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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _UI_INPUT_THREAD_H
#define _UI_INPUT_THREAD_H
#include <utils/Thread.h>
namespace android {
/* A thread that loops continuously until destructed to process input events.
*
* Creating the InputThread starts it immediately. The thread begins looping the loop
* function until the InputThread is destroyed. The wake function is used to wake anything
* that sleeps in the loop when it is time for the thread to be destroyed.
*/
class InputThread {
public:
explicit InputThread(std::string name, std::function<void()> loop,
std::function<void()> wake = nullptr);
virtual ~InputThread();
bool isCallingThread();
private:
std::string mName;
std::function<void()> mThreadWake;
sp<Thread> mThread;
};
} // namespace android
#endif // _UI_INPUT_THREAD_H