| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <string.h> |
| |
| #include "Texture.h" |
| |
| namespace android { |
| |
| Texture::Texture() : |
| mTextureName(0), mTextureTarget(TEXTURE_2D), |
| mWidth(0), mHeight(0), mFiltering(false) { |
| } |
| |
| Texture::Texture(Target textureTarget, uint32_t textureName) : |
| mTextureName(textureName), mTextureTarget(textureTarget), |
| mWidth(0), mHeight(0), mFiltering(false) { |
| } |
| |
| void Texture::init(Target textureTarget, uint32_t textureName) { |
| mTextureName = textureName; |
| mTextureTarget = textureTarget; |
| } |
| |
| Texture::~Texture() { |
| } |
| |
| |
| void Texture::setMatrix(float const* matrix) { |
| mTextureMatrix = mat4(matrix); |
| } |
| |
| void Texture::setFiltering(bool enabled) { |
| mFiltering = enabled; |
| } |
| |
| void Texture::setDimensions(size_t width, size_t height) { |
| mWidth = width; |
| mHeight = height; |
| } |
| |
| uint32_t Texture::getTextureName() const { |
| return mTextureName; |
| } |
| |
| uint32_t Texture::getTextureTarget() const { |
| return mTextureTarget; |
| } |
| |
| const mat4& Texture::getMatrix() const { |
| return mTextureMatrix; |
| } |
| |
| bool Texture::getFiltering() const { |
| return mFiltering; |
| } |
| |
| size_t Texture::getWidth() const { |
| return mWidth; |
| } |
| |
| size_t Texture::getHeight() const { |
| return mHeight; |
| } |
| |
| } /* namespace android */ |