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//
// detail/win_iocp_handle_write_op.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
// Copyright (c) 2008 Rep Invariant Systems, Inc. (info@repinvariant.com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP
#define ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_IOCP)
#include "asio/error.hpp"
#include "asio/detail/bind_handler.hpp"
#include "asio/detail/buffer_sequence_adapter.hpp"
#include "asio/detail/fenced_block.hpp"
#include "asio/detail/handler_alloc_helpers.hpp"
#include "asio/detail/handler_invoke_helpers.hpp"
#include "asio/detail/memory.hpp"
#include "asio/detail/operation.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
namespace detail {
template <typename ConstBufferSequence, typename Handler>
class win_iocp_handle_write_op : public operation
{
public:
ASIO_DEFINE_HANDLER_PTR(win_iocp_handle_write_op);
win_iocp_handle_write_op(const ConstBufferSequence& buffers, Handler& handler)
: operation(&win_iocp_handle_write_op::do_complete),
buffers_(buffers),
handler_(ASIO_MOVE_CAST(Handler)(handler))
{
handler_work<Handler>::start(handler_);
}
static void do_complete(void* owner, operation* base,
const asio::error_code& ec, std::size_t bytes_transferred)
{
// Take ownership of the operation object.
win_iocp_handle_write_op* o(static_cast<win_iocp_handle_write_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
handler_work<Handler> w(o->handler_);
ASIO_HANDLER_COMPLETION((*o));
#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
if (owner)
{
// Check whether buffers are still valid.
buffer_sequence_adapter<asio::const_buffer,
ConstBufferSequence>::validate(o->buffers_);
}
#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder2<Handler, asio::error_code, std::size_t>
handler(o->handler_, ec, bytes_transferred);
p.h = asio::detail::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
w.complete(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
private:
ConstBufferSequence buffers_;
Handler handler_;
};
} // namespace detail
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // defined(ASIO_HAS_IOCP)
#endif // ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP