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//
// io_context.cpp
// ~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include "asio/io_context.hpp"
#include <sstream>
#include "asio/bind_executor.hpp"
#include "asio/dispatch.hpp"
#include "asio/post.hpp"
#include "asio/thread.hpp"
#include "unit_test.hpp"
#if defined(ASIO_HAS_BOOST_DATE_TIME)
# include "asio/deadline_timer.hpp"
#else // defined(ASIO_HAS_BOOST_DATE_TIME)
# include "asio/steady_timer.hpp"
#endif // defined(ASIO_HAS_BOOST_DATE_TIME)
#if defined(ASIO_HAS_BOOST_BIND)
# include <boost/bind/bind.hpp>
#else // defined(ASIO_HAS_BOOST_BIND)
# include <functional>
#endif // defined(ASIO_HAS_BOOST_BIND)
using namespace asio;
#if defined(ASIO_HAS_BOOST_BIND)
namespace bindns = boost;
#else // defined(ASIO_HAS_BOOST_BIND)
namespace bindns = std;
#endif
#if defined(ASIO_HAS_BOOST_DATE_TIME)
typedef deadline_timer timer;
namespace chronons = boost::posix_time;
#elif defined(ASIO_HAS_CHRONO)
typedef steady_timer timer;
namespace chronons = asio::chrono;
#endif // defined(ASIO_HAS_BOOST_DATE_TIME)
void increment(int* count)
{
++(*count);
}
void decrement_to_zero(io_context* ioc, int* count)
{
if (*count > 0)
{
--(*count);
int before_value = *count;
asio::post(*ioc, bindns::bind(decrement_to_zero, ioc, count));
// Handler execution cannot nest, so count value should remain unchanged.
ASIO_CHECK(*count == before_value);
}
}
void nested_decrement_to_zero(io_context* ioc, int* count)
{
if (*count > 0)
{
--(*count);
asio::dispatch(*ioc,
bindns::bind(nested_decrement_to_zero, ioc, count));
// Handler execution is nested, so count value should now be zero.
ASIO_CHECK(*count == 0);
}
}
void sleep_increment(io_context* ioc, int* count)
{
timer t(*ioc, chronons::seconds(2));
t.wait();
if (++(*count) < 3)
asio::post(*ioc, bindns::bind(sleep_increment, ioc, count));
}
void start_sleep_increments(io_context* ioc, int* count)
{
// Give all threads a chance to start.
timer t(*ioc, chronons::seconds(2));
t.wait();
// Start the first of three increments.
asio::post(*ioc, bindns::bind(sleep_increment, ioc, count));
}
void throw_exception()
{
throw 1;
}
void io_context_run(io_context* ioc)
{
ioc->run();
}
void io_context_test()
{
io_context ioc;
int count = 0;
asio::post(ioc, bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::post(ioc, bindns::bind(increment, &count));
asio::post(ioc, bindns::bind(increment, &count));
asio::post(ioc, bindns::bind(increment, &count));
asio::post(ioc, bindns::bind(increment, &count));
asio::post(ioc, bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 5);
count = 0;
ioc.restart();
executor_work_guard<io_context::executor_type> w = make_work_guard(ioc);
asio::post(ioc, bindns::bind(&io_context::stop, &ioc));
ASIO_CHECK(!ioc.stopped());
ioc.run();
// The only operation executed should have been to stop run().
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 0);
ioc.restart();
asio::post(ioc, bindns::bind(increment, &count));
w.reset();
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 10;
ioc.restart();
asio::post(ioc, bindns::bind(decrement_to_zero, &ioc, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 10);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 0);
count = 10;
ioc.restart();
asio::post(ioc, bindns::bind(nested_decrement_to_zero, &ioc, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 10);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 0);
count = 10;
ioc.restart();
asio::dispatch(ioc,
bindns::bind(nested_decrement_to_zero, &ioc, &count));
// No handlers can be called until run() is called, even though nested
// delivery was specifically allowed in the previous call.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 10);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 0);
count = 0;
int count2 = 0;
ioc.restart();
ASIO_CHECK(!ioc.stopped());
asio::post(ioc, bindns::bind(start_sleep_increments, &ioc, &count));
asio::post(ioc, bindns::bind(start_sleep_increments, &ioc, &count2));
thread thread1(bindns::bind(io_context_run, &ioc));
thread thread2(bindns::bind(io_context_run, &ioc));
thread1.join();
thread2.join();
// The run() calls will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 3);
ASIO_CHECK(count2 == 3);
count = 10;
io_context ioc2;
asio::dispatch(ioc, asio::bind_executor(ioc2,
bindns::bind(decrement_to_zero, &ioc2, &count)));
ioc.restart();
ASIO_CHECK(!ioc.stopped());
ioc.run();
// No decrement_to_zero handlers can be called until run() is called on the
// second io_context object.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 10);
ioc2.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(count == 0);
count = 0;
int exception_count = 0;
ioc.restart();
asio::post(ioc, &throw_exception);
asio::post(ioc, bindns::bind(increment, &count));
asio::post(ioc, bindns::bind(increment, &count));
asio::post(ioc, &throw_exception);
asio::post(ioc, bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ASIO_CHECK(exception_count == 0);
for (;;)
{
try
{
ioc.run();
break;
}
catch (int)
{
++exception_count;
}
}
// The run() calls will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 3);
ASIO_CHECK(exception_count == 2);
}
class test_service : public asio::io_context::service
{
public:
static asio::io_context::id id;
test_service(asio::io_context& s)
: asio::io_context::service(s) {}
private:
virtual void shutdown_service() {}
};
asio::io_context::id test_service::id;
void io_context_service_test()
{
asio::io_context ioc1;
asio::io_context ioc2;
asio::io_context ioc3;
// Implicit service registration.
asio::use_service<test_service>(ioc1);
ASIO_CHECK(asio::has_service<test_service>(ioc1));
test_service* svc1 = new test_service(ioc1);
try
{
asio::add_service(ioc1, svc1);
ASIO_ERROR("add_service did not throw");
}
catch (asio::service_already_exists&)
{
}
delete svc1;
// Explicit service registration.
test_service* svc2 = new test_service(ioc2);
asio::add_service(ioc2, svc2);
ASIO_CHECK(asio::has_service<test_service>(ioc2));
ASIO_CHECK(&asio::use_service<test_service>(ioc2) == svc2);
test_service* svc3 = new test_service(ioc2);
try
{
asio::add_service(ioc2, svc3);
ASIO_ERROR("add_service did not throw");
}
catch (asio::service_already_exists&)
{
}
delete svc3;
// Explicit registration with invalid owner.
test_service* svc4 = new test_service(ioc2);
try
{
asio::add_service(ioc3, svc4);
ASIO_ERROR("add_service did not throw");
}
catch (asio::invalid_service_owner&)
{
}
delete svc4;
ASIO_CHECK(!asio::has_service<test_service>(ioc3));
}
void io_context_executor_query_test()
{
io_context ioc;
ASIO_CHECK(
&asio::query(ioc.get_executor(),
asio::execution::context)
== &ioc);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::blocking)
== asio::execution::blocking.possibly);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::blocking.possibly)
== asio::execution::blocking.possibly);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::outstanding_work)
== asio::execution::outstanding_work.untracked);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::outstanding_work.untracked)
== asio::execution::outstanding_work.untracked);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::relationship)
== asio::execution::relationship.fork);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::relationship.fork)
== asio::execution::relationship.fork);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::mapping)
== asio::execution::mapping.thread);
ASIO_CHECK(
asio::query(ioc.get_executor(),
asio::execution::allocator)
== std::allocator<void>());
}
void io_context_executor_execute_test()
{
io_context ioc;
int count = 0;
asio::execution::execute(ioc.get_executor(),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::execution::execute(
asio::require(ioc.get_executor(),
asio::execution::blocking.possibly),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::execution::execute(
asio::require(ioc.get_executor(),
asio::execution::blocking.never),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
ASIO_CHECK(!ioc.stopped());
asio::execution::execute(
asio::require(ioc.get_executor(),
asio::execution::blocking.never,
asio::execution::outstanding_work.tracked),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::execution::execute(
asio::require(ioc.get_executor(),
asio::execution::blocking.never,
asio::execution::outstanding_work.untracked),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::execution::execute(
asio::require(ioc.get_executor(),
asio::execution::blocking.never,
asio::execution::outstanding_work.untracked,
asio::execution::relationship.fork),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::execution::execute(
asio::require(ioc.get_executor(),
asio::execution::blocking.never,
asio::execution::outstanding_work.untracked,
asio::execution::relationship.continuation),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::execution::execute(
asio::prefer(
asio::require(ioc.get_executor(),
asio::execution::blocking.never,
asio::execution::outstanding_work.untracked,
asio::execution::relationship.continuation),
asio::execution::allocator(std::allocator<void>())),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
count = 0;
ioc.restart();
asio::execution::execute(
asio::prefer(
asio::require(ioc.get_executor(),
asio::execution::blocking.never,
asio::execution::outstanding_work.untracked,
asio::execution::relationship.continuation),
asio::execution::allocator),
bindns::bind(increment, &count));
// No handlers can be called until run() is called.
ASIO_CHECK(!ioc.stopped());
ASIO_CHECK(count == 0);
ioc.run();
// The run() call will not return until all work has finished.
ASIO_CHECK(ioc.stopped());
ASIO_CHECK(count == 1);
}
ASIO_TEST_SUITE
(
"io_context",
ASIO_TEST_CASE(io_context_test)
ASIO_TEST_CASE(io_context_service_test)
ASIO_TEST_CASE(io_context_executor_query_test)
ASIO_TEST_CASE(io_context_executor_execute_test)
)