blob: 01eece472f438c6dbf46fe58c4e331e680ed3b49 [file] [log] [blame]
//
// blocking_udp_client.cpp
// ~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include "asio/buffer.hpp"
#include "asio/io_context.hpp"
#include "asio/ip/udp.hpp"
#include <cstdlib>
#include <functional>
#include <iostream>
using asio::ip::udp;
using std::placeholders::_1;
using std::placeholders::_2;
//----------------------------------------------------------------------
//
// This class manages socket timeouts by running the io_context using the timed
// io_context::run_for() member function. Each asynchronous operation is given
// a timeout within which it must complete. The socket operations themselves
// use std::bind to specify the completion handler:
//
// +---------------+
// | |
// | receive |
// | |
// +---------------+
// |
// async_- | +----------------+
// receive() | | |
// +--->| handle_receive |
// | |
// +----------------+
//
// For a given socket operation, the client object runs the io_context to block
// thread execution until the operation completes or the timeout is reached. If
// the io_context::run_for() function times out, the socket is closed and the
// outstanding asynchronous operation is cancelled.
//
class client
{
public:
client(const udp::endpoint& listen_endpoint)
: socket_(io_context_, listen_endpoint)
{
}
std::size_t receive(const asio::mutable_buffer& buffer,
std::chrono::steady_clock::duration timeout,
std::error_code& error)
{
// Start the asynchronous operation. The handle_receive function used as a
// callback will update the error and length variables.
std::size_t length = 0;
socket_.async_receive(asio::buffer(buffer),
std::bind(&client::handle_receive, _1, _2, &error, &length));
// Run the operation until it completes, or until the timeout.
run(timeout);
return length;
}
private:
void run(std::chrono::steady_clock::duration timeout)
{
// Restart the io_context, as it may have been left in the "stopped" state
// by a previous operation.
io_context_.restart();
// Block until the asynchronous operation has completed, or timed out. If
// the pending asynchronous operation is a composed operation, the deadline
// applies to the entire operation, rather than individual operations on
// the socket.
io_context_.run_for(timeout);
// If the asynchronous operation completed successfully then the io_context
// would have been stopped due to running out of work. If it was not
// stopped, then the io_context::run_for call must have timed out.
if (!io_context_.stopped())
{
// Cancel the outstanding asynchronous operation.
socket_.cancel();
// Run the io_context again until the operation completes.
io_context_.run();
}
}
static void handle_receive(
const std::error_code& error, std::size_t length,
std::error_code* out_error, std::size_t* out_length)
{
*out_error = error;
*out_length = length;
}
private:
asio::io_context io_context_;
udp::socket socket_;
};
//----------------------------------------------------------------------
int main(int argc, char* argv[])
{
try
{
using namespace std; // For atoi.
if (argc != 3)
{
std::cerr << "Usage: blocking_udp_client <listen_addr> <listen_port>\n";
return 1;
}
udp::endpoint listen_endpoint(
asio::ip::make_address(argv[1]),
std::atoi(argv[2]));
client c(listen_endpoint);
for (;;)
{
char data[1024];
std::error_code error;
std::size_t n = c.receive(asio::buffer(data),
std::chrono::seconds(10), error);
if (error)
{
std::cout << "Receive error: " << error.message() << "\n";
}
else
{
std::cout << "Received: ";
std::cout.write(data, n);
std::cout << "\n";
}
}
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}