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//
// impl/system_executor.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_IMPL_SYSTEM_EXECUTOR_HPP
#define ASIO_IMPL_SYSTEM_EXECUTOR_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/executor_op.hpp"
#include "asio/detail/global.hpp"
#include "asio/detail/recycling_allocator.hpp"
#include "asio/detail/type_traits.hpp"
#include "asio/execution_context.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
inline execution_context& system_executor::context() const ASIO_NOEXCEPT
{
return detail::global<context_impl>();
}
template <typename Function, typename Allocator>
void system_executor::dispatch(
ASIO_MOVE_ARG(Function) f, const Allocator&) const
{
typename decay<Function>::type tmp(ASIO_MOVE_CAST(Function)(f));
asio_handler_invoke_helpers::invoke(tmp, tmp);
}
template <typename Function, typename Allocator>
void system_executor::post(
ASIO_MOVE_ARG(Function) f, const Allocator& a) const
{
context_impl& ctx = detail::global<context_impl>();
// Make a local, non-const copy of the function.
typedef typename decay<Function>::type function_type;
function_type tmp(ASIO_MOVE_CAST(Function)(f));
// Construct an allocator to be used for the operation.
typedef typename detail::get_recycling_allocator<Allocator>::type alloc_type;
alloc_type allocator(detail::get_recycling_allocator<Allocator>::get(a));
// Allocate and construct an operation to wrap the function.
typedef detail::executor_op<function_type, alloc_type> op;
typename op::ptr p = { allocator, 0, 0 };
p.v = p.a.allocate(1);
p.p = new (p.v) op(tmp, allocator);
ASIO_HANDLER_CREATION((ctx, *p.p,
"system_executor", &this->context(), 0, "post"));
ctx.scheduler_.post_immediate_completion(p.p, false);
p.v = p.p = 0;
}
template <typename Function, typename Allocator>
void system_executor::defer(
ASIO_MOVE_ARG(Function) f, const Allocator& a) const
{
context_impl& ctx = detail::global<context_impl>();
// Make a local, non-const copy of the function.
typedef typename decay<Function>::type function_type;
function_type tmp(ASIO_MOVE_CAST(Function)(f));
// Construct an allocator to be used for the operation.
typedef typename detail::get_recycling_allocator<Allocator>::type alloc_type;
alloc_type allocator(detail::get_recycling_allocator<Allocator>::get(a));
// Allocate and construct an operation to wrap the function.
typedef detail::executor_op<function_type, alloc_type> op;
typename op::ptr p = { allocator, 0, 0 };
p.v = p.a.allocate(1);
p.p = new (p.v) op(tmp, allocator);
ASIO_HANDLER_CREATION((ctx, *p.p,
"system_executor", &this->context(), 0, "defer"));
ctx.scheduler_.post_immediate_completion(p.p, true);
p.v = p.p = 0;
}
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_IMPL_SYSTEM_EXECUTOR_HPP