blob: b80a7b1d0e4a71641a352c1b2d13b9e0b867a880 [file] [log] [blame]
//
// tcp.cpp
// ~~~~~~~
//
// Copyright (c) 2003-2014 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Enable cancel() support on Windows.
#define ASIO_ENABLE_CANCELIO 1
// Test that header file is self-contained.
#include "asio/ip/tcp.hpp"
#include <cstring>
#include "asio/io_service.hpp"
#include "asio/read.hpp"
#include "asio/write.hpp"
#include "../unit_test.hpp"
#include "../archetypes/gettable_socket_option.hpp"
#include "../archetypes/async_result.hpp"
#include "../archetypes/io_control_command.hpp"
#include "../archetypes/settable_socket_option.hpp"
#if defined(ASIO_HAS_BOOST_ARRAY)
# include <boost/array.hpp>
#else // defined(ASIO_HAS_BOOST_ARRAY)
# include <array>
#endif // defined(ASIO_HAS_BOOST_ARRAY)
#if defined(ASIO_HAS_BOOST_BIND)
# include <boost/bind.hpp>
#else // defined(ASIO_HAS_BOOST_BIND)
# include <functional>
#endif // defined(ASIO_HAS_BOOST_BIND)
//------------------------------------------------------------------------------
// ip_tcp_compile test
// ~~~~~~~~~~~~~~~~~~~
// The following test checks that all nested classes, enums and constants in
// ip::tcp compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_compile {
void test()
{
using namespace asio;
namespace ip = asio::ip;
try
{
io_service ios;
ip::tcp::socket sock(ios);
// no_delay class.
ip::tcp::no_delay no_delay1(true);
sock.set_option(no_delay1);
ip::tcp::no_delay no_delay2;
sock.get_option(no_delay2);
no_delay1 = true;
(void)static_cast<bool>(no_delay1);
(void)static_cast<bool>(!no_delay1);
(void)static_cast<bool>(no_delay1.value());
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_compile
//------------------------------------------------------------------------------
// ip_tcp_runtime test
// ~~~~~~~~~~~~~~~~~~~
// The following test checks the runtime operation of the ip::tcp class.
namespace ip_tcp_runtime {
void test()
{
using namespace asio;
namespace ip = asio::ip;
io_service ios;
ip::tcp::socket sock(ios, ip::tcp::v4());
asio::error_code ec;
// no_delay class.
ip::tcp::no_delay no_delay1(true);
ASIO_CHECK(no_delay1.value());
ASIO_CHECK(static_cast<bool>(no_delay1));
ASIO_CHECK(!!no_delay1);
sock.set_option(no_delay1, ec);
ASIO_CHECK(!ec);
ip::tcp::no_delay no_delay2;
sock.get_option(no_delay2, ec);
ASIO_CHECK(!ec);
ASIO_CHECK(no_delay2.value());
ASIO_CHECK(static_cast<bool>(no_delay2));
ASIO_CHECK(!!no_delay2);
ip::tcp::no_delay no_delay3(false);
ASIO_CHECK(!no_delay3.value());
ASIO_CHECK(!static_cast<bool>(no_delay3));
ASIO_CHECK(!no_delay3);
sock.set_option(no_delay3, ec);
ASIO_CHECK(!ec);
ip::tcp::no_delay no_delay4;
sock.get_option(no_delay4, ec);
ASIO_CHECK(!ec);
ASIO_CHECK(!no_delay4.value());
ASIO_CHECK(!static_cast<bool>(no_delay4));
ASIO_CHECK(!no_delay4);
}
} // namespace ip_tcp_runtime
//------------------------------------------------------------------------------
// ip_tcp_socket_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// ip::tcp::socket compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_socket_compile {
struct connect_handler
{
connect_handler() {}
void operator()(const asio::error_code&) {}
#if defined(ASIO_HAS_MOVE)
connect_handler(connect_handler&&) {}
private:
connect_handler(const connect_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct send_handler
{
send_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
send_handler(send_handler&&) {}
private:
send_handler(const send_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct receive_handler
{
receive_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
receive_handler(receive_handler&&) {}
private:
receive_handler(const receive_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct write_some_handler
{
write_some_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
write_some_handler(write_some_handler&&) {}
private:
write_some_handler(const write_some_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
struct read_some_handler
{
read_some_handler() {}
void operator()(const asio::error_code&, std::size_t) {}
#if defined(ASIO_HAS_MOVE)
read_some_handler(read_some_handler&&) {}
private:
read_some_handler(const read_some_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
void test()
{
#if defined(ASIO_HAS_BOOST_ARRAY)
using boost::array;
#else // defined(ASIO_HAS_BOOST_ARRAY)
using std::array;
#endif // defined(ASIO_HAS_BOOST_ARRAY)
using namespace asio;
namespace ip = asio::ip;
try
{
io_service ios;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
array<asio::mutable_buffer, 2> mutable_buffers = {{
asio::buffer(mutable_char_buffer, 10),
asio::buffer(mutable_char_buffer + 10, 10) }};
array<asio::const_buffer, 2> const_buffers = {{
asio::buffer(const_char_buffer, 10),
asio::buffer(const_char_buffer + 10, 10) }};
socket_base::message_flags in_flags = 0;
archetypes::settable_socket_option<void> settable_socket_option1;
archetypes::settable_socket_option<int> settable_socket_option2;
archetypes::settable_socket_option<double> settable_socket_option3;
archetypes::gettable_socket_option<void> gettable_socket_option1;
archetypes::gettable_socket_option<int> gettable_socket_option2;
archetypes::gettable_socket_option<double> gettable_socket_option3;
archetypes::io_control_command io_control_command;
archetypes::lazy_handler lazy;
asio::error_code ec;
// basic_stream_socket constructors.
ip::tcp::socket socket1(ios);
ip::tcp::socket socket2(ios, ip::tcp::v4());
ip::tcp::socket socket3(ios, ip::tcp::v6());
ip::tcp::socket socket4(ios, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::socket socket5(ios, ip::tcp::endpoint(ip::tcp::v6(), 0));
#if !defined(ASIO_WINDOWS_RUNTIME)
int native_socket1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
ip::tcp::socket socket6(ios, ip::tcp::v4(), native_socket1);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
#if defined(ASIO_HAS_MOVE)
ip::tcp::socket socket7(std::move(socket5));
#endif // defined(ASIO_HAS_MOVE)
// basic_stream_socket operators.
#if defined(ASIO_HAS_MOVE)
socket1 = ip::tcp::socket(ios);
socket1 = std::move(socket2);
#endif // defined(ASIO_HAS_MOVE)
// basic_io_object functions.
io_service& ios_ref = socket1.get_io_service();
(void)ios_ref;
ip::tcp::socket::executor_type ex = socket1.get_executor();
(void)ex;
// basic_socket functions.
ip::tcp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
(void)lowest_layer;
const ip::tcp::socket& socket8 = socket1;
const ip::tcp::socket::lowest_layer_type& lowest_layer2
= socket8.lowest_layer();
(void)lowest_layer2;
socket1.open(ip::tcp::v4());
socket1.open(ip::tcp::v6());
socket1.open(ip::tcp::v4(), ec);
socket1.open(ip::tcp::v6(), ec);
#if !defined(ASIO_WINDOWS_RUNTIME)
int native_socket2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
socket1.assign(ip::tcp::v4(), native_socket2);
int native_socket3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
socket1.assign(ip::tcp::v4(), native_socket3, ec);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
bool is_open = socket1.is_open();
(void)is_open;
socket1.close();
socket1.close(ec);
ip::tcp::socket::native_handle_type native_socket4
= socket1.native_handle();
(void)native_socket4;
socket1.cancel();
socket1.cancel(ec);
bool at_mark1 = socket1.at_mark();
(void)at_mark1;
bool at_mark2 = socket1.at_mark(ec);
(void)at_mark2;
std::size_t available1 = socket1.available();
(void)available1;
std::size_t available2 = socket1.available(ec);
(void)available2;
socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0));
socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0));
socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);
socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);
socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0));
socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0));
socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);
socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);
socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0),
connect_handler());
socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0),
connect_handler());
int i1 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), lazy);
(void)i1;
int i2 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), lazy);
(void)i2;
socket1.set_option(settable_socket_option1);
socket1.set_option(settable_socket_option1, ec);
socket1.set_option(settable_socket_option2);
socket1.set_option(settable_socket_option2, ec);
socket1.set_option(settable_socket_option3);
socket1.set_option(settable_socket_option3, ec);
socket1.get_option(gettable_socket_option1);
socket1.get_option(gettable_socket_option1, ec);
socket1.get_option(gettable_socket_option2);
socket1.get_option(gettable_socket_option2, ec);
socket1.get_option(gettable_socket_option3);
socket1.get_option(gettable_socket_option3, ec);
socket1.io_control(io_control_command);
socket1.io_control(io_control_command, ec);
bool non_blocking1 = socket1.non_blocking();
(void)non_blocking1;
socket1.non_blocking(true);
socket1.non_blocking(false, ec);
bool non_blocking2 = socket1.native_non_blocking();
(void)non_blocking2;
socket1.native_non_blocking(true);
socket1.native_non_blocking(false, ec);
ip::tcp::endpoint endpoint1 = socket1.local_endpoint();
ip::tcp::endpoint endpoint2 = socket1.local_endpoint(ec);
ip::tcp::endpoint endpoint3 = socket1.remote_endpoint();
ip::tcp::endpoint endpoint4 = socket1.remote_endpoint(ec);
socket1.shutdown(socket_base::shutdown_both);
socket1.shutdown(socket_base::shutdown_both, ec);
// basic_stream_socket functions.
socket1.send(buffer(mutable_char_buffer));
socket1.send(buffer(const_char_buffer));
socket1.send(mutable_buffers);
socket1.send(const_buffers);
socket1.send(null_buffers());
socket1.send(buffer(mutable_char_buffer), in_flags);
socket1.send(buffer(const_char_buffer), in_flags);
socket1.send(mutable_buffers, in_flags);
socket1.send(const_buffers, in_flags);
socket1.send(null_buffers(), in_flags);
socket1.send(buffer(mutable_char_buffer), in_flags, ec);
socket1.send(buffer(const_char_buffer), in_flags, ec);
socket1.send(mutable_buffers, in_flags, ec);
socket1.send(const_buffers, in_flags, ec);
socket1.send(null_buffers(), in_flags, ec);
socket1.async_send(buffer(mutable_char_buffer), send_handler());
socket1.async_send(buffer(const_char_buffer), send_handler());
socket1.async_send(mutable_buffers, send_handler());
socket1.async_send(const_buffers, send_handler());
socket1.async_send(null_buffers(), send_handler());
socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler());
socket1.async_send(buffer(const_char_buffer), in_flags, send_handler());
socket1.async_send(mutable_buffers, in_flags, send_handler());
socket1.async_send(const_buffers, in_flags, send_handler());
socket1.async_send(null_buffers(), in_flags, send_handler());
int i3 = socket1.async_send(buffer(mutable_char_buffer), lazy);
(void)i3;
int i4 = socket1.async_send(buffer(const_char_buffer), lazy);
(void)i4;
int i5 = socket1.async_send(mutable_buffers, lazy);
(void)i5;
int i6 = socket1.async_send(const_buffers, lazy);
(void)i6;
int i7 = socket1.async_send(null_buffers(), lazy);
(void)i7;
int i8 = socket1.async_send(buffer(mutable_char_buffer), in_flags, lazy);
(void)i8;
int i9 = socket1.async_send(buffer(const_char_buffer), in_flags, lazy);
(void)i9;
int i10 = socket1.async_send(mutable_buffers, in_flags, lazy);
(void)i10;
int i11 = socket1.async_send(const_buffers, in_flags, lazy);
(void)i11;
int i12 = socket1.async_send(null_buffers(), in_flags, lazy);
(void)i12;
socket1.receive(buffer(mutable_char_buffer));
socket1.receive(mutable_buffers);
socket1.receive(null_buffers());
socket1.receive(buffer(mutable_char_buffer), in_flags);
socket1.receive(mutable_buffers, in_flags);
socket1.receive(null_buffers(), in_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
socket1.receive(mutable_buffers, in_flags, ec);
socket1.receive(null_buffers(), in_flags, ec);
socket1.async_receive(buffer(mutable_char_buffer), receive_handler());
socket1.async_receive(mutable_buffers, receive_handler());
socket1.async_receive(null_buffers(), receive_handler());
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
receive_handler());
socket1.async_receive(mutable_buffers, in_flags, receive_handler());
socket1.async_receive(null_buffers(), in_flags, receive_handler());
int i13 = socket1.async_receive(buffer(mutable_char_buffer), lazy);
(void)i13;
int i14 = socket1.async_receive(mutable_buffers, lazy);
(void)i14;
int i15 = socket1.async_receive(null_buffers(), lazy);
(void)i15;
int i16 = socket1.async_receive(buffer(mutable_char_buffer), in_flags,
lazy);
(void)i16;
int i17 = socket1.async_receive(mutable_buffers, in_flags, lazy);
(void)i17;
int i18 = socket1.async_receive(null_buffers(), in_flags, lazy);
(void)i18;
socket1.write_some(buffer(mutable_char_buffer));
socket1.write_some(buffer(const_char_buffer));
socket1.write_some(mutable_buffers);
socket1.write_some(const_buffers);
socket1.write_some(null_buffers());
socket1.write_some(buffer(mutable_char_buffer), ec);
socket1.write_some(buffer(const_char_buffer), ec);
socket1.write_some(mutable_buffers, ec);
socket1.write_some(const_buffers, ec);
socket1.write_some(null_buffers(), ec);
socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler());
socket1.async_write_some(buffer(const_char_buffer), write_some_handler());
socket1.async_write_some(mutable_buffers, write_some_handler());
socket1.async_write_some(const_buffers, write_some_handler());
socket1.async_write_some(null_buffers(), write_some_handler());
int i19 = socket1.async_write_some(buffer(mutable_char_buffer), lazy);
(void)i19;
int i20 = socket1.async_write_some(buffer(const_char_buffer), lazy);
(void)i20;
int i21 = socket1.async_write_some(mutable_buffers, lazy);
(void)i21;
int i22 = socket1.async_write_some(const_buffers, lazy);
(void)i22;
int i23 = socket1.async_write_some(null_buffers(), lazy);
(void)i23;
socket1.read_some(buffer(mutable_char_buffer));
socket1.read_some(mutable_buffers);
socket1.read_some(null_buffers());
socket1.read_some(buffer(mutable_char_buffer), ec);
socket1.read_some(mutable_buffers, ec);
socket1.read_some(null_buffers(), ec);
socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler());
socket1.async_read_some(mutable_buffers, read_some_handler());
socket1.async_read_some(null_buffers(), read_some_handler());
int i24 = socket1.async_read_some(buffer(mutable_char_buffer), lazy);
(void)i24;
int i25 = socket1.async_read_some(mutable_buffers, lazy);
(void)i25;
int i26 = socket1.async_read_some(null_buffers(), lazy);
(void)i26;
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_socket_compile
//------------------------------------------------------------------------------
// ip_tcp_socket_runtime test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks the runtime operation of the ip::tcp::socket class.
namespace ip_tcp_socket_runtime {
static const char write_data[]
= "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
void handle_read_noop(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == 0);
}
void handle_write_noop(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == 0);
}
void handle_read(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == sizeof(write_data));
}
void handle_write(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(!err);
ASIO_CHECK(bytes_transferred == sizeof(write_data));
}
void handle_read_cancel(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(err == asio::error::operation_aborted);
ASIO_CHECK(bytes_transferred == 0);
}
void handle_read_eof(const asio::error_code& err,
size_t bytes_transferred, bool* called)
{
*called = true;
ASIO_CHECK(err == asio::error::eof);
ASIO_CHECK(bytes_transferred == 0);
}
void test()
{
using namespace std; // For memcmp.
using namespace asio;
namespace ip = asio::ip;
#if defined(ASIO_HAS_BOOST_BIND)
namespace bindns = boost;
#else // defined(ASIO_HAS_BOOST_BIND)
namespace bindns = std;
using std::placeholders::_1;
using std::placeholders::_2;
#endif // defined(ASIO_HAS_BOOST_BIND)
io_service ios;
ip::tcp::acceptor acceptor(ios, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::endpoint server_endpoint = acceptor.local_endpoint();
server_endpoint.address(ip::address_v4::loopback());
ip::tcp::socket client_side_socket(ios);
ip::tcp::socket server_side_socket(ios);
client_side_socket.connect(server_endpoint);
acceptor.accept(server_side_socket);
// No-op read.
bool read_noop_completed = false;
client_side_socket.async_read_some(
asio::mutable_buffers_1(0, 0),
bindns::bind(handle_read_noop,
_1, _2, &read_noop_completed));
ios.run();
ASIO_CHECK(read_noop_completed);
// No-op write.
bool write_noop_completed = false;
client_side_socket.async_write_some(
asio::const_buffers_1(0, 0),
bindns::bind(handle_write_noop,
_1, _2, &write_noop_completed));
ios.reset();
ios.run();
ASIO_CHECK(write_noop_completed);
// Read and write to transfer data.
char read_buffer[sizeof(write_data)];
bool read_completed = false;
asio::async_read(client_side_socket,
asio::buffer(read_buffer),
bindns::bind(handle_read,
_1, _2, &read_completed));
bool write_completed = false;
asio::async_write(server_side_socket,
asio::buffer(write_data),
bindns::bind(handle_write,
_1, _2, &write_completed));
ios.reset();
ios.run();
ASIO_CHECK(read_completed);
ASIO_CHECK(write_completed);
ASIO_CHECK(memcmp(read_buffer, write_data, sizeof(write_data)) == 0);
// Cancelled read.
bool read_cancel_completed = false;
asio::async_read(server_side_socket,
asio::buffer(read_buffer),
bindns::bind(handle_read_cancel,
_1, _2, &read_cancel_completed));
ios.reset();
ios.poll();
ASIO_CHECK(!read_cancel_completed);
server_side_socket.cancel();
ios.reset();
ios.run();
ASIO_CHECK(read_cancel_completed);
// A read when the peer closes socket should fail with eof.
bool read_eof_completed = false;
asio::async_read(client_side_socket,
asio::buffer(read_buffer),
bindns::bind(handle_read_eof,
_1, _2, &read_eof_completed));
server_side_socket.close();
ios.reset();
ios.run();
ASIO_CHECK(read_eof_completed);
}
} // namespace ip_tcp_socket_runtime
//------------------------------------------------------------------------------
// ip_tcp_acceptor_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// ip::tcp::acceptor compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_acceptor_compile {
struct accept_handler
{
accept_handler() {}
void operator()(const asio::error_code&) {}
#if defined(ASIO_HAS_MOVE)
accept_handler(accept_handler&&) {}
private:
accept_handler(const accept_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
void test()
{
using namespace asio;
namespace ip = asio::ip;
try
{
io_service ios;
ip::tcp::socket peer_socket(ios);
ip::tcp::endpoint peer_endpoint;
archetypes::settable_socket_option<void> settable_socket_option1;
archetypes::settable_socket_option<int> settable_socket_option2;
archetypes::settable_socket_option<double> settable_socket_option3;
archetypes::gettable_socket_option<void> gettable_socket_option1;
archetypes::gettable_socket_option<int> gettable_socket_option2;
archetypes::gettable_socket_option<double> gettable_socket_option3;
archetypes::io_control_command io_control_command;
archetypes::lazy_handler lazy;
asio::error_code ec;
// basic_socket_acceptor constructors.
ip::tcp::acceptor acceptor1(ios);
ip::tcp::acceptor acceptor2(ios, ip::tcp::v4());
ip::tcp::acceptor acceptor3(ios, ip::tcp::v6());
ip::tcp::acceptor acceptor4(ios, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::acceptor acceptor5(ios, ip::tcp::endpoint(ip::tcp::v6(), 0));
#if !defined(ASIO_WINDOWS_RUNTIME)
int native_acceptor1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
ip::tcp::acceptor acceptor6(ios, ip::tcp::v4(), native_acceptor1);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
#if defined(ASIO_HAS_MOVE)
ip::tcp::acceptor acceptor7(std::move(acceptor5));
#endif // defined(ASIO_HAS_MOVE)
// basic_socket_acceptor operators.
#if defined(ASIO_HAS_MOVE)
acceptor1 = ip::tcp::acceptor(ios);
acceptor1 = std::move(acceptor2);
#endif // defined(ASIO_HAS_MOVE)
// basic_io_object functions.
io_service& ios_ref = acceptor1.get_io_service();
(void)ios_ref;
// basic_socket_acceptor functions.
acceptor1.open(ip::tcp::v4());
acceptor1.open(ip::tcp::v6());
acceptor1.open(ip::tcp::v4(), ec);
acceptor1.open(ip::tcp::v6(), ec);
#if !defined(ASIO_WINDOWS_RUNTIME)
int native_acceptor2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
acceptor1.assign(ip::tcp::v4(), native_acceptor2);
int native_acceptor3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
acceptor1.assign(ip::tcp::v4(), native_acceptor3, ec);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
bool is_open = acceptor1.is_open();
(void)is_open;
acceptor1.close();
acceptor1.close(ec);
ip::tcp::acceptor::native_handle_type native_acceptor4
= acceptor1.native_handle();
(void)native_acceptor4;
acceptor1.cancel();
acceptor1.cancel(ec);
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0));
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0));
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);
acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);
acceptor1.set_option(settable_socket_option1);
acceptor1.set_option(settable_socket_option1, ec);
acceptor1.set_option(settable_socket_option2);
acceptor1.set_option(settable_socket_option2, ec);
acceptor1.set_option(settable_socket_option3);
acceptor1.set_option(settable_socket_option3, ec);
acceptor1.get_option(gettable_socket_option1);
acceptor1.get_option(gettable_socket_option1, ec);
acceptor1.get_option(gettable_socket_option2);
acceptor1.get_option(gettable_socket_option2, ec);
acceptor1.get_option(gettable_socket_option3);
acceptor1.get_option(gettable_socket_option3, ec);
acceptor1.io_control(io_control_command);
acceptor1.io_control(io_control_command, ec);
bool non_blocking1 = acceptor1.non_blocking();
(void)non_blocking1;
acceptor1.non_blocking(true);
acceptor1.non_blocking(false, ec);
bool non_blocking2 = acceptor1.native_non_blocking();
(void)non_blocking2;
acceptor1.native_non_blocking(true);
acceptor1.native_non_blocking(false, ec);
ip::tcp::endpoint endpoint1 = acceptor1.local_endpoint();
ip::tcp::endpoint endpoint2 = acceptor1.local_endpoint(ec);
acceptor1.accept(peer_socket);
acceptor1.accept(peer_socket, ec);
acceptor1.accept(peer_socket, peer_endpoint);
acceptor1.accept(peer_socket, peer_endpoint, ec);
acceptor1.async_accept(peer_socket, accept_handler());
acceptor1.async_accept(peer_socket, peer_endpoint, accept_handler());
int i1 = acceptor1.async_accept(peer_socket, lazy);
(void)i1;
int i2 = acceptor1.async_accept(peer_socket, peer_endpoint, lazy);
(void)i2;
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_acceptor_compile
//------------------------------------------------------------------------------
// ip_tcp_acceptor_runtime test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks the runtime operation of the ip::tcp::acceptor
// class.
namespace ip_tcp_acceptor_runtime {
void handle_accept(const asio::error_code& err)
{
ASIO_CHECK(!err);
}
void handle_connect(const asio::error_code& err)
{
ASIO_CHECK(!err);
}
void test()
{
using namespace asio;
namespace ip = asio::ip;
io_service ios;
ip::tcp::acceptor acceptor(ios, ip::tcp::endpoint(ip::tcp::v4(), 0));
ip::tcp::endpoint server_endpoint = acceptor.local_endpoint();
server_endpoint.address(ip::address_v4::loopback());
ip::tcp::socket client_side_socket(ios);
ip::tcp::socket server_side_socket(ios);
client_side_socket.connect(server_endpoint);
acceptor.accept(server_side_socket);
client_side_socket.close();
server_side_socket.close();
client_side_socket.connect(server_endpoint);
ip::tcp::endpoint client_endpoint;
acceptor.accept(server_side_socket, client_endpoint);
ip::tcp::endpoint client_side_local_endpoint
= client_side_socket.local_endpoint();
ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port());
ip::tcp::endpoint server_side_remote_endpoint
= server_side_socket.remote_endpoint();
ASIO_CHECK(server_side_remote_endpoint.port()
== client_endpoint.port());
client_side_socket.close();
server_side_socket.close();
acceptor.async_accept(server_side_socket, &handle_accept);
client_side_socket.async_connect(server_endpoint, &handle_connect);
ios.run();
client_side_socket.close();
server_side_socket.close();
acceptor.async_accept(server_side_socket, client_endpoint, &handle_accept);
client_side_socket.async_connect(server_endpoint, &handle_connect);
ios.reset();
ios.run();
client_side_local_endpoint = client_side_socket.local_endpoint();
ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port());
server_side_remote_endpoint = server_side_socket.remote_endpoint();
ASIO_CHECK(server_side_remote_endpoint.port()
== client_endpoint.port());
}
} // namespace ip_tcp_acceptor_runtime
//------------------------------------------------------------------------------
// ip_tcp_resolver_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// ip::tcp::resolver compile and link correctly. Runtime failures are ignored.
namespace ip_tcp_resolver_compile {
struct resolve_handler
{
resolve_handler() {}
void operator()(const asio::error_code&,
asio::ip::tcp::resolver::iterator) {}
#if defined(ASIO_HAS_MOVE)
resolve_handler(resolve_handler&&) {}
private:
resolve_handler(const resolve_handler&);
#endif // defined(ASIO_HAS_MOVE)
};
void test()
{
using namespace asio;
namespace ip = asio::ip;
try
{
io_service ios;
archetypes::lazy_handler lazy;
asio::error_code ec;
ip::tcp::resolver::query q(ip::tcp::v4(), "localhost", "0");
ip::tcp::endpoint e(ip::address_v4::loopback(), 0);
// basic_resolver constructors.
ip::tcp::resolver resolver(ios);
// basic_io_object functions.
io_service& ios_ref = resolver.get_io_service();
(void)ios_ref;
// basic_resolver functions.
resolver.cancel();
ip::tcp::resolver::iterator iter1 = resolver.resolve(q);
(void)iter1;
ip::tcp::resolver::iterator iter2 = resolver.resolve(q, ec);
(void)iter2;
ip::tcp::resolver::iterator iter3 = resolver.resolve(e);
(void)iter3;
ip::tcp::resolver::iterator iter4 = resolver.resolve(e, ec);
(void)iter4;
resolver.async_resolve(q, resolve_handler());
int i1 = resolver.async_resolve(q, lazy);
(void)i1;
resolver.async_resolve(e, resolve_handler());
int i2 = resolver.async_resolve(e, lazy);
(void)i2;
}
catch (std::exception&)
{
}
}
} // namespace ip_tcp_resolver_compile
//------------------------------------------------------------------------------
ASIO_TEST_SUITE
(
"ip/tcp",
ASIO_TEST_CASE(ip_tcp_compile::test)
ASIO_TEST_CASE(ip_tcp_runtime::test)
ASIO_TEST_CASE(ip_tcp_socket_compile::test)
ASIO_TEST_CASE(ip_tcp_socket_runtime::test)
ASIO_TEST_CASE(ip_tcp_acceptor_compile::test)
ASIO_TEST_CASE(ip_tcp_acceptor_runtime::test)
ASIO_TEST_CASE(ip_tcp_resolver_compile::test)
)