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/*
* Copyright 2018 Google, Inc
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LIBDM_DM_H_
#define _LIBDM_DM_H_
#include <dirent.h>
#include <fcntl.h>
#include <linux/dm-ioctl.h>
#include <linux/kdev_t.h>
#include <linux/types.h>
#include <stdint.h>
#include <sys/sysmacros.h>
#include <sys/types.h>
#include <unistd.h>
#include <chrono>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "dm_table.h"
// The minimum expected device mapper major.minor version
#define DM_VERSION0 (4)
#define DM_VERSION1 (0)
#define DM_VERSION2 (0)
#define DM_ALIGN_MASK (7)
#define DM_ALIGN(x) (((x) + DM_ALIGN_MASK) & ~DM_ALIGN_MASK)
namespace android {
namespace dm {
enum class DmDeviceState { INVALID, SUSPENDED, ACTIVE };
static constexpr uint64_t kSectorSize = 512;
// Returns `path` without /dev/block prefix if and only if `path` starts with
// that prefix.
std::optional<std::string> ExtractBlockDeviceName(const std::string& path);
// This interface is for testing purposes. See DeviceMapper proper for what these methods do.
class IDeviceMapper {
public:
virtual ~IDeviceMapper() {}
struct TargetInfo {
struct dm_target_spec spec;
std::string data;
TargetInfo() {}
TargetInfo(const struct dm_target_spec& spec, const std::string& data)
: spec(spec), data(data) {}
bool IsOverflowSnapshot() const;
};
virtual bool CreateDevice(const std::string& name, const DmTable& table, std::string* path,
const std::chrono::milliseconds& timeout_ms) = 0;
virtual DmDeviceState GetState(const std::string& name) const = 0;
virtual bool LoadTableAndActivate(const std::string& name, const DmTable& table) = 0;
virtual bool LoadTable(const std::string& name, const DmTable& table) = 0;
virtual bool GetTableInfo(const std::string& name, std::vector<TargetInfo>* table) = 0;
virtual bool GetTableStatus(const std::string& name, std::vector<TargetInfo>* table) = 0;
virtual bool GetDmDevicePathByName(const std::string& name, std::string* path) = 0;
virtual bool GetDeviceString(const std::string& name, std::string* dev) = 0;
virtual bool DeleteDeviceIfExists(const std::string& name) = 0;
};
class DeviceMapper final : public IDeviceMapper {
public:
class DmBlockDevice final {
public:
// only allow creating this with dm_name_list
DmBlockDevice() = delete;
explicit DmBlockDevice(struct dm_name_list* d) : name_(d->name), dev_(d->dev){};
// Returs device mapper name associated with the block device
const std::string& name() const { return name_; }
// Return major number for the block device
uint32_t Major() const { return major(dev_); }
// Return minor number for the block device
uint32_t Minor() const { return minor(dev_); }
~DmBlockDevice() = default;
private:
std::string name_;
uint64_t dev_;
};
class Info {
uint32_t flags_;
public:
explicit Info(uint32_t flags) : flags_(flags) {}
bool IsActiveTablePresent() const { return flags_ & DM_ACTIVE_PRESENT_FLAG; }
bool IsBufferFull() const { return flags_ & DM_BUFFER_FULL_FLAG; }
bool IsInactiveTablePresent() const { return flags_ & DM_INACTIVE_PRESENT_FLAG; }
bool IsReadOnly() const { return flags_ & DM_READONLY_FLAG; }
bool IsSuspended() const { return !IsActiveTablePresent() || (flags_ & DM_SUSPEND_FLAG); }
};
// Removes a device mapper device with the given name.
// Returns 'true' on success, false otherwise.
bool DeleteDevice(const std::string& name);
bool DeleteDeviceIfExists(const std::string& name) override;
// Removes a device mapper device with the given name and waits for |timeout_ms| milliseconds
// for the corresponding block device to be deleted.
bool DeleteDevice(const std::string& name, const std::chrono::milliseconds& timeout_ms);
bool DeleteDeviceIfExists(const std::string& name, const std::chrono::milliseconds& timeout_ms);
// Enqueues a deletion of device mapper device with the given name once last reference is
// closed.
// Returns 'true' on success, false otherwise.
bool DeleteDeviceDeferred(const std::string& name);
bool DeleteDeviceIfExistsDeferred(const std::string& name);
// Fetches and returns the complete state of the underlying device mapper
// device with given name.
std::optional<Info> GetDetailedInfo(const std::string& name) const;
// Returns the current state of the underlying device mapper device
// with given name.
// One of INVALID, SUSPENDED or ACTIVE.
DmDeviceState GetState(const std::string& name) const override;
// Puts the given device to the specified status, which must be either:
// - SUSPENDED: suspend the device, or
// - ACTIVE: resumes the device.
bool ChangeState(const std::string& name, DmDeviceState state);
// Creates empty device.
// This supports a use case when a caller doesn't need a device straight away, but instead
// asks kernel to create it beforehand, thus avoiding blocking itself from waiting for ueventd
// to create user space paths.
// Callers are expected to then activate their device by calling LoadTableAndActivate function.
// To avoid race conditions, callers must still synchronize with ueventd by calling
// WaitForDevice function.
bool CreateEmptyDevice(const std::string& name);
// Waits for device paths to be created in the user space.
bool WaitForDevice(const std::string& name, const std::chrono::milliseconds& timeout_ms,
std::string* path);
// Creates a device, loads the given table, and activates it. If the device
// is not able to be activated, it is destroyed, and false is returned.
// After creation, |path| contains the result of calling
// GetDmDevicePathByName, and the path is guaranteed to exist. If after
// |timeout_ms| the path is not available, the device will be deleted and
// this function will return false.
//
// This variant must be used when depending on the device path. The
// following manual sequence should not be used:
//
// 1. CreateDevice(name, table)
// 2. GetDmDevicePathByName(name, &path)
// 3. fs_mgr::WaitForFile(path, <timeout>)
//
// This sequence has a race condition where, if another process deletes a
// device, CreateDevice may acquire the same path. When this happens, the
// WaitForFile() may early-return since ueventd has not yet processed all
// of the outstanding udev events. The caller may unexpectedly get an
// ENOENT on a system call using the affected path.
//
// If |timeout_ms| is 0ms, then this function will return true whether or
// not |path| is available. It is the caller's responsibility to ensure
// there are no races.
bool CreateDevice(const std::string& name, const DmTable& table, std::string* path,
const std::chrono::milliseconds& timeout_ms) override;
// Create a device and activate the given table, without waiting to acquire
// a valid path. If the caller will use GetDmDevicePathByName(), it should
// use the timeout variant above.
bool CreateDevice(const std::string& name, const DmTable& table);
// Loads the device mapper table from parameter into the underlying device
// mapper device with given name and activate / resumes the device in the
// process. A device with the given name must already exist.
//
// Returns 'true' on success, false otherwise.
bool LoadTableAndActivate(const std::string& name, const DmTable& table) override;
// Same as LoadTableAndActivate, but there is no resume step. This puts the
// new table in the inactive slot.
//
// Returns 'true' on success, false otherwise.
bool LoadTable(const std::string& name, const DmTable& table) override;
// Returns true if a list of available device mapper targets registered in the kernel was
// successfully read and stored in 'targets'. Returns 'false' otherwise.
bool GetAvailableTargets(std::vector<DmTargetTypeInfo>* targets);
// Finds a target by name and returns its information if found. |info| may
// be null to check for the existence of a target.
bool GetTargetByName(const std::string& name, DmTargetTypeInfo* info);
// Return 'true' if it can successfully read the list of device mapper block devices
// currently created. 'devices' will be empty if the kernel interactions
// were successful and there are no block devices at the moment. Returns
// 'false' in case of any failure along the way.
bool GetAvailableDevices(std::vector<DmBlockDevice>* devices);
// Returns the path to the device mapper device node in '/dev' corresponding to
// 'name'. If the device does not exist, false is returned, and the path
// parameter is not set.
//
// This returns a path in the format "/dev/block/dm-N" that can be easily
// re-used with sysfs.
//
// WaitForFile() should not be used in conjunction with this call, since it
// could race with ueventd.
bool GetDmDevicePathByName(const std::string& name, std::string* path);
// Returns the device mapper UUID for a given name. If the device does not
// exist, false is returned, and the path parameter is not set.
//
// WaitForFile() should not be used in conjunction with this call, since it
// could race with ueventd.
bool GetDmDeviceUuidByName(const std::string& name, std::string* path);
// Returns a device's unique path as generated by ueventd. This will return
// true as long as the device has been created, even if ueventd has not
// processed it yet.
//
// The formatting of this path is /dev/block/mapper/by-uuid/<uuid>.
bool GetDeviceUniquePath(const std::string& name, std::string* path);
// Returns the dev_t for the named device-mapper node.
bool GetDeviceNumber(const std::string& name, dev_t* dev);
// Returns a major:minor string for the named device-mapper node, that can
// be used as inputs to DmTargets that take a block device.
bool GetDeviceString(const std::string& name, std::string* dev) override;
// The only way to create a DeviceMapper object.
static DeviceMapper& Instance();
~DeviceMapper() {
if (fd_ != -1) {
::close(fd_);
}
}
// Query the status of a table, given a device name. The output vector will
// contain one TargetInfo for each target in the table. If the device does
// not exist, or there were too many targets, the call will fail and return
// false.
bool GetTableStatus(const std::string& name, std::vector<TargetInfo>* table) override;
// Identical to GetTableStatus, except also retrives the active table for the device
// mapper device from the kernel.
bool GetTableInfo(const std::string& name, std::vector<TargetInfo>* table) override;
static std::string GetTargetType(const struct dm_target_spec& spec);
// Returns true if given path is a path to a dm block device.
bool IsDmBlockDevice(const std::string& path);
// Returns name of a dm-device with the given path, or std::nulloptr if given path is not a
// dm-device.
std::optional<std::string> GetDmDeviceNameByPath(const std::string& path);
// Returns a parent block device of a dm device with the given path, or std::nullopt if:
// * Given path doesn't correspond to a dm device.
// * A dm device is based on top of more than one block devices.
// * A failure occurred.
std::optional<std::string> GetParentBlockDeviceByPath(const std::string& path);
// Iterate the content over "/sys/block/dm-x/dm/name" and find
// all the dm-wrapped block devices.
//
// Returns mapping <partition-name, /dev/block/dm-x>
std::map<std::string, std::string> FindDmPartitions();
// Create a placeholder device. This is useful for ensuring that a uevent is in the pipeline,
// to reduce the amount of time a future WaitForDevice will block. On kernels < 5.15, this
// simply calls CreateEmptyDevice. On 5.15 and higher, it also loads (but does not activate)
// a placeholder table containing dm-error.
bool CreatePlaceholderDevice(const std::string& name);
bool GetDeviceNameAndUuid(dev_t dev, std::string* name, std::string* uuid);
private:
// Maximum possible device mapper targets registered in the kernel.
// This is only used to read the list of targets from kernel so we allocate
// a finite amount of memory. This limit is in no way enforced by the kernel.
static constexpr uint32_t kMaxPossibleDmTargets = 256;
// Maximum possible device mapper created block devices. Note that this is restricted by
// the minor numbers (that used to be 8 bits) that can be range from 0 to 2^20-1 in newer
// kernels. In Android systems however, we never expect these to grow beyond the artificial
// limit we are imposing here of 256.
static constexpr uint32_t kMaxPossibleDmDevices = 256;
bool CreateDevice(const std::string& name, const std::string& uuid = {});
bool GetTable(const std::string& name, uint32_t flags, std::vector<TargetInfo>* table);
void InitIo(struct dm_ioctl* io, const std::string& name = std::string()) const;
DeviceMapper();
int fd_;
// Non-copyable & Non-movable
DeviceMapper(const DeviceMapper&) = delete;
DeviceMapper& operator=(const DeviceMapper&) = delete;
DeviceMapper& operator=(DeviceMapper&&) = delete;
DeviceMapper(DeviceMapper&&) = delete;
};
} // namespace dm
} // namespace android
#endif /* _LIBDM_DM_H_ */