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//
// stream_server.cpp
// ~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include <cstdio>
#include <iostream>
#include <boost/array.hpp>
#include <boost/bind.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/shared_ptr.hpp>
#include "asio.hpp"
#if defined(ASIO_HAS_LOCAL_SOCKETS)
using asio::local::stream_protocol;
class session
: public boost::enable_shared_from_this<session>
{
public:
session(asio::io_context& io_context)
: socket_(io_context)
{
}
stream_protocol::socket& socket()
{
return socket_;
}
void start()
{
socket_.async_read_some(asio::buffer(data_),
boost::bind(&session::handle_read,
shared_from_this(),
asio::placeholders::error,
asio::placeholders::bytes_transferred));
}
void handle_read(const asio::error_code& error,
size_t bytes_transferred)
{
if (!error)
{
asio::async_write(socket_,
asio::buffer(data_, bytes_transferred),
boost::bind(&session::handle_write,
shared_from_this(),
asio::placeholders::error));
}
}
void handle_write(const asio::error_code& error)
{
if (!error)
{
socket_.async_read_some(asio::buffer(data_),
boost::bind(&session::handle_read,
shared_from_this(),
asio::placeholders::error,
asio::placeholders::bytes_transferred));
}
}
private:
// The socket used to communicate with the client.
stream_protocol::socket socket_;
// Buffer used to store data received from the client.
boost::array<char, 1024> data_;
};
typedef boost::shared_ptr<session> session_ptr;
class server
{
public:
server(asio::io_context& io_context, const std::string& file)
: io_context_(io_context),
acceptor_(io_context, stream_protocol::endpoint(file))
{
session_ptr new_session(new session(io_context_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
asio::placeholders::error));
}
void handle_accept(session_ptr new_session,
const asio::error_code& error)
{
if (!error)
{
new_session->start();
}
new_session.reset(new session(io_context_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
asio::placeholders::error));
}
private:
asio::io_context& io_context_;
stream_protocol::acceptor acceptor_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: stream_server <file>\n";
std::cerr << "*** WARNING: existing file is removed ***\n";
return 1;
}
asio::io_context io_context;
std::remove(argv[1]);
server s(io_context, argv[1]);
io_context.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
#else // defined(ASIO_HAS_LOCAL_SOCKETS)
# error Local sockets not available on this platform.
#endif // defined(ASIO_HAS_LOCAL_SOCKETS)