr_stack)
{
struct type *resolved_type;
int i;
unsigned int max_len = 0;
gdb_assert (TYPE_CODE (type) == TYPE_CODE_UNION);
resolved_type = copy_type (type);
TYPE_FIELDS (resolved_type)
= (struct field *) TYPE_ALLOC (resolved_type,
TYPE_NFIELDS (resolved_type)
* sizeof (struct field));
memcpy (TYPE_FIELDS (resolved_type),
TYPE_FIELDS (type),
TYPE_NFIELDS (resolved_type) * sizeof (struct field));
for (i = 0; i < TYPE_NFIELDS (resolved_type); ++i)
{
struct type *t;
if (field_is_static (&TYPE_FIELD (type, i)))
continue;
t = resolve_dynamic_type_internal (TYPE_FIELD_TYPE (resolved_type, i),
addr_stack, 0);
TYPE_FIELD_TYPE (resolved_type, i) = t;
if (TYPE_LENGTH (t) > max_len)
max_len = TYPE_LENGTH (t);
}
TYPE_LENGTH (resolved_type) = max_len;
return resolved_type;
}
/* Resolve dynamic bounds of members of the struct TYPE to static
bounds. ADDR_STACK is a stack of struct property_addr_info to
be used if needed during the dynamic resolution. */
static struct type *
resolve_dynamic_struct (struct type *type,
struct property_addr_info *addr_stack)
{
struct type *resolved_type;
int i;
unsigned resolved_type_bit_length = 0;
gdb_assert (TYPE_CODE (type) == TYPE_CODE_STRUCT);
gdb_assert (TYPE_NFIELDS (type) > 0);
resolved_type = copy_type (type);
TYPE_FIELDS (resolved_type)
= (struct field *) TYPE_ALLOC (resolved_type,
TYPE_NFIELDS (resolved_type)
* sizeof (struct field));
memcpy (TYPE_FIELDS (resolved_type),
TYPE_FIELDS (type),
TYPE_NFIELDS (resolved_type) * sizeof (struct field));
for (i = 0; i < TYPE_NFIELDS (resolved_type); ++i)
{
unsigned new_bit_length;
struct property_addr_info pinfo;
if (field_is_static (&TYPE_FIELD (type, i)))
continue;
/* As we know this field is not a static field, the field's
field_loc_kind should be FIELD_LOC_KIND_BITPOS. Verify
this is the case, but only trigger a simple error rather
than an internal error if that fails. While failing
that verification indicates a bug in our code, the error
is not severe enough to suggest to the user he stops
his debugging session because of it. */
if (TYPE_FIELD_LOC_KIND (type, i) != FIELD_LOC_KIND_BITPOS)
error (_("Cannot determine struct field location"
" (invalid location kind)"));
pinfo.type = check_typedef (TYPE_FIELD_TYPE (type, i));
pinfo.valaddr = addr_stack->valaddr;
pinfo.addr
= (addr_stack->addr
+ (TYPE_FIELD_BITPOS (resolved_type, i) / TARGET_CHAR_BIT));
pinfo.next = addr_stack;
TYPE_FIELD_TYPE (resolved_type, i)
= resolve_dynamic_type_internal (TYPE_FIELD_TYPE (resolved_type, i),
&pinfo, 0);
gdb_assert (TYPE_FIELD_LOC_KIND (resolved_type, i)
== FIELD_LOC_KIND_BITPOS);
new_bit_length = TYPE_FIELD_BITPOS (resolved_type, i);
if (TYPE_FIELD_BITSIZE (resolved_type, i) != 0)
new_bit_length += TYPE_FIELD_BITSIZE (resolved_type, i);
else
new_bit_length += (TYPE_LENGTH (TYPE_FIELD_TYPE (resolved_type, i))
* TARGET_CHAR_BIT);
/* Normally, we would use the position and size of the last field
to determine the size of the enclosing structure. But GCC seems
to be encoding the position of some fields incorrectly when
the struct contains a dynamic field that is not placed last.
So we compute the struct size based on the field that has
the highest position + size - probably the best we can do. */
if (new_bit_length > resolved_type_bit_length)
resolved_type_bit_length = new_bit_length;
}
/* The length of a type won't change for fortran, but it does for C and Ada.
For fortran the size of dynamic fields might change over time but not the
type length of the structure. If we adapt it, we run into problems
when calculating the element offset for arrays of structs. */
if (current_language->la_language != language_fortran)
TYPE_LENGTH (resolved_type)
= (resolved_type_bit_length + TARGET_CHAR_BIT - 1) / TARGET_CHAR_BIT;
/* The Ada language uses this field as a cache for static fixed types: reset
it as RESOLVED_TYPE must have its own static fixed type. */
TYPE_TARGET_TYPE (resolved_type) = NULL;
return resolved_type;
}
/* Worker for resolved_dynamic_type. */
static struct type *
resolve_dynamic_type_internal (struct type *type,
struct property_addr_info *addr_stack,
int top_level)
{
struct type *real_type = check_typedef (type);
struct type *resolved_type = type;
struct dynamic_prop *prop;
CORE_ADDR value;
if (!is_dynamic_type_internal (real_type, top_level))
return type;
if (TYPE_CODE (type) == TYPE_CODE_TYPEDEF)
{
resolved_type = copy_type (type);
TYPE_TARGET_TYPE (resolved_type)
= resolve_dynamic_type_internal (TYPE_TARGET_TYPE (type), addr_stack,
top_level);
}
else
{
/* Before trying to resolve TYPE, make sure it is not a stub. */
type = real_type;
switch (TYPE_CODE (type))
{
case TYPE_CODE_REF:
{
struct property_addr_info pinfo;
pinfo.type = check_typedef (TYPE_TARGET_TYPE (type));
pinfo.valaddr = NULL;
if (addr_stack->valaddr != NULL)
pinfo.addr = extract_typed_address (addr_stack->valaddr, type);
else
pinfo.addr = read_memory_typed_address (addr_stack->addr, type);
pinfo.next = addr_stack;
resolved_type = copy_type (type);
TYPE_TARGET_TYPE (resolved_type)
= resolve_dynamic_type_internal (TYPE_TARGET_TYPE (type),
&pinfo, top_level);
break;
}
case TYPE_CODE_ARRAY:
resolved_type = resolve_dynamic_array (type, addr_stack);
break;
case TYPE_CODE_RANGE:
resolved_type = resolve_dynamic_range (type, addr_stack);
break;
case TYPE_CODE_UNION:
resolved_type = resolve_dynamic_union (type, addr_stack);
break;
case TYPE_CODE_STRUCT:
resolved_type = resolve_dynamic_struct (type, addr_stack);
break;
}
}
/* Resolve data_location attribute. */
prop = TYPE_DATA_LOCATION (resolved_type);
if (prop != NULL
&& dwarf2_evaluate_property (prop, NULL, addr_stack, &value))
{
TYPE_DYN_PROP_ADDR (prop) = value;
TYPE_DYN_PROP_KIND (prop) = PROP_CONST;
}
return resolved_type;
}
/* See gdbtypes.h */
struct type *
resolve_dynamic_type (struct type *type, const gdb_byte *valaddr,
CORE_ADDR addr)
{
struct property_addr_info pinfo
= {check_typedef (type), valaddr, addr, NULL};
return resolve_dynamic_type_internal (type, &pinfo, 1);
}
/* See gdbtypes.h */
struct dynamic_prop *
get_dyn_prop (enum dynamic_prop_node_kind prop_kind, const struct type *type)
{
struct dynamic_prop_list *node = TYPE_DYN_PROP_LIST (type);
while (node != NULL)
{
if (node->prop_kind == prop_kind)
return &node->prop;
node = node->next;
}
return NULL;
}
/* See gdbtypes.h */
void
add_dyn_prop (enum dynamic_prop_node_kind prop_kind, struct dynamic_prop prop,
struct type *type, struct objfile *objfile)
{
struct dynamic_prop_list *temp;
gdb_assert (TYPE_OBJFILE_OWNED (type));
temp = XOBNEW (&objfile->objfile_obstack, struct dynamic_prop_list);
temp->prop_kind = prop_kind;
temp->prop = prop;
temp->next = TYPE_DYN_PROP_LIST (type);
TYPE_DYN_PROP_LIST (type) = temp;
}
/* Remove dynamic property from TYPE in case it exists. */
void
remove_dyn_prop (enum dynamic_prop_node_kind prop_kind,
struct type *type)
{
struct dynamic_prop_list *prev_node, *curr_node;
curr_node = TYPE_DYN_PROP_LIST (type);
prev_node = NULL;
while (NULL != curr_node)
{
if (curr_node->prop_kind == prop_kind)
{
/* Update the linked list but don't free anything.
The property was allocated on objstack and it is not known
if we are on top of it. Nevertheless, everything is released
when the complete objstack is freed. */
if (NULL == prev_node)
TYPE_DYN_PROP_LIST (type) = curr_node->next;
else
prev_node->next = curr_node->next;
return;
}
prev_node = curr_node;
curr_node = curr_node->next;
}
}
/* Find the real type of TYPE. This function returns the real type,
after removing all layers of typedefs, and completing opaque or stub
types. Completion changes the TYPE argument, but stripping of
typedefs does not.
Instance flags (e.g. const/volatile) are preserved as typedefs are
stripped. If necessary a new qualified form of the underlying type
is created.
NOTE: This will return a typedef if TYPE_TARGET_TYPE for the typedef has
not been computed and we're either in the middle of reading symbols, or
there was no name for the typedef in the debug info.
NOTE: Lookup of opaque types can throw errors for invalid symbol files.
QUITs in the symbol reading code can also throw.
Thus this function can throw an exception.
If TYPE is a TYPE_CODE_TYPEDEF, its length is updated to the length of
the target type.
If this is a stubbed struct (i.e. declared as struct foo *), see if
we can find a full definition in some other file. If so, copy this
definition, so we can use it in future. There used to be a comment
(but not any code) that if we don't find a full definition, we'd
set a flag so we don't spend time in the future checking the same
type. That would be a mistake, though--we might load in more
symbols which contain a full definition for the type. */
struct type *
check_typedef (struct type *type)
{
struct type *orig_type = type;
/* While we're removing typedefs, we don't want to lose qualifiers.
E.g., const/volatile. */
int instance_flags = TYPE_INSTANCE_FLAGS (type);
gdb_assert (type);
while (TYPE_CODE (type) == TYPE_CODE_TYPEDEF)
{
if (!TYPE_TARGET_TYPE (type))
{
const char *name;
struct symbol *sym;
/* It is dangerous to call lookup_symbol if we are currently
reading a symtab. Infinite recursion is one danger. */
if (currently_reading_symtab)
return make_qualified_type (type, instance_flags, NULL);
name = type_name_no_tag (type);
/* FIXME: shouldn't we separately check the TYPE_NAME and
the TYPE_TAG_NAME, and look in STRUCT_DOMAIN and/or
VAR_DOMAIN as appropriate? (this code was written before
TYPE_NAME and TYPE_TAG_NAME were separate). */
if (name == NULL)
{
stub_noname_complaint ();
return make_qualified_type (type, instance_flags, NULL);
}
sym = lookup_symbol (name, 0, STRUCT_DOMAIN, 0).symbol;
if (sym)
TYPE_TARGET_TYPE (type) = SYMBOL_TYPE (sym);
else /* TYPE_CODE_UNDEF */
TYPE_TARGET_TYPE (type) = alloc_type_arch (get_type_arch (type));
}
type = TYPE_TARGET_TYPE (type);
/* Preserve the instance flags as we traverse down the typedef chain.
Handling address spaces/classes is nasty, what do we do if there's a
conflict?
E.g., what if an outer typedef marks the type as class_1 and an inner
typedef marks the type as class_2?
This is the wrong place to do such error checking. We leave it to
the code that created the typedef in the first place to flag the
error. We just pick the outer address space (akin to letting the
outer cast in a chain of casting win), instead of assuming
"it can't happen". */
{
const int ALL_SPACES = (TYPE_INSTANCE_FLAG_CODE_SPACE
| TYPE_INSTANCE_FLAG_DATA_SPACE);
const int ALL_CLASSES = TYPE_INSTANCE_FLAG_ADDRESS_CLASS_ALL;
int new_instance_flags = TYPE_INSTANCE_FLAGS (type);
/* Treat code vs data spaces and address classes separately. */
if ((instance_flags & ALL_SPACES) != 0)
new_instance_flags &= ~ALL_SPACES;
if ((instance_flags & ALL_CLASSES) != 0)
new_instance_flags &= ~ALL_CLASSES;
instance_flags |= new_instance_flags;
}
}
/* If this is a struct/class/union with no fields, then check
whether a full definition exists somewhere else. This is for
systems where a type definition with no fields is issued for such
types, instead of identifying them as stub types in the first
place. */
if (TYPE_IS_OPAQUE (type)
&& opaque_type_resolution
&& !currently_reading_symtab)
{
const char *name = type_name_no_tag (type);
struct type *newtype;
if (name == NULL)
{
stub_noname_complaint ();
return make_qualified_type (type, instance_flags, NULL);
}
newtype = lookup_transparent_type (name);
if (newtype)
{
/* If the resolved type and the stub are in the same
objfile, then replace the stub type with the real deal.
But if they're in separate objfiles, leave the stub
alone; we'll just look up the transparent type every time
we call check_typedef. We can't create pointers between
types allocated to different objfiles, since they may
have different lifetimes. Trying to copy NEWTYPE over to
TYPE's objfile is pointless, too, since you'll have to
move over any other types NEWTYPE refers to, which could
be an unbounded amount of stuff. */
if (TYPE_OBJFILE (newtype) == TYPE_OBJFILE (type))
type = make_qualified_type (newtype,
TYPE_INSTANCE_FLAGS (type),
type);
else
type = newtype;
}
}
/* Otherwise, rely on the stub flag being set for opaque/stubbed
types. */
else if (TYPE_STUB (type) && !currently_reading_symtab)
{
const char *name = type_name_no_tag (type);
/* FIXME: shouldn't we separately check the TYPE_NAME and the
TYPE_TAG_NAME, and look in STRUCT_DOMAIN and/or VAR_DOMAIN
as appropriate? (this code was written before TYPE_NAME and
TYPE_TAG_NAME were separate). */
struct symbol *sym;
if (name == NULL)
{
stub_noname_complaint ();
return make_qualified_type (type, instance_flags, NULL);
}
sym = lookup_symbol (name, 0, STRUCT_DOMAIN, 0).symbol;
if (sym)
{
/* Same as above for opaque types, we can replace the stub
with the complete type only if they are in the same
objfile. */
if (TYPE_OBJFILE (SYMBOL_TYPE(sym)) == TYPE_OBJFILE (type))
type = make_qualified_type (SYMBOL_TYPE (sym),
TYPE_INSTANCE_FLAGS (type),
type);
else
type = SYMBOL_TYPE (sym);
}
}
if (TYPE_TARGET_STUB (type))
{
struct type *target_type = check_typedef (TYPE_TARGET_TYPE (type));
if (TYPE_STUB (target_type) || TYPE_TARGET_STUB (target_type))
{
/* Nothing we can do. */
}
else if (TYPE_CODE (type) == TYPE_CODE_RANGE)
{
TYPE_LENGTH (type) = TYPE_LENGTH (target_type);
TYPE_TARGET_STUB (type) = 0;
}
}
type = make_qualified_type (type, instance_flags, NULL);
/* Cache TYPE_LENGTH for future use. */
TYPE_LENGTH (orig_type) = TYPE_LENGTH (type);
return type;
}
/* Parse a type expression in the string [P..P+LENGTH). If an error
occurs, silently return a void type. */
static struct type *
safe_parse_type (struct gdbarch *gdbarch, char *p, int length)
{
struct ui_file *saved_gdb_stderr;
struct type *type = NULL; /* Initialize to keep gcc happy. */
/* Suppress error messages. */
saved_gdb_stderr = gdb_stderr;
gdb_stderr = ui_file_new ();
/* Call parse_and_eval_type() without fear of longjmp()s. */
TRY
{
type = parse_and_eval_type (p, length);
}
CATCH (except, RETURN_MASK_ERROR)
{
type = builtin_type (gdbarch)->builtin_void;
}
END_CATCH
/* Stop suppressing error messages. */
ui_file_delete (gdb_stderr);
gdb_stderr = saved_gdb_stderr;
return type;
}
/* Ugly hack to convert method stubs into method types.
He ain't kiddin'. This demangles the name of the method into a
string including argument types, parses out each argument type,
generates a string casting a zero to that type, evaluates the
string, and stuffs the resulting type into an argtype vector!!!
Then it knows the type of the whole function (including argument
types for overloading), which info used to be in the stab's but was
removed to hack back the space required for them. */
static void
check_stub_method (struct type *type, int method_id, int signature_id)
{
struct gdbarch *gdbarch = get_type_arch (type);
struct fn_field *f;
char *mangled_name = gdb_mangle_name (type, method_id, signature_id);
char *demangled_name = gdb_demangle (mangled_name,
DMGL_PARAMS | DMGL_ANSI);
char *argtypetext, *p;
int depth = 0, argcount = 1;
struct field *argtypes;
struct type *mtype;
/* Make sure we got back a function string that we can use. */
if (demangled_name)
p = strchr (demangled_name, '(');
else
p = NULL;
if (demangled_name == NULL || p == NULL)
error (_("Internal: Cannot demangle mangled name `%s'."),
mangled_name);
/* Now, read in the parameters that define this type. */
p += 1;
argtypetext = p;
while (*p)
{
if (*p == '(' || *p == '<')
{
depth += 1;
}
else if (*p == ')' || *p == '>')
{
depth -= 1;
}
else if (*p == ',' && depth == 0)
{
argcount += 1;
}
p += 1;
}
/* If we read one argument and it was ``void'', don't count it. */
if (startswith (argtypetext, "(void)"))
argcount -= 1;
/* We need one extra slot, for the THIS pointer. */
argtypes = (struct field *)
TYPE_ALLOC (type, (argcount + 1) * sizeof (struct field));
p = argtypetext;
/* Add THIS pointer for non-static methods. */
f = TYPE_FN_FIELDLIST1 (type, method_id);
if (TYPE_FN_FIELD_STATIC_P (f, signature_id))
argcount = 0;
else
{
argtypes[0].type = lookup_pointer_type (type);
argcount = 1;
}
if (*p != ')') /* () means no args, skip while. */
{
depth = 0;
while (*p)
{
if (depth <= 0 && (*p == ',' || *p == ')'))
{
/* Avoid parsing of ellipsis, they will be handled below.
Also avoid ``void'' as above. */
if (strncmp (argtypetext, "...", p - argtypetext) != 0
&& strncmp (argtypetext, "void", p - argtypetext) != 0)
{
argtypes[argcount].type =
safe_parse_type (gdbarch, argtypetext, p - argtypetext);
argcount += 1;
}
argtypetext = p + 1;
}
if (*p == '(' || *p == '<')
{
depth += 1;
}
else if (*p == ')' || *p == '>')
{
depth -= 1;
}
p += 1;
}
}
TYPE_FN_FIELD_PHYSNAME (f, signature_id) = mangled_name;
/* Now update the old "stub" type into a real type. */
mtype = TYPE_FN_FIELD_TYPE (f, signature_id);
/* MTYPE may currently be a function (TYPE_CODE_FUNC).
We want a method (TYPE_CODE_METHOD). */
smash_to_method_type (mtype, type, TYPE_TARGET_TYPE (mtype),
argtypes, argcount, p[-2] == '.');
TYPE_STUB (mtype) = 0;
TYPE_FN_FIELD_STUB (f, signature_id) = 0;
xfree (demangled_name);
}
/* This is the external interface to check_stub_method, above. This
function unstubs all of the signatures for TYPE's METHOD_ID method
name. After calling this function TYPE_FN_FIELD_STUB will be
cleared for each signature and TYPE_FN_FIELDLIST_NAME will be
correct.
This function unfortunately can not die until stabs do. */
void
check_stub_method_group (struct type *type, int method_id)
{
int len = TYPE_FN_FIELDLIST_LENGTH (type, method_id);
struct fn_field *f = TYPE_FN_FIELDLIST1 (type, method_id);
int j, found_stub = 0;
for (j = 0; j < len; j++)
if (TYPE_FN_FIELD_STUB (f, j))
{
found_stub = 1;
check_stub_method (type, method_id, j);
}
/* GNU v3 methods with incorrect names were corrected when we read
in type information, because it was cheaper to do it then. The
only GNU v2 methods with incorrect method names are operators and
destructors; destructors were also corrected when we read in type
information.
Therefore the only thing we need to handle here are v2 operator
names. */
if (found_stub && !startswith (TYPE_FN_FIELD_PHYSNAME (f, 0), "_Z"))
{
int ret;
char dem_opname[256];
ret = cplus_demangle_opname (TYPE_FN_FIELDLIST_NAME (type,
method_id),
dem_opname, DMGL_ANSI);
if (!ret)
ret = cplus_demangle_opname (TYPE_FN_FIELDLIST_NAME (type,
method_id),
dem_opname, 0);
if (ret)
TYPE_FN_FIELDLIST_NAME (type, method_id) = xstrdup (dem_opname);
}
}
/* Ensure it is in .rodata (if available) by workarounding GCC PR 44690. */
const struct cplus_struct_type cplus_struct_default = { };
void
allocate_cplus_struct_type (struct type *type)
{
if (HAVE_CPLUS_STRUCT (type))
/* Structure was already allocated. Nothing more to do. */
return;
TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_CPLUS_STUFF;
TYPE_RAW_CPLUS_SPECIFIC (type) = (struct cplus_struct_type *)
TYPE_ALLOC (type, sizeof (struct cplus_struct_type));
*(TYPE_RAW_CPLUS_SPECIFIC (type)) = cplus_struct_default;
set_type_vptr_fieldno (type, -1);
}
const struct gnat_aux_type gnat_aux_default =
{ NULL };
/* Set the TYPE's type-specific kind to TYPE_SPECIFIC_GNAT_STUFF,
and allocate the associated gnat-specific data. The gnat-specific
data is also initialized to gnat_aux_default. */
void
allocate_gnat_aux_type (struct type *type)
{
TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_GNAT_STUFF;
TYPE_GNAT_SPECIFIC (type) = (struct gnat_aux_type *)
TYPE_ALLOC (type, sizeof (struct gnat_aux_type));
*(TYPE_GNAT_SPECIFIC (type)) = gnat_aux_default;
}
/* Helper function to initialize the standard scalar types.
If NAME is non-NULL, then it is used to initialize the type name.
Note that NAME is not copied; it is required to have a lifetime at
least as long as OBJFILE. */
struct type *
init_type (enum type_code code, int length, int flags,
const char *name, struct objfile *objfile)
{
struct type *type;
type = alloc_type (objfile);
TYPE_CODE (type) = code;
TYPE_LENGTH (type) = length;
gdb_assert (!(flags & (TYPE_FLAG_MIN - 1)));
if (flags & TYPE_FLAG_UNSIGNED)
TYPE_UNSIGNED (type) = 1;
if (flags & TYPE_FLAG_NOSIGN)
TYPE_NOSIGN (type) = 1;
if (flags & TYPE_FLAG_STUB)
TYPE_STUB (type) = 1;
if (flags & TYPE_FLAG_TARGET_STUB)
TYPE_TARGET_STUB (type) = 1;
if (flags & TYPE_FLAG_STATIC)
TYPE_STATIC (type) = 1;
if (flags & TYPE_FLAG_PROTOTYPED)
TYPE_PROTOTYPED (type) = 1;
if (flags & TYPE_FLAG_INCOMPLETE)
TYPE_INCOMPLETE (type) = 1;
if (flags & TYPE_FLAG_VARARGS)
TYPE_VARARGS (type) = 1;
if (flags & TYPE_FLAG_VECTOR)
TYPE_VECTOR (type) = 1;
if (flags & TYPE_FLAG_STUB_SUPPORTED)
TYPE_STUB_SUPPORTED (type) = 1;
if (flags & TYPE_FLAG_FIXED_INSTANCE)
TYPE_FIXED_INSTANCE (type) = 1;
if (flags & TYPE_FLAG_GNU_IFUNC)
TYPE_GNU_IFUNC (type) = 1;
TYPE_NAME (type) = name;
/* C++ fancies. */
if (name && strcmp (name, "char") == 0)
TYPE_NOSIGN (type) = 1;
switch (code)
{
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
case TYPE_CODE_NAMESPACE:
INIT_CPLUS_SPECIFIC (type);
break;
case TYPE_CODE_FLT:
TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_FLOATFORMAT;
break;
case TYPE_CODE_FUNC:
INIT_FUNC_SPECIFIC (type);
break;
}
return type;
}
/* Queries on types. */
int
can_dereference (struct type *t)
{
/* FIXME: Should we return true for references as well as
pointers? */
t = check_typedef (t);
return
(t != NULL
&& TYPE_CODE (t) == TYPE_CODE_PTR
&& TYPE_CODE (TYPE_TARGET_TYPE (t)) != TYPE_CODE_VOID);
}
int
is_integral_type (struct type *t)
{
t = check_typedef (t);
return
((t != NULL)
&& ((TYPE_CODE (t) == TYPE_CODE_INT)
|| (TYPE_CODE (t) == TYPE_CODE_ENUM)
|| (TYPE_CODE (t) == TYPE_CODE_FLAGS)
|| (TYPE_CODE (t) == TYPE_CODE_CHAR)
|| (TYPE_CODE (t) == TYPE_CODE_RANGE)
|| (TYPE_CODE (t) == TYPE_CODE_BOOL)));
}
/* Return true if TYPE is scalar. */
int
is_scalar_type (struct type *type)
{
type = check_typedef (type);
switch (TYPE_CODE (type))
{
case TYPE_CODE_ARRAY:
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
case TYPE_CODE_SET:
case TYPE_CODE_STRING:
return 0;
default:
return 1;
}
}
/* Return true if T is scalar, or a composite type which in practice has
the memory layout of a scalar type. E.g., an array or struct with only
one scalar element inside it, or a union with only scalar elements. */
int
is_scalar_type_recursive (struct type *t)
{
t = check_typedef (t);
if (is_scalar_type (t))
return 1;
/* Are we dealing with an array or string of known dimensions? */
else if ((TYPE_CODE (t) == TYPE_CODE_ARRAY
|| TYPE_CODE (t) == TYPE_CODE_STRING) && TYPE_NFIELDS (t) == 1
&& TYPE_CODE (TYPE_INDEX_TYPE (t)) == TYPE_CODE_RANGE)
{
LONGEST low_bound, high_bound;
struct type *elt_type = check_typedef (TYPE_TARGET_TYPE (t));
get_discrete_bounds (TYPE_INDEX_TYPE (t), &low_bound, &high_bound);
return high_bound == low_bound && is_scalar_type_recursive (elt_type);
}
/* Are we dealing with a struct with one element? */
else if (TYPE_CODE (t) == TYPE_CODE_STRUCT && TYPE_NFIELDS (t) == 1)
return is_scalar_type_recursive (TYPE_FIELD_TYPE (t, 0));
else if (TYPE_CODE (t) == TYPE_CODE_UNION)
{
int i, n = TYPE_NFIELDS (t);
/* If all elements of the union are scalar, then the union is scalar. */
for (i = 0; i < n; i++)
if (!is_scalar_type_recursive (TYPE_FIELD_TYPE (t, i)))
return 0;
return 1;
}
return 0;
}
/* Return true is T is a class or a union. False otherwise. */
int
class_or_union_p (const struct type *t)
{
return (TYPE_CODE (t) == TYPE_CODE_STRUCT
|| TYPE_CODE (t) == TYPE_CODE_UNION);
}
/* A helper function which returns true if types A and B represent the
"same" class type. This is true if the types have the same main
type, or the same name. */
int
class_types_same_p (const struct type *a, const struct type *b)
{
return (TYPE_MAIN_TYPE (a) == TYPE_MAIN_TYPE (b)
|| (TYPE_NAME (a) && TYPE_NAME (b)
&& !strcmp (TYPE_NAME (a), TYPE_NAME (b))));
}
/* If BASE is an ancestor of DCLASS return the distance between them.
otherwise return -1;
eg:
class A {};
class B: public A {};
class C: public B {};
class D: C {};
distance_to_ancestor (A, A, 0) = 0
distance_to_ancestor (A, B, 0) = 1
distance_to_ancestor (A, C, 0) = 2
distance_to_ancestor (A, D, 0) = 3
If PUBLIC is 1 then only public ancestors are considered,
and the function returns the distance only if BASE is a public ancestor
of DCLASS.
Eg:
distance_to_ancestor (A, D, 1) = -1. */
static int
distance_to_ancestor (struct type *base, struct type *dclass, int is_public)
{
int i;
int d;