| /* |
| * Copyright (C) 2006 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <binder/IBinder.h> |
| #include <binder/IInterface.h> |
| |
| #include <gui/ITransactionCompletedListener.h> |
| |
| #include <math/vec4.h> |
| |
| #include <ui/ConfigStoreTypes.h> |
| #include <ui/DisplayedFrameStats.h> |
| #include <ui/FrameStats.h> |
| #include <ui/GraphicBuffer.h> |
| #include <ui/GraphicTypes.h> |
| #include <ui/PhysicalDisplayId.h> |
| #include <ui/PixelFormat.h> |
| #include <ui/Rotation.h> |
| |
| #include <utils/Errors.h> |
| #include <utils/RefBase.h> |
| #include <utils/Timers.h> |
| #include <utils/Vector.h> |
| |
| #include <optional> |
| #include <unordered_set> |
| #include <vector> |
| |
| namespace android { |
| |
| struct client_cache_t; |
| struct ComposerState; |
| struct DisplayConfig; |
| struct DisplayInfo; |
| struct DisplayStatInfo; |
| struct DisplayState; |
| struct InputWindowCommands; |
| class LayerDebugInfo; |
| class HdrCapabilities; |
| class IDisplayEventConnection; |
| class IGraphicBufferProducer; |
| class ISurfaceComposerClient; |
| class IRegionSamplingListener; |
| class Rect; |
| enum class FrameEvent; |
| |
| namespace ui { |
| |
| struct DisplayState; |
| |
| } // namespace ui |
| |
| /* |
| * This class defines the Binder IPC interface for accessing various |
| * SurfaceFlinger features. |
| */ |
| class ISurfaceComposer: public IInterface { |
| public: |
| DECLARE_META_INTERFACE(SurfaceComposer) |
| |
| static constexpr size_t MAX_LAYERS = 4096; |
| |
| // flags for setTransactionState() |
| enum { |
| eSynchronous = 0x01, |
| eAnimation = 0x02, |
| |
| // DEPRECATED - use eExplicitEarlyWakeup[Start|End] |
| eEarlyWakeup = 0x04, |
| |
| // Explicit indication that this transaction and others to follow will likely result in a |
| // lot of layers being composed, and thus, SurfaceFlinger should wake-up earlier to avoid |
| // missing frame deadlines. In this case SurfaceFlinger will wake up at |
| // (sf vsync offset - debug.sf.early_phase_offset_ns). SurfaceFlinger will continue to be |
| // in the early configuration until it receives eExplicitEarlyWakeupEnd. These flags are |
| // expected to be used by WindowManager only and are guarded by |
| // android.permission.ACCESS_SURFACE_FLINGER |
| eExplicitEarlyWakeupStart = 0x08, |
| eExplicitEarlyWakeupEnd = 0x10, |
| }; |
| |
| enum VsyncSource { |
| eVsyncSourceApp = 0, |
| eVsyncSourceSurfaceFlinger = 1 |
| }; |
| |
| enum ConfigChanged { eConfigChangedSuppress = 0, eConfigChangedDispatch = 1 }; |
| |
| /* |
| * Create a connection with SurfaceFlinger. |
| */ |
| virtual sp<ISurfaceComposerClient> createConnection() = 0; |
| |
| /* return an IDisplayEventConnection */ |
| virtual sp<IDisplayEventConnection> createDisplayEventConnection( |
| VsyncSource vsyncSource = eVsyncSourceApp, |
| ConfigChanged configChanged = eConfigChangedSuppress) = 0; |
| |
| /* create a virtual display |
| * requires ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual sp<IBinder> createDisplay(const String8& displayName, |
| bool secure) = 0; |
| |
| /* destroy a virtual display |
| * requires ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual void destroyDisplay(const sp<IBinder>& display) = 0; |
| |
| /* get stable IDs for connected physical displays. |
| */ |
| virtual std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const = 0; |
| |
| // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic. |
| std::optional<PhysicalDisplayId> getInternalDisplayId() const { |
| const auto displayIds = getPhysicalDisplayIds(); |
| return displayIds.empty() ? std::nullopt : std::make_optional(displayIds.front()); |
| } |
| |
| /* get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or a |
| * DisplayEventReceiver hotplug event. |
| */ |
| virtual sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const = 0; |
| |
| // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic. |
| sp<IBinder> getInternalDisplayToken() const { |
| const auto displayId = getInternalDisplayId(); |
| return displayId ? getPhysicalDisplayToken(*displayId) : nullptr; |
| } |
| |
| /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */ |
| virtual void setTransactionState(const Vector<ComposerState>& state, |
| const Vector<DisplayState>& displays, uint32_t flags, |
| const sp<IBinder>& applyToken, |
| const InputWindowCommands& inputWindowCommands, |
| int64_t desiredPresentTime, |
| const client_cache_t& uncacheBuffer, bool hasListenerCallbacks, |
| const std::vector<ListenerCallbacks>& listenerCallbacks) = 0; |
| |
| /* signal that we're done booting. |
| * Requires ACCESS_SURFACE_FLINGER permission |
| */ |
| virtual void bootFinished() = 0; |
| |
| /* verify that an IGraphicBufferProducer was created by SurfaceFlinger. |
| */ |
| virtual bool authenticateSurfaceTexture( |
| const sp<IGraphicBufferProducer>& surface) const = 0; |
| |
| /* Returns the frame timestamps supported by SurfaceFlinger. |
| */ |
| virtual status_t getSupportedFrameTimestamps( |
| std::vector<FrameEvent>* outSupported) const = 0; |
| |
| /* set display power mode. depending on the mode, it can either trigger |
| * screen on, off or low power mode and wait for it to complete. |
| * requires ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0; |
| |
| |
| /* returns display statistics for a given display |
| * intended to be used by the media framework to properly schedule |
| * video frames */ |
| virtual status_t getDisplayStats(const sp<IBinder>& display, |
| DisplayStatInfo* stats) = 0; |
| |
| /** |
| * Get transactional state of given display. |
| */ |
| virtual status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState*) = 0; |
| |
| /** |
| * Get immutable information about given physical display. |
| */ |
| virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo*) = 0; |
| |
| /** |
| * Get configurations supported by given physical display. |
| */ |
| virtual status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>*) = 0; |
| |
| /** |
| * Get the index into configurations returned by getDisplayConfigs, |
| * corresponding to the active configuration. |
| */ |
| virtual int getActiveConfig(const sp<IBinder>& display) = 0; |
| |
| virtual status_t getDisplayColorModes(const sp<IBinder>& display, |
| Vector<ui::ColorMode>* outColorModes) = 0; |
| virtual status_t getDisplayNativePrimaries(const sp<IBinder>& display, |
| ui::DisplayPrimaries& primaries) = 0; |
| virtual ui::ColorMode getActiveColorMode(const sp<IBinder>& display) = 0; |
| virtual status_t setActiveColorMode(const sp<IBinder>& display, |
| ui::ColorMode colorMode) = 0; |
| |
| /** |
| * Returns true if the connected display reports support for HDMI 2.1 Auto |
| * Low Latency Mode. |
| * For more information, see the HDMI 2.1 specification. |
| */ |
| virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display, |
| bool* outSupport) const = 0; |
| |
| /** |
| * Switches Auto Low Latency Mode on/off on the connected display, if it is |
| * available. This should only be called if #getAutoLowLatencyMode returns |
| * true. |
| * For more information, see the HDMI 2.1 specification. |
| */ |
| virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0; |
| |
| /** |
| * Returns true if the connected display reports support for Game Content Type. |
| * For more information, see the HDMI 1.4 specification. |
| */ |
| virtual status_t getGameContentTypeSupport(const sp<IBinder>& display, |
| bool* outSupport) const = 0; |
| |
| /** |
| * This will start sending infoframes to the connected display with |
| * ContentType=Game (if on=true). This will switch the disply to Game mode. |
| * This should only be called if #getGameContentTypeSupport returns true. |
| * For more information, see the HDMI 1.4 specification. |
| */ |
| virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0; |
| |
| /** |
| * Capture the specified screen. This requires READ_FRAME_BUFFER |
| * permission. This function will fail if there is a secure window on |
| * screen. |
| * |
| * This function can capture a subregion (the source crop) of the screen. |
| * The subregion can be optionally rotated. It will also be scaled to |
| * match the size of the output buffer. |
| * |
| * reqDataspace and reqPixelFormat specify the data space and pixel format |
| * of the buffer. The caller should pick the data space and pixel format |
| * that it can consume. |
| * |
| * sourceCrop is the crop on the logical display. |
| * |
| * reqWidth and reqHeight specifies the size of the buffer. When either |
| * of them is 0, they are set to the size of the logical display viewport. |
| * |
| * When useIdentityTransform is true, layer transformations are disabled. |
| * |
| * rotation specifies the rotation of the source crop (and the pixels in |
| * it) around its center. |
| */ |
| virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer, |
| bool& outCapturedSecureLayers, ui::Dataspace reqDataspace, |
| ui::PixelFormat reqPixelFormat, const Rect& sourceCrop, |
| uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform, |
| ui::Rotation rotation = ui::ROTATION_0, |
| bool captureSecureLayers = false) = 0; |
| /** |
| * Capture the specified screen. This requires READ_FRAME_BUFFER |
| * permission. This function will fail if there is a secure window on |
| * screen. |
| * |
| * This function can capture a subregion (the source crop) of the screen |
| * into an sRGB buffer with RGBA_8888 pixel format. |
| * The subregion can be optionally rotated. It will also be scaled to |
| * match the size of the output buffer. |
| * |
| * At the moment, sourceCrop is ignored and is always set to the visible |
| * region (projected display viewport) of the screen. |
| * |
| * reqWidth and reqHeight specifies the size of the buffer. When either |
| * of them is 0, they are set to the size of the logical display viewport. |
| * |
| * When useIdentityTransform is true, layer transformations are disabled. |
| * |
| * rotation specifies the rotation of the source crop (and the pixels in |
| * it) around its center. |
| */ |
| virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer, |
| const Rect& sourceCrop, uint32_t reqWidth, uint32_t reqHeight, |
| bool useIdentityTransform, |
| ui::Rotation rotation = ui::ROTATION_0) { |
| bool outIgnored; |
| return captureScreen(display, outBuffer, outIgnored, ui::Dataspace::V0_SRGB, |
| ui::PixelFormat::RGBA_8888, sourceCrop, reqWidth, reqHeight, |
| useIdentityTransform, rotation); |
| } |
| |
| virtual status_t captureScreen(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace, |
| sp<GraphicBuffer>* outBuffer) = 0; |
| |
| template <class AA> |
| struct SpHash { |
| size_t operator()(const sp<AA>& k) const { return std::hash<AA*>()(k.get()); } |
| }; |
| |
| /** |
| * Capture a subtree of the layer hierarchy, potentially ignoring the root node. |
| * |
| * reqDataspace and reqPixelFormat specify the data space and pixel format |
| * of the buffer. The caller should pick the data space and pixel format |
| * that it can consume. |
| */ |
| virtual status_t captureLayers( |
| const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer, |
| ui::Dataspace reqDataspace, ui::PixelFormat reqPixelFormat, const Rect& sourceCrop, |
| const std::unordered_set<sp<IBinder>, SpHash<IBinder>>& excludeHandles, |
| float frameScale = 1.0, bool childrenOnly = false) = 0; |
| |
| /** |
| * Capture a subtree of the layer hierarchy into an sRGB buffer with RGBA_8888 pixel format, |
| * potentially ignoring the root node. |
| */ |
| status_t captureLayers(const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer, |
| const Rect& sourceCrop, float frameScale = 1.0, |
| bool childrenOnly = false) { |
| return captureLayers(layerHandleBinder, outBuffer, ui::Dataspace::V0_SRGB, |
| ui::PixelFormat::RGBA_8888, sourceCrop, {}, frameScale, childrenOnly); |
| } |
| |
| /* Clears the frame statistics for animations. |
| * |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t clearAnimationFrameStats() = 0; |
| |
| /* Gets the frame statistics for animations. |
| * |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0; |
| |
| /* Gets the supported HDR capabilities of the given display. |
| * |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t getHdrCapabilities(const sp<IBinder>& display, |
| HdrCapabilities* outCapabilities) const = 0; |
| |
| virtual status_t enableVSyncInjections(bool enable) = 0; |
| |
| virtual status_t injectVSync(nsecs_t when) = 0; |
| |
| /* Gets the list of active layers in Z order for debugging purposes |
| * |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) = 0; |
| |
| virtual status_t getColorManagement(bool* outGetColorManagement) const = 0; |
| |
| /* Gets the composition preference of the default data space and default pixel format, |
| * as well as the wide color gamut data space and wide color gamut pixel format. |
| * If the wide color gamut data space is V0_SRGB, then it implies that the platform |
| * has no wide color gamut support. |
| * |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t getCompositionPreference(ui::Dataspace* defaultDataspace, |
| ui::PixelFormat* defaultPixelFormat, |
| ui::Dataspace* wideColorGamutDataspace, |
| ui::PixelFormat* wideColorGamutPixelFormat) const = 0; |
| /* |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display, |
| ui::PixelFormat* outFormat, |
| ui::Dataspace* outDataspace, |
| uint8_t* outComponentMask) const = 0; |
| |
| /* Turns on the color sampling engine on the display. |
| * |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable, |
| uint8_t componentMask, |
| uint64_t maxFrames) = 0; |
| |
| /* Returns statistics on the color profile of the last frame displayed for a given display |
| * |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames, |
| uint64_t timestamp, |
| DisplayedFrameStats* outStats) const = 0; |
| |
| /* |
| * Gets whether SurfaceFlinger can support protected content in GPU composition. |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t getProtectedContentSupport(bool* outSupported) const = 0; |
| |
| /* |
| * Queries whether the given display is a wide color display. |
| * Requires the ACCESS_SURFACE_FLINGER permission. |
| */ |
| virtual status_t isWideColorDisplay(const sp<IBinder>& token, |
| bool* outIsWideColorDisplay) const = 0; |
| |
| /* Registers a listener to stream median luma updates from SurfaceFlinger. |
| * |
| * The sampling area is bounded by both samplingArea and the given stopLayerHandle |
| * (i.e., only layers behind the stop layer will be captured and sampled). |
| * |
| * Multiple listeners may be provided so long as they have independent listeners. |
| * If multiple listeners are provided, the effective sampling region for each listener will |
| * be bounded by whichever stop layer has a lower Z value. |
| * |
| * Requires the same permissions as captureLayers and captureScreen. |
| */ |
| virtual status_t addRegionSamplingListener(const Rect& samplingArea, |
| const sp<IBinder>& stopLayerHandle, |
| const sp<IRegionSamplingListener>& listener) = 0; |
| |
| /* |
| * Removes a listener that was streaming median luma updates from SurfaceFlinger. |
| */ |
| virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) = 0; |
| |
| /* Sets the refresh rate boundaries for the display. |
| * |
| * The primary refresh rate range represents display manager's general guidance on the display |
| * configs we'll consider when switching refresh rates. Unless we get an explicit signal from an |
| * app, we should stay within this range. |
| * |
| * The app request refresh rate range allows us to consider more display configs when switching |
| * refresh rates. Although we should generally stay within the primary range, specific |
| * considerations, such as layer frame rate settings specified via the setFrameRate() api, may |
| * cause us to go outside the primary range. We never go outside the app request range. The app |
| * request range will be greater than or equal to the primary refresh rate range, never smaller. |
| * |
| * defaultConfig is used to narrow the list of display configs SurfaceFlinger will consider |
| * switching between. Only configs with a config group and resolution matching defaultConfig |
| * will be considered for switching. The defaultConfig index corresponds to the list of configs |
| * returned from getDisplayConfigs(). |
| */ |
| virtual status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, |
| int32_t defaultConfig, |
| float primaryRefreshRateMin, |
| float primaryRefreshRateMax, |
| float appRequestRefreshRateMin, |
| float appRequestRefreshRateMax) = 0; |
| |
| virtual status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, |
| int32_t* outDefaultConfig, |
| float* outPrimaryRefreshRateMin, |
| float* outPrimaryRefreshRateMax, |
| float* outAppRequestRefreshRateMin, |
| float* outAppRequestRefreshRateMax) = 0; |
| /* |
| * Gets whether brightness operations are supported on a display. |
| * |
| * displayToken |
| * The token of the display. |
| * outSupport |
| * An output parameter for whether brightness operations are supported. |
| * |
| * Returns NO_ERROR upon success. Otherwise, |
| * NAME_NOT_FOUND if the display is invalid, or |
| * BAD_VALUE if the output parameter is invalid. |
| */ |
| virtual status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken, |
| bool* outSupport) const = 0; |
| |
| /* |
| * Sets the brightness of a display. |
| * |
| * displayToken |
| * The token of the display whose brightness is set. |
| * brightness |
| * A number between 0.0f (minimum brightness) and 1.0 (maximum brightness), or -1.0f to |
| * turn the backlight off. |
| * |
| * Returns NO_ERROR upon success. Otherwise, |
| * NAME_NOT_FOUND if the display is invalid, or |
| * BAD_VALUE if the brightness is invalid, or |
| * INVALID_OPERATION if brightness operations are not supported. |
| */ |
| virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) = 0; |
| |
| /* |
| * Sends a power hint to the composer. This function is asynchronous. |
| * |
| * hintId |
| * hint id according to android::hardware::power::V1_0::PowerHint |
| * |
| * Returns NO_ERROR upon success. |
| */ |
| virtual status_t notifyPowerHint(int32_t hintId) = 0; |
| |
| /* |
| * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows |
| * material design guidelines. |
| * |
| * ambientColor |
| * Color to the ambient shadow. The alpha is premultiplied. |
| * |
| * spotColor |
| * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow |
| * depends on the light position. |
| * |
| * lightPosY/lightPosZ |
| * Position of the light used to cast the spot shadow. The X value is always the display |
| * width / 2. |
| * |
| * lightRadius |
| * Radius of the light casting the shadow. |
| */ |
| virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, |
| float lightPosY, float lightPosZ, |
| float lightRadius) = 0; |
| |
| /* |
| * Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info. |
| */ |
| virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate, |
| int8_t compatibility) = 0; |
| |
| /* |
| * Acquire a frame rate flexibility token from SurfaceFlinger. While this token is acquired, |
| * surface flinger will freely switch between frame rates in any way it sees fit, regardless of |
| * the current restrictions applied by DisplayManager. This is useful to get consistent behavior |
| * for tests. Release the token by releasing the returned IBinder reference. |
| */ |
| virtual status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) = 0; |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| class BnSurfaceComposer: public BnInterface<ISurfaceComposer> { |
| public: |
| enum ISurfaceComposerTag { |
| // Note: BOOT_FINISHED must remain this value, it is called from |
| // Java by ActivityManagerService. |
| BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION, |
| CREATE_CONNECTION, |
| GET_DISPLAY_INFO, |
| CREATE_DISPLAY_EVENT_CONNECTION, |
| CREATE_DISPLAY, |
| DESTROY_DISPLAY, |
| GET_PHYSICAL_DISPLAY_TOKEN, |
| SET_TRANSACTION_STATE, |
| AUTHENTICATE_SURFACE, |
| GET_SUPPORTED_FRAME_TIMESTAMPS, |
| GET_DISPLAY_CONFIGS, |
| GET_ACTIVE_CONFIG, |
| GET_DISPLAY_STATE, |
| CAPTURE_SCREEN, |
| CAPTURE_LAYERS, |
| CLEAR_ANIMATION_FRAME_STATS, |
| GET_ANIMATION_FRAME_STATS, |
| SET_POWER_MODE, |
| GET_DISPLAY_STATS, |
| GET_HDR_CAPABILITIES, |
| GET_DISPLAY_COLOR_MODES, |
| GET_ACTIVE_COLOR_MODE, |
| SET_ACTIVE_COLOR_MODE, |
| ENABLE_VSYNC_INJECTIONS, |
| INJECT_VSYNC, |
| GET_LAYER_DEBUG_INFO, |
| GET_COMPOSITION_PREFERENCE, |
| GET_COLOR_MANAGEMENT, |
| GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES, |
| SET_DISPLAY_CONTENT_SAMPLING_ENABLED, |
| GET_DISPLAYED_CONTENT_SAMPLE, |
| GET_PROTECTED_CONTENT_SUPPORT, |
| IS_WIDE_COLOR_DISPLAY, |
| GET_DISPLAY_NATIVE_PRIMARIES, |
| GET_PHYSICAL_DISPLAY_IDS, |
| ADD_REGION_SAMPLING_LISTENER, |
| REMOVE_REGION_SAMPLING_LISTENER, |
| SET_DESIRED_DISPLAY_CONFIG_SPECS, |
| GET_DESIRED_DISPLAY_CONFIG_SPECS, |
| GET_DISPLAY_BRIGHTNESS_SUPPORT, |
| SET_DISPLAY_BRIGHTNESS, |
| CAPTURE_SCREEN_BY_ID, |
| NOTIFY_POWER_HINT, |
| SET_GLOBAL_SHADOW_SETTINGS, |
| GET_AUTO_LOW_LATENCY_MODE_SUPPORT, |
| SET_AUTO_LOW_LATENCY_MODE, |
| GET_GAME_CONTENT_TYPE_SUPPORT, |
| SET_GAME_CONTENT_TYPE, |
| SET_FRAME_RATE, |
| ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN, |
| // Always append new enum to the end. |
| }; |
| |
| virtual status_t onTransact(uint32_t code, const Parcel& data, |
| Parcel* reply, uint32_t flags = 0); |
| }; |
| |
| } // namespace android |