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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <map>
#include <set>
#include <android-base/thread_annotations.h>
#include "include/UnwantedInteractionBlockerInterface.h"
#include "ui/events/ozone/evdev/touch_filter/neural_stylus_palm_detection_filter_util.h"
#include "ui/events/ozone/evdev/touch_filter/palm_detection_filter.h"
#include "PreferStylusOverTouchBlocker.h"
namespace android {
// --- Functions for manipulation of event streams
struct AndroidPalmFilterDeviceInfo : ::ui::PalmFilterDeviceInfo {
// Additional fields from 'TouchEventConverterEvdev', added here for convenience
int32_t touch_major_res = 1; // info.GetAbsInfoByCode(ABS_MT_TOUCH_MAJOR).resolution;
int32_t touch_minor_res = 1; // info.GetAbsInfoByCode(ABS_MT_TOUCH_MINOR).resolution;
auto operator<=>(const AndroidPalmFilterDeviceInfo&) const = default;
};
std::optional<AndroidPalmFilterDeviceInfo> createPalmFilterDeviceInfo(
const InputDeviceInfo& deviceInfo);
static constexpr int32_t ACTION_UNKNOWN = -1;
/**
* Remove the data for the provided pointers from the args. The pointers are identified by their
* pointerId, not by the index inside the array.
* Return the new NotifyMotionArgs struct that has the remaining pointers.
* The only fields that may be different in the returned args from the provided args are:
* - action
* - pointerCount
* - pointerProperties
* - pointerCoords
* Action might change because it contains a pointer index. If another pointer is removed, the
* active pointer index would be shifted.
*
* If the active pointer id is removed (for example, for events like
* POINTER_UP or POINTER_DOWN), then the action is set to ACTION_UNKNOWN. It is up to the caller
* to set the action appropriately after the call.
*
* @param args the args from which the pointers should be removed
* @param pointerIds the pointer ids of the pointers that should be removed
*/
NotifyMotionArgs removePointerIds(const NotifyMotionArgs& args,
const std::set<int32_t>& pointerIds);
std::vector<NotifyMotionArgs> cancelSuppressedPointers(
const NotifyMotionArgs& args, const std::set<int32_t>& oldSuppressedPointerIds,
const std::set<int32_t>& newSuppressedPointerIds);
std::string toString(const ::ui::InProgressTouchEvdev& touch);
// --- Main classes and interfaces ---
class PalmRejector;
// --- Implementations ---
/**
* Implementation of the UnwantedInteractionBlockerInterface.
* Represents a separate stage of input processing. All of the input events go through this stage.
* Acts as a passthrough for all input events except for motion events.
*
* The events of motion type are sent to PalmRejectors. PalmRejectors detect unwanted touches,
* and emit input streams with the bad pointers removed.
*/
class UnwantedInteractionBlocker : public UnwantedInteractionBlockerInterface {
public:
explicit UnwantedInteractionBlocker(InputListenerInterface& listener);
explicit UnwantedInteractionBlocker(InputListenerInterface& listener, bool enablePalmRejection);
void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
void notifyKey(const NotifyKeyArgs* args) override;
void notifyMotion(const NotifyMotionArgs* args) override;
void notifySwitch(const NotifySwitchArgs* args) override;
void notifySensor(const NotifySensorArgs* args) override;
void notifyVibratorState(const NotifyVibratorStateArgs* args) override;
void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) override;
void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) override;
void dump(std::string& dump) override;
void monitor() override;
~UnwantedInteractionBlocker();
private:
std::mutex mLock;
// The next stage to pass input events to
QueuedInputListener mQueuedListener;
const bool mEnablePalmRejection;
// When stylus is down, ignore touch
PreferStylusOverTouchBlocker mPreferStylusOverTouchBlocker GUARDED_BY(mLock);
// Detect and reject unwanted palms on screen
// Use a separate palm rejector for every touch device.
std::map<int32_t /*deviceId*/, PalmRejector> mPalmRejectors GUARDED_BY(mLock);
// TODO(b/210159205): delete this when simultaneous stylus and touch is supported
void notifyMotionLocked(const NotifyMotionArgs* args) REQUIRES(mLock);
// Call this function for outbound events so that they can be logged when logging is enabled.
void enqueueOutboundMotionLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
};
class SlotState {
public:
/**
* Update the state using the new information provided in the NotifyMotionArgs
*/
void update(const NotifyMotionArgs& args);
std::optional<size_t> getSlotForPointerId(int32_t pointerId) const;
std::string dump() const;
private:
// Process a pointer with the provided action, and return the slot associated with it
void processPointerId(int32_t pointerId, int32_t action);
// The map from tracking id to slot state. Since the PalmRejectionFilter works close to the
// evdev level, the only way to tell it about UP or CANCEL events is by sending tracking id = -1
// to the appropriate touch slot. So we need to reconstruct the original slot.
// The two collections below must always be in-sync.
// Use std::map instead of std::unordered_map because we rely on these collections being
// ordered. It also has better space efficiency than unordered_map because we only have a few
// pointers most of the time.
std::map<int32_t /*pointerId*/, size_t /*slot*/> mSlotsByPointerId;
std::map<size_t /*slot*/, int32_t /*pointerId */> mPointerIdsBySlot;
size_t findUnusedSlot() const;
};
/**
* Convert an Android event to a linux-like 'InProgressTouchEvdev'. The provided SlotState's
* are used to figure out which slot does each pointer belong to.
*/
std::vector<::ui::InProgressTouchEvdev> getTouches(const NotifyMotionArgs& args,
const AndroidPalmFilterDeviceInfo& deviceInfo,
const SlotState& oldSlotState,
const SlotState& newSlotState);
class PalmRejector {
public:
explicit PalmRejector(const AndroidPalmFilterDeviceInfo& info,
std::unique_ptr<::ui::PalmDetectionFilter> filter = nullptr);
std::vector<NotifyMotionArgs> processMotion(const NotifyMotionArgs& args);
// Get the device info of this device, for comparison purposes
const AndroidPalmFilterDeviceInfo& getPalmFilterDeviceInfo() const;
std::string dump() const;
private:
PalmRejector(const PalmRejector&) = delete;
PalmRejector& operator=(const PalmRejector&) = delete;
/**
* Update the slot state and send this event to the palm rejection model for palm detection.
* Return the pointer ids that should be suppressed.
*
* This function is not const because it has side-effects. It will update the slot state using
* the incoming args! Also, it will call Filter(..), which has side-effects.
*/
std::set<int32_t> detectPalmPointers(const NotifyMotionArgs& args);
std::unique_ptr<::ui::SharedPalmDetectionFilterState> mSharedPalmState;
AndroidPalmFilterDeviceInfo mDeviceInfo;
std::unique_ptr<::ui::PalmDetectionFilter> mPalmDetectionFilter;
std::set<int32_t> mSuppressedPointerIds;
// Used to help convert an Android touch stream to Linux input stream.
SlotState mSlotState;
};
} // namespace android