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//
// server.hpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef HTTP_SERVER_HPP
#define HTTP_SERVER_HPP
#include <asio.hpp>
#include <string>
#include "connection.hpp"
#include "connection_manager.hpp"
#include "request_handler.hpp"
namespace http {
namespace server {
/// The top-level class of the HTTP server.
class server
{
public:
server(const server&) = delete;
server& operator=(const server&) = delete;
/// Construct the server to listen on the specified TCP address and port, and
/// serve up files from the given directory.
explicit server(const std::string& address, const std::string& port,
const std::string& doc_root);
/// Run the server's io_context loop.
void run();
private:
/// Perform an asynchronous accept operation.
void do_accept();
/// Wait for a request to stop the server.
void do_await_stop();
/// The io_context used to perform asynchronous operations.
asio::io_context io_context_;
/// The signal_set is used to register for process termination notifications.
asio::signal_set signals_;
/// Acceptor used to listen for incoming connections.
asio::ip::tcp::acceptor acceptor_;
/// The connection manager which owns all live connections.
connection_manager connection_manager_;
/// The handler for all incoming requests.
request_handler request_handler_;
};
} // namespace server
} // namespace http
#endif // HTTP_SERVER_HPP